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Using Daedalusx64
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Installation
-----------Copy the Daedalus folder to the \PSP\GAME\ folder on your PSP.
Daedalus requires Custom Firmware 4.00 or higher, failing to install CFW 4.00 or
higher will mean Daedalus does not load past the firmware check screen.
Upgrade Procedure
----------------Get the latest build from subversion / compiled in mirror
Remove all HLE files from the SaveGames folder
Remove rom.db and preferences.ini
This will ensure that Daedalus is fresh.
Roms
---Roms can be placed in two locations, either the Daedalus Folder Rom directory or
you can create a directory in the root of the memory stick (eg: F:\N64\).
Daedalus supports most rom formats (.v64, .z64, .rom etc)
We support zipped roms, however if zipped the rom will extract itself onto the
memory stick anyway so it defeats the purpose of having a zipped rom. If you are
running low on space, it is recommended that you extract the rom you want into
the Rom Directory.
Preview Pictures
---------------All previews are included in a stable release or on subversion.
Preview pictures can be found in Resources\Preview which you can modify to your
liking. The Pictures are required to be in .png format, in a 4:3 aspect ratio.
To let Daedalusx64 know which picture to use for each rom, you need to add a
line to the corresponding entry in the main roms.ini file, with this format:
Preview=<filename.png>
Save Games
---------All the save game types are currently supported, if you have issues saving any
game, check the roms.ini and make sure the save type is correct.
Save games are created with the same name as the rom file, in the
Daedalusx64/SaveGames/ directory.
IMPORTANT NOTE: For performance reasons Daedalus only saves out
modified save game every 60 vbl.
Save States
----------All the save states are created using this name format : SaveSlotXX.ss (XX can
be from 0 to 63) Save States are saved by default at
Daedalusx64/SaveStates/<gamename>/. But you can also create this directory
ms0:/n64/SaveSates and Daedalus will use this directory for save state creation
and loading.
In total there's 64 slots for save states, each game has its own 64 slots to
choose. You can delete any save state easily, just choose the slot you want to
delete and press square and then press triangle to confirm.
Main Menu
--------When you first run DaedalusX64 you will be presented with a nice list of your
games. To select a game you will press DPad left or right then X to select a
title, there's various options you can choose from in the menu, every option is
explained. To cycle through options screens use the left and right shoulder
buttons.
Pause Menu
---------When a rom is running, you can access the Pause Menu by pressing the 'Home'
button.
From the Pause Menu you can use the left and right shoulder buttons to access
various option screens. You can use the Pause Menu to take screenshots and reset
the emulator to the main menu. Screenshots are saved under the
Dumps/<gamename>/ScreenShots/ directory in the Daedalus folder on your memory
stick.
You can press the 'Home' button again to quickly return to the emulator.
Controls
-------When and indeed if :) the rom runs, the following controls are mapped
by default:
N64
Start
Analogue Stick
Dpad
A
B
Z
L Trigger
R Trigger
C buttons
Menu
PSP
Start
Analogue Stick
O (Circle) + Dpad
X (Cross)
[] (Square)
^ (Triangle)
L Trigger
R Trigger
Dpad (Circle unpressed)
Home
clear and precise information for everyone to read then elected by staff.
Support, Comments, Chat
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www.DaedalusX64.com
irc.freenode.net #daedalusx64
Credits
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StrmnNrmns Credits:
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Thanks to everyone who's helped out over the years, either by contributing
code, advice, bug fixes or inspiration.
71M
Azimer
Exophase
hlide
laxer3A
Lemmy
Lkb
Raphael
Schibo
Zilmar
Also a huge thanks to everyone involved with DaedalusX64, for keeping this
project moving forward for the best part of the last decade.
Daedalusx64 Credits:
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A big thanks to all our testers, and believers for giving us a hand when we
need it. A huge thanks to StrmnNrmn for getting the ball rolling with this
excellent emulator and for providing tips to our developers when he can.
And many thanks to the following developers who have helped in improving this
emulator.
Howard0su
Salvy
Corn
Hlide
Grazz
Chilly Willy
Maxi_Jack
Wally
Kreationz
Copying
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Daedalus is released under the GNU General Public License, and the sourcecode is
available at https://github.com/hulkholden/daedalus.
Disclaimer
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The Daedalus distribution comes with absolutely no warranty of any kind.