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Contents
1 Skill Conversion
1.1 New Skills
2 New Uses For Skills
2.1 Craft - All
2.2 Diplomacy - New Modifiers
2.3 Diplomacy - Urban Tracking
2.4 Heal (or Appraise) - Autopsy
2.5 Intimidation (or other social skills) - Interrogation
2.6 Knowledge: Any - Region of Origin
2.7 Knowledge: Any - Research
2.8 Sense Motive - Assessing Your Opponent
2.9 Spellcraft - Examine Dragonmark
2.10 Stealth - Hiding Someone Else
2.11 Stealth - Tailing Someone
Mythic Feats
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Skill Conversion
Changeling Feats
Shifter Feats
Warforged Feats
Skills
Traits & Drawbacks
Device.
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The Epic Campaign
New Skills
This site uses the new skills Autohypnosis and Knowledge
(psionics) detailed in Psionics Unleashed from Dreamscarred
Press.
Craft - All
Pathfinder Forums
Modifier
+2 to +4
-2 to -4
-2 to -4
Wealth
Bribery or Gift (per 10% of NPC's total wealth, +1 each
minimum 1 gp)
Diplomacy
Number of
DC
Checks
1d3
10
1d4+1
15
2d4
Metropolis
20
2d4+2
Conditions
Every 3 people in quarry's
-1 per
party
Every 24 hours since quarry
+1 per
+5
+2
-2
local demographic
Rush job (each check takes 30
+5
minutes)
* This always applies to changelings and other races that can
naturally disguise themselves.
Try Again: You can retry Diplomacy checks for Urban
Tracking.
DC Modifier
+1
+1
Casually disturbed
+2
+5
deceive)
Incredibly obfuscated (altered with intent to
+10
+10
provokes)
Depending on what is discovered, additional Knowledge
checks may be needed. For example death by poison or drug
will require a Knowledge (nature) check, DC 10 + the
substances CR. Death by magic may require a Knowledge
(arcana) or Knowledge (planes) check to identify a spell or
summoned creature at the standard DC for the spell involved.
Try Again: You can retry Heal checks for Autopsies.
Circumstance
Time
Bonus
Needed
+1
1d4 hours
10,000 gp)
Simple (large private collection, +2
1d4+1
25,000 gp)
hours
+4
gp)
Complex (large university,
1d4+2
hours
+6
100,000 gp or more)
1d4+4
hours
Linguistics - Forgery
Technically, this isn't a new use for the Linguistics skill,
however if you have the ability to cast Arcane Mark, you can
attempt to forge another's Arcane Mark with an appropriate
secret Linguistics check, with a -10 modifier.
Language
Common Speakers
Khorvairan
Riedran
Argon
Aboleth
Aquatic aberrations
Abyssal
Demons of Shavarath
Aklo
Evil fey
Aquan
Water-based elementals
Auran
Air-based elementals
Boggard
Boggards
Celestial
Archons of Shavarath
Daan
Daelkyr
Dark Folk
Dark folk
Draconic
Dragons, Argonnessen
Drow
Drow of Xen'Drik
Druidic
Druids only
Dwarven
Elven
Giant
Giants of Drooam
Gnoll
Gnolls of Drooam
Gnomish
Gnomes, Zilargo
Goblin
Goblinoids of Darguun
Halfling
Ignan
Fire-based elementals
Infernal
Devils of Shavarath
Irial
Mabran
Necril
Orc
Quor
Risian
Ice-based elementals
Sphinx
Sphinxes
Sylvan
Fae
Syranian
Angels of Syrania
Tengu
Tengu
Terran
Earth-based elementals
Treant
Undercommon
Khyber followers
Vegepygmy
Vegepygmies
Stealth
Modifier
-1
+1
-4
+4
+2
+4
-2
-4
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