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Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx

*Week
1
2

Program

Skills

Mastering
Number 1-100

Level 1
(Numbers 1-20)
Level 2
(Numbers 1-50)

3-5

Mastering
Addition

Objectives
SCREENING TEST 1
At the end of the program, pupils should
be able to;
Arranging the numbers 1-20 correctly.
At the end of the program, pupils should
be able to;
Arranging the numbers 1-50 correctly.

Level 3
(Numbers 50-100)

At the end of the program, pupils should


be able to;
Arranging the numbers 50-100
correctly.

Level 1
(Number within 18)

At the end of the program, pupils should


be able to;
Add any of two numbers within 18.

Level 2
(Numbers within 100)

At the end of the program, pupils should


be able to;
Add any of two numbers within 100.

Activities
Interactive exercise (Arrange
number set 1 & 2).
Worksheet (2)
Interactive exercise (Arrange
number set 3).
Worksheet (5a).

Interactive exercise (Arrange


number set 4 & 5, recognize
numbers 50-100).
Worksheet (12a)
Interactive worksheet (addition
within 10, 18a & 18b).
Addition Games level 1.
Worksheet (addition within
10(abc), addition within 18(abc).
=> Using counter frame.
Interactive worksheet (addition
within 50abc(without regrouping),
addition within 50abc(by
regrouping), addition within
100abc(without regrouping),
addition within 100abc(by
regrouping)).
Addition Games level 2.
Worksheet (addition within
50abc(without regrouping),
addition within 50abc(by
regrouping), addition within
100abc(without regrouping),
NFAP | 1

Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx

6-8

Mastering
Subtraction

Level 3
(Numbers above 100)

At the end of the program, pupils should


be able to;
Add any of two numbers above 100.

Level 1
(Number within 18)

At the end of the program, pupils should


be able to;
Subtract any of two numbers within
18.

Level 2
(Numbers within 100)

At the end of the program, pupils should


be able to;
Subtract any of two numbers within
100.

Level 3
(Numbers above 100)

At the end of the program, pupils should


be able to;
Subtract any of two numbers above
100.

addition within 100abc(by


regrouping)). => Using counter
frame.
Addition Games level 3.

Interactive worksheet (subtraction


within 10, 18a & 18b).
Subtraction Games level 1.
Worksheet (subtraction within
10(abc), subtraction within
18(abc). => Using counter frame.
Interactive worksheet (subtraction
within 50abc (without regrouping),
subtraction within 50abc (by
regrouping), subtraction within
100abc (without regrouping),
subtraction within 100abc (by
regrouping)).
Subtraction Games level 2.
Worksheet (subtraction within
50abc (without regrouping),
subtraction within 50abc (by
regrouping), subtraction within
100abc (without regrouping),
subtraction within 100abc (by
regrouping)). => Using counter
frame.
Subtraction Games level 3.

NFAP | 2

Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
9-13

Mastering
Multiplication

Level 1
(1 digit with 1 digit)

At the end of the program, pupils should


be able to;
Multiply any of two 1 digit numbers.

Level 2
(2 digits with 1 digit)

At the end of the program, pupils should


be able to;
Multiply any of 2 digits number with 1
digit number.
At the end of the program, pupils should
be able to;
Multiply any of 3 digits number with 1
digit number.

Level 3
(3 digits with 1 digits)

14-17

Mastering
Division

Level 1
(without remainder)

Level 2
(Within 50- with
remainder)
Level 3
(Within 100-with
remainder)

18

Master in
Reading Time

Level 1
(Modern L1-3)

At the end of the program, pupils should


be able to;
Divide any of two numbers within 10
without remainder.
At the end of the program, pupils should
be able to;
Divide any of two numbers within 50
with remainder.
At the end of the program, pupils should
be able to;
Divide any of two numbers within 100
with remainder.
At the end of the program, pupils should
be able to;
Read clock in number form like
1:20pm.

Interactive worksheet
(Multiplication on page, 43,44
&45).
Multiplication Games level 1.
Worksheet (multiplication up to
9X5 (abc)). => Using counter
frame.
Multiplication Games level 2.
Table games.
Multiplication Games level 3.
Table master games.

Division Games level 1.


Worksheet (division up to 45/5
(abc)). => Using counter frame.
Division Games level 1.

Division Games level 1.

Time games modern level 1-3.


Worksheet (hours/minutes (ab)).

NFAP | 3

Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx

19

Master in
Counting
Money

Level 2
(Traditional L1-2)
Level 3
(Traditional L3)

At the end of the program, pupils should


be able to;
Read clock in quarter fraction form like
one past a quarter/ a quarter before
one.

Time games traditional Level 1-3.

Level 1
(Recognize money)

At the end of the program, pupils should


be able to;
Recognize types of money like
sent/not.
At the end of the program, pupils should
be able to;
Recognize the value of money.
Compare the value of different types
of money.
At the end of the program, pupils should
be able to;
Calculate the operation of addition,
subtraction, multiplication and division
on money.
Calculate the daily expenditure.

Worksheet.
Guess money name (manual
game)

Level 2
(Recognize the value
of money)

Level 3
(Mix operation of
money)

20
21
22-41

Mastering
Number 1-100

Level 1
(Numbers 1-20)
Level 2
(Numbers 1-50)

Level 3
(Numbers 50-100)

Cash money game


worksheet

Worksheet (19ab: addition, 19cd:


subtraction.
Money games.

EVALUATION TEST 1
SCREENING TEST 2
At the end of the program, pupils should
be able to;
Arranging the numbers 1-20 correctly.
At the end of the program, pupils should
be able to;
Arranging the numbers 1-50 correctly.

Interactive exercise (Arrange


number set 1 & 2).
Worksheet (2)
Interactive exercise (Arrange
number set 3).
Worksheet (5a).

At the end of the program, pupils should


be able to;

Interactive exercise (Arrange


number set 4 & 5, recognize
NFAP | 4

Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx

Mastering
Addition

Mastering
Subtraction

Arranging the numbers 50-100


correctly.

numbers 50-100).
Worksheet (12a)

Level 1
(Number within 18)

At the end of the program, pupils should


be able to;
Add any of two numbers within 18.

Level 2
(Numbers within 100)

At the end of the program, pupils should


be able to;
Add any of two numbers within 100.

Level 3
(Numbers above 100)

At the end of the program, pupils should


be able to;
Add any of two numbers above 100.

Interactive worksheet (addition


within 10, 18a & 18b).
Addition Games level 1.
Worksheet (addition within
10(abc), addition within 18(abc).
=> Using counter frame.
Interactive worksheet (addition
within 50abc(without regrouping),
addition within 50abc(by
regrouping), addition within
100abc(without regrouping),
addition within 100abc(by
regrouping)).
Addition Games level 2.
Worksheet (addition within
50abc(without regrouping),
addition within 50abc(by
regrouping), addition within
100abc(without regrouping),
addition within 100abc(by
regrouping)). => Using counter
frame.
Addition Games level 3.

Level 1
(Number within 18)

At the end of the program, pupils should


be able to;
Subtract any of two numbers within
18.

Interactive worksheet (subtraction


within 10, 18a & 18b).
Subtraction Games level 1.
Worksheet (subtraction within
10(abc), subtraction within
NFAP | 5

Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx

Level 2
(Numbers within 100)

At the end of the program, pupils should


be able to;
Subtract any of two numbers within
100.

Mastering
Multiplication

18(abc). => Using counter frame.


Interactive worksheet (subtraction
within 50abc (without regrouping),
subtraction within 50abc (by
regrouping), subtraction within
100abc (without regrouping),
subtraction within 100abc (by
regrouping)).
Subtraction Games level 2.
Worksheet (subtraction within
50abc (without regrouping),
subtraction within 50abc (by
regrouping), subtraction within
100abc (without regrouping),
subtraction within 100abc (by
regrouping)). => Using counter
frame.
Subtraction Games level 3.

Level 3
(Numbers above 100)

At the end of the program, pupils should


be able to;
Subtract any of two numbers above
100.

Level 1
(1 digit with 1 digit)

At the end of the program, pupils should


be able to;
Multiply any of two 1 digit numbers.

Level 2
(2 digits with 1 digit)

At the end of the program, pupils should


be able to;
Multiply any of 2 digits number with 1
digit number.
At the end of the program, pupils should

Interactive worksheet
(Multiplication on page, 43,44
&45).
Multiplication Games level 1.
Worksheet (multiplication up to
9X5 (abc)). => Using counter
frame.
Multiplication Games level 2.
Table games.

Level 3

Multiplication Games level 3.


NFAP | 6

Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx

Mastering
Division

(3 digits with 1 digits)

be able to;
Multiply any of 3 digits number with 1
digit number.

Level 1
(without remainder)

At the end of the program, pupils should


be able to;
Divide any of two numbers within 10
without remainder.
At the end of the program, pupils should
be able to;
Divide any of two numbers within 50
with remainder.
At the end of the program, pupils should
be able to;
Divide any of two numbers within 100
with remainder.

Level 2
(Within 50- with
remainder)
Level 3
(Within 100-with
remainder)

Master in
Reading Time

Level 1
(Modern L1-3)
Level 2
(Traditional L1-2)
Level 3
(Traditional L3)

Master in
Counting
Money

Level 1
(Recognize money)
Level 2
(Recognize the value
of money)

Table master games.

Division Games level 1.


Worksheet (division up to 45/5
(abc)). => Using counter frame.
Division Games level 1.

Division Games level 1.

At the end of the program, pupils should


be able to;
Read clock in number form like
1:20pm.
At the end of the program, pupils should
be able to;
Read clock in quarter fraction form like
one past a quarter/ a quarter before
one.

Time games modern level 1-3.


Worksheet (hours/minutes (ab)).

At the end of the program, pupils should


be able to;
Recognize types of money like
sent/not.
At the end of the program, pupils should
be able to;
Recognize the value of money.

Worksheet.
Guess money name (manual
game)

Time games traditional Level 1-3.

Cash money game


worksheet
NFAP | 7

Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx

Level 3
(Mix operation of
money)

42

Compare the value of different types


of money.
At the end of the program, pupils should
be able to;
Calculate the operation of addition,
subtraction, multiplication and division
on money.
Calculate the daily expenditure.

Worksheet (19ab: addition, 19cd:


subtraction.
Money games.

EVALUATION TEST 2/FINAL

NFAP | 8

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