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1, FORMATIONS ferwurioxs SHOULD BE USED TO PLACE PLAYERS IN THE BEST POSITION TO DO THEIR Jos. TIONS CAN ALSO BE USED TO LINE UP PERSONNEL IN DIFFERENT SPOTS TO CREATE MISMATCHES WITH THE DEFENSE, EXAMPLE: ¢ FS 5s « ' ' a 16 i ! ® i O0D00 6 O @ THIS FORMATION PUTS A R QUICK IN THE PATTERN TO BE COVERED BY A LB or FS, 55 t FS 1 ¢ i : 1s 10 18 t ® / OOD00@ ‘ ® O° © @ Bur THIS FORMATION Now PUTS A LB on FS COVERING THE FLANKER. IN THE SLOT WHILE THE DEFENSIVE LEFT CORNER 1S COVERING our HB, Tl, SUBSTITUTIONS: THE COMBINATIONS ARE ENDLESS, BUT THE EFFECT BECOMES MUCH MORE DRAMATIC WHEN YOU ADD THE PROPER SUBSTITUTIONS TO YOUR FORMATIONS. SIMPLY BY SUBSTITUTING AN EXTRA HR FOR THE HB, Now YOU HAVE THREE VRS IN THE GAME FORCING A SAFETY TO COVER ONE OF THEM OR FORCING A ZONE COVERAGE, YOUR SCOUTING REPORT CAN TELL YOU WHICH TYPE COVERAGE TO EXPECT SO YOU CAN DESIGN THE PROPER PLAYS TO BEAT THE ZONE OR BEAT THE INDIVIDUAL MATCH-UP, EXAPLE: 6 SS & . Lb ABE 7 TE aD OO000 @ Sub fox Xt Recavee o Nor "9 By SUBSTITUTING AN EXTRA TIGHT END (BJs NaN) FoR YOUR SPLIT END ("X") YOU HAVE CREATED THO "STRONG SIDES RUNNING GAME, BY CHANGING THE PERSONNEL AT. AO FB, YOU HAVE EFFECTIVELY CREATED A "WEAK SIDE’ RUNNING GAME WITH THE SAME PUNCH AS A "STRONG SIDE GAME, TIL, FORMATICNS AD SUBSTITUTIONS HOW THAT YOU HAVE SUBSTITUTED AT SPLIT END (WITH AN EXTRA TIGHT END), YOU CAN COMBINE THIS NEW PERSONNEL WITH A VARIETY OF FORMATIONS TO GIVE YOU STRENGTH WHERE YOU NEED IT, EAPLE: WITH BOTH TIGHT ENDS SIDE-BY-SIDE AND THE FLANKER ON THE WEAK SIDE, YOU HAVE YOUR BEST BLOCKERS: EXECUTING THE DOUBLE TEAM, EAPLE: é a c aoe rT “e re 4 O0000® oO By PUTTING THE HB IN A DOUBLE WING POSITION, YOU CAN GET TWO RECEIVERS CUT ON ONE SIDE, HAVE MAXIMUM PROTECTION AND STILL RELEASE ONE OF THE TIGHT ENDS DOHNFIELD, IV, MOTICH Now, YOU MAY HAVE THE CORRECT PERSONNEL IN THE GAME, BUT DO NOT WANT TO GIVE THE DEFRNSE TIME TO RECOGNIZE WHERE THEY ARE, PAE PEOPLE UP IN TRADITIONAL SPOTS OR HIDDEN SPOTS, AND SEND THEM IN MOTION, IT 1S IMPORTANT THAT MOTION BE USED FOR A PURPOSE. IT sHOULD B) FORCE THE DEFENSE INTO A CERTAIN COVERAGE ©) PUT YOUR OFFENSIVE PERSONNEL IN THE BEST POSITION TO DO THEIR JOB E) CONFUSE DEFENSIVE RESPONSIBILITIES DISGUISE THE PLAY BY BREAKING A FORMATION TENDENCY 3 CREATE A PERSONNEL MISMATCH “MOTION SHOULD NOT BE USED SIMPLY AS A COSMETIC — IF IT DOES NOT EFFECT THE DEFENSE OR BENEFIT THE OFFENSE, DON'T WASTE TIME AT THE LOS: GeT UP To THE LOS AND GET ‘THE SNAP OFF AS QUICKLY AS POSSIBLE, EXNPLE: é Tet Ne cx) a 16 x Chee r “a 6. 660666 *e nn e | oe The FLANKGR MOTION TOWARD "X" MAY CAUSE THE DEFENSIVE BACKS TO BUMP” EACH OTHER OVER LEAVING THE STRONG SIDE CORNGR To FORCE THE RUN, RATHER THAN THE, STRCNG SAFETY, TF Your HAS A "SOFT HITTING” CORNER, THE MOTION CREATES A MISMATCH OF BLOCKERS ON DEFENDER, V. SUBSTITUTIONS AWD MOTION Now THAT YoU HAVE THE USE OF MOTION AND CAN PREDICT WHAT THE DEFENSE WILL Do WITH MOTION, SUBSTITUTING PERSONNEL TO CREATE A BIGGER MIS-MATCH IS NEXT, EXWPLE: . “es e > & A c By CHANGING THE HB AND FLANKER ON LINEUP, AND SENDING THE FLANKER IN MOTION FROM OUT OF THE BACKFIELD, YOU AN END. UP WITH A CORNER COVERING THE AND A LB OR ‘COVERING A WIDE RECEIVER, EWPLE: “Es ¢ Ss PS c a “Lue 7% By PLACING "X” AND "2" ON THE SAME SIDE AND "Y" ON THE OTHER SIDE, YOU HAVE EFFEC THE COVERAGE TOWARD THE IDE_RECEIVERS, HEN, SENDING THE SUBSTITUTED WR CIN FoR YouR FS). IN MOTION OUT OF Pie. YOU NOW HAVE A SAFETY OR LB COVERING AMR. ANY OF THIS MOTION COULD FORCE THE DEFENSE INTO A ZONE. ITHER WAY. YOU HAVE DICTATED THE COVERAGE YOU WILL SEE, Vi. SHIFTING AT TIMES, YOU MAY NEED TO MOVE PEOPLE AND HAVE THOM "STILL" AT THE ww. SHIFTING RATHER THAN MOTION CAN CREATE THE SAME ADVANTAGE FOR THE OFFENSE, THEREFORE, SHIFTING SHOULD BE USED FOR SIMILAR REASONS AS WAS MOTION, ONE ADDITIONAL REAS( FOR SHIFTING 1S TO CHANGE THE STRENGTH OF THE FORMATION IN ORDER TO RUN TO STRRGTH AND/OR AT THEIR WEAK SIDE DEFENSIVE PERSONNEL, THEREFORE, THE SHIFT Savarese THE LEFT TO RIGHT SIDE WHEN THE DEFENSE DOES NOT SHIFT’ 1S TO YOUR ADVANTAGE, EAWPLE: ~~ FS @ @ WHEN "Y” SHIFTS. THE OFFENSE Is ie RUNNING TO THE UNDERSHIFT AND AT THE WEAK SIDE LB, EXPLE: ~—FS @ 7 ss ¢ Fs aii ®@ @ SHIFTING CAN ALSO CREATE A MISHATCH fg Pass THis SHIFT oH PUTS A CORNER ON THE HB AND A Fi OVER THE "X" RECEIVER, Forwarions, AUBSTATUTIONS, SHIFTS. AND MOTION CAN HELP GIVE THE OFFENSE AN ADVANTAGE, ‘YOU MUST HAVE THE CORRECT TYPE OF PLAY READY VS. ZONES OR COVERAGE. VII. VS. ZONES GENERALLY, ZONE DEFENSES CAN BE ATTACKED BY PUTTING A RECEIVER DOWN FIELD, A RECEIVER NEAR THE SIDE LINE AT THE LOS AND A RECEIVER CLOSE TO THE GB TO THE SIDE OF THE FLOOD, BAIPLE: Strone sine pay} § F eX \ NOTE. THE TRIANGLE FoRnED BY THE FINISHING LOCATION OF EACH RECEIVER, RECEIVER MUST BE ABLE TO SLIDE OB RE OPEN VOID IN THE ZONE. | FoR THAT REASON, THE MUST KEEP HIS FEET MOVING AND BE ABLE TO HOLD ‘BALL UNTIL THE RECEIVER WORKS HIS WAY OPEN, EXNPLE: — Weaks De PLAY 2, ? \ 4 Ee K — Lb j ib NOTE THE SAYE ZONE TRIANGLE WEAKSIDE THAT Was REPRESENTED STRONGSIDE IN THE PREVIOUS EXAMPLE, VL. GB READ VS, ZONES ‘THe GB READS THE UNDERNEATH COVERAGE Ee Ee eee eee PRIMARY RECEIVER F THERE 1S A THROWING Lae IF Te RROHING JAE 1S TAKEN AWAY BY AN UNDERNEATH COVERAGE MAN FROM THE INSIDE BACK TO THRON TO THE ALTERNATE Eck (sme ee 1G, 1 Baa S THE THROWING LANE [S, TAKEN, AMAY FROM AN XTH_COVERAGE MAN Fi se arid eens OUT TO THRO TO To THE ALTERNATE, RECEIVER OUT- IX. WR TIPS VS. ZONES BE READY To “SLIDE” Roe AREA GET DEEPER THAN THE LBS SO THEY LOOSE VISJON OF YOUR ROUTE ITF RUNNING A MOVING PATTERN, BE ALERT TO "SIT IN THE HOLE IN ZONES {) WHEN You “SIT DOAN”, SIGWAL THE GB BY TURNING YOUR SHOULDERS ToMMND he Risser, THIS TELLS HIM YOU ARE SETTLING DOH, 5) Burst AT RE END fe YOUR PATTERN (BEFORE YOU BREAK) TO CREATE A CUSHION BETWEEN LES ano DI XG TIPS vs, ZONES D_ Must keep Your FEET “ALIVE” AND MOVING TO STAY READY To DELIVER THE BALL WHEN RECEIVER GETS OPEN 2) cw AND UNDERSTAND THAT THE LBS (am UNDERNEATH #E PEOPLE) ARE THE INTERCEPT PEOPLE, THE WR SHOULD BEAT THE DBS BUT THE LES ARE THE PEOPLE THAT TAKE AWAY THE THROWING LANE AND MAKE. INTERCEPTIONS, 3) LEARN To USE YOUR eves AND EAD’ SMOULDER MOVES TO. INFLUENCE THE OF Lier ‘NOT USE A FULL PUMP TO INFLUENCE DEFENDERS, IT TAKES ‘MUCH TIME, XI, MARTON COVERAGE WEN THE RECEIVERS ARE COVERED WITH SINGLE COVERAGE, THEN MOVING (RUNNING) PATTERNS ARE MORE EFFECTIVE. PASSES TO THE BACKS BECOME MORE IMPORTANT FOR BIG GAINS. ALSO THE BACKS ee eae OST I AND STRONG SAFETY OUT OF COVERAGE, j {TLARE ACTION COUNTER TO WHERE WR IS GOING, ) EUPLE: ES = Nye The HB avo TE TAKE THE UNDERNEATH FROTECTORS cUT WHILE THE WR BEATS THE CORNER ON INSIDE MOVE, XII, XIII, WR TIPS VS. MAY COVERAGE 3 B D 3 MUST BEAT DEFENDER WITH SPEED MOVES AT THE BREAKING POINT. KNOW THAT THE DEFENDER READS YOUR SHOULDERS AND HIPS, NOT YOUR HEAD FAKES, STUDY YOURSELF TO SEE WHAT TIPS YOU UNCONSCIOUSLY GIVE THE DEFENDER THAT TELLS HIM WHEN YOU ARE AT THE BREAKING POINT, EXWPLE:. A. ARMS SPREAD AT BREAK. By YOU BECOME ERECT (& SHOW YOUR NUMBERS) AT BREAK, C. ARMS STIFFEN AT BREAK. D. HANDS MAKE A FIST AT BREAK E, ———-—AND OTHERS Maw TIMES THE DEFENDER CANNOT TELL YOU WHAT HE SEES, BUT HE SEES, FEELS, OR SENSES SOMETHING AND GETS THE JUMP ON THE BREAK, TIPS VS. MAN COVERAGE You MUST BE READY TO THROW AT THE FSG RE, Pecenver HIS, BREAK--NOT BEFORE AND NOT AFTER. IF THE EITHER THE OB or WR READY FOR THE THROW BEFORE BOTH ARE READY, THE DB CLOSES, ANON YOUR PERSONNEL AND WHO HAS THE BEST CHANCE TO BEAT THEIR, DEFENDER, YOUR THROWS SHOULD BE TO THE TOP QUARTER PART OF THE RECEIVER'S BODY — TT FORCES THE DEFENDER TO f, TROUGH THE RECEIVER AND INCREASES THE DISTANCE OF REACH FOR THE DB, OTHER NOTES: Db 2) 3) 4) 5) 6) 7D + PRIMARY + SECONDARY OR VALVE axe sure THe GB's DROP, AND THE DEPTH OF THE RECEIVERS’ PATTERNS TIME OUT THE SAME, ALWAYS GIVE YouR GB THREE POSSIBLE RECEIVERS - i ITZ, THe 6B BRR REGEIVERS SHOULD ASSUME NaN (SINGLE) COVERAGE ON EVERY pass PLAY. EVERY PATTERN SHOULD BE RUY AS IF, THE WR EXPECTS SINGLE COVERAGE -~ ares EN CAUSE THE RECEIVER TO “ADJUST” HIS PATTERN AND SIT DOH IN A ING LANE. GH PERCENTAGE THROWS AND PLAYS ARE USUALLY BETTER, Do.por ‘ASK YOUR AND RECEIVERS TO DO TEE THINGS THEY DO NOT DO WELL. KNOW THE LIMITS PHYSICALLY AND MENTALLY) OF YOUR PLAYERS. AS You STUDY FILMS OR SCOUT THE DEFENSES. NOTE HOW THEY ADJUST To FORMATICHS , MOTION. ETC, CREATE MISMATCHES WHEN YOU CAN, AND/OR FORCE THEM INTO A PREDICTABLE DEFENSES COVERAGES OR ADJUSTMENT. THe SAVE PLAYS CAN BE RE-USED AND PERFECTED FROM SEVERAL FORMATIONS TO GIVE YOUR OFFENSE VARIETY AND KEEP THE DEFENSE FRCM PREDICTING WHAT IS COMING: You must GET up To THE LOS AND SNAP THE BALL Ov "QUICK COUNTS” AS OFTEN AS POSSIBLE, TiiIS FORCES THE DEFENSE TO GET READY QUICKLY AND TIP’ COVERAGES FOR THE OB AnD WR To READ, FOR THIS To BE EFFECTIVE, THE OB MUST PUT HIS HANDS UNDER CENTER AS SOON AS HE APPROACHES THE LOS. |) EVERY ir MUST KNOW WHERE EVERY OTHER WR I8 GOING TO BE

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