Professional Documents
Culture Documents
Map 3D
Blender 3D
3D Modeling
3D Max
B
Border select (marquee select)
Shift + B
Marquee zoom
Shift + B
Set render border (Active Camera)
Alt + B
Isolate 3D view toggle
D SM Draw brush
Shift + D
Duplicate
Alt + D
Linked Duplicate (Instance)
E EM Extrude region
Alt + E EM Extrude menu
Shift + E EM Crease
Shift + E EM Set Keyframe Extrapolation menu (Graph Editor)
E
End frame assign (Timeline window)
CTRL + E EM Edges menu
G
Move (Grab)
G SM Grab brush
Alt + G OM Reset location
CTRL + G
Create new group
Shift + G OM Select Grouped menu
CTRL + Shift + G OM Add selected to active group
Alt + Shift + G OM Remove selected from active group
Alt + G
Ungroup (Node Editor)
CTRL + G EM Vertex Groups menu
Shift + G EM Select Similar menu
CTRL + G
Add selected objects to group
H
Hide selected
Shift + H
Hide unselected
Alt + H
Unhide all
CTRL + H OM Restrict selected from render
CTRL + Alt + H OM Allow selected to render
H
Minimize node toggle (Node window)
CTRL + H EM Hooks menu
I
Insert Keyframe menu
Alt + I
Delete keyframe
I SM Inflate brush
CTRL + I
Select Inverse
Shift + I PM Add IK menu
CTRL + Alt + I
J
CTRL + J
Alt + J
LMB + K
LMB + Shift + K
L
L
L
CTRL + L
Shift + L
M
M
M
CTRL + M
Alt + M
N
CTRL + N
CTRL + N
CTRL + N
CTRL + Shift + N
O
Alt + O
Shift + O
CTRL + O
CTRL + Alt + O
O
Alt + O
Alt + O
P
P
P
P
Alt + P
Alt + P
CTRL + P
CTRL + Shift + P
CTRL + P
CTRL + Alt + P
PM
OM
EM
EM
EM
OM
EM
SM
OM
OM
OM
EM
OM
PM
EM
EM
EM
EM
EM
OM
OM
EM
SM
EM
EM
EM
Remove IK constraint
Save last render (Render window)
Join selected objects
Covert selected triangles to Quads
Knife cut
Knife cut midpoint
Make Local menu
Select Linked Components
Layer brush
Make Links menu
Select Linked menu
Move object to a different layer
Add Marker (Action Editor)
Add Marker (Timeline)
Mirror object over an axis
Merge menu
Properties panel toggle
Reload Start-up File
Recalculate Roll menu
Recalculate normals to outside
Recalculate normals to inside
Proportional Editing on/off toggle
Proportional Editing connected toggle
Proportional Editing Falloff type toggle
Open file
Link file
Clean Keyframes (F-Curve Editor)
Smooth Keys (F-Curve Editor)
Clear Origin on children
Start Game Engine
Separate
Pinch/Magnify brush
Pin vertices (UV/Image Editor)
Unpin vertices (UV/Image Editor)
Clear Parent menu
Make Parent
Make Parent without Inverse
Make Vertex Parent
Make Proxy
CTRL + Q
CTRL + Alt + Q
Quit Blender
Quad View toggle
R
Alt + R
CTRL + R
Shift + R
S
Alt + S
S
S
Shift + S
Alt + S
CTRL + S
OM
EM
EM
OM
SM
EM
Rotate
Clear rotation
Loop Cut
Select Row from selected vertex (NURBS surface)
Scale
Reset Scale
Smooth brush
Start frame assign (Timeline window)
Snap menu
Shrink / Fatten
Save File
T
T
CTRL + T
Alt + T
Shift + T
Shift + T
Shift + Alt + T
CTRL + T
Alt + T
CTRL + T
U
U
CTRL + U
CTRL + Alt + U
V
V
V
CTRL + V
W
EM
EM
SM
OM
OM
EM
OM
EM
EM
EM
EM
OM
W
W
Shift + W
CTRL + W
EM
EM
EM
X
X
XX
Delete menu
Constrain global X axis transform
Constrain local X axis transform
Y
YY
Y
EM
Z
ZZ
Z
Alt + Z
CTRL + Z
CTRL + Shift + Z
NUM 0
CTRL + NUM 0
CTRL + Alt + NUM 0
NUM .
NUM /
NUM 1
NUM 3
NUM 7
NUM 5
CTRL + NUM 1
CTRL + NUM 3
CTRL + NUM 7
NUM 4/NUM 6
NUM 2/NUM 8
Keyboard #
Alt + Keyboard #
~
CTRL + Keyboard #
View layer 1 - 10
View layer 11 - 20
View all layers
Add Subsurf modifier with that # of levels
,
CTRL + ,
.
CTRL + .
Alt + .
HOME
Tab
CTRL + Tab
CTRL + Tab
CTRL + Tab
Spacebar
Spacebar
CTRL + Spacebar
Alt + Spacebar
CTRL + LMB drag
CTRL + LMB click
Left/Right Arrow
Up/Down Arrow
Shift + Left/Right Arrow
CTRL + Up/Down Arrows
Shift + Spacebar
CTRL + Left/Right Arrows
EM
OM
EM
F1
F2
F3
F3
F11
F12
CTRL + F12
Open file
Save As
Repeat History menu
Save Rendered Image (UV/Image Editor)
Show last closed rendered image
Render current frame
Render animation
Shift + F1
Shift + F2
Shift + F3
Shift + F4
Shift + F5
Shift + F6
Shift + F7
Shift + F8
Shift + F9
Shift + F10
Shift + F11
Shift + F12
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