Professional Documents
Culture Documents
Group W11
U3232826
U5447053
U5589534
U5349042
Cynthia Benjamin
Cheng Cheng
Ashley Dunne
Andrew Spooner
Goal:
For students to develop an understanding of the three key concepts of life cycle
and choose the appropriate model for design, as well as improve their system in
all stages.
Overview:
The tutorial was broken into sections according to the subtopics discussed during
the workshop. Each section introduces a little theory and thought before
embarking on an activity to understand how that topic can be applied to a
project.
Time(mi
n)
Item
Person responsible
Resource
s
Introduction
Ashley
Slides
10
Introduction
models
design Ashley
Slides
of
7
- Activity - Choose
Activity
appropriate model
3
the case allocated
-Feedbac
k
an Ashley
Briefly Slides
for explain,
gather
feedback and give Printedanswers
out cases
Everyone
Walk
around
to
give
suggestions
and
answer questions
Introduction
of
the Cheng
concept
of
whole-ofsystem design
Slides
8
- Activity (competition) - Cheng
Briefly
Activity
Break the phones into as explain
and
give
2
- many pieces as you can
rewards to winners
Rewards
Everyone
Walk
around
to
give
suggestions
and
answer questions
Slides
Introduction
of
the Andrew
concept of quality and
improvement in terms of
design
Slides
Activity subsystems
phones
Slides
Old
phones
and tools
Broken
phones
10
Introduction
of
the Andrew
concept of quality and
improvement in terms of
production,
operation
and end-of-life
Slides
5
5 - Video
Slides
Video
Video
Detailed Plan:
Introduction
- Ashley
(5mins)
Rethinking Design
- Ashley
(10mins)
Dictate how final design will be achieved - must be decided before process
begins
Go through advantages, disadvantages of each model
- Ashley
(10mins)
Each group receives a case study and must pick the most appropriate Design
Model. This will help them apply what we have just been speaking about and to
see practical reasons for each of the models (also why we are using the V-model
in this course). The groups should be able to take the customer requirements for
the design model and choose the most appropriate one, using similar skills as in
the Design Requirements Analysis stage. We should have one case for each
model to see the applications for each of them & students must choose these
models. This will require hints from the facilitators if they are not on track.
Case Studies can be seen in the Appendix.
Case Study Answers:
Start Up company
o
Military Contractor
Waterfall (very rigid allows for control & oversight, large teams, lots
of funding)
- Cheng
(5mins)
Key concepts:
Cheng
(10mins)
With a logical flow diagram of dismantling a phone shown on the screen, give
each student an old phone and provide essential tools at the front of the tutorial
room. Give them 8 to 10 mins to break the phone into as many parts as they
can, either using force or tools. Two m&ms will be prepared as prizes for the top
two students who break the phones into the largest number of different
components. The prize is just for encouraging them to focus on the activity
instead of other things.
Introduction to quality and improvement
- Andrew
(5mins)
Explain
how
design
improvements
can
be
accomplished.
Link
to
subsystem analysis
Activity - Rank subsystems of the mobile phone in terms of life-span
- Andrew
(5mins)
Discussion of the activity: how does this help us think about design
improvements? Which subsystems can be focused on?
2.
- Andrew
(10mins)
Explain end-of-life considerations, making sure that the system can still be
parts)
Link again to subsystem analysis: if a subsystem fails, the rest may still be
functional.
Discussion: is it actually possible to take advantage of this, with how
phones are currently designed? Lead in to next topic (rethinking design)
(10mins)
Introduce the concept of rethinking design, not just in terms of the product
itself, but for each aspect of each life-cycle phase. Extraction > Design >
- Cynthia Benjamin
looking at the phone that you have just broken up, what parts of the phone
broken apart, unlike the phones we just did, the more cost and energy
efficient it becomes.
Rethinking design continued
- Cynthia
(5mins)
phonebloks.
Video: Phonebloks 5mins
https://www.youtube.com/watch?v=oDAw7vW7H0c
(5mins)
life cycle and clarify key concepts to take from the tutorial topic.
Q&A
Appendix:
Quiz:
1.Which model would best suit small-size projects?
2.Which of the previous facilitation topics is most relevant to Quality &
Improvement?
3.When rethinking the design, name 3 aspects of the life-cycle phases that you
would consider
Case studies:
Group 1) Start Up Company
You have just formed a start-up company in order to develop the Myo Armband,
to act as a new form of human-computer interface. Your aim is to be able to sell
this product in order to turn a profit, and hopefully be able to expand your
business into a larger corporation one day.