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Rings

Desecration, Lesser: The ring of lesser desecration is a silver band that seems
plain at first glance, but when a viewer peers closely at it, the viewer can see
a faint decorative etching of writhing tentacles or other things that disgust o
r terrify the viewer (if good) or thrill the viewer (if evil). Three times per d
ay, the wearer can speak a command word to imbue an area with a desecrate spell
(duration is 6 hours).
Caster Level: 3rd; Prerequisites: Forge Ring, unholy aura; Market Price: 4,395 g
p; Weight: --.
Desecration, Greater: The ring of greater desecration is a platinum band that ap
pears simple at first glance, but when a viewer peers closely at it, the viewer
can see a faint decorative etching of writhing tentacles or other things that di
sgust or terrify the viewer (if good) or thrill the viewer (if evil). The wearer
is continually at the center of the effect of a desecrate spell.
Caster Level: 3rd; Prerequisites: Forge Ring, unholy aura; Market Price: 24,025
gp; Weight: --.
Unholy Aura, Lesser: The ring of lesser unholy aura is a smooth bone ring that p
ossesses a strange, faint yellow-green iridescent patina. Once per day, the wear
er can speak a command word to benefit from an unholy aura spell for 15 rounds.
Caster Level: 15th; Prerequisites: Forge Ring, unholy aura; Market Price: 43,250
gp; Weight: --.
Unholy Aura, Greater: The ring of greater unholy aura is a smooth bone ring that
possesses an unusual, faint brown-green iridescent patina. The wearer is contin
ually under the effect of an unholy aura spell.
Caster Level: 15th; Prerequisites: Forge Ring, unholy aura; Market Price: 240,05
0 gp; Weight: --.
Wondrous Items
Bagpipes of the Damned: When played, these bagpipes help bolster undead. The pip
er makes a Perform (bagpipes) check (DC 15) each round. If successful, opponents
attempting to turn undead suffer a -4 penalty on the turning damage roll.
Caster Level: 10th; Prerequisites: Craft Wondrous Item, 10th-level cleric; Marke
t Price: 3,000 gp; Weight: 4 lbs.
Cloak of Turn Resistance: The cloak of turn resistance is a tattered gray cloak
that seems to twitch in a breeze even if the air around it is perfectly still. T
his unholy item bolsters undead, making them more difficult to turn. It adds +4
turn resistance. This effect stacks with all turn resistance, except that gained
from other magic items.
Caster Level: 10th; Prerequisites: Craft Wondrous Item, 10th-level cleric; Marke
t Price: 11,000 gp; Weight: --.
Coffin Hideaway: The clever coffin provides a safe haven for intelligent undead.
The coffin hideaway appears to be a finely crafted darkwood coffin. If unoccupi
ed, the coffin rests on the Material Plane. When occupied, the coffin anything i
n it shifts to the Ethereal Plane. The occupant can use a command word to return
it to the Material Plane for 5 rounds. Climbing into or getting out of the coff
in (including opening or closing the lid) is a move-equivalent action.

Caster Level: 9th; Prerequisites: Craft Wondrous Item, Leomund's secret chest; M
arket Price: 5,000 gp; Weight: 75 lbs.
Drums of the Dead: When played, this set of two crude drums can control undead.
The drummer makes a Perform (drums) check (DC 15) each round. If successful, all
ies attempting to rebuke or command undead add a +4 bonus to the turning damage
roll.
Caster Level: 10th; Prerequisites: Craft Wondrous Item, 10th-level cleric; Marke
t Price: 3,000 gp; Weight: 10 lbs.
Glass Coffin: A preservative coffin that pleases the eye, this transparent resti
ng place preserves the body within and gives an illusion of the body as being th
at of a healthy individual without any signs of decomposition.
Caster Level: 3rd; Prerequisites: Craft Wondrous Item, gentle repose, silent ima
ge; Market Price: 7,000 gp; Weight: 150 lbs.
Lyre of the Restful Soul: When played, this lyre aids clerics attempting to turn
and rebuke undead. The lyrist makes a Perform (lyre) check (DC 15) each round.
If successful, allies attempting to turn undead add a +4 bonus to the turning da
mage roll.
Caster Level: 10th; Prerequisites: Craft Wondrous Item, 10th-level cleric; Marke
t Price: 3,000 gp; Weight: 5 lbs.
Minions' Coffin: Powerful undead or nongood clerics that like to travel with a h
idden entourage of lesser, corporeal undead favor stowing their underlings in th
is magic item. The minions' coffin appears to be a typical coffin for a Medium-s
ize creature. Close examination shows that the coffin opens into an extradimensi
onal space that allows it to store far more than would normally be possible. Up
to 18 corporeal undead can be stored inside. Once the owner has filled it, she c
an command the coffin to produce any number of stored undead she wishes each rou
nd .
Only mindless undead, such as skeletons and zombies, generally get stored in a m
inions' coffin because once inside, the creature cannot release itself. An intel
ligent undead may choose to try to force itself out. The coffin has a hardness o
f 5 and 15 hp. Breaking out in this manner ruins the magic of the coffin and all
its contents are spilt into the Ethereal Plane.
Caster Level: 9th; Prerequisites: Craft Wondrous Item, Leomund's secret chest; M
arket Price: 2,500 gp; Weight: 150 lbs.
Robe of Bones: This handy item functions much like a robe of useful items. It ap
pears to be an unremarkable robe, but a character who dons it notes that it is a
dorned with small embroidered figures representing undead creatures. Only the we
arer of the robe can see the embroidery and recognize them for the creatures the
y become, and detach them. One figure can be detached each round. Detaching a fi
gure causes it to become an actual undead creature, as indicated below. The skel
eton or zombie is not under the control of the wearer of the robe, but it may be
subsequently commanded, rebuked, and so on. A newly created robe of bones alway
s has two embroidered figures of each of the following undead:
Tiny skeleton
Small skeleton
Medium-size skeleton
Tiny zombie
Small zombie
Medium-size zombie

Caster Level: 5th; Prerequisites: Craft Wondrous Item, animate dead; Market Pric
e: 3,600 gp; Weight: 1 lb.
Shrouds of the Holy: These shrouds appear to be ordinary funerary wrappings for
dead bodies. They are often decorated with symbols and icons representing the de
ad rising. If a dead body is wrapped in the shroud, and the command word spoken,
the body will return to life. Wrapping a body takes 10 minutes. The magic of th
e shrouds is useable only once, after which the wrapping becomes ordinary, fine
cloth.
Caster Level: 17th; Prerequisites: Craft Wondrous Item, raise dead, resurrection
, or true resurrection as appropriate; Market Price: 5,000 gp (raise dead), 9,60
0 gp (resurrection), or 20,300 gp (true resurrection); Weight: 10 lbs.
Shrouds of the Unholy: These shrouds, like shrouds of the holy, look like ordina
ry funerary wrappings for dead bodies and are often decorated with symbols and i
cons representing the dead rising. If a dead body is wrapped in the shroud, and
the command word spoken, the body will return as undead. The type of undead it r
eturns as is determined by the speaker of the command word. The undead creature
is not under anyone's control when it rises. Wrapping a body takes 10 minutes. T
he magic of the shrouds is useable only once, after which the wrapping becomes o
rdinary, fine cloth.
Caster Level: 20th; Prerequisites: Craft Wondrous Item, animate dead, create und
ead, or create greater undead as appropriate; Market Price: 1,550 gp (animate de
ad), 12,250 gp (create undead), or 16,000 (create greater undead); Weight: 10 lb
s.
Cursed Magic Items
Final Shrouds: These funerary garments are indistinguishable from shrouds of the
holy. Instead of returning the body within to life, it whisks the body off to a
nother plane and summons a barghest to immediately consume it. The item destroys
the body and prevents any form of raising or resurrection that requires part of
the corpse. A wish, miracle, or true resurrection spell can restore a victim to
life, but there is a 50% chance that even such powerful magic will fail. While
someone expecting to return their companion to life might be desolated by the ef
fect, an assassin wishing to dispose of a dead body may find such burial wrappin
gs quite useful. The magic of the shrouds is useable only once, after which the
wrapping becomes ordinary, fine cloth.
Caster Level: 15th; Prerequisites: Craft Wondrous Item, plane shift, summon mons
ter VIII; Market Price: 16,500 gp; Weight: 10 lbs.
Shrouds of Disintegration: These burial wrappings are indistinguishable from shr
ouds of the holy; however, the body placed inside is turned to dust when the com
mand word is spoken. The magic of the shrouds is useable only once, after which
the wrapping becomes ordinary, fine cloth.
Caster Level: 11th; Prerequisites: Craft Wondrous Item, disintegrate; Market Pri
ce: 6,600 gp; Weight: 10 lbs.

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