Professional Documents
Culture Documents
Comprising of:
Role of a Wingman
Role of a Section Leader
Role of a Wingman
Wingman responsibilities.
The wingman’s job is one of little authority but much responsibility. They are the eyes of
the flight during transit and directly support their Lead during combat. A good wingman
will keep their Lead safe; a bad wingman will get their Lead shot down.
Pre-mission
It is important for the wingman to have a grasp of the plans and the reasoning behind
them prior to mission launch. He must ensure that his own aircraft has the correct load
out.
During transit
The wingman must stay with his Lead and move to a position on the outside of the
formation so he can look across formation to provide visual coverage for all other
members of the flight.
During combat
It is important for a wingman to stick with their Lead during combat to protect their six
and to provide a secondary attacker when necessary. Sometimes the Lead will task the
wingman as primary attacker and the Lead will support.
Post combat
Immediately after an engagement they will scan local airspace visually to ‘sanitize’ and
move into position with their Lead.
RTB
The wingman will maintain visual scanning all the way to final approach.
If the taxiway is narrow the best way to safely taxi is to leave enough distance for safety
and to weave left and right as you taxi to ‘clear your nose’ to prevent a collision.
If the taxiway is narrow the best way to safely taxi is to leave enough distance for safety
and to weave left and right as you taxi to ‘clear your nose’ to prevent a collision.
If the taxiway is wide enough your Lead will taxi along one of the edges, allowing you to
taxi on the opposite edge and be able to maintain a visual on him.
Your Lead will give you warning if he is going to slow down or stop but do not assume he
has –frequently check.
After you both cross onto the runway your Lead will move to the far side, allowing you to
form up at his 4/8 o’clock position. If you are taking off in formation your Lead will give
you a verbal cue (or a visual one) to advance your throttle. This should be done gently
with an eye on your turn and slip indicator and your Lead. Reduce throttle if you are at
risk of a collision and separate.
After rotation (i.e. pulling back on the stick and getting airborne) follow your Lead but do
not do it in trail, kick out a little so that he can see you and turn with him to the
departure heading. Once you are both on the correct heading look for the other element
(if there is one) and gently drift to the outside of the formation in either combat spread
or echelon to your wingman. The reason for this is to allow you to look ‘across formation’
and visually cover the six of all other members of the flight.
Transit
During transit keep up your visual coverage across the formation, while trusting the
other wingman to be doing the same. This is very important as by limiting the airspace
you scan to the inside hemisphere of the flight you double the chance of spotting an
incoming bandit and increase the time your flight has to react to their presence.
The best way to scan is to use your eyes ability to detect moving objects. Turn your
head to view a sector of sky and then scan that sector from top to bottom, left to right.
Turn your head to view the next sector and scan it. When you finish scanning the last
sector you are responsible for swing your head back to the first area you scanned. This
will ensure your scan coverage is even. As you become more experienced you will be
able to scan quicker and more effectively.
Your Leads will perform navigation duties and will point out ‘anchors’ along your course.
The points act as ‘rallying points’ if air combat develops and is used as a reference point.
If you are in trouble and no‐one in your flight has visual on you or you have drifted off
on your own you should attempt to head in the direction of that point or relate the
bearing that point is to you (ie, the river fork is at 270 and I am about 5k out) – this will
allow other members to calculate where they are in relation to you and act accordingly.
Your flight or element Lead will coordinate your turns – most turns will be ‘tactical turns’
or ‘reversals’ that allow the flight to turn in a coordinated manner so your flight keeps
cohesion. After a turn you must quickly re‐establish visual scanning across formation.
During transit your Lead may ask you to position yourself differently. The best way to do
so is gently as it allows you to maintain airspeed and will allow you to continue your
visual scan. Turning 10 degrees from your Lead’s course will be sufficient to drift into
position.
Bogeys spotted!
If you spot a bogey your must report it in a helpful manner. Number followed by
Bearing, Range,
Altitude and Track provides everything that the flight and element Leads immediately
need.
Number: If you are in formation you can report the number of bogies you see. I.e.:
‘Three bogeys’. If you are split from the flight or you are in combat you can report the
total number of aircraft that are at the location you are reporting.
If you are not the aircraft spotting you should immediately rescan the local airspace you
are responsible for to check for additional aircraft.
Bearing: Because you are in formation you can use the o’clock reference, otherwise use
360 degrees
At this point your flight Lead will assess the situation and will start coordinating the
attack.
In a multi aircraft combat the easiest way to stick with him is to treat him like a bandit
and drop into trail about 500 meters behind him. If you are engaging a lone aircraft you
can climb up and obtain the ‘perch’ above the combat, keep scanning local airspace for
additional bogeys and also dive down to assist your Lead if needed.
During combat your Lead may ask you to execute a maneuver that is part of coordinated
combat tactics. It is important that you execute those instructions and confirm you are
doing them with a simple ‘roger – (whatever the command was)’.
If your Lead is actively engaged and the attacking bandit breaks off you need to
immediately inform your Lead that he has done so with details of which direction the
broke – this allows your Lead to immediately stop evasive maneuvering, restock energy
and re‐engage.
If your Lead is turning tightly and the bandit is as maneuverable or better or the fight is
at high speed you may never be able to obtain a position to engage the bandit by
following them.
If you have the speed to catch them you may also be going too fast to turn inside the
fight. You may vector roll opposite and turn back in but if your Lead continues their turn
you may still end up unable to engage.
The solution is a coordinated defence – an opposite split. If you and your Lead turn
opposite directions and continue your turns the Lead will be able to drag the bandit
across your nose allowing you a high deflection shot – the beam defence.
If your bandit continues to engage you can now execute a thach weave.
The aircraft weave back and forth across each other’s flight path, dragging the bandit
across the guns of the supporting wingman that will fire a sustained burst that the bandit
will fly through, raking their aircraft from nose to tail.
After the bandit has been fired upon Lead will reverse direction and drag the bandit
across his wingman’s nose again.
This weaving back and forth will continue until the bandit is neutralized or he breaks off
his attack.
This defense works best when the supporting aircraft has high rate of fire weaponry with
high muzzle velocity, good forward visibility and sufficient ammunition to allow multiple
sustained bursts.
Often your Lead will ask you to ‘Take the perch’. You will climb above the combat by a
couple of thousand feet and will keep an eye on local airspace as well as your Lead and
his bandit. This is to ensure that your Lead can concentrate on his bandit while his six is
clear and to give ample warning if additional bogeys are approaching the combat.
Post combat
It is important to ‘sanitize’ local airspace with a thorough visual scan after a combat. A
quick method to ensure that you don’t have bandits in the local area is to count the
number of total aircraft you see. If you see more aircraft than you have in the rest of
your flight the extras will need to be treated as hostile. It is helpful to report ‘Sanitizing’
when you’re scanning to let your Lead know what you are doing and report the number
of contacts once you’ve completed your scan.
During this period do not approach your Lead at his six o’clock as an aircraft approaching
from behind is likely to make him nervous and he may take evasive actions that will
prolong the time it takes to reorganize the flight and continue the mission.
Once local airspace is sanitized you will reform and continue transit.
Return to Base
The flight is not over until you are walking away from the aircraft. As wingman it is
important for you to keep up your visual scanning all the way until final approach.
Follow your Lead’s instructions for joining the landing pattern and maintain enough
spacing to allow yourself to react if he suffers a landing mishap.
Pre-mission
It is important for the Section Lead to have a grasp of the plans and reasoning behind
them prior to mission launch and check that his wingman understands them. He must
ensure that his own aircraft has the correct loadout as well.
During transit
The Section Lead must position his section with that of the Flight Lead according to Flight
Lead's requests and ensure his Wingman is in position to scan across formation. He will
perform backup navigation duties and check on the positioning of all aircraft in the
formation.
During combat
The Section Lead positions his section to support the attack of the Flight Lead's section
(Lead Section) and execute attacks as requested, be they spoiling attacks or full
engagement. The Flight Lead may swap element roles and have you attack whilst his
own section covers.
Post combat
Immediately after an engagement scan local airspace visually to 'sanitize' and move into
position with the Flight Lead's section.
RTB
The Section Lead will continue to perform backup navigation and ensure his section joins
the landing pattern in good order.
Preparing for the mission
Before a mission you should ensure you are fully briefed by the Flight Leader. You will
need to know:
After rotation turn to the departure heading and locate the lead section.
Once spotted report that you tally and drift into position.
Transit
During transit keep an eye on the general positioning of aircraft in the flight, heading
and altitude. If you are flying just below contrail height help to ensure that no-one gives
your flight position away by drifting high enough to produce contrails.
During transit your Flight Lead may ask you to position your element differently. The
best way to do so is gently as it allows you to maintain airspeed ans will allow you to
continue your visual scan. Turning 10 degrees from the lead section's course will be
sufficient to drift into position.
If your Flight Lead asks you to gain altitude you will end up lagging behind the lead
section. This is acceptable as the altitude can rapidly be traded in for airspeed. There is
also a tactical advantage to having a trailing high section as an enemy may commit to
attacking the lower lead section before your trailing section is in sight.
Bogeys spotted!
If you spot a bogey you must report it in a helpful manner. Number, followed by
Bearing, Range, Altitude and Track provides everything that the flight lead needs - as
specified in the wingman article.
At this point your Flight Leader will assess the situation and start coordinating the
attack.
An experienced section leader will be able to position his element for the tactical
situation and disposition of the enemy. It is critical for the section leader to inform Flight
Lead of any manoeuvring e.g. 'Second element going high'
In combat it can be unwise to commit all of your forces to the fight without leaving a
reserve to deal with a changing tactical situation. An uncommitted second section
provides both insurance against surprise and an ace up the sleeve.
1. Assess the tactical situation and inform the Flight Lead of any additional aircraft
approaching or other tactically relevant info.
2. Recognise developing threats, report them and intervene if necessary.
3. Maintain an awareness of your flight's location.
4. Execute coordinated tactics as requested by your Flight Lead.
5. Order your wingman to perform coordinated tactics or under special circumstances
the lead section.
As a supporting section you are in the position to assist the lead section and prevent or
counter enemy action that may pass the tactical advantage to them.
Spoiling Attacks
You can prevent your opponents from gaining height and speed advantage over the lead
section by making 'spoiling attacks'.
These are only intended to force the enemy to make defensive manoeuvres to avoid
your attack and give up altitude and speed to do so. While the enemy is defending they
are prevented from taking offensive action - reducing the enemy's numeric advantage or
even inducing a disadvantage. These spoiling attacks are high speed passes on a bandit
rather than a prolonged engagement. If the enemy doesn't manoeuvre defensively you
may get a kill which neutralises them permanently.
If you are the supporting element you may see a tactical situation developing and may
request the lead section execute manoeuvres that will allow you to take advantage of it.
A flight lead may deny your request if he has something else in mind or is busy.
Once a trust is developed between a Flight Lead and a section lead those requests are
more likely to be accepted.
Post combat
It is important to 'sanitise' local airspace as detailed in the Wingman article. Once local
airspace is sanitised you will reform. Identify your Lead aircraft and move into formation.
Confirm your flight's location with Flight lead and continue transit.
Return to Base
Once the flight is returning to base the second section will take spacing behind the lead
section leaving enough room to react if there is a landing mishap.