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CHARACTER

MALE

OD

FU

GO

W
LA

FEMALE

Name
L

TI

EV

AO

Race

IL

CH

Size

Size
Modier

Skill Ranks Hit Die

CLASSES

ABILITIES
Item
Bonus

Ability
Modier

Temp
Bonus

Temp
Modier

2
3

d
d

d
d

STR

STR

STR

CON

CON

CON

DEX

DEX

DEX

INT

INT

INT

WIS

WIS

WIS

Bluff

CHA

CHA

CHA

Climb

Ability Modier = (Total Ability Score - 10) 2

(Round down)

FEATS & SPECIAL ABILITIES

SKILLS
Max
Ranks

= ECL + 3

Untrained

Appraise
Balance

Concentration
Decipher Script
Diplomacy
Disguise
Escape Artist
Forgery
Gather Information
Heal
Hide

Listen
Move Silently
Open Lock
Ride

Te
rra

Search

no

Intimidate
Jump

Sense Motive

Sleight of Hand
Spellcraft
Spot

Survival

Track

Trained

Swim

Tumble

Use Magic Device


Use Rope

LANGUAGES

Knowledge:

INT
DEX
CHA
STR
CON
INT
CHA
INT
CHA
DEX
INT
CHA
CHA
WIS
DEX
CHA
STR
WIS
DEX
DEX
DEX
INT
WIS
DEX
INT
WIS
WIS

Misc

Favored Armor
Enemy Check
Bonus Penalty

va

Handle Animal

Racial,
Class Skills Ranks Feats,
Synergy
1 2 3 4 5

Skill
Bonus

Disable Device

Marcus Downing 2015

Level
Adjustment

Effective
Character
Level

35

Ability
Score

00

XP

Level

SURVIVAL

STR
DEX
CHA
DEX
INT

- Size
mod x4
+ Size
diff x4

- 1 per 5lb
carried

Knowledge - INT
Profession - WIS

Campaign

Other skills:
Craft - INT
Perform - CHA

Player

http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

ATTACKS

INITIATIVE
Feats

INITIATIVE BONUS

Range

Attack Bonus

Type

ft

Damage

Ammo

Special Ammo

INIT = DEX +

Critical

sq

Attack Bonus

Type

SPEED

ft

Damage

ft

ft

Critical

sq

Speed with Armour

Temp Speed

ft

ft

sq

sq

ft

Range

Attack Bonus

Type

ft

Damage

Temp Attack
Bonus

Critical

sq

Temp Damage
Bonus

Ammo

Ammo

Special Ammo

Misc

= DEX +

WILL SAVE

WILL

= WIS +

Evasion

Improved
Evasion

Endurance

HIT POINTS Wounds

REFLEX SAVE

REF

Temp

Trap
Sense

hp

no

= CON +

Power
Attack

Nerfs

GRAPPLE
Size Modier
4

Misc

+ 4 + STR +

HEALTH

Racial

AC

Dying

Stable

Unconcious

Non-lethal

hp

hp

ARMOUR CLASS

Armour AC

ARMOUR CLASS

= 10 + DEX +

Te
rra

FORT

SAVES
Base

Buffs

Power
Attack

Nerfs

GRAPPLE BONUS

Special Ammo

FORTITUDE SAVE

Critical

sq

sq

RANGED
ATTACK

Buffs

Morale
Bonus

va

ft

Damage

Morale
Bonus

35

Attack Bonus

Type

MELEE
ATTACK

+
Range

ft

Critical

sq

sq

BASE ATTACK

Base
Attack

ft

Damage

sq

Climb Speed

00

Attack Bonus

Type

sq

Fly Speed

BASE
ATTACK BONUS

Range

SPEED

Swim Speed
Range

Misc

Natural
Armour

Shield AC

Size
Modier

Deflection
Modier

Misc

FLAT-FOOTED ARMOUR CLASS

AC

= 10

TOUCH ARMOUR CLASS

AC

Temp AC

EFFECTS

= 10 + DEX

Spell Resistance Conditional Modiers

AC

Damage Reduction

METAMAGIC

Marcus Downing 2015

COMBAT ABILITIES

http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

ARMOR

INVENTORY
Value

Hat / Mask

Weight
Properties

EQUIPMENT

Properties
Max Speed

Type

ft
Check Penalty

Weight

Max AC DEX

sq

Spell Failure

lb

Armor AC

AC

Headband
Properties

SHIELD
Eyes

Properties
Check Penalty

Weight

Spell Failure

lb

Shield AC

Properties

AC
Neck / Throat

00

Properties

Shoulders

35

Properties

Chest

Properties

lb

Weapons, Ammo

lb

Medium Load

Armor, Shield

lb

lb

Worn Items
Scrolls, Potions,
Wands, Components

lb
lb

Total Weight

lb

Light Load

lb

Heavy Load

lb

MONEY

Copper
,

Gold
Platinum
Total

,
,

Marcus Downing 2015

CHARGES

CHARGES

CHARGES

CHARGES

WANDS

gp

pp

,
,

sp

Properties

Ring

Belts
Properties

Clothes / Body
Properties

Arms / Wrists

Properties

Properties

Ring

Feet

Properties

Properties

cp

Silver

Hands

Te
rra

Carried Items

no

va

SCROLLS

POTIONS

http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Factotum
Level

FACTOTUM
INSPIRATION POINTS

CUNNING KNOWLEDGE

INT

Skills Used Today

1
BRAINS OVER BRAWN

Applies to strength and dexterity checks,


and strength- and dexterity-based skills

OPPORTUNISTIC PIETY
TURNS / REBUKES / HEALING
USES PER DAY

Opportunistic
Piety Modier

= 3 + WIS +
HEALING HIT POINTS

Misc

+
Uses Today

Factotum Level

= INT + (

2)
Synergy

TURNING CHECK

= d20 + CHA +

TO TURN CREATURE MAX HIT DICE


Factotum Level

( Turning
Check

3 )+

-4

TO DESTROY CREATURE MAX HIT DICE


Factotum Level

Round down

CREATURES AFFECTED TOTAL HIT DICE


Factotum Level

HOLY SYMBOLS

Brains Over Brawn


Cunning Defense

AC + INT (1 round)

1 IP

Arcane Dilettante 2
Cunning Strike

Damage +1d6 sneak attack

1 IP

Turn Undead, Harm Undead or Heal Injuries

1 IP

Extra standard action (1 round)

3 IP

Overcome spell resistance and damage reduction

2 IP

Arcane Dilettante 1

{
{

Opportunistic Piety

Arcane Dilettante 3

Cunning Surge

Arcane Dilettante 4

10

Opportunistic Piety +1

11

Cunning Breach

12

Arcane Dilettante 5

13

Cunning Dodge

14

Arcane Dilettante 6

15

Opportunistic Piety +2

16

Improved Cunning Defense

17

Arcane Dilettante 7

19

Cunning Brilliance

20

Ignore fatal or incapacitating damage

4 IP

AC + INT

0 IP

Activate Extraordinary Ability

4 IP

Arcane Dilettante 8
Opportunistic Piety +3

ARCANE
DILLETANTE
PREPARED
SPELLS

PREPARED SPELLS PER DAY

Max Spell Level


Spell
Save DC

Te
rra

Prepared Extraordinary Abilities

1 IP
1 IP

= 2d6 + CHA +
CUNNING BRILLIANCE

Attack, damage or save + INT


Skill + Factotum Level

35

From Level 3

Cunning Insight
Cunning Knowledge
Trapnding

no

DEX = DEX + INT

Inspiration
Point Cost

00

Factotum
Level

STR = STR + INT

Inspiration Points Used

va

FACTOTUM

= 10 + INT +

School

Cost

Level

Level

School

Level

DC

Marcus Downing 2015

Level

DC

DC
School

Cost

Level

School

Cost

DC
School

Cost

Cost

Spell
Level

DC
School

Cost

Level

DC

http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

SPELL BOOK
Level

Level

School

Cost

School

Cost

Cost

School

00

School

Cost

School

Cost

Te
rra

Cost

School

Cost

School

Marcus Downing 2015

School

Cost

School

Cost

School

Cost

School

Cost

va

Cost

no

Cost

School

35

School

School

Cost

http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

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