Professional Documents
Culture Documents
MALE
OD
FU
GO
W
LA
FEMALE
Name
L
TI
EV
AO
Race
IL
CH
Size
Size
Modier
CLASSES
ABILITIES
Item
Bonus
Ability
Modier
Temp
Bonus
Temp
Modier
2
3
d
d
d
d
STR
STR
STR
CON
CON
CON
DEX
DEX
DEX
INT
INT
INT
WIS
WIS
WIS
Bluff
CHA
CHA
CHA
Climb
(Round down)
SKILLS
Max
Ranks
= ECL + 3
Untrained
Appraise
Balance
Concentration
Decipher Script
Diplomacy
Disguise
Escape Artist
Forgery
Gather Information
Heal
Hide
Listen
Move Silently
Open Lock
Ride
Te
rra
Search
no
Intimidate
Jump
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Track
Trained
Swim
Tumble
LANGUAGES
Knowledge:
INT
DEX
CHA
STR
CON
INT
CHA
INT
CHA
DEX
INT
CHA
CHA
WIS
DEX
CHA
STR
WIS
DEX
DEX
DEX
INT
WIS
DEX
INT
WIS
WIS
Misc
Favored Armor
Enemy Check
Bonus Penalty
va
Handle Animal
Racial,
Class Skills Ranks Feats,
Synergy
1 2 3 4 5
Skill
Bonus
Disable Device
Level
Adjustment
Effective
Character
Level
35
Ability
Score
00
XP
Level
SURVIVAL
STR
DEX
CHA
DEX
INT
- Size
mod x4
+ Size
diff x4
- 1 per 5lb
carried
Knowledge - INT
Profession - WIS
Campaign
Other skills:
Craft - INT
Perform - CHA
Player
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
ATTACKS
INITIATIVE
Feats
INITIATIVE BONUS
Range
Attack Bonus
Type
ft
Damage
Ammo
Special Ammo
INIT = DEX +
Critical
sq
Attack Bonus
Type
SPEED
ft
Damage
ft
ft
Critical
sq
Temp Speed
ft
ft
sq
sq
ft
Range
Attack Bonus
Type
ft
Damage
Temp Attack
Bonus
Critical
sq
Temp Damage
Bonus
Ammo
Ammo
Special Ammo
Misc
= DEX +
WILL SAVE
WILL
= WIS +
Evasion
Improved
Evasion
Endurance
REFLEX SAVE
REF
Temp
Trap
Sense
hp
no
= CON +
Power
Attack
Nerfs
GRAPPLE
Size Modier
4
Misc
+ 4 + STR +
HEALTH
Racial
AC
Dying
Stable
Unconcious
Non-lethal
hp
hp
ARMOUR CLASS
Armour AC
ARMOUR CLASS
= 10 + DEX +
Te
rra
FORT
SAVES
Base
Buffs
Power
Attack
Nerfs
GRAPPLE BONUS
Special Ammo
FORTITUDE SAVE
Critical
sq
sq
RANGED
ATTACK
Buffs
Morale
Bonus
va
ft
Damage
Morale
Bonus
35
Attack Bonus
Type
MELEE
ATTACK
+
Range
ft
Critical
sq
sq
BASE ATTACK
Base
Attack
ft
Damage
sq
Climb Speed
00
Attack Bonus
Type
sq
Fly Speed
BASE
ATTACK BONUS
Range
SPEED
Swim Speed
Range
Misc
Natural
Armour
Shield AC
Size
Modier
Deflection
Modier
Misc
AC
= 10
AC
Temp AC
EFFECTS
= 10 + DEX
AC
Damage Reduction
METAMAGIC
COMBAT ABILITIES
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
ARMOR
INVENTORY
Value
Hat / Mask
Weight
Properties
EQUIPMENT
Properties
Max Speed
Type
ft
Check Penalty
Weight
Max AC DEX
sq
Spell Failure
lb
Armor AC
AC
Headband
Properties
SHIELD
Eyes
Properties
Check Penalty
Weight
Spell Failure
lb
Shield AC
Properties
AC
Neck / Throat
00
Properties
Shoulders
35
Properties
Chest
Properties
lb
Weapons, Ammo
lb
Medium Load
Armor, Shield
lb
lb
Worn Items
Scrolls, Potions,
Wands, Components
lb
lb
Total Weight
lb
Light Load
lb
Heavy Load
lb
MONEY
Copper
,
Gold
Platinum
Total
,
,
CHARGES
CHARGES
CHARGES
CHARGES
WANDS
gp
pp
,
,
sp
Properties
Ring
Belts
Properties
Clothes / Body
Properties
Arms / Wrists
Properties
Properties
Ring
Feet
Properties
Properties
cp
Silver
Hands
Te
rra
Carried Items
no
va
SCROLLS
POTIONS
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Factotum
Level
FACTOTUM
INSPIRATION POINTS
CUNNING KNOWLEDGE
INT
1
BRAINS OVER BRAWN
OPPORTUNISTIC PIETY
TURNS / REBUKES / HEALING
USES PER DAY
Opportunistic
Piety Modier
= 3 + WIS +
HEALING HIT POINTS
Misc
+
Uses Today
Factotum Level
= INT + (
2)
Synergy
TURNING CHECK
= d20 + CHA +
( Turning
Check
3 )+
-4
Round down
HOLY SYMBOLS
AC + INT (1 round)
1 IP
Arcane Dilettante 2
Cunning Strike
1 IP
1 IP
3 IP
2 IP
Arcane Dilettante 1
{
{
Opportunistic Piety
Arcane Dilettante 3
Cunning Surge
Arcane Dilettante 4
10
Opportunistic Piety +1
11
Cunning Breach
12
Arcane Dilettante 5
13
Cunning Dodge
14
Arcane Dilettante 6
15
Opportunistic Piety +2
16
17
Arcane Dilettante 7
19
Cunning Brilliance
20
4 IP
AC + INT
0 IP
4 IP
Arcane Dilettante 8
Opportunistic Piety +3
ARCANE
DILLETANTE
PREPARED
SPELLS
Te
rra
1 IP
1 IP
= 2d6 + CHA +
CUNNING BRILLIANCE
35
From Level 3
Cunning Insight
Cunning Knowledge
Trapnding
no
Inspiration
Point Cost
00
Factotum
Level
va
FACTOTUM
= 10 + INT +
School
Cost
Level
Level
School
Level
DC
Level
DC
DC
School
Cost
Level
School
Cost
DC
School
Cost
Cost
Spell
Level
DC
School
Cost
Level
DC
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
SPELL BOOK
Level
Level
School
Cost
School
Cost
Cost
School
00
School
Cost
School
Cost
Te
rra
Cost
School
Cost
School
School
Cost
School
Cost
School
Cost
School
Cost
va
Cost
no
Cost
School
35
School
School
Cost
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.