Professional Documents
Culture Documents
Year 4 Pupils
PRACTICUM REPORT
TIA3
1. REFLECTION
English is one of the languages that is important to be learned to everyone. The need of
mastering English is greater and greater and therefore English should be introduced earlier. But,
teaching English to the young learners is not easy because English is not their mother tongue and
it is a new thing for them. The interest of students in learning English is needed as it is the key to
make them easier in mastering English. The teacher should have a good and interesting technique
to introduce English for them. It is to make sure that students will be interested and motivated to
learn English. In order to master English, a learner has to consider the language elements or
components such as structure, pronunciation, spelling and vocabulary. As we know, vocabulary
is an essential means in conducting communication. It is a knowledge that must be learned and
acquired by students to enable them to communicate in English. So, it is the basic component
which the students must be familiar with. In addition, by knowing English words and their
meanings, the students will find it easy to master English.
I observed that my students had problems in their vocabulary especially in their speaking and
writing. Many of my students consider the teachers explanation for meaning definition,
pronunciation, spelling and grammatical functions boring. In this case, language learners have
nothing to do in a vocabulary learning section but to listen to their teacher. Secondly, I noticed
that my students usually only acquire new vocabulary through new words in their textbooks or
given by teacher during classroom lessons. For example, students find many new words in a text
and then ask the teacher to explain the meaning and the usage. Thirdly, my students faced
difficulties in memorizing new words and their less interest in learning English. I also found that
most of my students do not want to take a risk in applying what they have learnt. They were able
to recognize a word in a written or spoken form, but they were not able use the word properly in
different context or pronounce it correctly.
The most problem that I faced was to attract my student attention during my lessons. I thought it
was maybe because of the conventional method that I had been use during my classes. I know
that language learning is hard task which can sometimes be frustrating. So, effort is required at
every moment and must be maintained over a long period of time. As one saying says that all
work and no play makes Jack a dull boy. The conventional method that most teachers had been
use these days no longer an effective way to attract students attention in class. I think I have to
use language games in my class in order to make my lesson more enjoyable and meaningful for
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them. I hope with this research I am able to help my students in improving their vocabulary and
also building their confidence.
2. RESEARCH FOCUS
The focus of this research was to determine the effectiveness of using games in teaching
vocabulary, as compared to the conventional method of teaching vocabulary. One of the most
important aspects of teaching English was to enable students to learn new words and also to
understand and remember the new words that they had learnt. It was an approach that helps
students to practice the language they learnt in a meaningful ways. Therefore, the role of games
in teaching and learning vocabulary cannot be denied. Learning vocabulary through games was
one effective and interesting way that could be applied in any classroom. To implement games in
English class, teacher should consider numerous factors. Teacher has to choose appropriate
games to a group of learners which depend on number of students in class, level of age, level of
language proficiency, duration and the content, and difficulties of language. In addition, teachers
should also consider how to implement games to class. Games help and encourage students to
sustain their interest and work. Games are used not only for fun, but more importantly, for the
useful practice and review of language lessons, thus leading toward the goal of improving
learners communicative competence.
By helping the students to improve their vocabulary, students may able to improve their English
proficiency, participate positively during classes and also encourage them to remember words
easily, as opposed to just teaching vocabulary through lectures.
3. TARGETED GROUP
The sample of the research consisted of fourteen Year 4 students in a rural primary school in
Kuching. This study involved students from Year 4 class and consisting of 1 Kadazan student, 8
Bidayuh students and 5 Iban students. The students were all from the average level of English
proficiency.
a lesson and Test-2 after the fourth lessons using games was carried out to determine the
effectiveness of using games in a vocabulary lesson.
After implementing the games and activities to practice the vocabulary, and after recycling words
through games in four lessons, it seems that students ability to memorize the words has become
more efficient. When the students were interested in learning the material, they give more
attention to the lesson given. The condition gave a good chance for both the teacher and the
students. On the occasion the teacher could deliver the material very well and students could
understand what they had learned on that day.
Although the methods of using games were seems able to enhance students motivation to learn
vocabulary, there were also some disadvantages occur during the teaching learning process. The
first disadvantage of applying games in teaching and learning was by attracting students interest
to games, all of them were active and made noisy. Sometimes they made too much movement
and spoke. That condition made the teacher difficult to control them. Secondly, using games in
the classroom sometimes fails due to the lack of cooperation among members of the class.
Games require all students involvement and they promote friendly competition, therefore, it is
very important that students have a cooperative attitude.
To summarize, it was found that using games to practice vocabulary enhances students ability to
memorize words effectively. Games provide comprehensible input while learners interact in
group, allowing students to clarify meaning of words in such context. The used of games also
enhanced students motivation to learn vocabulary. This might be because the students have
experienced new method of teaching, as they have been used only to learning the new languages
through drilling the vocabulary. The strategy also allows them to interact with peers, which is
also a new experience for them since they are used to teacher-centered methods for the whole of
their learning experience. The games bring in relaxation and fun for the students, thus help them
learn and retain new words easily. Vocabulary games also bring real world contexts into the
classroom and enhance students use of English in a flexible, communicative way. Therefore, the
role of games in teaching and learning vocabulary cannot be denied. However, in order to
achieve the most from vocabulary games, it is essential that suitable games are chosen.
Whenever a game is to be conducted, the number of students, proficiency level, culture context,
timing, learning topic, and the classroom setting are factors that should be taken into account. To
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conclude, learning a new language or vocabulary through games is one significant and
interesting way that can be applied in the vocabulary teaching and learning process.