Professional Documents
Culture Documents
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FIRST PRINTING
Copy,ight 1952
by Frank Tashlin
Som of the cartoons In this hook hove been reprint.d through the kind courtesy
of tit orlglnol publishrs and grateful oeknowled9ement is due
anc!
The Soturdoy Review of Literature
vVhat the
Critics Say
ABOUT
FRANK TASHLIN
YOU'RE AH EOUCATION
1n1eoious werr le Melodie.
One of the beat animation
Brilliant.
wT:~
WACKY WIGWAMS
Good color rhapsody,
done . , excellent.
HONOLULU AOVERTISER
PROVIOEHCE
(RHODE ISLANOj JOURNAL
PEORIA JOURNAL-TRANSCRIPT
van sortnc ls a new coato
personality who seems to have
lots of t1"',
HEIV 0RLE:AN$
BR IOGEPORT POST
Veo 80
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TIME:$ PICAYIIHE:
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Books
PAJIENTS AOAZJ~'I!
Particularly &ausJns bo k
60lNBUROH
o
Sco;J.,nd
BVEHIHC NEI S
essa1e.
SATURDAY
OBNINO NUS
REVIEW DP LITERATURE
E119/1nd
b
cartoon
DENVER POST
OD Mr. T&.sblJ
abo:rid tt coaes ou: a dtalnr
artous 88QUene:.s a
NEY YORI( ut:M.
"-Oa.11to TRIQUNg
blln ls a aad
frank TJth a puolt-i&b sense
Author hab11
Jf'f:ltJ{8~f"DJUOCURNAL
tn
PA&~ 8AGA.ZlNR
oon'
'&, "(,,
r>ro: er.,
l'sbiiQ r.ede;r,., :Jjor tbJa
boot
to be
\.~ "t.~et
\.. \.t>
,-, THE
WOR LD
I!e1; .."'Poaau
That Oidn' t'
llr, tash.Iin' 8
earlier aasterJ>tece Th
Bear That wa.sn' to
e
THAT
&Os
.f11
in
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,. "~\.teio<
eart8 18.,
"' \."Mr. Taahlin ates bla pen- >re r s '
q,,\
polnte sbrewdl7; be'a funny O#yt
as well as philosophical.
,,,,, Olti<>
ONIVERSlTY OF SCRANTON
their b
1"
t
,re
\S& \t ~,>ter,
,.~
1.e~\Og
LOS
._-.f#6'IJ;~
taebl1n ts erclleas in bis
t,1 t> JJ-_.
portrtlY&l of bvman tolblea
" 01 q
toda.:,. Book ts priceleae,
RUALD exPR-6S
LOS ANGllLl!S
A'l'JON
UIU
artist
ot humor,
\l.'5-
'4'f v
4'4<,-"-1
..
". . .
...
brilliance ot wit that
ekes Mr. Tasblin one ot the
areatest drawing-board
satirists ot our da,.
CHICAGO TRIBUJ<E
A
ISN'T
oetictous coabln~tlon of
NEIS., .
(),t,,
ia a top~cartoontat.
This boy hos ,ally bn busy In oil bronctt., of tho cartoon tree, I romom!Mtr his first drowlng oppe,o,.
Ing In tho top humor magazines, Then he a.1orted turning out o ponto-mln comic at,lp Von 8otl"9, un<f the p.n
nomo of Tish Tosh which wo, syndlcotff In loodlno n.-wp,ol*' In thl country os well os folgn places,
After that he must hOYe a.lgned vp o centipede ond nollod his drowlnt boord to thei cet'ltlpe<lo' a back , , ,
b~ou,e Fronk started mo1ng ond liiept on the moe consto:ntly , from How Yatk to Collfornlo ond ffoffl tho
Aesop Foltl Anlmotod Ctoon Studio, to the Merri Melody Looney Toon Studloa., to the Screen G.m.,
Studio, to Wolt Dlsn~ Studios ond to oll tho oth... ffloYle studios that turn out the gollopl ng cellulolda. In
Technlcolo,,
Seem, like evOf)' thoot-ro I we nt It> Fron.It Toshfln'a nomo floshed on the actoen between Coming
Attroc1ion, and tho How1reel o onlmotot oncf dlrffl of Bvsi Bunny, Porky Pig, Oonold Duck, Mickey Mouse
ond Plutt>.
He wo. ol,o conduc-tlng cartoon classes for beglnnera., ond drawing advertisi ng cartoons, Wh-" did
slup7 Somehow, he atoyed awoke long enough to croot several very fine ond pen-1rotlng cartoon
books, thot curlously e...auoh though 1otl,os, wore .succe1sful ond found tronslotlon oll over the world In countrle whoa.e nome I cant ovon pronounce.
this
g")'
How Fronk 1.s writing and directing mo1ea. and 1elevl1ion film, whore hit lnote 9rophlc obilhy 11
u,ed to llluflrate cenos from his script f Bob Hop, R.d Skelton, Lucille Boll, th Morx B,othe,.., Ray
Roget and othot stms,
No human blng could possibly draw o.s Mony ccwtoon o F,onk ho drown , maybe he lsn'1 hvmon,
but I hove o &lrong suaplclon thot he la o humon as any cortoonlt con be , I think F,onSr; mua.t hew
o syatm of c:lrowlngi which noblea him to do a lot of wOJk In little elm,
I don't lo:now much about u4nt, leaaona Of teoch1n9 but I do know thot Fronlc To,hlln I the
only artist who ho, hod auch w1d ond avc.ce,af1;1I oxperlonce In so mony fl olda of cortoonln9, He'a. ben o top
r,otchff In oll of t horn, If ho ho something to ay about how to creote cortoon.s yoi.,'d bettff 11,tenl You're o
cinch to locwn ltowl
Beve,ly Hiiia, Collfa..nlo
with
this
N[ [
U O OK
t ........
a
v,1,1,.,'"I ~
-........................................... .
u10
o slightly rough-surfaced
DlAWING IJl' li
E.ror or fmportont1
Oo not u th <Wdlno,Y school eroef ol'I. tho
end of o poftc.11, YCM.J IJfust ue the ort g11m or kneoded
o,oser, Th eroso,rs ,emov pnc ll mork1 but will
not l n jur tho pope,.
Buy two pointed aobl-holred brushes.-ono small
(12 or #3) oMI one larger (#So, #6), Th ore usH
for filling In aolld b lacks and to touch vp your
cartoon with whlto point. M.ony cortoonls.ts
u o brush to Ink thelr enth co.ttoon fnsteod of using
o pen. See whot you Ilk bt-pen o, brush,
Remember to cloon out btushe In water lmmecllotoly
ofter using, Do not lt Ink or point dry on brush,
WJ.t11 <Olot
DRA\VING
'E~ .................
pr
; I~
~ --
it,Z,?iik:4
s
s c
?
It is the technique I hove used .through the years in drawing my Animated Cartoons, Comic Strip
and Cartoon Books.
CAN ANYONE CREATE CARTOONS USI NG TH E sco,:ART TECHNIQUE OF DRAWING?
Yes, anyone can create cartoons using the SCOT Art
Technique.
Yes, if you can draw a Square, o Circle, on Oval and Triangles, you con create original cartoons.
IS IT THAT SI MPLE?
Yes, it is that simple! These five simple geometric forms ore the basis for oil my cartoons.
However, if for some reason or other (and I cannot imagine a reason) you cannot draw o Square,
o Circle, on Oval or T riongles, do not buy this book. Put it down ond sove your money-you'll
need it to pay loxes. But if you can draw these forms, toke it . . . this is the easy path to
cartooning!
You see there is no secret to creating cartoons. It is os eosy as pie . .. or rather as easy as
drowingo Squore,A Circle, on Oval ond Triangles. In other words, as easy os the SCOT Art
Technique of Drawing.
On the next page I hove illustrated the five steps in creating comic heads. Read the instructions
carefully and even more important look at my step by step drawings carefully. You will see t~e
simplicity of the SCOT Art Technique of Drawing. It works!!
1..___ _ _
FIRST STEP:
1.
1.
Drow the Square, Circle, Oval ond two Triangles in light pencil.
Z-~--~ J.,.
'),,
2,.
SECOND STEP: Now add the eyes and eyebrows in penci I as I have.
..______,
THIRD STEP:
3.
3.
FOURTH STEP: Sti II using your penci I add the 'mouth and cheek lines.
s.
FIFTH STEP:
\
s.
Add the hair ond ears. When this is done ond you are sotislied with your com ic
faoes, go over your penci I lines with pen and ink, careful not to ink in tho ports
of the basic SCOT Art forms you no longer need. (Indicated in dotted lines.)
When the ink is dry, erase the pencil lines and your cartoon head is complete.
Easy, isn't it?
. . . . . . #d
S_
r
SCOTArt fOfms of
...... ~
....... ~
@#ourh
No
Mott.,
whot
fo-rmt.
......
....... ~
9
Why?
Because 1 hove placed the eyes, noses and mouths in different
oreos within the circle head.
In ot h.r words by not observing the so,c olled rules of proportion,,
l hove created thirteen different comic heads using the some 1lted
Circle with the some shaped nose,# eyes and mouths.
Try some yourself. But remember-put the eyes 1 noses ond mouth,
wherever you wont to put them within the confines of the circle.
Try drawing some heads of your own ond see how many different
heods you con make based on the some basic SCOT Art forms.
10
11
12
_boOieS____
Cortoon bodies oa oy to
crot o cartoon heacf, using the
flgvr
% 1nk{eA
Wrinkles con be
simple If you wlll
reMemb.r to pvt
the
clothl"9 bends-such
oa 01 the elbow,. the
- ~
wh,
"
vTmOLS
Note thot collors, ti
lopI, hots, hot,
bow ond vets o,e oll
based on Trlongl
forms,
'fl
13
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..
....
-~
~
..
.....
..
;c,t 8> II e
SCOTArt FORMS MIXED UP!
On the preceding pages you ho ,een how to create
1ndividuol comic figur entirely consttvcted of Squares,
~,
......._.
On thes two pages I hove drown 33 cartoon choractorsea.ch ba1.d on a variety of SCOT Art forms to molce up eoch
individual figure.
Study them and you will observe, for instonce, that one
figure is mode up out of a Circle head, o Square body and
orms and lttgs of Triangles; while anothet figure is bo1,ed on
o Square head, on Oval chest, Circle hips, and Triangle
arms and Square legs, etc.
ti
~
....
..
14
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15
16
6'~"%~;:,ef
17
To discover all the intricate ond ,ubtle expressions the face is capable oi, get fore that mirror ogoln and s tart
making faces at your1elf. Do this when you ore alone or your friends will think thot you hove eith.er falle n in love
with younelf, or that you hove gone Insane.
On the next page ore t he expressions I got from my own mirror.
Notice how the action of the body fits the various expressions. The body must ossumo o pose thot fits In with the
xpression on the foe:e. fOf Instance you wouldn't place the "Frightened" heod I hove d1own on the " Shy" body,
It wouldn't m.oke sense. The fociol expression ond body pose wouldn't fit togther.
Notice the action of the hondt and how they odd to tho total overall exPfession. Also the hair when the
character is calm the lv,ir lies flat. When the chorocto, is upset the )lair ts wild,
Wo,k on foc:lol expressions . This is what will give "pers onolity .. to your choroc:ters. Wotch people around you
see what happens to their foe-es os their oxprossions change and when you're not doing t hat, stay in front
of that mirror, but draw, draw, draw until you con draw any exprossionl
18
PoMpous
Srern
19
...
Tbe wonderful effects you c&n achieve with a brush full of white paint when it
is applied correctly to a solld black area is indeed 1118Jlcal,
Though putting white lines on a black background is Just tbe reverse of ordinary
Inking which is of course, black lines on a white background, the final reault
is tar more than that.
The decoration I have drawn on this page Is much more interesting with the building details and the crowds or people outlined in white on black than if I had
drawn It black on white,
White paint, however, comes into its own with the illustrations on the op-posite
page, NOtice the effects created.
Drawin9 1. THE INDIAN
auF
I flrst inked In the Chief and teepees in solid black ink. Then rlth white
I painted In all the details, The feathers, folds In the blanket, fringe on
the blanket and leggings, designs on the teepees and the grass, Notica how
sharply he stands out,
Drawing 2. SAHrA CLAUS
Old Santa first received the solid black treatment, then tbe white was added
tor details. Notice how soft his beard and the fur on his clothing seems.
A close examination will show this "softness" was created by breaking up
the solid b1ack lines with short white lines crossing theui. A good trick to
remember hen you asake up your OO'n Christmas cards this year,
Drawing 3. 'niE PRINCESS
,See bow the white applied to her hair and clothing 11akes her COiie to life,
All the intricate detail ot her costume is brought out clearly. Examine the
cutle and the easy way to suggest brick walls.
Drow/n9 4. THE GUARO
The same thing here. Detail all done In 11h!te on black- NOtice the different
treatment his beard received c<>11pared to Santa's above.
Try this white on black technique yourself. You can either use ink and brush In
the black area or purchase some inexpensive black paper, and apply your white
paint.
Create SOile SCOTArt figurn in this manner. You will be pleased and amazed at the
effects you achieve, Try a night seen& with snow tailing and lights shining out
of windows.
21
Ther ore mony cortooni1t1 who con draw on exce llent fig~ In outllne but when it comes to
shading the figure ond giving it shape and dimension they foll short.
Light and shadow rondfting is slmplo if yo.u will remember that there nttd be only three tones In
shading ony drawing.
First, 11 the side of the character or tho obJec:t that the llght shines on.
11
Study tf..o some thrtt to.not used in shading the comic faces on tho bottom of the pag. The some
rule applies.
On th. opposite page study tho effect of llght on the some charoctft.
Fig. 1. Light comes from left making right tide of charoctor dork.
Fig. 2. Light comes ltom upper right making lower left of character clork.
fig. 3. Light cllrc-tly above puts the shadows under hat brim, under nose, under chin, etc .
Fi9 .(. Li9ht front lower ltft causes block shadow on upper right wall.
Fig. 5. Light 11, hidden dlrec:tly behind character and only illt.1mlnote1 the outline of character.
fig. 6. Light from th front and below throws ahodow on wall behind chorocter.
22
1.
'
~.::~.........
3.
23
VAlltSHtlH,~
POINT
Consldr th fact that you ore drowing o pictu,. on o llat piece ol popet and that on this some flat plc of paper
you wont to gt the illusion of depth, You wont port of your drawing to b. nor ond you want port of It to appear to
be miles away. How do you get the effect of dpth on o flat pic of paper?
By using tit rules of pr1pec:tivel Ys, perspective hos definite rules that never change. Only by learning th
rules and using them con you ever )(pect to draw a cartoon tho1 has dlmnalon. It's easy. Hr or th ruls.
First, you draw a straight line 01 I hove above. This ii called the Horfzon Lin the Ey Level. In othr word1,
this line 11 ot your eye level ond Is the angle from which you view the scene. Both
of this line ore known 01
the Vanishing Points.
ml,
.,,,p,
.,..,.sp
V.P.
tit crote.
Fig. 2. The crate ls being raised up.
It Is now iust in the middle of
the Horizon Line. You cannot
see ti>. top ol tbe crate now.
Fig. 3. The crafe Is higher. It hos
Leen raised oboff the Horizon
Line. Yo11 can tho bottom
of tire crot. now.
Hot. that in these th,.. views of the
rising crot tho perspective lines all
converged to the saffl.e two Vanishing
Points.
Just rememlet this: Whon you wont to
25
pe,,.
- ----
'
- ,,,;:.......
...
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26
.......
When you wont to bring speclol attention too certoln port of o cor
toon c:horoi;t er, you vse wflot Is known os Foreshottenln9 to empho.
sl thot portlculor port.
For lnstonc, If you were doing on odvertlln9 d rowln9 for o shoe
s tore you might wont to bring speclol attention to the shoes by usrng
Fo,..sho,t~lng oncf feot ure th shoes moklng them lorger thon the
recat of the figure,
Forehorten1ng Is where o port of the ffgu,- I drown lo,9et In o
dltted kind of pe,apectle thon the re.st of the figure. Study the
Fore1hortened figures I hc,ve drown, Notice the port, thcrt Ofe ForeshortenN.
or ,t. t.oy
0
0
28
w-o"'
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F"lc,, 18.
F-19. 19.
Fig, 20,
,Hie
TM ortitt 0 s "-ond otllf
lw\lah
The lliow of the on
The c-tt, hol'l6, ,oll
s.holt,
f')1,,, P-0"
TJ,. boll plopr' 1>~
0,..,
F19, 21,
Fit, 22, T.he fil4er' 9love
Fi9. 23, Tb. eolf-,.' ctut.
Flw, 2-', The c-hor' ,evolv,
Flo, 25, 'rM .__on' L , F19. 26. Tlw ,wwsp,ope, o.l'ld
tod ... 't. hoMt.
Flt, 27. Tht footboll rl11y,
hoe oM bol
Frv, 28. The lioc:k 1119 ond foo,
of the wolkl nt 111011
Flt, 29. The of the W-Cll'I
Th01 1,n't. 0
32
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33
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34
.,...-
InstantAfaxWe//House
loo,r~
VAN BORING
BUY
Xf'IV{f
SERL!
BU\
XMR>
SE: ALf
VAN BORING
( He HY a&JI a word)
11.II
35
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Ther are over twenty gags tn The Big City" scene obove. Can you find them?
Note thcrt the four central figures are inked in a heavier
line t o make them stand out from the crowd.
Hatlee thot In the final drowlng of th choractctrs the basic form, hove In some cases completely dlsoppeor.d.
In the final drawing of the ' Possum, for instance you are not conscious thot his head is based on a Triangle form.
R-,nember th primary use ol the SCOTArt lorms is to give you a wo,lcing blueprint to build yorJr lino/ drawing on.
Kffp drawing and using SCOTA,t putting one form on onothe-r and erecting your characters. lt's like playing with
blocks when you put th aeotntric symbols together. Overlapping one form over another your cortoon wlll hove
a flow and unified appearance. The four characters at the bottom of this page illustrate this perfedly. S.e how
the foundation of SCOTA.rt forms is completely hidden in the flnal completed drawing. Notice the unity of the four
people. Jhey ore oil ir, one piece, so to speak, This unity con be orr,ived ot only when th basic construct/on
Itself hos a unity ol lorms. Rea,,emb.r that with o Square, Circl, Oval and Triangles you con er.ate any and all
cartoons you wish.
38
39
START A MORGUE
A '"morgue" is merely o morbid word used
by
cartoonists to describe
!!
~c
Frank Tashlin had achieved recognition as a children's writer when he entered the film industry to
work in the animation units at Disney and Warner Bros. Both of these early careers would have decisive
import for the major films that Tashlin would direct in the 1950s. This early experience allowed Tashlin to
see everyday life as a visually surreal experience, as a kind of cartoon itself, and gave him a faith in the
potential for natural experience to resist the increased mechanization of everyday life. Tashlin's films of the
1950s are great displays of cinematic technique, particularly as it developed in a TV-fearing
Hollywood.
They featured a wide-screen sensibility, radiant color, frenetic editing, and a deliberate recognition of film
as film. Tashlin's films often resemble live versions of the Warners cartoons. Jerry
many of Tashlin's films, seemed perfect for such a visual universe with his reversions to a primal animality,
his deformations of physicality, and his sheer irrationality. Tashlin's films are also concerned with the ways
the modern world is becoming more and more artificial; the films
mass culture (rock and roll, comic books, television, muscle men,
quite explicit about the ways such icons are mechanically produced
example, in Will Success Spoil Rock Hunter?, the successful romance of
causes other women to engage in dangerous bust-expanding exercises to the point of nervous exhaustion.
Yet the very critique of mass culture by an artist working in a
contradiction of Tashlin's cinema: if the danger of modern life is its increasing threat of mechanization, then
what is the critical potential of an art based on mechanization? Significantly, Tashlin's films can be viewed
as a critique of the ostentatious vulgarity of the new plastic age while they simultaneously seem to revel in
creating ever better and more spectacular displays of sheer technique to call attention to that age. The Girl
Can't Help It, for instance, chronicles the making of a non-talent (Jayne Mansfield) into a star, viewing the
process with a certain cynicism but at the same time participating in that process. These films are vehicles
for Mansfield as Mansfield, and are thus somewhat biographical. As with Jerry Lewis, serious treatment of
Tashlin began in France, especially in the pages of Positif, which has always had an attraction to the comic
film as an investigator
Andrew Sarris in
American Cinema called him "vulgar". In such a context, Claire Johnston and Paul
Willemen's Frank Tashlin had the force of a breakthrough, providing translations from French journals and
analyses of the cinematic and ideological implications of tashlin's work. DANA B. POLAN