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New Feats:
Feat: Awoken Dragon Blood
Requirement: Dragonborn
Your dragon heritage is stronger than most, and has manifested strong traits within you.
-Your breath weapon now adds your CON modifier to the damage. Also, after using your
breath weapon, you may roll a d6 at the start of your turn. On a result of 5 or 6, your
breath weapon is recharged.
-You have sprouted dragon wings on your back. You now have a flying speed equal to
your walking speed so long as you are not wearing medium or heavy armor.
Edit: After reading the other thread I do find it odd that Dragonborn don't get
Darkvision. But Darkvision is also a little boring. What would you think of a Infra-vision,
like some snakes and reptiles have? Like a 5' or 10' range blindsence which requires the
thing you're looking for to be warm-blooded.
Breath Weapon can now be used as an attack action (Player can still move)
Feat: Defensive/Offensive Stance
Requirement: Class Barbarian/Fighter
The Fighter/Barbarian can take an offensive or defensive stance when engaging
an enemy to turn the odds on your favour (uses a bonus action to initiate
stance):
Barbarian
-Defensive stance: +1 to AC, -2 to attack-rolls
-Offensive stance: -1 to AC, +2 to attack-rolls
(Can be used in conjunction with Reckless Attack)
Fighter Stances
Archery
-Defensive stance: +2 to AC, -2 to attack-rolls with ranged weapons
-Offensive stance: -2 to AC, +2 to attack-rolls with ranged weapons
Defence:
-Defensive stance: +2 to AC, -1 to attack-rolls
-Offensive stance: -2 to AC, +1 to attack-rolls
Dueling
-Defensive stance: +1 to AC, -2 to attack-rolls, -2 to attack damage (after
modifiers)
-Offensive stance: -1 to AC, +2 to attack-rolls, +2 to attack damage (after
modifiers)
Great Weapon Fighting
-Defensive stance: +1 to AC, -2 to attack-rolls, -1 to attack damage (after
modifiers)
-Offensive stance: -1 to AC, +2 to attack-rolls, +3 to attack damage (after
modifiers)
Protection
-Defensive stance: +2 to AC, -2 to attack-rolls, (Parry)
-Offensive stance: -1 to AC, +2 to attack-rolls, (The first opportunity attack-roll is
made at disadvantage)
Two-weapon Fighting
-Defensive stance: +1 to AC, -2 to attack-rolls
-Offensive stance: -2 to AC, +3 to attack-rolls