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planes.txt
This is a list of plane name translations. It's used when another player
in the session is using an aircraft that you don't have.
If you do have the other player's aircraft, that aircraft is always used,
even if an entry here would normally change it. For example, if the other
player is flying the "My Fancy 737", and you have it, it will be used as
normal. But if you don't have it, it will be changed to whatever aircraft is
specified below.
Format for lines below: <pattern> = <aircraft-title>
Aircraft titles must match the "title=" line in the aircraft.cfg files.
For FS2002 and FS2004, see the "Aircraft" subdirectories.
For FSX, see the "SimObjects" subdirectories.
You can use the * character in patterns to replace zero or more instances
of any character. For example, 737* would match any plane starting with
737, and *737 would match any plane ending with 737, and *737* would match
any plane that contained 737 anywhere in the title ("My 737 Plane").
If an aircraft title matches more than one pattern below, it is not possible
to predict which one will be used (i.e. it'll be chosen randomly). For that
reason, don't create overlapping patterns such as *737* and *My 737*.
If another player is flying a plane that you don't have, and if the plane's
title does not match any pattern below (or if it matches, but the title you
specified on the right side of the = sign is not a valid aircraft in FSX)
the pattern named "default" is used.
All entries must be on a single line. Do not use tabs.
Blank lines and lines beginning with # are ignored.
This file is automatically reloaded every minute.