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Blender 3D

3D Modeling

3D Max

Blender 3D Hotkeys, Shortcut Keys and Reference


OM = Object Mode only
EM = Edit Mode only

SM = Sculpt Mode only


PM = Pose Mode only

Keys Mode Actions


A
Select all / Deselect all
Shift + A
Add menu
Alt + A
Play animation toggle
Alt + Shift + A
Play animation in reverse toggle
CTRL + A OM Apply menu (such as freeze transforms)
CTRL + Shift + A OM Make Dupliverts Real

B
Border select (marquee select)
Shift + B
Marquee zoom
Shift + B
Set render border (Active Camera)
Alt + B
Isolate 3D view toggle

Circle select (brush select)


C SM Clay brush
Shift + C
3D Cursor to origin
Alt + C OM Convert menu
Alt + C EM Close / Open a curve
CTRL + Shift + C OM Add Constraint menu
CTRL + Alt + Shift + C
Set Origin menu

D SM Draw brush
Shift + D
Duplicate
Alt + D
Linked Duplicate (Instance)

E EM Extrude region
Alt + E EM Extrude menu
Shift + E EM Crease
Shift + E EM Set Keyframe Extrapolation menu (Graph Editor)
E
End frame assign (Timeline window)
CTRL + E EM Edges menu

F EM Create Face (3+ vertices selected)


F EM Create Edge (2 vertices selected)
F SM Brush size adjust
Shift + F SM Brush strength adjust
Shift + F
Camera Fly mode
CTRL + F EM Faces menu
Alt + F EM Fill create faces
Alt + Shift + F EM Beauty Fill create faces
CTRL + Shift + F EM Edge Flip
CTRL + Alt + Shift + F EM Select linked flat faces (Face Mode only)

G
Move (Grab)
G SM Grab brush
Alt + G OM Reset location
CTRL + G
Create new group
Shift + G OM Select Grouped menu
CTRL + Shift + G OM Add selected to active group
Alt + Shift + G OM Remove selected from active group
Alt + G
Ungroup (Node Editor)
CTRL + G EM Vertex Groups menu
Shift + G EM Select Similar menu
CTRL + G
Add selected objects to group

H
Hide selected
Shift + H
Hide unselected
Alt + H
Unhide all
CTRL + H OM Restrict selected from render
CTRL + Alt + H OM Allow selected to render
H
Minimize node toggle (Node window)
CTRL + H EM Hooks menu

I
Insert Keyframe menu
Alt + I
Delete keyframe
I SM Inflate brush
CTRL + I
Select Inverse
Shift + I PM Add IK menu

CTRL + Alt + I
J
CTRL + J
Alt + J
LMB + K
LMB + Shift + K
L
L
L
CTRL + L
Shift + L
M
M
M
CTRL + M
Alt + M
N
CTRL + N
CTRL + N
CTRL + N
CTRL + Shift + N
O
Alt + O
Shift + O
CTRL + O
CTRL + Alt + O
O
Alt + O
Alt + O

P
P
P
P
Alt + P
Alt + P
CTRL + P
CTRL + Shift + P
CTRL + P
CTRL + Alt + P

PM

OM
EM

EM
EM

OM
EM
SM
OM
OM

OM

EM

OM
PM
EM
EM

EM
EM
EM

OM

OM
EM
SM
EM
EM

EM

Remove IK constraint
Save last render (Render window)
Join selected objects
Covert selected triangles to Quads
Knife cut
Knife cut midpoint
Make Local menu
Select Linked Components
Layer brush
Make Links menu
Select Linked menu
Move object to a different layer
Add Marker (Action Editor)
Add Marker (Timeline)
Mirror object over an axis
Merge menu
Properties panel toggle
Reload Start-up File
Recalculate Roll menu
Recalculate normals to outside
Recalculate normals to inside
Proportional Editing on/off toggle
Proportional Editing connected toggle
Proportional Editing Falloff type toggle
Open file
Link file
Clean Keyframes (F-Curve Editor)
Smooth Keys (F-Curve Editor)
Clear Origin on children
Start Game Engine
Separate
Pinch/Magnify brush
Pin vertices (UV/Image Editor)
Unpin vertices (UV/Image Editor)
Clear Parent menu
Make Parent
Make Parent without Inverse
Make Vertex Parent
Make Proxy

CTRL + Q
CTRL + Alt + Q

Quit Blender
Quad View toggle

R
Alt + R
CTRL + R
Shift + R
S
Alt + S
S
S
Shift + S
Alt + S
CTRL + S

OM
EM
EM

OM
SM

EM

Rotate
Clear rotation
Loop Cut
Select Row from selected vertex (NURBS surface)
Scale
Reset Scale
Smooth brush
Start frame assign (Timeline window)
Snap menu
Shrink / Fatten
Save File

T
T
CTRL + T
Alt + T
Shift + T
Shift + T
Shift + Alt + T
CTRL + T
Alt + T
CTRL + T
U
U
CTRL + U
CTRL + Alt + U
V
V
V
CTRL + V
W

EM
EM
SM

OM
OM
EM

OM
EM

EM
EM
EM

OM

Object Tools panel toggle


Toggle frames / seconds (Timeline)
Tilt (Curves)
Reset Tilt (Curves)
Flatten/Contrast brush
Move Texture Space
Scale Texture Space
Make Track menu
Clear Track menu
Convert selected faces to triangles
Make Single User menu
UV Mapping menu
Save User Settings
User Preferences window
Set Handle Type menu (curves)
Rip selected vertices
Object Mode / Vertex Paint Mode toggle
Vertices menu
Specials menu

W
W
Shift + W
CTRL + W

EM
EM
EM

Specials menu (varies per object)


Weld / Align menu (UV/Image Editor)
Warp
Save File

X
X
XX

Delete menu
Constrain global X axis transform
Constrain local X axis transform

Y
YY
Y

EM

Z
ZZ
Z
Alt + Z
CTRL + Z
CTRL + Shift + Z

Constrain global Y axis transform


Constrain local Y axis transform
Split Vertex / Edge / Face
Constrain global Z axis transform
Constrain local Z axis transform
Solid / Wireframe toggle
Solid / Textured toggle
Undo
Redo

NUM 0
CTRL + NUM 0
CTRL + Alt + NUM 0
NUM .
NUM /
NUM 1
NUM 3
NUM 7
NUM 5
CTRL + NUM 1
CTRL + NUM 3
CTRL + NUM 7
NUM 4/NUM 6
NUM 2/NUM 8

Active camera view


Turn selected object into active camera
Move camera to current view
Frame selected in view
Global/Local view toggle
Front view
Side view
Top view
Perspective/Orthographic view toggle
Back view
Other side view
Bottom view
Rotate view left/right in iterations
Rotate view up/down in iterations

Keyboard #
Alt + Keyboard #
~
CTRL + Keyboard #

View layer 1 - 10
View layer 11 - 20
View all layers
Add Subsurf modifier with that # of levels

,
CTRL + ,
.
CTRL + .
Alt + .

Bounding Box Center pivot


Median Point pivot
3D Cursor pivot
Individual Centers pivot
Active Object pivot

HOME
Tab
CTRL + Tab
CTRL + Tab
CTRL + Tab
Spacebar
Spacebar
CTRL + Spacebar
Alt + Spacebar
CTRL + LMB drag
CTRL + LMB click
Left/Right Arrow
Up/Down Arrow
Shift + Left/Right Arrow
CTRL + Up/Down Arrows
Shift + Spacebar
CTRL + Left/Right Arrows

EM
OM

EM

Frame all in view


Object Mode / Edit Mode toggle
Mesh Select Mode menu
Object Mode / Weight Paint Mode toggle
Object Mode / Pose Mode toggle (Armatures)
Search (3D view)
Toolbox (UV/Image Editor)
Transform Manipulator toggle
Orientation menu
Lasso select
Extrude / Create new component or bone
Increase 1 frame
Increase 10 frames
Go to end start/end frame
Maximize current view toggle
Maximize current view toggle
Screen presets toggle

F1
F2
F3
F3
F11
F12
CTRL + F12

Open file
Save As
Repeat History menu
Save Rendered Image (UV/Image Editor)
Show last closed rendered image
Render current frame
Render animation

Shift + F1
Shift + F2
Shift + F3
Shift + F4
Shift + F5
Shift + F6
Shift + F7
Shift + F8
Shift + F9
Shift + F10
Shift + F11
Shift + F12

Link/Append from Library


Logic Editor
Node Editor
Python Console
3D view
Graph Editor
Properties
Video Sequence Editor
Outliner
UV/Image Editor
Text Editor
Dope Sheet


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