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The following outline is provided as an overview of and topical guide to artificial intelligence:
Artificial intelligence (AI) branch of computer science that deals with intelligent behavior,
learning, and adaptation in machines. Research in AI is concerned with producing machines to
automate tasks requiring intelligent behavior.
Contents
[hide]
6 Psychology and AI
8 AI projects
o
8.1 AI systems
9 Notable AI software
10 AI community
o
10.2 Publications
10.3 Organizations
10.3.1 Companies
10.4.4 1970s
10.4.5 1980s
10.4.6 1990s
10.4.7 2000s on
11 See also
12 References
13 External links
Symbolic
Sub-symbolic
Behavior based AI
Subsumption architecture
Nouvelle AI
Computational creativity
Neural networks
Fuzzy systems
Evolutionary algorithms
Swarm intelligence
Genetic algorithm
Statistical AI
Artificial Creativity
Artificial life
Automated reasoning
Automation
Computer Audition
Speech recognition
Speaker recognition
Computer vision
Image processing
Object recognition
Handwriting recognition
Expert system
Video game AI
Computer chess
Computer Go
Game theory
Intelligent agent
Agent architecture
Cognitive architecture
Intelligent control
Knowledge management
Concept mining
Data mining
Text mining
Information extraction
Activity recognition
Image retrieval
Named-entity extraction
Coreference resolution
Named-entity recognition
Relationship extraction
Terminology extraction
Knowledge representation
Semantic Web
Machine learning
Deep learning
Chatterbots
Language identification
Machine translation
Statistical semantics
Question answering
Semantic translation
Nonlinear control
Pattern recognition
Handwriting recognition
Speech recognition
Face recognition
Robotics
Behavior-based robotics
Cognitive
Cybernetics
Developmental robotics
Epigenetic robotics
Evolutionary robotics
Strategic planning
Virtual Intelligence
Virtual reality
Artificial brain
User illusion
Chinese room
Cognitive science
Artificial consciousness
Embodied cognition
Functionalism
Synthetic intelligence
Turing Test
Existential risk
Singularitarianism
GOFAI
AI effect
AI winter
Angel F (2007)
Artificial psychology
AI effect
Uncanny valley
Action selection
Affective computing
AI box
AI-complete
Algorithmic probability
Automated reasoning
Autonomic Computing
Autonomic Networking
Backward chaining
Bayesian network
Bio-inspired computing
Blackboard system
Chatterbot
Combs method
Commonsense reasoning
Computational humor
Computer-assisted proof
Darwin machine
Description logic
Frame problem
Game theory
Intelligent control
Kinect
Means-ends analysis
Moravec's paradox
Perceptual Computing
Rule-based system
Soft computing
Software agent
Autonomous agent
Control system
Multi-agent system
Embodied agent
Situated AI
Sussman Anomaly
Wetware (brain)
AI projects[edit]
Main article: List of artificial intelligence projects
Mindpixel (20002005)
AI systems[edit]
Technologies employed:
Information Retrieval
Knowledge Representation
Automated reasoning
Machine Learning
Notable AI software[edit]
OpenAIR
OpenCog
OpenIRIS
RapidMiner
AI community[edit]
Competitions and awards[edit]
Main article: Competitions and prizes in artificial intelligence
Loebner Prize
Publications[edit]
Main article: List of important publications in computer science
AI Memo
Artificial Minds
Computational Intelligence
On Intelligence
Organizations[edit]
ILabs
Companies[edit]
Consolidated Robotics
IBM
Universal Robotics
Alan Turing
Norbert Wiener
Claude Shannon
Nathaniel Rochester
Walter Pitts
Warren McCullough
John McCarthy
Marvin Minsky
Allen Newell
Herbert A. Simon
Edward Feigenbaum
Raj Reddy
Seymour Papert
Ray Solomonoff
1970s[edit]
Douglas Hofstadter
1980s[edit]
Judea Pearl
Rodney Brooks
1990s[edit]
2000s on[edit]
See also[edit]
Artificial intelligence portal
References[edit]
1. Jump up^ Letzing, John (2012-12-14). "Google Hires
Famed Futurist Ray Kurzweil". The Wall Street Journal.
Retrieved 2013-02-13.
2. Jump up^ Claire Miller and Nick Bilton (3 November
2011). "Googles Lab of Wildest Dreams". New York
Times.
External links[edit]
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