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doug compton

drawing for
classical
animation

DRAWING FOR CLASSICAL ANIMATION


In 1988, an extraordinary thing happened in the world of animation. The
film "Who Framed Roger Rabbit?"( Directed by Robert Zemekis, animation
directed by Richard Williams) was released. The film gleefully celebrated the
kind of imaginative slapstick cartoon violence that was the staple of the
most popular short cartoon classics that were made during the period from
around 1940 till the decline in the year that the film takes place,1947.
Cartoon lover's eyes popped like Tex Avery wolves all over the world for this
caliber of animation hadn't been seen since...well, 1947. The film was a major
hit, and a powerful shot in the arm for the until then sluggish animation
business. For me personally, well...it saved my life, and my faith in the power of the animated film.
It was also in 1988 that I became associated with the Joe Kubert School of Cartoon Art in Dover, New Jersey. School
founder and comic book illustrator Joe Kubert had begun an animation department, with Milt Neal, an animator who
had worked at Disney in the hyperion days on such great cartoons as Dumbo and The Reluctant Dragon. I was hired
to come in a couple days a week and keep an eye on Milt's students while he worked on a film of his own in his room
down the hall. I made the mistake of complaining to Milt one day that some of the students were not doing animation,
but wasting their time on figure drawing. Well, the old guy really lit into me. What he basically said was that if I really
knew anything about animation then I would know that figure drawing has a lot to do with animation, that is at least,
the kind of animation that has come to be called "classical animation". I would soon come to see that he was absolutely
right. Without even realizing it, I had been applying the principles of figure drawing to my own animation work. Once
I became conscious of this, my character animation began to improve vastly.
The next year, Milt left the school, but I stayed on as an animation instructor and have since been teaching a course in
what the school lists as "life drawing". My class however, goes in a different direction from standard life drawing
methods. While we do work with live models, we also work from video tape, freeze framing the action of a selected
sequence, and using the "poses" as animation drawings. First year students go through a series of assignments that
involve the basic drawing principles and the ability to create movement with drawings, or "animation". I call my class
unofficially: Drawing for Classical Animation.
What follows are the notes for my class. To use them, all you need is a big stack of nice drawing paper, animation bond
preferred, and a good soft pencil. A hard pencil is a detriment to creating loose action drawings. Your pencil should
feel as if it glides across the surface of the paper, leaving a dark, solid line. My fave is an Eberhard Faber Blackwing
602. Unfortunately the company no longer manufactures them so these days I usually use a Turquoise or a Sanford 3B
or 4B. NEVER an H!! Also, keep a few pages underneath the one you're drawing on for softer, prettier lines. Thanks
and credit must be given to Frank Thomas and Ollie Johnson, for defining and ennumerating the 12 principles of
animation that I have given my own take on here, in their highly recommended book, "Disney Animation: The Illusion
of Life" (Abbeville Press,1981)

So, are we ready


to start
drawing?

drawing for
classical
animation

Doug Compton
is a writer for the first Ice Age film.
Having attended the School of Visual
Arts in New York City in 1975, Compton
joined the Perpetual Motion Pictures
production company as an animation
artist in 1978. After this, Compton
worked freelance for a number of
studios in New York, adding onto his
clientele within other cities. In 1981,
Compton went on to create
Karmatoon, his own freelance
animation company.

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