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Algebra Concepts
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Algebra Concepts
Teachers Guide
Copyright Notice
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this product.
ISBN 1-57116-034-5
Copyright 1999 All Rights Reserved
Ventura Educational Systems
910 Ramona Avenue Suite E
Grover Beach, CA 93433
(805) 473-7383
(800) 336-1022
www.venturaes.com
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Teachers Guide
Algebra Concepts
Table of Contents
Overview ............................................................................................ 4
Credits ................................................................................................ 5
A Note to Teachers ............................................................................. 6
Introduction ........................................................................................ 7
Curriculum and Content ..................................................................... 8
An Overview of the Algebra Concepts Learning System ................. 11
A Conceptual Framework for Algebra Concepts ...............................11
Materials........................................................................................... 12
System Requirements ...................................................................... 12
Getting Started ................................................................................. 12
File Menu ......................................................................................... 15
Activities Menu ................................................................................. 16
Topic Menu ....................................................................................... 17
Options Menu ................................................................................... 19
Instructions for Algebra Concepts Activities ..................................... 20
Overview ................................................................................. 20
Lesson .................................................................................... 21
Comprehension Check ........................................................... 23
Identification Game ................................................................. 24
Scrambler................................................................................ 25
Probe ...................................................................................... 26
Quiz Machine .......................................................................... 28
Glossary.................................................................................. 29
Integer Practice ....................................................................... 30
Prime Factorization ................................................................. 31
Algebra Tool Kit ....................................................................... 32
Solving for X............................................................................ 37
Scoreboard ............................................................................. 38
Terms Listed by Topic and Sequence .............................................. 39
Activity Pages................................................................................... 40
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Algebra Concepts
Teachers Guide
Overview
This educational software product provides an introduction to computers and computer
systems:
Topics:
Activities:
Overview
Lessons
Comprehension Check
Identification Game
Scrambler
Probe
Quiz Machine
Glossary
Integer Addition Practice
Prime Factorization
Algebra Tiles
Number Line
Function Plot
Solving for X
Materials:
1 Mac/Win CD-ROM
Teachers Guide and
Supplementary Worksheets
Features:
Menubar
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Teachers Guide
Algebra Concepts
Credits
Software Design
Instructional Technology
and Programming
Editor
Dr. Fred Ventura is an experienced classroom teacher and has taught elementary, secondary
and college levels. He holds a doctorate in education from the University of California, and
presents workshops for educators on the instructional uses of microcomputers.
Marne Ventura is also an experienced classroom teacher and holds a masters degree in
reading and language development from the University of California. As a seminar leader,
Marne Ventura has assisted many teachers in learning about the educational opportunities
that can be derived from the use of microcomputers in the classroom.
Our publications include:
Algebra Concepts
All About Light & Sound
All About Matter
All About the Solar System
AlphaSmart Projects
Anatomy of a Fish
Anatomy of a Shark
Balancing Act
Borders, Certificates & Awards
Charts, Grids & Forms
ChemAid
Classroom Critters
Clip-Art for Elementary Teachers
Clip-Art for Math Teachers
Clip-Art for Science Teachers
Coordinate Geometry
Earthworm
Fetal Pig
Geometry Concepts
Geometry Toolkit
GraphPower
Hands-On Math Series
Holidays & Seasons
HyperCard Projects for Kids
HyperCard Projects for Language Arts
HyperCard Projects for Math Teachers
HyperCard Projects for Multicultural Ed
HyperCard Projects for Teachers
Insect World
Internet Projects for Teachers
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Life Cycle of a Sea Lamprey
Marine Invertebrates
Probability Toolkit
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Puzzle Logic
School Days
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VisiFrog
Additional CD-ROMs
Many schools have more than one computer and to effectively use educational software
require additional legal copies of a program. Additional program disks are available for use in
a computer lab. For information on additional program disks contact Ventura Educational
Systems at (800) 336-1022. There is a 30 day warranty on original program disks. If for any
reason a program disk becomes defective within 30 days of the date of purchase, Ventura
Educational Systems will replace it at no charge.
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Algebra Concepts
Teachers Guide
A Note To Teachers...
The secondary mathematics curriculum traditionally has been designed to provide students
with the opportunity to develop skills and acquire knowledge that would be important in
adulthood and to prepare students to enter careers that would not require a high level of
mathematical ability. Today the context of mathematics instruction needs to be much broader.
The accelerated pace at which modern society produces technological change requires that
high school graduates be prepared for careers in which mathematics will be very important.
In order to be successful in many careers students will need to be confident in their
mathematical abilities. They will need to be able to solve problems, to communicate
mathematical ideas and to think logically.
The National Council of Teachers of Mathematics (NCTM) in the Curriculum and Evaluation
Standards for School Mathematics calls for the establishment of a framework for a core
curriculum in grades 9-12 that reflects the needs of all students. The second standard of the
NCTM document addresses the need for the mathematics curriculum to...
reflect upon and clarify their thinking about mathematical ideas and
relationships;
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Teachers Guide
Algebra Concepts
Introduction
Algebra Concepts is an interactive learning system which has been designed to provide 7th
grade enrichment through adult level instruction in mathematics. Several approaches to algebra
instruction are combined in the design of this educational software package. Algebra Concepts
contains Lessons with a Comprehension Check, an Identification Game, a Probe, a Scrambler
Game, a Probe, a Quiz Machine and a Glossary which is used with each topic. Several
exploratory modules including Integer Addition Practice, Prime Factorization, Algebra Tiles,
Number Line, Function Plot, and Solving for X, which all serve to extend the usefulness of the
program.
With the Algebra Concepts program each topic is studied by reading a lesson, taking a
comprehension test, using a game where the object is to identify a term or key concept of
introductory algebra, a Probe where terms, key concepts and descriptions are accessed, or a
quiz where practice matching terms and key concepts is provided. With the Identification
Game students practice recognizing representations of basic algebraic concepts using
diagrams and symbolic notation as clues. It can be used as a discovery learning type of
activity for students who are unfamiliar with the algebraic terms or for reinforcement after the
concepts have been presented in class. The Probe is a computerized reference system that
allows students to review terms and concepts and to read detailed descriptions that explain
the algebraic significance of a term or concept. The quiz presents a term and asks the student
to select the key concept associated with that term.
The main instructional goals of Algebra Concepts are given in these educational objectives:
1. To provide practice identifying and matching terminology related to introductory
algebra. This computer based instruction unit graphically represents terms and
key concepts and motivates students to learn the term or key concept associated
with an algebraic expression or process.
2. To incrementally build an understanding of fundamental concepts by providing
an easy-to-use format for exploring algebra.
3. To support the development of a students sense of confidence in his/her
mathematical ability by measuring and reporting the students progress toward
understanding the topics presented in each unit using points and a percentage
correct rating.
The computer can be used to assist the learning process by providing a wealth of information
and by providing a structure for experimentation.
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Algebra Concepts
Teachers Guide
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Teachers Guide
Algebra Concepts
An Open-Ended Approach: Providing for open-ended questioning in math may seem like
an oxymoron when we consider that most problems have a single answer. However, giving
students an opportunity to think divergently in math class is important as a way to spark
creativity and stimulate insight. Algebra Concepts attempts to provide open-ended
experiences whenever possible. One example is the Solve for X activity where students
pick a number (1-10), a sign (+ or -) and an operation (+, -, x, ) in an attempt to solve for x
in a randomly generated equation. The solution can be found several ways and students
are encouraged to share the approach with others in a cooperative learning group.
Critical Thinking: Algebra Concepts engages the student in critical thinking and decision
making through a series of related activities. A key feature in the design of the Algebra Tiles
module is the empowerment of the student to make connections between representations of
algebraic expressions in three forms: algebra tiles, number lines, and graphs or functions.
Critical thinking in a mathematical context is achieved when teachers pose open-ended
questions and encourage the students to use representations of their own design in the
Algebra Tiles work area to justify the answer they have given. An example of such a question
might be: Prove that (3x+2)-(2x-4)=x+6
Steps in proof:
1.) Show 3x+2.
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Algebra Concepts
Teachers Guide
3.) Remove 2x-4 from the first set. The result is x+6.
This type of instructional approach will help students who are first learning to work with
operations with polynomials to internalize the underlying concepts and will better enable
these students to generalize and make inferences about algebra problems that they will
encounter later in their high school and college academic careers. Internalizing fundamental
concepts will facilitate a students ability to apply principles of algebra to new learning
experiences.
Educators will find that Algebra Concepts can be used in combination with other instructional
programs and closely parallels the algebra curriculum taught in most secondary schools. The
program provides students with the opportunity to review and explore the concepts learned in
mathematics classes. The format of the system is designed to make learning fun. Each topic
can be studied in a variety of ways. A quiz for each topic assesses the students mastery of
the material and helps to provide reinforcement. The system maintains a record of the students
performance on a disk and can be utilized by the teacher during instructional planning.
Algebra Concepts is useful as a supplement for most introductory level algebra students.
Much of the confusion that students feel in algebra is due to an inability to understand the
terminology used to describe the fundamental rules of algebra. Algebra Concepts is an effective
tool for mastering the vocabulary of algebra. In a similar way, the program is effective for
students who are learning English. The key words are read aloud by the computer, color
images are used and several other instructional strategies are employed to help all students
improve.
With Algebra Concepts, students enjoy learning the ideas that are essential for success in
higher level math courses. The program is an effective way to introduce students to algebraic
terms and concepts and can also be used as a tool to provide reinforcement.
Supplementary materials are provided in this manual and are designed to be used in conjunction
with the computer activities. The supplementary worksheets may be duplicated for classroom
use and lab packs with multiple copies of the program disks are available from the publisher.
Tools for Active Teaching and Active Learning
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Teachers Guide
Algebra Concepts
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Algebra Concepts
Teachers Guide
Materials
The Algebra Concepts learning system includes these components:
System Requirements
The minimum computer system configuration needed to use this program is given below:
Getting Started
Macintosh: Insert the CD-ROM into the
drive. Double-click the icon labeled
Algebra Concepts.Installer if you want
to load the program on your hard drive.
Drag the icon labeled Recommended
Files to the appropriate hard drive. After
the installation process is complete,
locate the folder labeled Algebra
Concepts on your computers hard
drive, open it and double click the
application icon to start the program.
Please consult your Macintosh Users Guide for more complete system operating instructions
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Teachers Guide
Algebra Concepts
Windows: Insert the CD-ROM into the drive. Windows 95 will autorun the installation
application. Follow the on-screen instructions and choose to either install the application or
run if from the CD.
For more information on how to install and operate Windows programs see the information
that was supplied with your computer and your operating system manual.
Legal Information: The purchaser of this program is entitled to use one copy of this program
for each license. Purchasing a single copy and installing it on multiple machines for
simultaneous use is prohibited by federal and international copyright laws. (Using multiple
copies on other computers or using more than one copy at one time is considered a copyright
infringement. Additional licenses for this product are available and may be purchased by
schools with computer labs.)
In both the Macintosh and Windows versions of Algebra Concepts, once the program has
been launched, a copyright notice screen opens and the title screen sequence is displayed.
Click on the last screen of the Title window sequence and the Student Identification window
appears. Enter the appropriate information and then click on the OK button to close the
Student Identification window and proceed to use the learning system.
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Algebra Concepts
Teachers Guide
If the Open button is selected from the New Student screen a standard dialog box will be
shown for opening files. The Macintosh version is shown here. For Windows the Common
Dialog Box is used. In eiither case opening a score file is just like opening a file in any other
application. Teachers may find it convenient to organize score files by class period. It is
also possible to use identification numbers rather than names.
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Teachers Guide
Algebra Concepts
File Menu
The File menu contains the options New Student, Open, Save, Print and Quit. Open the File
menu to reveal these choices and operations:
New Student...
The New Student option is used to enter the name
of the student using the program, the period, if
desired, and the date. Selecting this option,
entering student identification information and
completing the operation by clicking OK, resets
the scores for the activities. Cancel can be used
to stop this operation.
Open...
A record of each students performance can be
stored on a disk in a file. The name of the file is
entered prior to saving. To continue using the
program and add new scores to an existing file,
select Open and then select the appropriate file
name from the list presented. A separate disk can
be used for storing student scores. There is no limit
to how many students can use the program.
Save
The save option writes the current scores to a file. The student may specify the file name.
Print
During the use of the program there are times when the Print option becomes available. For
example, a certificate of completion can be printed at the end of the game and the scoreboard
can also be printed. To print a window select the Print option when the window is shown. If the
Scoreboard or Certificate windows are not opened and Print is selected, the program will print
an activity sheet for the selected topic. Use the activity sheet to encourage students to write a
description of the algebra concept shown in the selected view.
Quit
The Quit option is used to exit from the program and return to the operating systems desktop.
If scores have not been saved a warning dialog box will be presented.
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Algebra Concepts
Teachers Guide
Activities Menu
The Activities Menu provides a variety of options. Some of the options are controlled by the
selection that is made in the Topic Menu. The first option, Overview, presents a brief description
of the various activities in a window. The Identification Game, Probe and Quiz Machine present
information based on which topic has been chosen.
Overview
Lesson
Comprehension
Check
Test students ability to understand
and remember information
presented in the lesson.
Identification
Game
Score points by accurately
identifying algebra term and related
concepts.
Scrambler
Quiz Machine
In this activity students test their
ability to match algebra terms and
related concepts.
Probe
Glossary
Prime Factorization
Find the prime factors for any
number between 1 to 100.
Solving for X
Select this item to practice simplifying
equations to solve for X.
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Algebra Concepts
Teachers Guide
Topic Menu
The Topic Menu determines the content of the activities. The Algebra Concepts learning system
is divided into 5 topics which represent the important topics discussed in most introductory
algebra courses. Each of the topics can be studied in a variety of ways. To select a topic, use
the mouse to open the Topics Menu and drag the pointer to the desired selection.
x+4
Real Numbers
In the lesson on real numbers, set theory is used to explain to students the different ways in
which numbers can be classified. First the set of natural numbers are compared to the set of
whole numbers. Later students learn that rational numbers including whole numbers and
natural numbers.
Natural
Numbers
Whole
Numbers
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Rational
Numbers
Algebra Concepts
Teachers Guide
Solving Equations
In solving algebraic equations knowing which steps to take and when to take them is a critical
skill. The third lesson introduces students to all of the common techniques for solving equations.
A number line is used to show that every number has an opposite.
Polynomials
The fourth lesson explains the differences between monomials, binomials, and trinomials.
Algebra Tiles are used to help students realize how to recognize the number of terms in a
polynomial by determining the number of different algebra tile shapes used to make the
polynomial.
-x2 + 3x + 2
2x-1
Two shapes - binomal
Factoring
The ability to factor polynomials is
critical for success in algebra. The
fifth lesson focuses on techniques
that students can use to factor
polynomials. Emphasis is placed
on finding the greatest possible
coefficent of a number, as in this
example:
6x2 + 3x = 3x(2x+1)
Factoring using Algebra tiles
involves the process of arranging
the tiles in a rectangle and
determining the factors from the
edges of the rectangle.
Tools for Active Teaching and Active Learning
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Teachers Guide
Algebra Concepts
Options Menu
The Options Menu provides for several special features. To view the current level of performance
choose "Scoreboard. Sound is used in various parts of the program and the computer terms
are pronounced when using the Probe. Sound can be turned on and off by selecting Sound
from the Options Menu. When the sound is on a check mark appears to the left of
the word Sound in the menu.
The Descriptions option is implemented in two activities. When the Descriptions option is
off the Descriptions window is not shown while using the Identification Game and Quiz Machine.
A check mark is shown to the left of the word Descriptions in the Options Menu. The
Descriptions and Sound options flip from on to off each time the item is selected from the
menu. The default status for the Descriptions and Sound option is off. The fourth item in
the Options Menu is Term/Key Concept. This option has an effect in the Identification Game
and the Quiz Machine. Each time this option is selected it changes from Term to Key Concept
or from Key Concept to Term.
Scoreboard Choosing the Scoreboard option causes
the system to display the current scores
for the Identification Game and the Quiz
Machine.
Sound
At various points in the program sounds
and beeps are used to enhance the
program. In the Probe, terms are
pronounced. When the sound option is
active, the sound option in the menu
appears checked.
Descriptions
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Algebra Concepts
Teachers Guide
Term
Snap to Grid
The Snap to Grid option automatically aligns tiles as they are placed
to an invisible grid.
Speech
Overview
The Overview option opens a window that explains the basic features of the program.
Clicking anywhere on the window closes the Overview Window. Click the More
Information button to learn about the pedagogical features of Algebra Concepts.
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Teachers Guide
Algebra Concepts
Lesson
The Lesson option starts a tutorial sequence for the selected topic. There are five unique
lesson sequences: Variables and Expressions, Real Numbers, Solving Equations,
Polynomials, and Factoring.
Four buttons are used to control actions while in the lesson:
The Glossary button opens the Glossary Window so that the definition of a
term can be found.
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Algebra Concepts
Teachers Guide
Students should be encouraged to carefully read the lesson and to use the Glossary to find
the definitions of new math vocabulary terms. The general purpose of this software is to
enable students to master the terminology and to understand the fundamental concepts related
to algebra, so it should be appropriate for teachers to allow students to repeatedly access the
lessons.
After completing each lesson students should measure their understanding by doing the
Comprehension Check activity. If a satisfactory score is acheived using the Comprehension
Check, the student should then go on to the next activity as assigned by the teacher. If the
students score is unstatisfactory, the student should read the lesson again and then repeat
the Comprehension Check.
Many teachers require a specific level of performance on the activities before allowing students
to participate in a related math project. Some teachers will want to use the software as a
preparatory unit before a long term project is started and will set a performance standard
based on the instructional purpose.
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Teachers Guide
Algebra Concepts
Comprehension Check
The Comprehension Check can be used after reading the lesson. In the Comprehension
Check Window, a question is presented at the top of the screen, and two or more possible
answers are shown at the center of the screen. To select an answer, move the mouse pointer
to the answer and click the button. The system will check the answer, report a score and
display the forward button. Click the forward button to continue the Comprehension Check
Questions in the Comprehension Check are presented in the standard multiple choice format.
Students select an answer by clicking on the answer.
Click on the marker to select an answer.
As students work through the
quiz, the scoreboard continually
reports their progress.
When the quiz is completed, the Comprehension Check Scoreboard is presented. From this
window the students can choose to try the quiz again, or to read the lesson again. To quit and
move on to a different activity is also an option.
The main Scoreboard will also report the students final score on the Comprehension Check
for each topic. It is reasonable to expect students to get a perfect score in this area since they
can retake the quiz.
1999 Ventura Educational Systems
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Algebra Concepts
Teachers Guide
Identification Game
The Identification Game is an activity designed to provide practice in identifying the
algebra terms and related key concepts for the selected topic. The program uses a
detailed graphic display and a pointer which marks an icon or graphic related to the term. The
object of the game is to choose letters to spell the name of the term indicated by the pointer.
The Option Menu can be used to change the object of the game and the way that the game
operates.
A letter is chosen by selecting the letter buttons on the right side of the screen or by typing. As
each letter is chosen it is evaluated by the system. If the letter is correct the position of the
letter is shown in the word at the bottom of the screen. If the letter occurs more than one time
in the term, each occurance is shown. Correct vowels earn 1 point and correct consonants
earn 3 points.
Incorrect letters result in the loss of 1 point. A bonus of 10 points can be earned by identifying
the term before any letter guesses are made. If the bonus is attempted, one chance is given
to enter the correct term. The scores earned in this activity are reported on the scoreboard
and can be saved in a file using the students name.
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Algebra Concepts
Teachers Guide
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Algebra Concepts
Teachers Guide
Probe
The Probe presents a graphic screen and links parts of the graphic to complete
descriptions of the computer concept. Four buttons are used to control activity
while in the Probe.
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Algebra Concepts
Teachers Guide
When the Sound option is checked in the Options Menu, the term shown in the Probe is
pronounced. As students use the forward and backward arrows to move through the list of
terms, the indicator moves on the graphic, the term and key concept change and the term is
pronounced.
The control buttons in the Probe are explained below:
The Back button is used to return to a previous term.
The Forward button is used to advance to the next term.
The Description button is used to display the information
screen for the particular algebra term that is currently
selected.
The Stop button is used to terminate use of the Probe.
Accessing a Description
The student may select the
Description button to open
a window containing a more
complete description of the
term and key concept. Click
the close box on the
Description Window to
resume your activity.
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Algebra Concepts
Teachers Guide
Quiz Machine
The Quiz Machine presents a matching quiz for terms and key concepts. The way the Quiz is
presented can be changed by making choices in the Options menu. The object of this activity
is to match a key concept with the algebra term. As in the example below, the challenge is
to select the term for the key concept yields opposite of number. The correct answer is
property of negative one, since multiplying a number by negative one yields the opposite of
the number. Select this answer by clicking the mouse on the term.
If students are unsure of an answer, click the question mark to see the
location of the term in the associated diagram.
To stop the quiz, click on the stop sign at any time. If students stop the
quiz before completing it, the score is reset and they will need to start
the quiz from the beginning to get a score.
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Algebra Concepts
Teachers Guide
Glossary
The Glossary gives students the opportunity to read a definition of one of the mathematical
terms found in other parts of the program.
The Stop button is used to close the Glossary window and continue
with other activities.
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Algebra Concepts
Teachers Guide
Integer Practice
The Integer Practice activity presents a set of problems for the students to answer. The goal
is to get 10 problems right. Each time a problem is answered correctly, a star appears in the
row at the bottom of the screen.
+1 +2 + 3 +4
-4 -3
-2
-1
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Algebra Concepts
Teachers Guide
Prime Factorization
The Prime Factorization of a number can be found by selecting a number and then clicking on
the Go button. The expanded version of the prime factorization is shown at the bottom of the
screen. Students should use this information to write the prime factorization as the product of
primes raised to a power. In this example the prime factorization would be 26.
Use the number line to select a number between 0 and 100. Use the
arrow keys to move one number at a time or click on the number line to
select a number.
Find the prime factorization by clicking on the Go button.
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Algebra Concepts
Teachers Guide
A single click on the eraser selects the eraser tool and changes the mouse to
an eraser icon. When this tool is selected objects which have been placed in
the work area can be removed by clicking on them.
A double click on the eraser icon clears the entire work area of all icons.
The eraser icon:
Tools for Active Teaching and Active Learning
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Algebra Concepts
Teachers Guide
The hand tool is used to pick up and move tiles which have been placed in the
work area.
An open hand is used for the mouse cursor:
For some procedures, espcially multiplication of binomials, it is convenient to
orientate some tiles vertically and some horizontally. The flip tool changes the
orientation of the tile.
The flip tool mouse cursor shows a tile placed vertically:
The light bulb tool is used to make a frame around a set of algebra tiles. The
tiles are evaluated and the polynomial is displayed at the top of the frame.
The cursor will change to this symbol when the light bulb tool is selected:
polynomial
Color for function if
frame is linked to a
grid.
algebra tiles
There are six types of algebra tiles that can be placed anywhere in the work
area. Each tile has a related value. This chart shows the tool palette symbol,
mouse cursor and value of the 6 tiles. The students should learn to associate
red with negative values and black with positive as is commonly used in
accounting.
Cursor
Algebra Tile
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Algebraic Value
+1
-1
+x
-x
+x2
-x2
Algebra Concepts
Teachers Guide
The Link Tool allows the student to link frames containing algebra tiles to
number lines and grids.
The cursor for the Link Tool is a small blue square:
The Grid Tool allows the student to draw a Cartesian grid where an algebraic
function can be plotted.
The icon for the Grid Tool is an x/y grid:
Grid lines can be shown or not
shown using these icons.
The color of the line drawn on a number line or grid can be set by clicking on
one of these four colors.
The cursor will change to a drop of color:
Click on the frame display area to set the color.
The Number Line Tool allows the student to draw a number line in the work
area.
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Teachers Guide
Algebra Concepts
Example #1: In this example links have been made between two frames and a number
line.
The number line shows a jump
from 0 to +3 and from +3 to +1,
thus the result.
+3+(-2)=+1
Example #2: A link has been drawn between a set of algebra tiles and a grid. The grid
shows the plot of the function represented by the algebra tiles contained by the linked
frame.
The color of the plot of the function
is defined by the small box at the
top left of the algebra tile frame. It
can be changed by click it with a
different color drop.
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Algebra Concepts
Teachers Guide
Example #3: Here two links have been drawn between two sets of algebra tiles and a
single grid. The color drop has been used to change the colors of the lines to red and
green. The grid shows the plot of the function represented by the algebra tiles contained
by the linked frame.
Example #4: In this example, the product of (x+1) and (x-1) has been found using tiles.
First (x+1) is placed horizontally above an empty frame and then (x-1) is placed vertically.
The product is found by multiplying each horizontal piece times each vertical piece.
(x+1)
-36-
Teachers Guide
Algebra Concepts
Solving for X
Solving for X is an activity that is designed to help students learn the step involved in
solving for x in common equations. When the window for this activity is opened a random
problem appears at the top of the notepad. The student selects a positive or negative
integer by clicking on buttons and then choses an operaton (+,i,x or ) to perform.
Step #3: When x is found, a happy face appears in the window. Any subsequent mouse
click automatically generates a new problem.
-37-
Algebra Concepts
Teachers Guide
Scoreboard
The Scoreboard choice in the Options menu opens a window showing the scores for the
current student. Note the Y2K compliant date field.
-38-
Teachers Guide
Algebra Concepts
Solving Equations
1. property of equality
2. adding to both sides
3. negative integers
4. multiplication of equals
5. multiplying both sides
6. addition of the opposite
7. rule for subtraction
8. multiplying by a reciprocal
9. rule for division
Polynomials
1. monomial
2. binomial
3. trinomial
4. base
5. exponent
6. coefficient
7. exponents in multiplication
8. power of a power rule
9. power of a product rule
10. simplification
11. order of operations
12. factored form
13. exponential form
-39-
Algebra Concepts
Teachers Guide
Table of Contents
Activity Pages
-40-
Teachers Guide
Algebra Concepts
-41-
Name:
Date:
Select Variables and Expressions from the Topic Menu. From the Activity Menu select Probe
to find out about each of the algebra terms for this topic. Write each term on one of the lines
below. Put a number on the graphic to show the location of the indicator for each term.
1.
____________________
10.
____________________
2.
____________________
11.
____________________
3.
____________________
4.
____________________
5.
____________________
6.
____________________
7.
____________________
8.
____________________
9.
____________________
-42-
Name:
Date:
Select Real Numbers from the Topic Menu. From the Activity Menu select Probe to find out
about each of the algebra terms for this topic. Write each term on one of the lines below. Put
a number on the graphic to show the location of the indicator for each term.
1.
____________________
9.
____________________
2.
____________________
10.
____________________
3.
____________________
11.
____________________
4.
____________________
12.
____________________
5.
____________________
13.
____________________
6.
____________________
14.
____________________
7.
____________________
15.
____________________
8.
____________________
16.
____________________
-43-
Name:
Date:
Select Solving Equations from the Topic Menu. From the Activity Menu select Probe to find
out about each of the algebra terms for this topic. Write each term on one of the lines below.
Put a number on the graphic to show the location of the indicator for each term.
1.
____________________
5.
____________________
2.
____________________
6.
____________________
3.
____________________
7.
____________________
4.
____________________
8.
____________________
-44-
Name:
Date:
Select Polynomials from the Topic Menu. From the Activity Menu select Probe to find out
about each of the algebra terms for this topic. Write each term on one of the lines below. Put
a number on the graphic to show the location of the indicator for each term.
1.
____________________
8.
____________________
2.
____________________
9.
____________________
3.
____________________
10.
____________________
4.
____________________
11.
____________________
5.
____________________
12.
____________________
6.
____________________
13.
____________________
7.
____________________
-45-
Name:
Date:
Select Factoring from the Topic Menu. From the Activity Menu select Probe to find out about
each of the algebra terms for this topic. Write each term on one of the lines below. Put a
number on the graphic to show the location of the indicator for each term.
1.
____________________
4.
____________________
2.
____________________
5.
____________________
3.
____________________
6.
____________________
-46-
Name:
Date:
a+(b+c)=(a+b)+c
Distributive Property
Addition of Opposites
-47-
Name:
Date:
Evaluating Expressions
This table shows the values of six variables. Substitute the value of the variable given in the
table in each expression.
1.
3y+4
2.
4z+3
3.
xyz
4.
x+y+z
5.
4a-y
6.
3b+z
7.
(x+y)
8.
2x+3y+4z
9.
3y+4c+1
10.
4a+xy
11.
2y+4abc
12.
8ab-c
1.
(7-3)+3+2
2.
5+(12-3)
3.
8+(3-1)+5
4.
1+2(4+6)
5.
3(5-2)
6.
3(2+6)-3
7.
3(5+2)
8.
6+(2+8)-3
-48-
Name:
Date:
1.
3+x
2.
4y+9
3.
10x+3y
4.
2mn
5.
3mx+mn
6.
5a+2b
7.
8bc
8.
abc
9.
9m+8c
10.
2x+y
xy+z
12.
(3)(6)
11.
-49-
Name:
Date:
Evaluating Expressions
Study each example and determine if the expressions are equivalent. Mark Yes if the statements are equivalent and No if they are not.
Yes
no
Yes
no
Yes
no
Yes
no
Yes
no
-50-
Name:
Date:
A=lw
1.
2.
3.
4.
5.
6.
The perimeter of a rectangle is found by multiplying the sum of the length and width by 2.
P=2(l+w)
1.
2.
3.
4.
5.
6.
The area of a triangle is found by dividing the product of the length and width by 2.
A=
ab
2
1.
2.
3.
4.
5.
6.
-51-
Name:
Date:
P = a+b+c
1. If a=5, b=10 and c=3, find P.
d=4
u=0
e=3
f=5
w=9
v=2
Variables
1.
def.
2.
3d+4u
3.
w-(e+v)
4.
3e+4v.
5.
(fw)-e
6.
4d-(e+f)
7.
u+e.
8.
w(d+2e)
9.
3w-(u+e)
Use the values given in each problem to find the area and perimeter.
Isosceles
Trapezoid
b1
P=2a+b1+b2
b2
(b
( b1+b
+ c2)
A =
h
2
2.
a=6.5
b1=10
b2=8
3.
a=10
b1=9
b2=6
4.
a=3.5
b1=8
b2=4
8.
h=3.5
b1=8
b2=4
6.
h=3.5
b1=12
b2=10
7.
-52-
h=10
b1=9
b2=6
Name:
Date:
P = 2 ( a + b)
A = bh
h
b
10.
a=3.5
b=4.5
11.
a=10
b=6
12.
a=2.5
b=3.8
b=10
h=5
16.
b=2.6
h=4.8
14.
b=5.5
h=4.5
15.
Write the symbols for the basic operations (addition, subtraction, multiplication and division)
in the small circles to make a true statement.
7
start
end
3
5
start
2
end
6
5
start
=
Algebra Concepts - Activity Pages
end
-53-
=
1999 Ventura Educational Systems
Name:
Date:
Comparing Expressions
Circle true or false for each expression.
1.
2.
3.
4.
5.
6.
7.
3<1
3
5
True
False
3. 2
<1
43
( 10 + ( 4 2 ) )
> ( 1.4 + 3.8 )
( 9 3)
( ( 3 6 ) + ( 3 1 ) )
> 3.9
3 1 + 1.5
2
3 1 > ( 4 3)
4 3
( 2 3 )
( 10 3 )
> 0.875
4 2
3 ( 4 + 2) > ( 2 + 1) 7
-54-
True
False
True
False
True
False
True
False
True
False
True
False
Name:
Date:
The Axiom of Closure: If a and b are real numbers, then a+b is a unique
real number and ab is a unique real number.
Simplify each expression to find a unique real number. Show your work.
1.
( 34 + 23 ) ( 12 + 10 )
2.
4.
( 9 8 ) + 17
5.
7.
1700 + 2349
8.
3
3
2 x1
8
4
3 1
+
8 5
1934x27
3.
3.45 + 12.8
6.
9.
1
1
3 x 9 x 2.5
4
2
1
1
+ 2 x 3
4
3
4
1
33 + 29 + 14 + 78 + 21 + 98 + 78
The Associative Property: If a,b and c are real numbers, then (a+b)+c
is equal to a+(b+c) and (ab)c is equal to a(bc).
( 3 s + 2t) + 5t = 3s + ( 2t + 5t) = 3 s + 7t
( 4 x ) ( 5 a) ( 6 z) = 4 5 6 a x z = 1 2 0 a x z
Algebra Concepts - Activity Pages
-55-
Name:
Date:
Some problems are easier to compute if the terms are in a different order or are grouped in
a different way. For example:
25 + 47 + 25
is easier to compute if it is changed to:
25 + 75 + 47
( 30 50 ) 2
and,
38 ( 50 2)
Use the commutative and associative properties to write each of these expression in a way
that is easier to compute. Simplify the expression.
1.
50 + 98 + 25 + 34 + 25
2.
(23 x 25) x 4
3.
1 5 2
+ +
3 8 3
4.
5.
2.5x ( 6.7x4)
6.
1
3
3
+2 +2
4
5
4
60 + 45 + 35 + 40
Use the commutative and associative properties to simplify these expressions. For example:
( 3 a) ( 4 b) = ( 3 4) ( a b) = 1 2 a b
1.
( 4 a) ( 9 b) ( 5 c)
2.
3x + 6 y ( 9z ) + 2 x
3.
( 3 b) ( 9 a) ( 2 b)
4.
( ( 34 + 2 s) 8r )
( 5t ) a ( 3m )
5.
6b ( 4 a ( 3 b) )
6.
( 3 x 4 y( y2 ) ) 2 x
-56-
Name:
Date:
1.
2.
3.
( 3 + 2) 8
All over the
world the same
rules for math
are used. That
way everybody
gets the same
answer!
1 8
8
Simplify
each
expression.
Remember to do the operations
within the parentheses and brackets
first. Multiply or divide in a left-toright order second and do addition
or subtraction last.
1.
4.
[ ( 3 4) + 5] + 6
2.
1.
( ( 3 + 7) 5)
( 2 6 ) 2
2.
10 5
12 2
50
= 5
10
3.
2 ( 3 x + 4 x)
5.
( ( 5 ( 4) + 3) ) + 3 ( 6 + 2)
3.
2 1 + 3 1 7
2
3
5x [ 3x + (2x + 4x )]
To simplify expressions with a fraction bar, first solve the expression above the bar, then the
expression below the bar. If possible divide the expression above the bar by the expression
below the bar.
1.
3 (x + 2)
( x + 2 x)
4.
( ( 2 + 9 ) 5 ) 12
6 ( 18 15 )
2.
1 (x + 2)
4 (x 2)
5.
-57-
3.
15 ( 12 9)
( 4.55 + 4.45 )
3 1 + 4 1 5
5
10
1 3 + 3 1
4
4
1999 Ventura Educational Systems
Name:
Date:
( (9 + 3) + ( 7 (9 4) ) )
( 3 ( 3) )
(4 2)
( 32 2)
( 5 (3) )
( ( 5) + 2) 2
1 ( (1 + 2) )
( ( 5 + 3 ) 9) + 69
( 8) + 2
( 5 + ( 7 ( 9 4) ) )
Nu mber Line
1.
3.
3 2.5
0.1 0.3
2.
8 (3 + 4)
5 (2 + 1)
4.
22 3.5
-58-
Name:
Date:
1.
( 2 + 8) + ( 4 )
2.
3.
( 15 + 22 ) + ( 3 )
4.
5.
4.5 + ( 3.2 )
6.
1 + ( 3) 4 + 2
7.
6 + 7
8.
4
+ ( 5)
5 + ( 3)
9.
10.
3 + 7
6 + ( 3 2)
-59-
1 1
+
2 4
3+8
Name:
Date:
1.
30
1 2
+
3 5
2.
3a ( 5 b + 8c )
3.
4.
18t + 12t
5.
15s + ( 3 ) s
6.
6a + 7 a
7.
3 (b + 7) + 8
8.
8 ( x + 3 y) 14
9.
10z + 5 ( b + z )
10.
a ( b + c)
11.
b ( 3 b c c)
12.
3a ( b + 2 c)
14.
2 (a 3) + 5 b
15.
bc b ( 3 b c c )
13.
4 ( 2 a b 3c )
16.
5c ( c2 a b)
1
3 a b
3
17. 6 a b 4 a ( b c )
-60-
Name:
Date:
Reflecting on Reciprocals
Each number in the set of real numbers has
a reciprocal except for 0.
1
a = 1
a
and
1
(a) = 1
a
Study these examples of reciprocals:
1
3 = 1
3
5 3
1
= 1
8 5
0.4 ( 2.5 ) = 1
1
x y z
= 1
x y z
0.5 ( 2 ) = 1
1
ab 2
( a b2 ) = 1
Draw a line to match each expression on the left with its reciprocal on the right.
1.
a
bc
2.
ab
2
c2
1
a + bc
( a b + 3 c)
3.
b
a
c
b
2a
4.
a + bc
5.
2a
b
bc2
a
c
ab
6.
c2
ab
1
ab + 3 c
-61-
Name:
Date:
x2
1
Positive
Negative
The small white square is used to represent +1 and the shaded square represents -1. The
rectangle is used to represent the x term. A white rectangle represents x and a shaded
rectangle represents -x. The large square represents x2. As with the other tiles, the white
square is positive x2 and the shaded square is -x2. Select Algebra Tiles from the Activity
Menu to open the Algebra Tiles window.
Eraser Tool
Hand Tool
Rotate Tool
Evaluate Tool
A small cursor is used to indicate that tiles can be placed in the work area.
Algebra Concepts - Activity Pages
-62-
Name:
Date:
LinkTool
Grid Tool
Grid Lines
No Grid Lines
Color Drops
Number
Line Tool
-63-
Name:
Date:
3 + ( 4)
1.
5.
( 5) + 1
2.
6+2
6.
8 + ( 1)
3.
2 + ( 2)
7.
( 3) + ( 1)
4.
( 4) + ( 3)
8.
( 3) + 5
( 3) + 2 + ( 2)
( 5) + (6 + ( 3) )
( 2) + 3 + ( 3)
( 4) + (5 + ( 3) )
( 3 + 5) + ( 3)
( 3) + (4 + ( 1) )
-2
-6
-2
-4
-6
+7
-3
+6
-64-
+2
-6
-6
+2
-6
-2
Name:
Date:
3 x2 + 4 x
7x + 4
3 x2 + 3 x
x2 1
2x + 1
Algebra tiles can be used to represent binomials.
2x + 4
1.
x2 2 x
2.
x2 + 4
2 x2 x
3.
4.
-65-
Name:
Date:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
-66-
3 x2 3 x + 3
Name:
Date:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
Check one:
monomial
binomial
trinomial
Expression:
-67-
Name:
Date:
Addition of Polynomials
You can add polynomials by combining two groups of algebra tiles.
2 x2 4 x + 2
x2 + x 1
x2 3 x + 1
Use the Algebra Tool Kiit to build the two groups of algebra tiles shown in each problem.
Write the polynomial represented in the space at the top of the enclosing frame.
1.
2.
-68-
Name:
Date:
3.
4.
5.
6. 3 x + 2 x 1
2 x2 + 5 x 4
5 x2 2 x + 3
3 x2 x 3
2 x2 + 4 x + 2
4 x2 + 5 x + 6
-69-
x2 + 2 x + 5
3 x2 + x + 1
Name:
Date:
Subtraction of Polynomials
Algebra tiles can be used to study the process of subtracting polynomials.
Use algebra tiles to find the
difference between two
polynomials.
2 x2 4 x + 2
x2 + x 1
3 x2 5 x + 3
Remember that the axiom of opposites states that a positive and a negative equals 0. In
order to subtract -x2+x-1 from 2x2-4x+2 you must first apply the axiom of opposites. Follow
these steps to place as many sets of positive and negative tiles needed to make it possible
to take away -x2+x-1:
1.
2.
3.
4.
5.
In the example there are no negative x2's. Place one +x2 tile
and one -x2 tile in the work area so that one negative x2 can
be taken away.
Again, since there are no +x's, again a set with one +x and
one -x is placed in the work area.
Also, since there are no negative units, a set of positive and
negative units is placed in the work area.
Move the tiles representing -x2+x-1 off to the right side of
the work area.
Use the evaluation tool to find the value of the remaining
tiles. Check your answer.
-70-
Name:
Date:
Multiplying Polynomials
Multiplication of binomials can be illustrated with
algebra tiles. Here is how to set up a problem.
(2 x + 2) ( x + 1)
(3 x + 1) ( x + 2)
-71-
Name:
Date:
3. Apply the rules for multiplication of positive and negative integers to place the tiles
for the product. If necessary use the rotate tool to turn a tile 90.
Use the Algebra Tool Kit to find the product of these binomials. Write the answer in the
box.
1. ( 2 x + 3 ) ( x 1 )
2. ( x + 1 ) ( x 1 )
3. ( 2 x 1 ) ( 2 x 3 )
4. ( x + 5 ) ( x 2 )
Algebra Concepts - Activity Pages
-72-
Name:
Date:
Factoring Polynomials
Using algebra tiles to represent the process of factoring a polynomial is similar to multiplying
binomials.
x2 3 x + 2
x+2
x2 3 x + 2
polynomials
x2 2 x 3
x2 + 2 x
6 x2 5 x + 1
2 x2 3 x + 1
6 x2 3 x
8 x2 + 2 x
Algebra Concepts - Activity Pages
x2 3 x + 2
factors
-73-
Name:
Date:
x-axis
An ordered pair gives the position of a point. The first number in the pair is the horizontal
position. The second number is the vertical position. To locate the point (2, -3), first locate
the graph of 2 on the horizontal axis and then find the graph of -3 on the vertical axis. The
intersection is the location of the point (2,-3).
(2, -3)
-74-
Name:
Date:
Which Quadrant?
The horizontal and vertical axes divide the coordinate plane into four sections. Every point is
either in one of the four quadrants or the point is on one of the axes. The origin is the point
which is at the intersection of the coordinate axes.
D
C
F
E
The first coordinate in an ordered pair corresponds to the horizontal axis (abscissa). The
second coordinate corresponds to the vertical axis (ordinate). In the first column write the
ordered pair for each point. In the second column write the name of the quadrant in which
the point lies. If a point is on an axis, write the name of the axis.
point
A
B
position
quadrant I
ordered pair
(2,3)
C
D
E
F
G
H
Algebra Concepts - Activity Pages
-75-
Name:
Date:
(4,4)
(3,3)
(1,1)
(-2,-2)
(-3,-3)
(-4,-4)
The set {(-4,-4),(-3,-3),(-2,-2),(1,1),(3,3),(4,4)} solves the equation x-y=0. This equation
can also be written in the form y=x. When these points are located on a coordinate plane,
a straight line results.
The equation y=x is a linear equation with two variables. If A, B and C are real numbers
and A and B are both not zero, any equation which can be written in the form given below
is called a linear equation. The standard form for a linear equation is:
a x + by c
Another form of the linear equation which is commonly used in algebra is the slope-intercept
form. The slope-intercept form expresses the relationship between the x and y as a function.
slope intercept
y = m x+ b
-76-
Name:
Date:
rise
run
run
6
slope=
6
3
The line that results when an equation in the form y=mx is graphed in a coordinate plane
passes through the origin. The slop of the line is the coefficient of the x-term in the equation.
Link a set of algebra tiles to a grid to graph each equation given in this exercise.
1. Complete the table and sketch the graphs.
equation
slope
y = 4x
type of slope
positive
negative
y = 3x
positive
negative
y = 2x
positive
negative
2. Use the Algebra Tool Kit to build these polynomials with algebra tiles and link each
set to a graph.
y = x
Algebra Concepts - Activity Pages
y = 3x
-77-
y = 2x
1999 Ventura Educational Systems
Name:
Date:
y = x +3 y = x
y = x +2
y = x 3
1.
Use the Algebra Tool Kit to plot these functions. Complete the chart by writing
the slope and y-intercept. Sketch the graph.
equation
slope
y-intercept
y = x +2
y = 3 x + ( 3)
y = 2x + 1
2.
y = 3x + 1
y = 2 x 1
y = 3 x + ( 4)
y = 3 x 2
y = x+2
y = x+1
-78-
Name:
Date:
Quadratic Functions
A function produces a set of ordered pairs. An equation with two variables can be used to
define a function. A graph is used to show the solution set for the equation. For example:
y = x2 3 x 4
y = 3 x 1
y = x2 9
y = a x2 + b x + c
(a0)
y = x2 + 4 x
2.
y = 2 x2 9
3.
y = 4 x2 6
4.
y = x2 3
5.
y = x2 1
6.
y = 2 x2 2
7.
y = 4 x2 3
8.
9.
y = x2 + 1
y = 3 x2 2
-79-
Name:
Date:
1.)
2.)
3.)
4.)
5.)
6.)
7.)
-80-
Name:
Date:
Table Mania
Add across and down to get the magic number.
-4
1.
2.
3
1 -2 -1
3.
4.
-81-
Name:
Date:
1. Build expression
with tiles...
3. Open a grid...
4. Link frame and grid...
1.
y = 3 x+ 2
2.
y = 2 x 5
3.
y = x +1
4.
y = 4x 4
5.
y = 2x
6.
y = x 3
7.
y = x+1
8.
y = 2x 1
9.
y = x +1
10. y = 2 x 4
Algebra Concepts - Activity Pages
-82-
Name:
Date:
Leap Distance
1
2
3
4
5
6
5 meters
Leap, x
Distance, y
Time Distance
1
2
3
4
5
6
2 feet
-83-
Name:
Date:
y = 2 x+ 1
In this example, if the value of x is 4 then y=9.
1.)
x
-1
0
1
2
3
3x
3 ( 1)
y
-3
2.)
x
-1
0
1
2
3
x+ 1
3.)
x
-1
0
1
2
3
2x 1
4.)
x 3x + 2
-1
0
1
2
3
-84-
Name:
Date:
Solving for X
The Solving for X activity involves selecting a positive or negative integer and then an
operation to perform on both sides of the equation. The purpose is to find the value for x
that will make the equation true.
As steps are selected the computer displays how the operation changes the left and right
sides of the equation.This chart shows how to solve for x given the example shown above .
Equation
x+6=13
x+6+(-6)=13+(-6)
x=13
Steps
1. Study the equation and develop a plan.
2. Add negative six to both sides of the equation.
3. The six drops out and the solution is found.
1. Use the Solve for X activity. Write the equation on the left and list the steps used to solve
for x on the right.
Equation
Steps
-85-
Name:
Date:
Equation
Steps
3. Use the Solve for X activity. Write the equation on the left and list the steps used to solve
for x on the right.
Equation
Steps
4. Use the Solve for X activity. Write the equation on the left and list the steps used to solve
for x on the right.
Equation
Steps
-86-
Name:
Date:
Equation
Steps
6. Use the Solve for X activity. Write the equation on the left and list the steps used to solve
for x on the right.
Equation
Steps
7. Use the Solve for X activity. Write the equation on the left and list the steps used to solve
for x on the right.
Equation
Steps
-87-
Name:
Date:
Prime Factorization
A whole number greater than 1 with only two factors, itself and 1, is a prime number All
other whole numbers are composite numbers.
Examples of prime numbers: 2, 3, 5, 7, 11, 13, 17, 23, 29
Every composite number can be shown as the product of primes. The process of finding
these primes is called prime factorization.
23 x3 2
2.
64
55
7.
96
45
3.
32
8.
12
4.
78
9.
24
5.
84
10.
80
1.
6.
-88-
Name:
Date:
1.
22325
5.
2217
2.
32527
6.
2527
3.
23352
7.
2435
4.
2333
8.
23252
Prime or Composite
Use the Prime Factorization activity to determine if a number given below is prime or
composite.
1.
3.
5.
7.
9.
87
17
43
59
88
Prime
Composite
2.
Prime
Composite
4.
Prime
Composite
6.
Prime
Composite
8.
Prime
Composite
10.
-89-
16
25
39
81
97
Prime
Composite
Prime
Composite
Prime
Composite
Prime
Composite
Prime
Composite
Name:
Date:
1.
3.
5.
7.
12
20
25
40
39
24
60
36
9.
18
20
11.
65
39
13.
45
80
GCF
2.
GCF
4.
GCF
6.
GCF
8.
GCF
GCF
GCF
39
75
35
56
90
32
50
10.
45
20
12.
16
20
14.
-90-
26
72
54
GCF
GCF
GCF
GCF
GCF
GCF
GCF
Name:
Date:
1.
15
12
3.
12
5.
10
7.
24
36
9.
18
11.
12
10
13.
24
LCM
LCM
LCM
LCM
LCM
LCM
LCM
-91-
2.
18
12
4.
15
35
6.
8.
10
14
10.
24
28
12.
16
20
14.
12
36
LCM
LCM
LCM
LCM
LCM
LCM
LCM
Name:
Date:
Systems of Equations
The intersection of two lines is a single point.
Jose bought a sandwich and drink for $6.00. The
sandwich cost $3.00 more than the drink. What
was the price of each item?
Here is how to solve this problem.
Write two equations for the problem:
Let x = the price of the sandwich.
Let y = the price of the drink.
x+y = 6
or
y = x+ 6
y = x+3
The sandwich cost $3.00 more
than the drink.
Point of
intersection
-92-
Name:
Date:
y=3x+2
y=-x+1
y=2x+1
y=-2x-1
y=x+2
y=-x-1
y=x+1
y=-x-1
-93-
Name:
Date:
y=x-1
y=-2x+1
y=x-1
y=-x-1
y=x+2
y=-x-3
y=3(x+1)
y=-2(x-1)
-94-
Name:
Date:
y=3x+2
y=-x+1
y=2x+1
y=-2x-1
y=x+2
y=-x-1
y=x+1
y=-2x-1
-95-
Name:
Date:
Graph Paper
-96-
Name:
Date:
Graph Paper
-97-
Name:
Date:
Glossary
algebra
associative
a property which states that for all real numbers a, b, and c, addition:
a+(b + c)=(a + b)+c;
multiplication: a*(b*c) = (a*b)*c
base
commutative
a property which states that for any real numbers a and b, addition:
a+b = b+a | multiplication: ab = ba
equivalent
equal in value
exponent
expression
factor
identity
natural number
operation
power
ratio
simplifying
-98-
Answer Key
Algebra Concepts
Answer Key
Variables and Expressions (page 42)
1.
2.
3.
4.
5.
6.
7.
8.
variable
less than
greater than
equal
not equal
less than equal to
greater than equal to
value of a variable
9.
10.
11.
12.
13.
14.
15.
parentheses
brackets
fraction bar
simplifying an expression
replacement set
equation
solution set
9.
10.
11.
12.
13.
14.
15.
16.
property of zero
closure properties
addition identity property
multiplication identity
distributive property
opposites
commutative property
associative property
graph of a number
origin
negative integers
positive integers
absolute value
opposites in products
opposite of a sum
property of a negative one
property of equality
adding to both sides
multiplication of equals
multiplying both sides
5.
6.
7.
8.
monomial
binomial
trinomial
base
exponent
coefficient
exponents in multiplication
8.
9.
10.
11.
12.
13.
-99-
Algebra Concepts
Answer Key
prime factorization
property of quotients
cancellation rule
division rules
zero product property
multiplying binomials
9
15
9
21
2.
7
4. 13
6. 16
8. 27
10. 32
12. 112
2.
4.
6.
8.
14
21
21
13
x+3
3y+10x
mn+3mx
8cb
8c+9m
z+xy
2.
4.
6.
8.
10.
12.
9+4y
2nm
2b+5a
bca
y+2x
(6)(3)
-100-
Algebra Concepts
Answer Key
no
yes
no
4.
5.
no
no
10
8
19.975
18
2.
6.3
3.
5.
9.2
5.5
4.
6.
13.9
19.2
1.
60
2.
12
3.
4.
7.
19
3
5.
8.
25.5
90
6.
9
8
24
perimeter
1.
21
2.
31
3.
35
4.
19
area
1.
25.5
2.
38.5
3.
654
4.
21
10. 16
14. 20
11. 32
15. 30
12 12.6
16. 14.8
8+73+2=7
6+45=2
answers will vary
-101-
Algebra Concepts
Answer Key
false
true
false
false
5.
6.
7.
true
false
false
1254
2.
133 =4.1562
32
3.
16.25
4.
89
5.
23 =0.575
40
6.
1235 =77.1875
16
7.
4049
8.
52,218
9.
53 =8.833
6
232
2.
2300
1.
180abc
2.
5x + 54yz
3.
5
8
4.
3
5
3.
54ab2
4.
8r ( 2 s + 34 )
15amt
5.
67
6.
180
5.
72ab2
6.
24x 2 y3
-1
2.
14x
4.
18
5.
45x 2
1.
x+2
x
2.
x 1
4 (x 2)
4.
5.
73
10
3.
245
6
3.
-102-
Algebra Concepts
Answer Key
0
14
-3
7
b.
d.
f.
h.
2
-8
4
10
1.
3.
-5
-0.2
2.
4.
-5
0.5
2.
-11
3.
5.
1.3
6.
11
4
-6
7.
8.
-3
9.
10.
22
-6t
3b+29
ab+ac
8ab-12c
5c3-5abc
2.
5.
8.
11.
14.
17.
15ab+24ac
12s
8x+24y-14
3b2c-bc
2a+5b-6
6ab-4ab-4ac
3.
6.
9.
12.
15.
a-3b
13a
5b+15z
3ab+bc
bc-3b2c-bc
4.
1
a + bc
2.
5.
1
ab + 3 c
3.
b
2a
6.
-103-
c
ab
ab
c2
Algebra Concepts
Answer Key
2
-4
0
-7
5.
6.
7.
8.
-6
-4
7
-4
2
A.
B.
C.
-4
-3
-2
-1
D.
E.
F.
-2
-2
0
1.
4.
3.
binomial
monomial
trinomial
trinomial
trinomial
1.
2.
3.
4.
5.
binomial
binomial
trinomial
binomial
trinomial
2. 3x2-3x-3
5. 5x2-4x+6
8x2-3x
3. -2x2+x-2
6x2+9x+8
-104-
4x2+3x+6
1999 Ventura Educational Systems
Algebra Concepts
Answer Key
-2x2+5x-3
-x2+2x-1
-4x2+4x+3
-x2+5x-10
(x-3)(x+1)
x(x+2)
(-3x+1)(-2x+1)
(-2x+1)(-x+1)
(3x)(x-1)
(2x)(4x+1)
(2,3)
(3,-2)
(-4,1)
(-2,4)
(-3,-3)
(-2,0)
(0,-3)
(4,1)
|
|
|
|
|
|
|
|
quadrant I
quadrant IV
quadrant II
quadrant II
quadrant III
x-axis
y-axis
quadrant I
1.
2.
slope
4
-3
2
type of slope
positive
negative
positive
-105-
Algebra Concepts
Answer Key
1.
2.
slope
1
-3
-2
y-intercept
+2
-3
1
2.
3.
4.
5.
6.
7.
8.
9.
-106-
Algebra Concepts
Answer Key
-6
3
-1
1
-5
-7
-4
-1
2
2.
4.
-3
-2
6-10.
Leap
1
2
3
4
5
Distance
5m
7m
11 m
14 m
17 m
2. 2x
Leap
1
2
3
4
5
Distance
2 ft
4 ft
6 ft
8 ft
10 ft
3. Answers will vary. Look for a clearly stated relation between time
and distance.
-107-
Algebra Concepts
Equations with Two Variables (page 84)
1.
x
-1
0
1
2
3
3x
3(-1)
3(0)
3(1)
3(2)
3(3)
y
-3
0
3
6
9
2.
x
-1
0
1
2
3
-x+1
-(-1)+1
(0)+1
-(1)+1
-(2)+1
-(3)+1
y
2
1
0
-1
-2
3.
x
-1
0
1
2
3
2x-1
2(-1)-1
2(0)-1
2(1)-1
2(2)-1
2(3)-1
y
-3
0
3
6
9
4.
x
-1
0
1
2
3
-3x+2
-3(-1)+2
(0)+1
-(1)+1
-(2)+1
-(3)+1
y
2
1
0
-1
-2
4. 78=2x3x13=2313
5. 84=2x2x3x7=2237
6.
7.
8.
9.
10.
96=2x2x2x2x2x3=253
45=3x3x5=325
12=2x2x3=223
24=2x2x2x3=233
80=2x2x2x2x5=245
-108-
Algebra Concepts
Accessing the Online Curriculum for Algebra Concepts
In addition to the support materials provided in this teachers guide and on the
CD-ROM that accompanies this product, teachers and students can access
online instructional materials at:
http://www.venturaes.com/site/algebra_concepts/index.html
In order to use the online materials follow this simple procedure:
1. Log on to the site referenced above with your browser.
2. Choose Set up new Teacher Account from the menu.
3. Complete the online registration and email the
form to <registration@venturaes.com> by clicking
on the submit button.
4. After we have received and accepted your registration you will receive
by return email an account identificaton number.
-109-
Algebra Concepts
5. Students work the activity pages by accessing them through the worldwide web (www). The URL for the menu is:
http://www.venturaes.com/curriculum/algebra_concepts/welcome.html
-110-
Algebra Concepts
8. The activity pages accept answers into a form. When the submit button is
clicked the answers are automatically checked and the results are mailed
to both the teacher and the student.
9. The score report shows the results in columns. Correct answers are marked
with an X. The question number, student answer and correct answer are
given.
-111-