Professional Documents
Culture Documents
Units
BUKE (Hearthguard)
(4 for 1 point)
0-1
Hatamoto (optinos: Heavy Armor, Heavy Weapons, Mounted)
0+
Elite Samurai (optinos: Heavy Weapons / Sword / Spear / Bow, Mounted)
0-1
Sohei Warrior Monks (3 Attack, Heavy Weapons, max. 6 figures/unit)
BUSHI (Warriors)
(8 for 1 points)
0+
01
01
0+(but < Samurai)
HEIMIN (Levies)
(12 for 1 points)
0+
Ashigaru (optinos: Spear / Bow)
0-2
Teppu Ashigaru with Muskets (only in Sengoku period)
Armoury
Heavy Armor: +1 AV, -VS Movement Mounted or Foot.
Heavy Weapons (Naginata, No-Dachi, Tetsubo): -1 AV and +1 To Hit in Melee.
Spear: +1 to hit vs Mounted, -1 AV vs Shooting.
Bow: range L, -1 AV in Melee.
Mounted: Movement to L , on uneven ground S + 1 Fatigue. -1 AV vs Shooting and no cover. Never
enters in buildings.
Musket: range L, must Rest Activation for Reload, +1 To Hit in 2xS range or closer, -1 AV in Melee.
by Grf 2015.
by Grf 2015.
by Grf 2015.
by Grf 2015.
by Grf 2015.
by Grf 2015.
by Grf 2015.
by Grf 2015.