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Sound in Cinema
Sound in Cinema
Sound in Cinema
Sound in Cinema
Sound Design
Sound Design
Sound Design
Sound Design
Sound Design
Sound Design
Designing in Context
Designing in Context
Designing in Context
Designing in Context
Understanding the relationship between sound, its source and its perception...
Causal Listening
Semantic Listening
Reduced Listening
Causal Listening
Listening to a sound in order to gather information about its cause or source
The most common listening mode
Semantic Listening
Listening as referring to a code of language
The interpretation of a message
Reduced Listening
Focusing on sound itself, independent of cause or meaning
Pierre Schaeffer
Reduced Listening
and Acousmatic Sound
In an acousmatic listening situation the sound source is not visible.
Phythagoras Footsteps
Vision is typically enclosed by a stable frame (painting, photography, cinema, computer screen...)
it directs/crops our gaze
In sound there is no frame...
Analysis of sound in cinema refers to the role of the frame:
diegetic sound - belongs to actions in the frame
characters speaking, objects being moved etc...
non-diegetic - sounds outside the frame
background music
Phythagoras Footsteps
diegetic sound - belongs to actions in the frame
characters speaking, objects being moved etc...
non-diegetic - sounds outside the frame
background music
http://www.stanford.edu/~gdegroat/PF/pictures.htm
Phythagoras Footsteps
Numerous examples problematise this categorisation.
In particular, technological presence in film:
radio, computer voices, recorded conversations...
Chions terminology:
Offscreen - not visible but part of the frame
Onscreen - visible action for sound
Non-diegetic - non visible
Phythagoras Footsteps
Chions extended terminology:
Ambient Sound (Territory-Sound)
sound that envelops a scene and inhabits its space without raising the question of the identification or visual embodiment of its
source (Chion, p.75)
sound as a way of identifying a particular space or situation (church bells, birdsong, etc...)
Internal Sound
Situated in the present action, physical and mental interior of a character
internal voices, bodily sounds...
On-the-Air Sound
Transmitted electronically onto the scene
Phythagoras Footsteps
Dimensions and Oppositions in film sound:
Opposition between acousmatic and visualised
Opposition between objective and subjective or real and imagined
Difference between past, present and future
Elements in a Soundtrack
Ambience
Triggers of motion
Evocation of space or situation through sound
Dependent on references (non-narrative)
e.g. voice whispers, whistling wind...
Earcons
Imply an immediate response (e.g. Carl Stalling)
User interface sounds... not spatially defined, somewhat arbitrary
No Soundtrack
Sound element subsidiary to narrative (or film structure)
Integrated with visuals to produce one single effect
The relationship between sound and image often changes throughout a film; they become so
intertwined that it becomes impossible to separate them and still treat either element as a
coherent entity.
Forced Marriage
Footsteps
Movement
Environments (indoors and outdoors)
Impact and Collision
Sound Events from Analysis Files
Audio-Visual Analysis
Excerpts for Analysis:
Artificial Intelligence (S. Spielberg 2001)
Delicatessen (Jeunet & Caro, 1991)
Russian Ark (A. Sokurov, 2002)