Professional Documents
Culture Documents
RESEARCH METHODOLOGY
3.1 Introduction
3 Methods
In this chapter I will describe how the present study was conducted: research
methods, setting, sample and informants (including research ethics), data
collection and
analysis. Towards the end of the chapter, the studys validity, reliability and
transferability
are commented upon.
3.1 Research methods
The research questions addressed in this study were as follows:
1. How is the storytelling approach perceived and used amongst L2 (English)
teachers in Ukraine?
2. How is the storytelling approach perceived and used amongst L2 teachers in
Norway?
3. What are the differences and similarities between Ukrainian and Norwegian
teachers use of storytelling and what can be learned from the Norwegian
experience?
gain a deeper insight into the subject through in-depth talks with a few teachers
about the
nature of the phenomenon. The focus of my study was children in the prereading period,
and the type of the educational institution was of less relevance. In a discussion
with my
supervisor it was decided to add informants who work at other types of
educational
institutions than ordinary primary school to widen the research and get a wider
range of
children. We managed to secure an interview with a teacher at one of the very
few
kindergartens where they teach English, and also at a unique school where the
classes for
historical reasons consist of both children whose intellectual development has
been normal,
and others, whose intellectual age require pre-school type teaching.
3.3 Research ethics
As there are ethical aspects involved in interview research, the research process
must
rely on research ethics. Kvale and Brinkmann (2010) suggest the following areas
to be
taken into account: informed consent, confidentiality, potential consequences
and the
researchers role.
The research participants were fully informed about the main purpose of the
research
and its main design features. They were also informed that their participation
was
voluntary and they could withdraw at any moment. For these purposes, each
time before
interviewing I delivered a short oral introduction on my project and the interview
procedure itself.
To ensure the anonymity of the teachers, they have been assigned aliases: Anne,
Therese and Jessica from Norway and Viktor, Marina and Nina from Ukraine.
incorporate new technologies into the classrooms. Educators seem content with
using technology
for administrative purposes as opposed to actual integration to help facilitate the
process of
learning. While students dont seem to realize any other means of presenting a
project than
through boring mundane slide presentations.
Pamela Harris Lawton recognizes that traditional learning and success has been
associated with the logical analytical thinking associated with the left-brain is no
longer
sufficient in a society that communicates through visual mediums. Rather the
abilities associated
with right-brain thinking, artistry, empathy, seeing the big picture and pursuing
the
transcendent, (p.10) is more relevant in todays society.
One of the problems is that the higher educational setting is designed through a
traditional means of students attending a lecture twice a week for a few hours,
asked to read and
memorize a textbook, then graded based on performance on a mid-term and
final, leaving the
student unengaged, bored, and not learning to their fullest potential.
Students want to be engaged and want to learn. But in order for them to do this
they need
to care about what they are learning. Visual communication through technology
and creation
enables students to care about what they are producing, thus having a stronger
impact on the
students understanding of content.
There are many technologies available to students that can help enhance
student learning.
Some examples of these technologies and how they help student learning are as
follows:
Blogs are online journals, or news feeds, that allow for instant publishing,
which
can include texts and graphics, and is readily available to the world. It allows for
a)
f)
g)
b)
Improvisations
Play narrator- dramatize story moments
Use TV episodes, comic books
h)
d)
Phonics workshop
Tongue twisters
Sound patterns practice
Retell a story with a change of words- original words into all
words with a particular consonant cluster, vowel..
Singing
e)
A game to contribute a sent to a story-Fortunately (rising to
show positive aspect), unfortunately (fall to show negative
aspect)
Games to elicit the use of question types (rise for questing for
information, fall for questing for agreement of the content; and
listing examples Do you want tea, coffee or Horlick? (rise>
rise> rise> fall)
I)
learnt/revised
things
Appropriate
(Would you use it?)