Professional Documents
Culture Documents
Noble
Peej
BACKGROUND
PLAYER NAME
Human
Chaotic Good
RACE
ALIGNMENT
EXPERIENCE POINTS
INSPIRATION
STRENGTH
11
14
+2
ARMOR
CLASS
PROFICIENCY BONUS
+3
30 ft
INITIATIVE
SPEED
0
DEXTERITY
16
+3
Strength
+5
Dexterity
-1
Constitution
+4
Intelligence
+1
Wisdom
+2
Charisma
CONSTITUTION
SAVING THROWS
9
Total
+5
Acrobatics (Dex)
+1
1d8
+2
Arcana (Int)
HIT DICE
Athletics (Str)
+4
Deception (Cha)
+4
History (Int)
+1
Insight (Wis)
+2
Intimidation (Cha)
WISDOM
+2
Investigation (Int)
13
+1
Medicine (Wis)
+2
Nature (Int)
+1
Perception (Wis)
+2
Performance (Cha)
+4
Persuasion (Cha)
+2
Religion (Int)
+5
+7 X
+1
-1
INTELLIGENCE
14
+2
+1
CHARISMA
15
+2
SUCCESSES
NAME
FAILURES
1d6+3 (P)
Shortbow
+5
1d6+3 (P)
Stealth (Dex)
Survival (Wis)
ATTACKS & SPELLCASTING
CP
Class Proficiencies:
Armor: Light Armor
Weapons: Simple Weapons, Hand Crossbows,
Longswords, Rapiers, Shortswords
Tools: Thieves' Tools (+7 Expertise)
EP
GP
Background Proficiencies:
Skills: History and Persuasion
Tools: Gaming set
PP
SP
25
+5
BONDS
DEATH SAVES
S. Sword
SKILLS
11
IDEALS
- Shortsword
- Shortbow and
quiver (20 arrows)
-Burglar's Pack
- Leather Armor
- Daggers 2x
- Thieves' Tools
- Fine Clothes
- Signet Ring
- Scroll of Pedigree
- Purse
Rogue:
- Expertise (Choose two skills,
or one skill and thieves' tools,
and double the proficiency
bonus for those - Stealth and
Thieves' Tools)
- Sneak Attack (Deal +1d6
damage if you have
advantage, or if another
enemy is within 5 ft of target
and you don't have
disadvantage, must use a
finesse or ranged weapon)
- Thieves' Cant (Jargon and
signs)
Noble:
- Position of Privilege
(However, her background is
a secret, so may not be
applicable. But can be used
when she makes it known)
EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.