Professional Documents
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Table of Contents
About the Authors ____________________________________________________________________1
Introduction _____________________________________________________________________ 2
What is mobile learning? ______________________________________________________________5
How can mobile learning be used in training and development?_______________________________7
What can mobile learning do for a business? ____________________________________________ 14
What problems can I encounter in implementing mobile learning? ___________________________ 16
How do I set up and implement mobile learning? _________________________________________ 19
Mobile learning: The bottom line ______________________________________________________ 21
Association _____________________________________________________________________22
Blogs __________________________________________________________________________22
Conferences 2008 _____________________________________________________________23
Journals and Newsletters _________________________________________________________24
Organizations ___________________________________________________________________25
Videos _________________________________________________________________________25
Web Sites ______________________________________________________________________26
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Mobile computing devices are emerging as the most pervasive devices for accessing the cloud of
data and applications available anywhere, anyplace.
Given the vast amount of information available, only a very small fraction of it will be accessed by
any given individual in his or her lifetime. This is why context is so important in terms of finding
the right information for the right person at the right time. Context can include location, age,
learning preferences, interests, search history, gender, language, and learner achievements. True
mobile learning is personalized learning that unites the learners context with cloud computing
using a mobile device.
Mobile services are growing at an amazing rate and are creating a new form of learning that is as
easy to access and ubiquitous, as the Web is today. The result is a form of Ambient Intelligence
(AmI), smart interactive technology that is both invisible and ubiquitous and that adapts to its
environment and users.
Mobile phone companies are now seeing cell phones as the miniature computers in peoples
pockets. Smart phone sales are soaring while sales of personal digital assistants (PDAs) without
phone capabilities remain static. The key difference is conductivity.
Some predictions indicate that, by 2010, more than 3.2 billion people will own a mobile phone
and subscribe to a cellular service. A 2007 pilot survey of business and management students
indicates that over 74 percent own some form of digital media player.
The statistics on the use of mobile phones by young people are even more dramatic. In Europe,
over 90 percent of young people in the 1624 age range own a mobile phone, with the highest
rate being in Norway. Japan has the highest rate of mobile phone ownership in the world. In a
recent survey of 333 Japanese students, 100 percent stated that they owned a mobile phone,
and 99 percent stated that they regularly send e-mails by their mobile phones.
Mobile phones are increasingly viewed by young people as a necessity and not a luxury. The term
connected cocooning was used in an MTV report on the technology habits of young people to
describe how they are permanently plugged into a network of digital devices and, via these, to
their virtual communities.
Put simply, mobile learning is taking off because the access devices mobile phones are
already in peoples pockets. And the phones are owned by the learners, not by institutions or
large organizations. This makes an enormous psychological difference in terms of learners
viewing themselves as being in control of their own learning.
This report is a business brief for busy training professionals who want an overview of the latest
developments in mobile learning. More in-depth research reports, which analyze the empirical
findings of mobile learning studies and which describe the tools and technologies, are also
available from Brandon Hall Research starting in the summer of 2008.
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Laptop computers
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Mobile phones
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Smart phones
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Tablet computers
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Ultra-mobile PCs
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A number of other mobile devices are at the experimental stages and are not commercially
available but indicate possible future directions for mobile learning. These devices include the
following:
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A bracelet that exchanges contact information and other data with someone else wearing a
similar bracelet when the two people shake hands
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An implanted chip that exchanges information among others who also have the same chip
implanted in their bodies
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Wearable computers and smart fabrics that are built into peoples clothing
The term micro-content is sometimes used to describe the data that is exchanged among
mobile devices. This may be in the form of text files, images, blog posts, audio files, video files,
directions, calendar entries, reviews, bookmarks, tags, search results, test questions, and links.
Mike Sharples is probably the leading mobile learning theorist in the world. In 2000, he wrote a
paper that outlined his vision of mobile learning technologies to support lifelong learning. Such
technologies would do the following:
[They would] equip people with personal tools, such as memory aids, concept and topic maps,
case archives, and communication devices, that are [the following]:
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Highly portable, so that they can be available wherever the user needs to learn
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Individual; adapting to the learners abilities, knowledge, and learning styles; and designed to
support personal learning rather than general office work
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Unobtrusive, so that the learner can capture situations and retrieve knowledge without the
technology obtruding on the situation
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Useful, suited to everyday needs for communication, reference, work, and learning
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This agenda for mobile learning is supported by Jill Attewells summary of the 2001 MLearn
project, which suggests that using mobile learning may make positive contributions in the
following areas:
1. Mobile learning helps learners improve their literacy and numeracy skills and recognize their
existing abilities.
2. Mobile learning can be used to encourage both independent and collaborative learning
experiences.
3. Mobile learning helps learners identify areas where they need assistance and support.
4. Mobile learning helps combat resistance to using ICT and can help bridge the gap between
mobile phone literacy and ICT literacy.
5. Mobile learning helps remove some of the formality from the learning experience and
engages reluctant learners.
6. Mobile learning helps learners remain more focused for longer periods.
7. Mobile learning helps raise self-esteem.
8. Mobile learning helps raise self-confidence.
(Attewell, 2005, p. 13)
A review of the research literature on mobile learning reveals a myriad of uses for this new way of
using technology in learning. Educationally relevant functions of mobile devices include their use
in the following ways:
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Verifying identity
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Lets look at each of these functions of mobile devices, in turn, and see some examples of mobile
learning in action.
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(including the form of the result, how it will be recorded, and by whom), and the timing of the
assessment(s), and the feedback can be given in response to the results. Programs are also
available to supply learning resources for specific outcomes and remedial actions to be taken
when assessments are not completed in a timely manner or to a satisfactory standard.
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NFC (near field communication). Many of these technologies have been developed for noneducational purposes but have found interesting uses in the training field.
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Once educational content is created, a mobile device can be used as a media player to display
animation, the content of e-books, games, music, video, simulations, and other forms of elearning content.
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Acceptance issues
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Technical issues
Acceptance issues
All new technologies have an adoption curve in which different groups of people show different
rates of acceptance or adoption of a new technology. Early adopters and technophiles tend to
jump on the bandwagon of any new technology simply because of its newness and the
excitement it generates. Many others wait to see in the new technology is going to catch on,
taking a pragmatic approach to technology adoption. Still others take their time and want to see
many people using a technology before they will accept it. Finally, some adopt the technology just
as it is on the way out, and others never accept a new technology.
While many feel a sense of ownership for their mobile devices, and by extension are more open
to mobile learning, resistance often arises to new ways of doing things. Reasons for hesitating to
adopt a new technology can include a feeling of threat of the unknown that any new technology
entails. This is particularly the case if the new technology is likely to displace people in their jobs.
Or, in the case of mobile technology such as cell phones, worries may exist about health risks
due to exposing the brain to radio frequencies.
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Issues of privacy can arise when using mobile learning, as one is never sure about how personal
information that is gathered through mobile assessments is ultimately used. Using mobile
devices can lead to a highly interrupted life in which one feels compelled to answer his or her
cell phone whenever it rings. Mobile learning can lead to a loss of balance between work and
leisure, as one feels always connected to work or training through electronic networks. An almost
universal addiction exists to using mobile devices during meetings, family functions, and
vacations by those who use them heavily.
Yet, some instructional designers enviously look at what they perceive as dead time spent in
travel or not at work, seeing an opportunity to use these periods for learning activities. Safety
issues could arise, as mobile devices are often used while driving or in control of other
machinery. One national insurance company in the United States reported that, according to its
survey, 19 percent of people send text messages while driving.
At the same time, mobile devices may not be taken seriously by management as a viable tool for
learning. This occurs because they are not seen as being used for serious purposes but are
associated, in the minds of many managers, with leisure activities such as playing frivolous
games.
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information are needed immediately (such as supporting performance in the workplace) or where
the mobile device is only a part of a larger educational experience (such as when playing
augmented reality games or using cell phones to collect data).
For mobile learning to work best, it is critical to understand the context in which it is being used
and the characteristics of the learner. Mobile learning is ideally based on constructivism or
discovery learning where each learner feels his/her own path through the learning materials and
other available information.
In many cases, mobile learning activities should be integrated with other learning activities to
produce a learning flow that makes sense for each individualized learner. Human-computer
interaction principles, such as using clear, concise, and intuitive interfaces, are paramount. Easyto-use navigation and information design aid greatly in learning using mobile devices.
As one person commented, we need to look more closely at the cognitive and literacy demands
of common media tools that are placed on learners when asked to perform a good search,
interpret text and graphics, or identify and judge a source of information. This is particularly the
case when mobile devices are used by people with disabilities. While mobile devices may
increase accessibility for some, small screen size can be a problem for people with visual
impairments, and small keys may be difficult to manipulate by people with difficulties in motor
coordination.
Technical issues
Mobile learning is based on a quickly evolving set of learning technologies. The quality of mobile
communications continues to improve in terms of bandwidth, coverage, security, and costs.
However, a number of technical difficulties must be faced in implementing any mobile learning
project.
For one, no technical consistency exists among mobile devices. Battery capacity and battery life
vary among devices. Software development for mobile learning uses a variety of different
languages, APIs, and supporting platforms. The various mobile devices available use different
form factors, resulting in a lack of standardization in screen sizes and aspect ratios. The industry
also has not decided whether to develop proprietary smart client applications or to rely on
online Web-based wireless applications to deliver mobile learning. Open standards and platforms
for mobile devices are needed for the industry to mature.
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Operating system and programming language options, which determine which mobile
devices you can use
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Delivery options, which determine how different media will be played or created by the
mobile device
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Depending on the operating system, different programming and scripting languages are
supported by various mobile devices. Languages used to program mobile devices can include
Flash, C, C++, WML, VoiceXML, HTML, XHTML, VRML, and Java.
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Association
At the end of the 2007 mLearn conference in Melbourne, the inaugural meeting was held of the
International Association for Mobile Learning, and Professor Mike Sharples from the UK was
elected as its founding president.
http://www.iamlearn.caryloliver.com
Blogs
Several hundred blogs are devoted to mobile learning. For an up-to-date list, type the following
keywords into the search box at http://technorati.com: mobile learning, mobile-learning,
mlearning, and m-learning. This section lists a sampling of mobile learning blogs.
All About Mobile Life is a blog devoted to all aspects of mobile technologies and their uses in
learning and in everyday life.
http://mobile.kaywa.com/mobile_learning/index.html
Following is a list of other blogs on mobile learning that you can explore:
http://mlearning.edublogs.org
http://mlearningworld.blogspot.com
http://mobile.jonathanmoss.eu
http://www.mobile-learning.blog-city.com
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http://moblearn.blogspot.com
http://mlearning.lnet.fr
http://www.mlearnxyz.net
http://vps.virtuaalikoulu.org/mle
http://www.zimbio.com/mLearning
Conferences 2008
February 12-15, 2008, International Conference on MOBILe Wireless MiddleWARE, Operating
Systems, and Applications (Mobilware 08), 1st, Innsbruck, Austria.
http://www.mobilware.org
March 23-26, 2008, International Conference on Wireless, Mobile, and Ubiquitous Technologies
in Education (WMUTE2008), 5th, Beijing, China.
http://www.wmute2008.org
April 11-13, 2008, International Conference on Mobile Learning sponsored by the International
Association for Development of the Information Society (IADIS), Algarve, Portugal.
http://www.mlearning-conf.org
April 16-18, 2008, Interactive Mobile and Computer Aided Learning (IMCL) 2008, 3rd
International, Princes Sumaya University for Technology, Amman, Jordan.
http://209.61.205.141/default.htm
April 16-18, 2008, 3rd International Conference on Interactive Mobile and Computer aided
Learning, Amman. Jordan.
http://www.icbl-conference.org
May 14-16, 2008, International Conference on Fourth Generation Mobile Communications,
World Wireless Congress, Global Mobile Congress, and 4G Patent Program sponsored by the
World Wireless Congress, Stanford University, San Francisco, California, USA.
http://www.b3g.org/b3g/wnew.htm
June 11-13, 2008, IEEE International Workshop on Mobile, Ubiquitous, and Classroom
Technology Enhanced Learning, Taichung, Taiwan.
http://muctel2008.nutn.edu.tw
July 7-10, 2008, MobiMedia 2008: Mobile Multimedia Communications Conference, 4th,
International, Oulu, Finland.
http://www.mobimedia.org
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July 21-25, 2008, Mobile and Ubiquitous Systems: Computing, Networking, and Services
(MOBIQUITOUS) 2008, Dublin, Ireland.
http://www.mobiquitous.org
July 28 August 1, 2008, Wireless and Mobile Communications, 4th international, sponsored by
the International Academy, Research, and Industry Association (IARIA), Athens, Greece.
http://www.iaria.org/conferences2008/ICWMC08.html
August 6-8, 2008, International Wireless Communications and Mobile Computing Conference,
Crete, Greece.
http://dropzone.tamu.edu/~xizhang/IWCMC2008/IWCMC08.html
August 25-31, 2008, Mobile Ubiquitous Computing, Systems, Services, and Technologies,
sponsored by the International Academy, Research, and Industry Association (IARIA), Cap Esterel,
France.
http://www.iaria.org/conferences2008/UBICOMM08.html
September 2-5, 2008, International Conference on Human Computer Interaction with Mobile
Devices and Services. 10th, Royal Tropical Institute Conference Center, Amsterdam, the
Netherlands.
http://mobilehci2008.telin.nl/#
October 7-10, 2008, mLearn2008, University of Wolverhampton, Wolverhampton, UK.
http://www.mlearn2008.org
October 13-15, 2008, Handheld Learning Conference, London, UK.
http://www.handheldlearning2008.com/home
November 20-21, 2008, Designing and Managing Mobile Learning, presented online by the
eLearning Guild.
http://www.elearningguild.com/content.cfm?selection=doc.24
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Over the years, Wired Magazine has published a number of articles on digital ink and digital
paper. Following are three such articles:
http://www.wired.com/wired/archive/5.05/ff_digitalink_pr.html
http://www.wired.com/wired/archive/8.08/epapers.html
http://www.wired.com/wired/archive/9.04/anoto.html
Podcast User Magazine is an online monthly resource for producers and users of educational
podcasts.
http://www.podcastusermagazine.com
The second number of the 2007 edition (i.e., Vol. 8, No. 2) of The International Review of
Research in Open and Distance Learning is entirely on mobile learning.
http://www.irrodl.org/index.php/irrodl/issue/view/29
Organizations
The Mobile Learning Institute is a gallery of documents created by school students using cell
phones. It is supported by Nokia and the Pearson Foundation.
http://www.mobilelearninginstitute.org
The Mobile Technologies for Mobile Learning (MoTFAL) Project is a European joint initiative of a
variety of researchers and educators.
http://csdl2.computer.org/comp/proceedings/icalt/2004/2181/00/21810910.pdf
MOBIlearn is a worldwide European-led project with 24 partner organizations across Europe,
Israel, U.S., and Australia. Its mandate is to develop technology and services for mobile learning
using an open service-based architecture.
http://www.mobilearn.org
Videos
Several interesting videos on mobile learning are available on the Internet. For an up-to-date list,
type the following keywords into the search box at http://technorati.com or
http://www.youtube.com: mobile learning, mobile-learning, mlearning, and m-learning. This
section lists a sampling of mobile learning videos.
Dr. Mike Sharples, director of the Learning Sciences Research Institute, Nottingham University,
describes how education is on the cusp of a revolution that will see the combining of virtual and
real-world gaming with enhanced social networking outside of the classroom.
http://youtube.com/watch?v=c_Gu15sLOGk
Learn how to do mobile learning with a Blackberry (in 5 parts).
http://youtube.com/watch?v=yQEqxwqj7cQ
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Geoff Stead from Tribal CTAD in the UK has four videos on how m-learning works.
Part 1: http://www.youtube.com/watch?v=pRGaDteDQjw
Part 2: http://www.youtube.com/watch?v=GufAYWE0bmw
Part 3: http://www.youtube.com/watch?v=IVYbaNBTL3A
Case Studies: http://www.youtube.com/user/tribalctad
Learn how to do Voice-based assessments using mobile phones.
http://youtube.com/watch?v=F3PkIdF1R04
A spokesperson for Ericsson, the mobile phone supplier, discusses how mobile learning works for
engineers.
http://youtube.com/watch?v=29mfqENvOYA
View a talk about a mobile English as a Second Language (ESL) program at Canadas Athabasca
University.
http://youtube.com/watch?v=RrbcKYFY-dQ
Learning languages and other subjects on a mobile phone can now be personalized for each
learner. See this in action in this presentation by the Swedish company Vocab.
http://youtube.com/watch?v=4Sd64sIzt0g
Web Sites
Try typing mobile learning into the search box on the http://www.megite.com site to see the
results of the Discover search engine.
http://www.megite.com/discover/mobile%20learning
Winksite is a service for creating and sharing a Web site specifically for display on mobile phones.
http://winksite.com/site/index.cfm
The Handheld Devices for Ubiquitous Learning Project (HDUL) at the Harvard Graduate School of
Education (HGSE) is studying how wireless hand-held devices can enhance learning and teaching
for faculty and students, adult participants in the Schools professional development programs,
and pre-service teachers.
http://gseacademic.harvard.edu/~hdul
The PAST Project involves using hand-held electronic guides at archaeological sites.
http://www.beta80group.it/past
Urban Tapestries is an experimental location-based wireless platform covering the Bloomsbury
area of central London in the UK. This prototype allows users to access and create locationspecific content whether as text, audio, pictures, movies, or a combination of these media.
http://urbantapestries.net
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The e-Learning Centre in the UK has a long list of mobile and wireless learning content.
http://www.e-learningcentre.co.uk/eclipse/Resources/mlearning.htm
WWWTools for Education has articles on Handheld Computers in Education, Mobile/Cell
Phones in Education, and iPods and Podcasting in Education.
http://m.fasfind.com/wwwtools/m/2737.cfm?x=0&rid=2737
http://m.fasfind.com/wwwtools/m/2717.cfm?x=0&cuID=76&rid=2717
http://m.fasfind.com/wwwtools/m/8907.cfm?x=0&cuID=76&rid=8907
Jari Laru, of the University of Oulu in Finland, maintains an extensive Web site on everything
related to mobile learning
http://www.mobilelearning.tk
http://del.icio.us/larux
Bob Godwin-Jones, in a recent article entitled Emerging technologies: Messaging, Gaming, Peerto-Peer Sharing: Language Learning Strategies & Tools for the Millennial Generation, concludes
his article with an extensive resource list on mobile learning.
http://llt.msu.edu/vol9num1/emerging/default.html
The iPods in Education Web site is a portal on these mobile devices being used for learning.
http://213.232.94.135/ipodined/news.php
All About Mobile Life is a blog devoted to all aspects of mobile technologies and their use in
learning and in everyday life.
http://mobile.kaywa.com/mobile_learning/index.html
The Wireless Directory Web site lists Bluetooth products and services and provides extensive
information on this wireless format.
http://www.thewirelessdirectory.com/Bluetooth-Overview/Bluetooth-Training.htm
Apples iTunes site is a major distributor of downloadable music tracks and other audio for
playback on an iPod or a computer.
http://www.apple.com/itunes
A downloadable business textbook using audio only has been developed by David Sturges at the
University of Texas.
http://www.baclass.panam.edu/mana3333/syllabus.html
A huge selection of educational and other content in audio format is available at the Podcast
Network.
http://www.thepodcastnetwork.com
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Teresa A. DEca in Portugal maintains a fantastic list of Web resources on all aspects of learning
online, including podcasting.
http://64.71.48.37/teresadeca/webheads/online-learning-environments.htm#Teaching
RECAP Ltd. in the UK provides an online directory of educational podcasts and other podcasting
resources.
http://recap.ltd.uk/podcasting/index.php
Everything you wanted to know about podcasting can be found at edupodder.com.
http://weblog.edupodder.com
On his blog, Robin Good has posted a list of sites that accept educational podcast materials.
http://www.masternewmedia.org/news/2005/05/20/where_to_submit_your_podcasts.htm
For a list of podcasting tools, including software to record and play podcasts, check out
podcasting-tools.com.
http://www.podcasting-tools.com
The Education Podcast Network (EPN) tries to bring together educational podcasts in a wide
range of subjects that may be useful to teachers in a classroom.
http://epnweb.org
The Open Culture blog has a list of podcasts by Americas leading business schools.
http://www.oculture.com/weblog/2007/01/digital_mba_ame.html
The Isabella Stewart Gardner Museum offers a range of podcasts of classical music concerts.
http://www.gardnermuseum.org/music/podcast/theconcert.asp
A free Wiki-based podcasting workshop is offered at the University of British Columbia.
http://wiki.elearning.ubc.ca/PodcastWorkshop
Jane Hart, founder of the Centre for Learning and Performance Technologies, has an extensive
list of free and commercial podcasting tools and guides for using podcasting in training.
http://www.c4lpt.co.uk/Directory/Tools/podcasting.html
Professor Steve Mann of the University of Toronto is a leading scholar in the field of wearable
computing, especially in the area of wearable cameras. He has several Web sites, including the
following:
http://genesis.eecg.toronto.edu
http://wearcam.org/index_graphical.html
http://www.eecg.toronto.edu/~mann
The Wearable Computing Laboratory at the University of Oregon has several active projects on
wearable computing that can be applied to learning.
http://www.cs.uoregon.edu/research/wearables/index.html
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The Wearable Computing site from Eyetap.org is a rich source of references on the topic.
http://about.eyetap.org/index.shtml
The Wearable Computing Laboratory at the ETH Zurich has many research projects.
http://www.wearable.ethz.ch
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Alexander, Bryan (2004). Going Nomadic: Mobile Learning in Higher Education, EDUCAUSE
Review, Vol. 39, No. 5, September/October 2004.
http://www.educause.edu/ir/library/pdf/ERM0451.pdf
Anderson, Paul (2005). Mobile and PDA Technologies: Looking around the corner. JISC
Technology and Standards Watch report.
http://www.jisc.ac.uk/uploaded_documents/jisctsw_05_04pdf.pdf
Attewell, Jill (2005). Mobile technologies and learning: A technology update and m-learning
project summary. Report, Learning and Skills Development Agency.
http://www.m-learning.org/docs/The%20m-learning%20project%20%20technology%20update%20and%20project%20summary.pdf
Geddes, B.J. (2004). Mobile learning in the 21st century: benefit for learners. Knowledge Tree eJournal, No.6.
http://knowledgetree.flexiblelearning.net.au/edition06/download/geddes.pdf
Godwin-Jones, Bob (2005). Emerging Technologies: Messaging, Gaming, Peer-to-Peer Sharing:
Language Learning Strategies & Tools for the Millennial Generation. Language Learning and
Technology, 9(1), January 2005, 17-22
http://llt.msu.edu/vol9num1/emerging/default.html
Grew, P. and Pagani, E. (2005). Towards a Wireless Architecture for Mobile Ubiquitous ELearning. Paper presented at the UBILearn2005 Conference.
http://homes.dico.unimi.it/~pagae/elena/articoli/UbiLearn05.pdf
Jasola, S. and Sharma, R. (2005). Open and Distance Education through Wireless Mobile
Internet: A Learning Model. International Journal of Instructional Technology and Distance
Learning, 2(9), September 2005.
http://www.itdl.org/Journal/Sep_05/article04.htm
JISC (2005). Innovative practice with e-learning guide (a good practice guide to embedding
mobile and wireless technologies into everyday practice). JISC Guide.
http://www.jisc.ac.uk/eli_practice.html
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Kadirire, James (2005). The short message service (SMS) for schools/conferences. Recent
Research Developments in Learning Technologies.
http://www.formatex.org/micte2005/4.pdf
Light, Ann (2005). Mobile Age: Learning as Conversation in Context. UsabilityNews, June 27,
2005.
http://www.usabilitynews.com/news/article2490.asp
Liu, T., Wang, H., Liang, J., Chan, T. and Yang, J. (2002). Applying Wireless Technologies to Build
a Highly Interactive Learning Environment. Paper presented at the IEEE International Workshop
on Wireless and Mobile Technologies in Education (WMTE'02).
http://doi.ieeecomputersociety.org/10.1109/WMTE.2002.1039222
McLean, Neil (2003). The M-Learning Paradigm: an Overview. A Report for the Royal Academy of
Engineering and the Vodafone Group Foundation.
http://www.oucs.ox.ac.uk/ltg/reports/mlearning.doc
Mellow, Peter (2005). The media generation: Maximise learning by getting mobile. Proceedings,
ASCILITE2005 Conference, Brisbane, Australia.
http://www.ascilite.org.au/conferences/brisbane05/blogs/proceedings/53_Mellow.pdf
Metcalf, David (2006). M-Learning: Mobile E-Learning. Amherst, MA: HRD Press.
http://www.amazon.com/gp/product/0874259061/sr=82/qid=1155438843/ref=sr_1_2/104-1348092-4859103?ie=UTF8
Prensky, Marc (2004). What Can You Learn from a Cell Phone? Almost Anything! Innovate, 1(5),
June/July 2005.
http://www.innovateonline.info/index.php?view=article&id=83&action=article
Sharples, Mike (2005a). Learning as Conversation: Transforming Education in the Mobile Age.
Paper presented at Conference on Seeing, Understanding, Learning in the Mobile Age, Budapest,
Hungary, April 2005.
http://www.fil.hu/mobil/2005/Sharples_final.pdf
Sharples, M., Taylor, J. and Vavoula, G. (2005). A theory of learning for the mobile age. Draft
paper submitted for publication.
http://www.lsri.nottingham.ac.uk/msh/Papers/Theory%20of%20Mobile%20Learning.pdf
Thomas, Michael (2005). E-Learning on the move. Guardian Unlimited, May 23, 2005.
http://education.guardian.co.uk/elearning/comment/0,,1490476,00.html
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