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HCI Assignment

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In-course Assignment Information Sheet

CT026-3-2 Human Computer Interaction


Interface Design Assignment

Subject

Human Computer Interaction CT026-3.5-2

Intakes

UC2F1410IT-BIS-IS

Date Assigned

WEEK 2 (1st April 2015)

Date Due

WEEK 16 / buffer (Presentation: week of 2015 / Submission: 2015 / Revision:


2015)

Lecturer

MS AIDA ZAMNAH BINTI ZAINAL ABIDIN

Submission

Softcopy & Hardcopy

Assignment Overview
You are to complete one piece of intensive course work for the module HCI which is
worth 50% of the module overall marks. The incourse work is to be completed as a piece
of cooperative and collaborative group work. You need to work in a team of 4 members,
or in exceptional cases, 3 members.
You are required to create an interactive application using an authoring tool of your
choice. Do note that the purpose of this assignment FOCUSES on the user interface and
what goes into the entire design process that will give it a certain look and feel. A fully
functional system is NOT expected to be produced.
However, some limited functionality (such as dummy output) is expected in order to
demonstrate the ability of the system. Database backend is not necessary.

Level 2

Asia Pacific University of Technology and Innovation Updated: April 2015

HCI Assignment

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The Learning Outcomes


This assignment is to test students achievements of the following:
1. Appreciate a range of human population capabilities and differences that
impinge on interface design and use (Human Factors)
2. Show awareness of fundamental issues of human computer interaction and costeffective assessments of usability
3. Apply common techniques in HCI to Plan, Investigate, Model, synthesise and
evaluate a small-scale prototype (Usability Engineering Lifecycle)
4. Critically review human and business justifications for system usability
First Stage
At the initial stage of this project, the team members are to meet together and brainstorm
for this project. As a team, you are required to submit your proposal, which includes the
following requirements:
1. You need to draw a scheme of work (Workload matrix) that shows how and when
your team will perform the usability engineering activities (as identified on page 3 of
this document)
2. Your plan (Gantt Chart) should include details of the tasks (including meetings) that
will be involved and what deliverables you will produce as the usability project
proceeds, including the final report itself.
3. You are advised to include some spare time in your plan for unforeseen events e.g.
one or more team members being absent for short periods.
Deliverable: You will be expected to walk through / discuss your plan with your
lecturer during week 3 of the module You will need to make a 10-minute appointment to
do this, normally during one of the usual timetabled slots.
Your proposal should include:
Title
Introduction of the application that you are going to
develop.
Objective of the application
Problem Statement
Solution
Conclusion
Once this proposal is approved then you and your team can move on to the second stage
of the project where design, implementation, documentation and presentation will be
scheduled.

Level 2

Asia Pacific University of Technology and Innovation Updated: April 2015

HCI Assignment

Level 2

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Asia Pacific University of Technology and Innovation Updated: April 2015

HCI Assignment

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Second Stage
Your team will work through the following usability engineering activities:
User Requirement
User Profiling/Stakeholder analysis
Task analysis
Usability Goals and Competitive Analysis
Identifying usability principles used in the system
Competitive Analysis
Prototype and Walkthrough
Parallel designs
Storyboarding and description of each screen purpose and strategy behind its
design
Testing of Design
Formative evaluation
Impact to the design
General
Implementation
Final presentation/documentation
References
Complete documentation must be produced to contain all the activities that the
development team went through in producing the system. Complete and detailed research
is required for each activity. As this is a group assignment, it is expected that the
usability engineering activities are to be carried out together as a team. Each
member must demonstrate knowledge and ability to explain each activity and the
justifications of any decision made.
Each member will be responsible for documenting one chosen usability engineering
section, INDIVIDUALLY.
Throughout the development cycle, the team is required to discuss the progress of the
project every two weeks. Documentation of the discussions is to be included as part of
the submission together with a detailed workload matrix to show the participation of all
group members. The workload matrix is to be signed off by each team member.

Level 2

Asia Pacific University of Technology and Innovation Updated: April 2015

HCI Assignment

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Marking scheme for the team of four (4)


The following are the marks that are to be awarded to each team member for the work
done by the entire group.
Group
Marks (20%)
Overall achievement of the learning outcome:
20
Understanding of the overall HCI consideration in the project
The following are the marks that are to be awarded to each team member for the work
done for their respective section.
User Profiling
Research and References:
Use of research to support decision making (appropriate use of
citations and references)
Critical Discussion and Application of User Requirements:
To include

the selection of data gathering methods

the actual user profiling process performed

the impact of user profiling results

task analysis
Usability Goals and Competitive Analysis
Research and References:
Use of research to support decision making (appropriate use of
citations and references)
Critical Discussion and Application:
To include

the selection of design principles

the selection of usability goals

competitive analysis
Prototype and Walkthrough
Research and References:
Use of research to support decision making (appropriate use of
citations and references)
Critical Discussion and Application:
To include

storyboarding

each screen purpose and strategy behind its design

peer to peer evaluation (parallel design), participatory


design and their impact on the design
Testing of Design
Research and References:
Use of research to support decision making (appropriate use of
citations and references)
Critical Discussion and Application:
To include

discussion on formative testing performed

discussion on the impact of the results to the final prototype

Level 2

Marks (80%)
20
60

Marks (80%)
20
60

Marks (80%)
20
60

Marks (80%)
20
60

Asia Pacific University of Technology and Innovation Updated: April 2015

HCI Assignment

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Marking scheme for the team of three (3)


Marks will be accorded to the team members for all work carried out in their respective
section. The following are the marks that are to be awarded to each team member for the
work done by the entire group.
Group
Testing of Design
Formative Testing
Overall achievement of the learning outcome:
Understanding of the overall HCI consideration for the project

Marks (30%)
20
10

The following are the marks that are to be awarded to each team member for the work
done for their respective section.
User Profiling
Marks (70%)
Research and References:
20
Use of research to support decision making (appropriate use of
citations and references)
Critical Discussion and Application of User Requirements: 50
To include

the selection of data gathering methods

the actual user profiling process performed

the impact of user profiling results

task analysis
Usability Goals and Competitive Analysis
Research and References:
Use of research to support decision making (appropriate use of
citations and references)
Critical Discussion and Application:
To include

the selection of design principles

the selection of usability goals

competitive analysis

Marks (70%)
20
50

Prototype and Walkthrough


Marks (70%)
Research and References:
20
Use of research to support decision making (appropriate use of
citations and references)
Critical Discussion and Application:
50
To include

storyboarding

each screen purpose and strategy behind its design

peer to peer evaluation (parallel design), participatory


design and their impact on the design

Level 2

Asia Pacific University of Technology and Innovation Updated: April 2015

HCI Assignment

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End of Document

Level 2

Asia Pacific University of Technology and Innovation Updated: April 2015

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