Professional Documents
Culture Documents
Reference Documentation
--------------------------------------------------------------------------------------------------The API reference is included in this package as CHM file.
Find the current API reference, manuals, tutorials and more online:
http://doc.exitgames.com
https://cloud.exitgames.com
https://cloud.exitgames.com/dashboard
Unity3d Notes
--------------------------------------------------------------------------------------------------If you don't use Unity3D, skip this chapter.
A smartphone has it's own IP address, so 127.0.0.1 will contact the phone instea
d of the machine
that also runs Photon.
Xamarin Notes
--------------------------------------------------------------------------------------------------Edit MainActivity.cs with your own AppId (approx. line 33). Read "Running Loadba
lancing Demos".
Alternatively change the ServerAddress to a Photon Server you are hosting. Don't
forget the ":port".
Our library dlls are fully Xamarin.iOS, Xamarin.Android and Xamarin.mac compatib
le,
but the projects to build them are not. So you can't reference the LoadBalancing
Api project
directly.
Instead, we reference the dlls to minimize the number of projects to maintain an
d potential for
desaster.
The demo particle links directly to some of the source files of demo-particle-lo
gic for similar
reasons.
Let us know if our workflow doesn't work for you.