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Danger from the deep

http://dangerdeep.sourceforge.net/

Danger from the deep


January 20, 2011
Building the latest and greatest from SVN on debian
Filed under: Development tx2rx @ 21:50
The last release we did is pretty old (coming up to 4 years now), this is a quick
set of instructions to anyone up and running with the latest from SVN/trunk.
Youll need the following packages installed (either as root or via sudo):
apt-get install subversion g++ scons libsdl1.2-dev libsdl-mixer1.2-dev
libsdl-image1.2-dev libtw3-dev libbz2-dev
This will install quite a lot of packages and their dependencies.
To get the latest version of the code and data les:
svn co https://dangerdeep.svn.sourceforge.net/svnroot/dangerdeep
/trunk/dangerdeep/ dangerdeep
This step can take a while.
To compile danger from the deep:
cd dangerdeep
scons debug=1 datadir=`pwd`/data
Once successfully compiled you can run the dangerdeep with:
./build/linux/dangerdeep debug
More options can be found with:
./build/linux/dangerdeep help
Happy Hunting!
Comments (201)

June 5, 2010
Pre-release for 0.4.0
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Danger from the deep

http://dangerdeep.sourceforge.net/

Filed under: Development tx2rx @ 10:57


Guess its been a while since the last update. Weve pushed out a pre-release
(excitingly called 0.4.0_pre3327). The main reason for this is that it contains
xes for some long standing ATI and Windows bugs and the majority of bugs
currently being reported aect 0.3.0 and have already been xed in SVN.
Its a pre-release because were not happy that it is of a high enough quality for
a full release and it does not match the release criteria for 0.4.0. That being said
it should at least run and be playable, there are known issues with the physics
simulation (its been completely overhauled since 0.3.0).
Happy hunting.
Comments (218)

March 23, 2010


New 0.3.0 Polish manual
Filed under: Development tx2rx @ 22:15
There is a now a new Polish manual (for 0.3.0) to help players get started, it is
available here. Big thanks to Marc Rous for his eorts.
Comments (196)

March 14, 2010


Status update
Filed under: Development tx2rx @ 17:29
Were still here, things moving along at a steady pace. A x has been committed
to SVN recently that will hopefully resolve the 2D texture corruption bugs on
newer ATI hardware.
A big thanks to Snake_Man for running innumerable tests on his hardware
(Radeon HD 4850) allowing us to identify and x the issue. Several other issues
to do with running on windows have also been resolved.
Comments (162)

January 24, 2010


Fixed bug that prevented users with Intel graphics to run
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Danger from the deep

http://dangerdeep.sourceforge.net/

Danger from the deep


Filed under: Development mbady @ 11:00
In the last weeks we noticed some users with Intel graphics that had problems
to run the latest SVN code on their machine. This was caused by an update of
the drivers underlying MESA library.
The problem expressed as a Shader compile error in the console as soon as
they started Danger from the deep. We now have xed this bug and users with
drivers basing on latest MESA library (maybe all Open Source drivers) should
now be able to run Danger from the deep (if their driver/card support the
requested features).
If you were aected by this bug please update your SVN working copy and
recompile or use the latest builds for Win32(starting with revision 3225!) or our
Ubuntu PPA with latest builds.
Comments (228)

January 23, 2010


Latest Ubuntu Builds
Filed under: Development mbady @ 11:26
For Ubuntu Linux users we have created a Launchpad PPA with the latest build
of the SVN trunk.
Like the Win32 builds they are totally untested and we expect them to contain
bugs (but try them out and let us know how you get on). Please dont raise bugs
on these builds unless they are repeatable and occur across several dierent
hardware/vendor platforms.
Comments (206)

December 19, 2009


Nightly Win32 Builds
Filed under: Development tx2rx @ 23:20
There are some (almost) nightly Win32 builds available here. The zip le
contains everything (binaries and data) and is built from the latest source and
data (choose the newest in date order for the latest).

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Danger from the deep

http://dangerdeep.sourceforge.net/

However they are totally untested and we expect them to contain bugs (but try
them out and let us know how you get on). Please dont raise bugs on these
builds unless they are repeatable and occur across several dierent
hardware/vendor platforms.
For those people interested, they are being cross-compiled using mingw32-4.3.4
).
(on a 400mhz x86 box
Comments (228)

December 5, 2009
RSS feed of SVN change log
Filed under: Development tx2rx @ 18:33
Theres now an RSS feed of the last 20 commits to SVN available here.
Comments (4)

November 3, 2009
Howto access a remote SVN repository from PHP
Filed under: Development mbady @ 05:56
For our new site we wished to have something that shows the users we are
currently working on dangerdeep and the project is not dead. A good way is to
get some informations from the Sourceforge SVN repository and display them
on the page. But neither the subversion plugin for PHP is installed on the
Sourceforge webspace or we can access our cia.vc feed, because every
in/outgoing connections are blocked for scripts by the Sourceforge rewalls.
Well, there is the RSS feed provided by Sf.net and it contains commit messages
but the feed is far away from being well structured and doesnt contains all
informations we want.
(more)
Comments (203)

June 3, 2009
Eyecandy
Filed under: Development mbady @ 13:33

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Danger from the deep

http://dangerdeep.sourceforge.net/

While Thorsten and Matthias have a lot do with work and study, Matt added two
nice postprocessing shaders for Bloom and High Dynamic Range. You can nd
two shots of them in the screenshot section. For enabling them simply open the
~/.dangerdeep/cong le and set the correspondig values to 1.
But be aware! You cannot enable the both shaders together. (more)
Comments (148)
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