Professional Documents
Culture Documents
Unit-I
Prof. Narinder Verma
Prisoners Dilemma
Two suspects arrested for a crime were put into
prison separately.
prisoners decide whether to confess or not.
If both confess, both sentenced to 5 years of jail
If neither confesses, both will be sentenced to 1
year of jail
If one confesses and the other does not, then the
confessor goes free (no jail) and the nonconfessor sentenced to 9 years of jail
What should each prisoner do?
School of Business Management
Battle of Seaes
A couple deciding how to spend the
evening
Game Theory
Game theoretic notions go back thousands
of years
Talmud
Classification of Games
2-person Game:
A
n-person Game
A
Zero-sum Game:
When
10
Classification of Games
Simultaneous Move Game:
Each
player moves
Second
Like
11
Elements of a Game
A game consists of:
A set of players
A set of strategies for each player
The payoffs to each player for
every possible strategy
Strategy is a course of action that a
player adopts for every payoff
School of Business Management
12
Strategies of Games
Optimal Strategy:
The
Pure Strategy:
A
It
is a deterministic situation
13
Strategies of Games
Mixed Strategy:
A
It
is represented by V
14
Strategies of player A
Strategies of player B
B1
B2
Bn
A1
a11
a12
a1n
A2
a21
a22
........
a2n
amn
Am am1
aij
am2
15
16
B2
3. TV Advertisement
B3
B4
17
2. TV Advertisement
A2
A3
18
Strategies of player B
Strategies of
player A
B1
B2
B3
B4
A1 8
-6
A2 4
A3 7
-5
-7
1.
2.
19
The
Minimax principle:
For
The
20
Equilibrium
The
At
saddle point,
21
In
general,
Maximin Value V Minimax Value
22
Illustration Continues
B1
B2
B3
B4
Row min
A1 8
-6
-6
A2 4
A3 7
-5
-7
-7
Col 8
Max
maximin
minimax
School of Business Management
23
24
25
Illustration 2
Two boutiques A and B in Solan compete
such that each gets 50% of clientele. As
gain would be Bs loss. B moots an idea
to gain market share by:
1. Discount coupons
- B1
2. Decreasing price
- B2
3. TV Advertisement
- B3
4. 10% Cash Back
- B4
5. Newspaper Inserts - B5
School of Business Management
26
Illustration 2
A has an idea that B might do this. A also
moots an idea to gain market share by:
1. Discount coupons
- A1
2. Decrease price
- A2
3. TV Advertisement - A3
4. 10% Cash Back
- A4
The payoff matrix in Rupees for boutique
A is given as:
School of Business Management
27
Strategies of player B
Strategies of
player A
B1
B2
B3
B4
B5
A1 3
-1
A2 -1
12
A3 16
14
12
A4 1
11
-4
1.
2.
28
Illustration 2
B1
B2
B3
B4 B5 Row min
A1 3
-1
-1
A2 -1
12
-1
A3 16
14
12
A4 1
11
-4
-4
Col 16
max
11
14 12
minimax
29
maximin
prof Narinder Verma
Illustration 3
The following game gives As payoff.
Determine p, q that will make the entry a22
a saddle point.
B1
B2
B3
Row min
A1
A2
10
A3
Col max
6
6
2
5
3
10
30
Illustration 3
Find row minimums and column
maximums with considering the
values of unknowns
Since a22 must be a saddle point,
There for p has to be at least as large
as 5, so p 5
And also q has to be at least as small
as 5, so q 5
School of Business Management
31
Illustration 4
Specify the range for the value of the
game in the following case assuming
that the payoff is for player A.
B1
B2
B3
A1
A2
A3
-5
-5
Col max
32
Row min
Illustration 4
maximin minimax (2 3)
33
Principles of Dominance
These are used to reduce the size of the
payoff matrix by deleting certain inferior
rows and or columns
Dominance rules are especially used for the
evaluation of the two-person zero-sum games
without a saddle point
1. For player B who is assumed to be a loser, if
each element in a column Cr is greater than or
epual to the corresponding element in another
column Cs then the column Cr is said to be
dominated by Cs (or inferior to) and there
column Cr can be deleted
School of Business Management
34
Principles of Dominance
2. For player A who is assumed to be a gainer,
if each element in a row Rr is less than or
equal to the corresponding element in another
row Rs then the row Rr is said to be dominated
by Rs (or inferior to) and there row Rr can be
deleted
3. A strategy k can also be dominated if it is
inferior to an average of two or more other
pure strategies
Dominance rules are framed assuming that the
payoff matrix is a profit matrix for player A
School of Business Management
35
Principles of Dominance:Ex1
Strategy A3 is dominated by the
strategy A2 and so can be eliminated.
B1
B2
B3
B4
A1 8
A2 8
A3 7
5
3
5
Eliminating the strategy A3 , we get:
School of Business Management
36
Principles of Dominance:Ex1
B1
A1 8
B2
6
B3
2
B4
8
A2 8
37
Principles of Dominance:Ex1
B3
A1
A2
38
Principles of Dominance:Ex1
B3
A2
39
Principles of Dominance:Ex2
Strategy B3 is dominated by the
Strategies B1 and B2 and so can be
eliminated
B1
B2
B3
B4
A1 -5
10
20
A2 5
-10
-10
A3 5
-20
-20
7
B4 is inferior to B1 so is deleted., we get:
School of Business Management
40
Principles of Dominance:Ex2
B1
A1 -5
B2
10
A2 5
-10
-20
A3 5
For player A, strategy A3 is dominated by
the strategy A2.
Eliminating the strategy A3 we get the
reduced payoff matrix:
School of Business Management
41
Principles of Dominance:Ex2
B1
B2
A1 -5
10
A2 5
-10
42
Mixed Strategies:
Graphical Method
43
player B
B2
.
Bn Probability
A1
a11
a12
a1n
p1
A2
a21
a22
a2n
p2
p2
..
pn
Probability p1
44
+
+
.
.
.
+
45
46
Graphical: Illustration 1
B2
B3
B4 B5
A1 2
A2 5
A3 10
A4 4
B1
47
Graphical: Illustration 1
B1
B2
B3
B4 B5
A2 5
A3 10
48
Graphical: Illustration 1
B2
B3
B4
B5
A2 6
p1
A3 5
p2
Probability
49
Graphical : Illustration 1
Such that 1, 2 0 and 1 + 2 = 1
Expected Payoff for Player A
Bs pure Strategies
As Expected Payoff
B2
+
+
+
+
B3
B4
B5
50
Graphical : Illustration 1
As Expected payoff, A1
B5
B3
B4
As Exapected payoff, A2
9
8
7
8
7
N 5
4
4
3L
(0, 0)
p1=1, p2=0
School of Business Management
probability
51
(0, 0)
p1=0, p2=1
prof Narinder Verma
B2
Graphical : Illustration 1
+ = + , and
=
52
Graphical : Illustration 1
+ ( ) = + ( )
= + = +
= + = +
= =
53
B3
A2 6
A3 5
probability q2
q3
54
Graphical : Illustration 1
Such that 2, 3 0 and 2 + 3 = 1
Expected Payoff for Player B
As pure Strategies
Bs Expected Payoff
A2
+
A3
55
Graphical : Illustration 1
+ ( ) = + ( )
= + = +
= + = +
= =
56
Simplex Method
Strategies of player A
Strategies of player B
Probability
B1
B2
Bn
A1
a11
a12
a1n
A2
a21
a22
........
a2n
aij
Am
am1
am2
amn
q2
qn
Probability q1
School of Business Management
57
Simplex Method
,
:
= , , , . . ,
=
58
Simplex Method
,
59
Simplex Method
Divide all constraints by V
1
2
1
2
:
1
2
1
2
1
+ + ... +
=
0 = 1,2, 3, . . ,
60
Simplex Method
Let
= so that
1+2+
1
... +=
0 = 1,2, 3, . . ,
School of Business Management
61
Simplex Method
=
=
there for,
= 1+2+ ... + ,
62
Simplex Method
Strategies of player A
Strategies of player B
Probability
B1
B2
Bn
A1
a11
a12
a1n
A2
a21
a22
........
a2n
aij
Am
am1
am2
amn
q2
qn
Probability q1
School of Business Management
63
Simplex Method
,
:
= , , , . . ,
=
64
Simplex Method
,
65
Simplex Method
Divide all constraints by V
1
2
1
2
1
1
:
1
2
1
2
1
+ + ... +
=
0 = 1,2, 3, . . ,
66
Simplex Method
Let
= so that
1+2+
1
... +=
0 = 1,2, 3, . . ,
School of Business Management
67
Simplex Method
=
=
there for,
= 1+2+ ... + ,
68
Simplex Method
69
Simplex Method
= 0 and
= 0
Note: As
For this, value must be nonnegative, i. e., 0 ,there for all aij 0
= { | | +1}
School of Business Management
70
B2
B3
A1 1
-1
-1
A2 3
-3
-3
A3 6
-2
-2
Col 6
Max
Row min
maximin
minimax
School of Business Management
71
72
B1
B2
B3
A1 5
A2 7
A3 10
Probability
School of Business Management
73
Probability
1
+ +
+ +
B2
B3
74
Simplex Method
,
5 p1+7 p2+ 10 p3 V
3 p1+9 p2+ 6 p3 V
7 p1 + p2 + 2 p3 V
p1 + p2 + p3 = 1
p1, p2 , p3 0
School of Business Management
75
Simplex Method
Divide all constraints by V
5 + 7 + 10 1
3 +9 +6 1
7 + +2 1
+ + =
, , 0
School of Business Management
76
Simplex Method
Let
= ,
= and
= so that
5 + 7 + 10 1
3 + 9 + 6 1
7 + + 2 1
++ =
, , 0
School of Business Management
77
Simplex Method
=
there for,
= ++ ,
5 + 7 + 10 1
3 + 9 + 6 1
7 + + 2
1
, , 0
School of Business Management
78
+ +
+ +
A2
A3
79
Simplex Method
,
5 q1 + 3 q2 + 7 q3 V
7 q1 + 9 p2 + q3
V
10 q1 + 6 q2 + 2 q3 V
q1 + q2 + q3 = 1
q1, q2 , q3 0
School of Business Management
80
Simplex Method
Divide all constraints by V
5 +3 +7 1
7 +9 + 1
10 + 6 + 2 1
+ + =
, , 0
School of Business Management
81
Simplex Method
Let
= ,
= and
= so that
5 + 3 + 7 1
7 + 9 + 1
1 + 6 + 2 1
++ =
, , 0
School of Business Management
82
Simplex Method
=
there for,
= ++ ,
5 + 3 + 7 1
7 + 9 + 1
1 + 6 + 2 1
, , 0
School of Business Management
83
= 1 + 2 + + 01 + 02 + 03
Subject to
5 1 + 3 2 + 7 3 + 1 1 + 0 2 + 0 3
= 1
7 1 + 9 2 + 3 + 0 1 + 1 2 + 0 3
= 1
10 1 + 6 2 + 2 3 + 0 1 + 0 2 + 1 3 = 1
1 0, 2 0, 3 0, 1 0, 2 0, 3 0
School of Business Management
84
y1
y2
y3
s1
s2
s3
2/5
11/15
24/5
17/15
-2/15
0
1
0
0
0
1
0
0
0
0
3/20
-1/60
-1/5
2/15
-2/15
-1/10
7/60
-3/5
1/15
-1/15
0
0
1
0
0
85
= , =
There for =
= there for = = =
= there for = =
= there for = =
86
=
=
prof Narinder Verma
As =
= { | | +1}
= { } =
87
Simplex Method
, =
=
88
= there for = =
= there for = =
=
=
= there for = = =
( , ,
), = ,
89
, = 1
prof Narinder Verma
End of Unit - I
90