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SWC=StarWars

CoreRulebook

StarWarsSagaEditionTalentTrees

Class/Prestige
Class
AcePilot*
Assassin*
BountyHunter*
Charlatan*
CorporateAgent*
Crimelord*
Droid
Commander*
EliteTrooper*

Enforcer*
ForceAdept*
ForceDisciple*
Gladiator*
Gunslinger*
ImperialKnight*
Independent
Droid*
Infiltrator*
Jedi

CW=TheClone
Wars

KOR=Knightsofthe
OC=OnlineContent
OldRepublic
SoG=Starshipsof
LE=LegacyEra
theGalaxy
CampaignGuide
ToG=Threatsofthe
Galaxy
FU=TheForce
Unleashed
S&V=Scumand
Villainy

JA=JediAcademy
TrainingMan.

*=PrestigeClass

TalentTrees
BlockadeRunner,ExpertPilot,Gunner,Spacer,SquadronLeader,
Assassin,Genoharadan,Misfortune,MalkitePoisoner
Awareness,BountyHunter,ForceHunter,Misfortune
Disgrace,Fortune,Provocateur,Trickery
Leadership,Lineage,CorporatePower
Infamy,Influence,Mastermind
DroidCommander,Inspiration,Leadership
Camouflage,Commando,CriticalMaster,MandalorianWarrior,Masterof
TersKsi,MeleeSpecialist,Protection,RepublicCommando,Weapon
Master
Enforcement,Survivor
Alter,Control,DarkSide,DarkSideDevotee,ForceAdept,ForceItem,
ImperialInquisitor,LightSide,Sense
Alter,Control,DarkSide,ForceAdept,LightSide,Sense
ArmorSpecialist,Awareness,GladiatorialCombat
Awareness,Carbineer,Fortune,Gunslinger,Pistoleer
Alter,ArmorSpecialist,Control,DarkSide,Duelist,LightSide,
LightsaberCombat,Knight'sArmor,Knight'sResolve,Sense
Autonomy,SpecializedDroid

BothanSpynet,Camouflage,Infiltration,Spy
Alter,Control,DarkSide,JediConsular,JediGuardian,JediSentinal,
LightSide,Sense
JediKnight*
Alter,ArmorSpecialist,Control,DarkSide,Duelist,JediArchivist,Jedi
Battlemaster,JediHealer,JediRefugee,JediShadow,JediWatchman,
LightSide,LightsaberCombat,LightsaberForms,Sense
JediMaster*
Alter,Control,DarkSide,Duelist,LightSide,Sense
MasterPrivateer* Infamy,Piracy,Privateer,Spacer
Medic*
AdvancedMedicine,Survivor
MeleeDuelist*
Brawler,MeleeDuelist,WeaponSpecialist

MilitaryEngineer* MilitaryEngineer,OutlawTech
Noble
Collaborator,Fencing,Ideologue,Influence,Inspiration,Leadership,
Lineage,LoyalProtector,Provocateur
Officer*
Commando,FugitiveCommander,Leadership,MilitaryTactics,Naval
Officer
Outlaw*
Fringer,Outlaw,Slicer,Survivor
Saboteur*
Misfortune,Sabotage,Slicer,Turret
Scoundrel
Fortune,MalkitePoisoner,Misfortune,Opportunist,OutlawTech,Run
andGun,Slicer,Smuggling,Spacer,YuuzhanVongBiotech
Scout
Awareness,Camouflage,Fringer,Reconnaissance,Spy,Surveillance,
Survivor,Versatility
Shaper*
AdvancedMedicine,Implant,Shaper
SithApprentice* Alter,ArmorSpecialist,Control,DarkSide,Duelist,LightSide,
LightsaberCombat,Sense,Sith,SithAlchemy,SithCommander
SithLord*
Alter,Control,DarkSide,LightSide,Sense,Sith
Soldier
ArmorSpecialist,Brawler,BruteSquad,Commando,Mercenary,Rocket
Jumper,SquadLeader,Trooper,WeaponSpecialist
Vanguard*
Awareness,Survivor,Vanguard

TALENTTREE/
Source
Prereq.
Description
Talents

1stDEGREEDROID[MaybetakenbyanydroidwhofitstheDegreeandgainsa
talentfromaheroicclass.]
DullthePain
FU
MedicalDroid
AsafullroundactionyoucanmakeaDC15
TreatInjurycheckonanadjacentlivingtarget
tomoveit+1stepalongtheconditiontrack.
Interrogator
FU

YoucanuseyourTreatInjurymodifierona
Persuasionchecktochangeattitudeor
intimidate.Mustbeadjacenttoyourtargetto
usethisability,inadditiontothenormal
requirementsfortheseusesofthePersuasion
skill.
MedicalDroid
FU

WhenyouuseaMedpactoperformfirstaid
withtheTreatInjuryskill,thecreaturegains+2
HPsforeverypointbywhichyourcheck
exceedstheDC(ratherthanthenormal1.)

2ndDEGREEDROID[MaybetakenbyanydroidwhofitstheDegreeandgainsa
talentfromaheroicclass.]
AdeptAssistant FU

Whenyousuccessfullyaidanothercharacter
onaMechanics,Pilot,orUseComputercheck
youadd+5totheskillcheckinsteadofthe
normal+2.
Mechanics
FU

Youcanalwaystake10onaMechanics
Mastery
check,evenifdistractionsorhazardous
circumstanceswouldnormallypreventyou
fromdoingso.
Vehicle
FU

1/dayyoucanspend3swiftactionsin

Mechanic

successiveroundstomakeaDC20
Mechanicschecktorestore1D8HPstoa
vehicleandmoveit+1stepalongthecondition
track.Youalsorestore1HPtothevehiclefor
everypointbywhichyouexceedthe
MechanicsDC.

3rdDEGREEDROID[MaybetakenbyanydroidwhofitstheDegreeandgainsa
talentfromaheroicclass.]
Etiquette
FU

WhenyousucceedonaPersuasioncheckto
changeattitude,youadjustthetarget'sattitude
byanadditionalstep.
Helpful
FU

1/turnyoucanusetheaidanotheractionto
assistanyadjacentallyonaskillcheckasa
swiftactioninsteadofastandardaction.
Protocol
FU

Youalwayssucceedonattemptstoaid
anotheronDeception,Knowledge,and
Persuasionchecks(norollneeded).

4thDEGREEDROID[MaybetakenbyanydroidwhofitstheDegreeandgainsa
talentfromaheroicclass.]
CombatRepairs FU

1/dayasafullroundactionyoucanusethe
Mechanicsskilltorepairyourself(usingthe
regularrepairdroidapplication),asopposedto
thenormal1hour.
DroidSmash
FU

Youaddx2STRbonustomeleedamagerolls
whenwieldingameleeweaponinonehand.
Targeting
FU

Youcantake2consecutiveswiftactionsinthe
Package
sameroundtoactivatespecialtargeting
software.Whendone,yougaina+2bonuson
attackrollsanddamagerollsonyournext
attackifyourtargetisatpointblankrange(or
withinreachformelee)andwithinlineofsight.
Youlosethebenefitifyouloselineofsight,or
ifyoutakeanyotheractionbeforeusingthis
one.TheeffectsofthistalentstackwithPoint
BlankShotfeat.

5thDEGREEDROID[MaybetakenbyanydroidwhofitstheDegreeandgainsa
talentfromaheroicclass.]
CargoHauler
FU

Yougaina+5bonusonSTRbasedskill
checks.Youalsohavedoubleyourcarrying
capacity.
Environmentally FU

Yougaina+5bonustoyourFort.Def.against
Shielded
environmentalhazardsincludingextreme
atmosphericconditionsandcorrosion.
PowerSupply
FU

Youcanreroutepowerfromyoursystemtoto
poweranEWebblaster(orsimilarweapon
requiringapowergenerator).Also,whenever
youwouldnormallyspendthreeswiftactions

torechargeshieldsorreroutepowerona
vehicleorstarship,youneedonlytwoswift
actionsinstead.

AingTiiMonk[ForceusingmembersoftheAingTiiMonktradition]
Auraof
JA

Allallieswithin6squaresofyougaina+5
Freedom
Forcebonusonskillchecksorgrapplechecks
madetoescapegrapplesorotherimmobilizing
hazards.Also,wheneveranallywithin6
squaresofyouismovedagainstitswill,you
canspendaFPasareactiontonegatethe
forcedmovement.
FoldedSpace
JA
FoldSpace
WhenyousuccessfullyuseFoldSpaceona
Mastery
power
vehicleyoupilot,youcantravelover
interstellardistances.CalculatetheDCtoplot
ahyperspacecoursetoyourdesired
destination,butrollUtFinsteadofUse
Computer.Travelisinstantaneousand
requiresnohyperdrive.
Liberate
JA
Auraof
Swiftaction,FP:Oneallywithin12squaresof
Freedom
youandinlineofsightthatiscurrently
grabbed,grappled,orimmobilizedceasesto
beimmobilizedorescapesfromthegrapple.
Thatallymaymovehalfitsspeedimmediately
asareaction.Thismovementdoesnot
provokeAttacksofOpportunity.
ManyShadesof JA
theForce

SpatialIntegrity JA

BattlefieldMedic FU

BringThem
Back

FU

Emergency
Team

FU

ExtraFirstAid

FU

ForceTraining

ChooseoneForcepowerinyourForcesuite
thathasthe[darkside]or[lightside]
descriptor.Thatpowernolongerhasthat
descriptorforyou.

Whenavehicleyouareaboardtakesdamage,
asareactionyoucanreducethedamage.
SpendaFPandrollUtF.AfterSRandDRare
applied,reducetheremainingdamagebythe
checkresult.

ADVANCEDMEDICINE[Medic*]
SteadyUnder
Youcanusethefirstaidapplicationofthe
Pressure
TreatInjuryskillonacreatureasastandard
actioninsteadofafullroundaction.

Youcanusetherevivifyapplicationofthe
TreatInjuryskillonatargetthathasdied
anytimewithinanumberofroundsequalto
yourheroiclevel,roundeddown.

Alliesautomaticallysucceedonaidanother
attemptswhenassistingyouwithTreatInjury
checks.

Youcanusethefirstaidapplicationofthe
TreatInjuryskilloneadditionaltimeperdayon
atargetthathasalreadyreceivedfirstaidfor

MedicalMiracle FU

NaturalHealing FU

theday.
AsastandardactionyoucanmakeaDC20
TreatInjurycheckonanadjacenttarget,Ifthe
checkissuccessful,thattargetimmediately
usesitssecondwind,evenifitisabove
HPs.Ifthetargethasalreadyexpendedits
secondwinds,thistalenthasnoeffect.

Yourextensivemedicalknowledgeallowsyou
tomakefirstaid,treatdisease,andtreat
poisoncheckswithoutamedkit,ifyouhave
accesstoappropriatenaturalsubstitutes(GM
decides).
SecondChance FU
SteadyUnder
IfyoufailyourTreatInjurycheck,yourpatient
Pressure
doesnottakeanyadditionaldamage,nordoes
itdie,evenifthefailedcheckwouldnormally
requireit.
SteadyUnder
FU

YoucanchoosetorerollanyTreatInjury
Pressure
check,takingthebetterofthetworolls.

AGENTOFOSSUS[MustbeanAgentofOssusandhaveForceSensitivityfeatto
take.]
BuriedPresence FU

YoucanspendaFPasastandardactionto
becomeimmunetodetectionbytheforcefor1
hour.Duringthistimeyoualwaysavoid
detectionbythe'senseforce'applicationofthe
UtFskill,andcannotbethetargetof
'farseeing'.Youcanusethisasareactionto
anotherattemptingtosenseyou,andifyou
makeaUtFcheckthiseffectimmediately
ends.
ConcealOther FU
BuriedPresence WhenyouusetheBuriedPresenceorVanish
talent,youmaychooseoneother,willing,
adjacenttargettoshareinthebenefitsofitas
well.Maybetakenmultipletimes,eachtimeit
addsthenumberofadjacenttargetsby1.
InsightfulAim
FU
Weapon
YoucanspendaFPasaswiftactionto
Proficiency
substituteyourUtFmodifierforyourranged
(Riflesor
attackbonuswhenmakingrangedattack
Pistols)
weaponrollsuntilthebeginningofyournext
turn.
Vanish
FU

YoucanmakeaUtFcheckasaswiftactionto
vanishfromthesightofasingletargetwithin
lineofsight.IftheUtFcheckresultexceeds
thetarget'sWillDef,yougaintotal
concealmentfromthattargetuntilthe
beginningofyournextturnoruntilyoumake
anattackrollorskillcheckagainstthattarget

ALTER[ForceTalent,onlyavailabletothosewithForceSensitivityFeat]
Aversion
CW

Asaswiftaction,youcanspendaFPto
radiateandinvisibleaurathatmakeother

Disciplined
Strike

SWC

ForceFlow

KOR

Illusion

FUand MindTrick
JA

Telekinetic
Power

SWC

Telekinetic
Prodigy

FU

Telekinetic
Savant

SWC

Telepathic
Influence

KOR

TelepathicLink KOR

beingswanttoavoidyou.Untiltheendofthe
encounter,allsquareswithin2squaresofyou
areconsidereddifficultterrainforyour
enemies.ThisisaMindaffectingeffect.
WheneveryouuseaForcePowerwithanarea
effect,youmayexcludeanumberoftargets
(WISmodifierorless)fromtheeffect.
Wheneveryourollanat.1onanattackrollor
UtFcheck,yougainonetemporaryFP.Ifyou
donotusethisFPbeforetheendofthe
encounter,itislost.
AsastandardactionyoucanspendaFPto
createanillusionthatseemsperfectlyrealto
everyonewhoviewsit.Designatesize,form,
complexity,andlocationthenmakeaUtF
check.Whenacreatureencountersit,
comparetheUtFcheckresultwiththeirWill
Def.andifitexceedsit,theybelieveittobe
real.Anyphysicalinteractionwithitrevealsits
truenature.Itlastsanumberofminutes=your
heroiclevel.TheIllusion'ssizealsoaffectsthe
UtFcheck:1forHuge,2forGargantuan,5
forColossal,and10forColossal(Frigate)or
larger.

Wheneveryourollanat.20onyourUtFcheck
toactivateany[Telekinetic]poweryoumay
choosetoimmediatelyusethatpoweragainas
afreeactiondirectingseconduseatany
eligibletarget.
Telekinetic
WhenyoutaketheForceTrainingfeatand
Savant
select'moveobject'asoneofyourforce
powers,youcanalsoselectoneextrapowerto
addtoyourforcepowersuiteforfree.This
powermustbeoneoftheonesusablebythe
TelekineticSavanttalent.Youcangainonly
oneextrapowereachtimeyoutaketheForce
Trainingfeat,regardlessofhowmanytimes
youtakethe'moveobject'power.

1/encounter,mayuseaswiftactiontoreturn
any1[Telekinetic]powertoyoursuitewithout
spendingaFP.Mayselectmultipletimes,each
addingauseperencounter.
TelepathicLink, Wheneveryourollanat.20onanattackrollor
TrainedinUse UtFcheck,insteadofregainingallofyour
theForce
spentforcepowersyoumayinsteadchooseto
grantoneallywithin12squaresatemporary
FP.IfyourallydoesnotusetheFPbeforethe
endoftheencounter,itislost.
TrainedinUse Youformatelepathiclinktoawillingallywith
theForce
theForceSensitivityfeatasaswiftaction.Link
ismaintaineduntilyouwishtoremoveit(no
actionrequired).Aslongasyouremainwithin

ArmorMastery

SWC

Armored
Defense

SWC

ImprovedArmor SWC
Defense

Juggernaut

SWC

SecondSkin

SWC

ShieldExpert

KOR

Advantageous
Positioning

S&V

GetSome
Distance

S&V

MurderousArtsI S&V

MurderousArts S&V
II
Ruthless

S&V

Shift

S&V

onekilometerofthetargetally,youbothcan
communicateasifspeaking.1/encounter,you
mayuseaFPfromyourtarget'sforcesuite(if
targetconsents)oryoumayallowthetargetto
useoneofyourforcepowers.Youmayonly
haveonelinkactiveatanytime.

ARMORSPECIALIST[Soldier]
Armored
TheMax.Dex.bonusofyourarmorimproves
Defense
by1.Mustbeproficientwiththearmortogain
thisbonus.

WhencalculatingyourRef.Def,maychoose
betweenyourHeroiclevelorarmorbonus.
Mustbeproficientwiththearmortogainthis
benefit.
Armored
MayaddyourHeroiclevel+armorbonus
Defense
(rounddown)oryourarmorbonustoRef.Def.
Mustbeproficientwiththearmortogainthis
benefit.
Armored
Yourarmordoesnotreduceyourspeedor
Defense
movementwhilerunning.Mustbeproficient
witharmor.
Armored
Defense

Whilewearingarmoryou'reproficientwith,
gain+1toRef.(armorbonus)and+1Fort
(equip.bonus)defenses.
Armor
1/encounter,youcanspendaswiftactionto
Proficiency
regain10pointsofSR(uptoshieldsmax)on
(Light)
anactivepersonalshield.

ASSASSIN[Assassin*]
Shift
Anyopponentyouareflankingisconsidered
FlatFootedandisdeniedit'sDEXbonusto
Ref.Def.againstyou.
Advantageous 1/encounterasastandardactionyoucan
Positioning,
makeameleeattackagainstatargetthen
Shift
moveyourspeedawayfromthem.The
movementdoesnotprovokeanattackof
opportunity.

Wheneveryousuccessfullyattackanopponent
andmovethem1alongtheconditiontrack,
thatopponentalsotakesanimmediate+1D6
damage.
MurderousArtsI Wheneveryousuccessfullyattackatargetyou
haveMarked(S&Vpg.30)youdealan
additional+1D6damage.

1/encounterwhenyoudropafoeto0HPsor
pushtobottomoftheconditiontrackyoucan
immediatelytakeabonusstandardaction.

Asamoveactionyoucanmove1square

Sniping
Assassin

S&V

Sniping
Marksman

S&V

Sniping
Assassin

SnipingMaster

S&V

Defensive
Electronics
IonResistance
10
SoftReset

FU

Modification
Specialist

FU

RepairSelf

FU

Acutesenses

SWC

ExpertTracker

SWC

Improved
Initiative
KeenShot

SWC

ResetInitiative

FU

withoutprovokinganattackofopportunity.
Whenyoumakearangedattackagainsta
targetthatisnotatpointblankrange,youadd
yourclassleveltoyourdamageroll.

FU

1/encounterwhenyoumakearangedattack
againstatargetthatisnotatpointblankrange
youcanignorethetarget'sarmorbonustoRef.
Def.
Sniping
Bytakingonlyasingleswiftaction,youcan
Marksman
aimatatargetthatisnotwithinpointblank
range.

AUTONOMY[IndependentDroid*]

Whensomeonetriestoreprogramyou,add
yourclassleveltoyourWillDef.

YougainDR10againstIondamage.

FU

SWC

UncannyDodge SWC
I

Ifyouaremovedtothebottomofthecondition
trackbyanymeansotherthantakingdamage
exceedingyourdamagethreshold,you
automaticallymove+1stepalongthecondition
trackafterbeingdisabledfor2rounds.

Youdonotincurthenormal5penaltyon
MechanicsandUseComputerchecksto
reprogramyourselforperformself
modifications.

Whenyourepairyourself(usingrepairdroid
applicationofMechanicsskill),yourepair1
additionalHPforeachpointbywhichyour
checkexceedstheDC.

AWARENESS[Scout]

Mayrerollanyperceptioncheck,butsecond
rollmustbekept.
AcuteSenses
TakenopenaltiestoSurvivalchecksmadeto
followtrackswhilemovingnormalspeed.(5
without)
AcuteSenses
Mayrerollanyinitiativecheck,butsecondroll
mustbekept.
AcuteSenses
Takenopenaltywhenattackingtargetwith
'concealment'(butnot'totalconcealment').
AcuteSenses, 1/encounteratanytimeafterthefirstfullround
Improved
ofcombat(afterthesurpriseroundtoo,ifthere
Initiative,trained wasone),theScoutcansethisintitativetohis
inInitiative
currentinitiative+5.
AcuteSenses, RetainDEXbonustoRef.Def.regardlessof
Improved
beingFlatFootedorstruckbyhiddenattacker.
Initiative
StillloseDEXbonustoRef.Def.is
'Immobilized'.

UncannyDodge SWC
II
WeakPoint
KOR

UncannyDodge Youcannotbeflanked.
I
AcuteSenses, 1/encounter,youcanuseaswiftactionto
KeenShot
ignoretheDRofasingletargetwithinyourline
ofsightfortherestofyourturn.

BANDOGORA[MustbeamemberoftheBandoGora,haveForceSensitivityfeat,
andDarkSidescoreof1+touse.]
BandoGora
CW

Wheneveryoumoveuptheconditiontrackby
Surge
anymeans,yougainbonusHPsequalto5+
yourheroiclevel.BonusHPsfrommultiple
sourcesdonotstack,damageissubtracted
fromthebonusHPsfirst,andanyleftover
afteranencounterarelost.
ForceFighter
CW

WheneveryouuseaFPtoaddtoanattack
roll,youhealanumberofHPsequaltotheFP
dierollifyourattackhits.
Resist
CW

Wheneveraneffectwouldmoveyoudownthe
Enervation
conditiontrack,youcanspendaFPtonegate
thatmovementdown.
VictoriousForce CW

Wheneveranenemyyouhavedamagedinthe
Mastery
encounterisreducedto0HPs,youmay
automaticallyreturnonespentforcepowerto
yourforcesuiteasafreeaction.

BaranDoSage[ForceusingmembersoftheBaranDoSagetradition]
Enhanced
JA

+10bonusonPerceptionchecksmadeto
DangerSense
avoidbeingsurprised.Additionally,youcan
spendaFPtoactinthesurpriseroundevenif
youaresurprised.
Expanded
JA

WhenyouusetheSearchYourFeelings
Horizon
applicationofUtFyoucansensethe
consequensesofyouractionsoutto1hourin
thefutureinsteadof10minutes.Ifyouspenda
FPyouexpandthewindowtoeighthours,ora
Destinypointfor24hours.
Knowledgeand JA
Enhanced
WhenyouaredeniedyourDexbonustoyour
Defense
DangerSense ReflexDefense,addyourWisdombonus
instead.
Planetary
JA

Uponarrivalonanewplanet,youcanspend
Attunement
10minutesandaFPtogainthefollowing
benefits:+2bonustoalldefensesagainst
naturallyoccurringhazards,+1speed,andthe
abilitytosensethenext24hoursofweatheras
afullroundaction.
Precognitive
JA

1/day,10minutes,FP:Onceduringtherestof
Meditation
thedayyoucannegateanattackonyourself
oravehicleyoupilot,unlessthatattackwasa
natural20.Ifyoudonotusethisabilityyouget
yourFPbackattheendoftheday.


BELIEVERDISCIPLE[MustbeamemberoftheBelievers,haveForceSensitivityfeat,
andDarkSidescoreof1+touse.]
BelieverIntuition CW

Asareaction,whenanopponentsuccessfully
attacksyou,makeaUtFcheckandcompare
theresulttotheattackroll.Ifthecheckequals
orexceedsit,youmayaddyourCHAmodifier
toyourRef.Def.
DefenseBoost CW

AsaswiftactionyoucanmakeaDC15UtF
check.Ifyousucceed,yougaina+1Force
bonustoyourFort.Def.untiltheendofthe
encounter.BeforeyoumakeyourUtFcheck
youcanincreasethetargetDCto20togaina
+1toallDefensesuntilendofencounter.
Hardiness
CW

YoucanspendaFPtoreducethenumberof
swiftactionsittakesyoutomove+1stepalong
theconditiontrackbyone.
HighImpact
CW

Asaswiftaction,makeaDC15UtFcheck.If
yourchecksucceeds,doubleyourSTRbonus
tothenextmeleedamagerollyoumakebefore
theendofyourturn.
SithReverence CW

Yougaina+1Moralebonusonyourattack
rollswhileyouarewithin20squaresandinline
ofsightofanallywithaDarkSidescoreequal
orgreaterthanyours.

BLOCKADERUNNER[AcePilot*]
CloseCover
S&V
WatchThis
Ifyouoccupythesamespaceasavehiclethat
islargerthanthevehicleyouarepiloting,your
vehiclegainsa+5coverbonusfromthelarger
vehicle.
Outrun

S&V

PunchThrough S&V

SmallTarget

S&V

WatchThis

S&V

Whenyouusethealloutmovementactionas
thepilotofavehicle,yourvehiclegainsa+2
dodgebonustoRef.Def.
Ifyouarethepilotofavehicle,smaller
vehiclesthatattempttoengageyouina
dogfighttakea10penaltyontheirPilot
checks(normally5).
WhenyoupilotColossalorsmallervehicles,
capitalshipweaponsthattakethe20penalty
onattackrollstohityourshipdonot
automaticallycrit.Onanat.20.Theattackis
onlyacriticalhitiftheroll(D20+weapons
attackbonus)wouldnormallyhit.Otherwise
theattackdealsnormaldamage.
Youcanmoveintoorthroughaspace
occupiedbyavehicleofColossal(frigate)size
orlargerwithoutcausingacollision.
Additionally,ifyoupilotaColossalorsmaller
vehicle,youcanoccupythesamespaceasa

Bothan
Resources

FU

Knowledgeis
Life

FU

Knowledgeis
Power

FU

Knowledgeis
Strength

FU

SixQuestions

FU

SpynetAgent

FU

Dread

S&V

vehicleofColossal(frigate)sizeorlarger.

BOTHANSPYNET[Infiltrator*]
SpynetAgent
WithasuccessfulDC20GatherInformation
check,youcanpurchasestandardequipment,
weapons,andtransportservicesat50%ofthe
goingrate,orexoticandrestrictedequipment,
weapons,andtransportservicesat75%ofthe
goingrate.
SpynetAgent
Asaswiftactionyoucandesignateonetarget
withinlineofsightandmakeaKnowledge
(GalacticLore)checkagainstaDC=to15+
target'sCL.Ifsuccessfulfortheremainderof
theencounteryougaina+2moralebonusto
theDef.scoreofyourchoiceagainstthat
target.
SpynetAgent
Asaswiftactionyoucandesignateonetarget
withinlineofsightandmakeaKnowledge
(GalacticLore)checkagainstaDC=to15+
target'sCL.Ifsuccessful,fortheremainderof
theencounteryouscoreacriticalhitonanat.
19or20.Ifyouhaveanotherabilitythat
increasesthecritrangeofyourweapon
already,itisincreasedby1bythistalent.Only
20sareautohits,youmuststilldetermineif
youwouldhavehitornotonthetemporarycrit
numbers.
SpynetAgent
Asaswiftactionyoucandesignateonetarget
withinlineofsightandmakeaKnowledge
(GalacticLore)checkagainstaDC=to15+
target'sCL.Ifsuccessful,fortheremainderof
theencounteryougaina+2moralebonuson
attackrollsagainstthattarget.
SpynetAgent
Asaswiftactionyoucandesignateonetarget
withinlineofsightandmakeaKnowledge
(GalacticLore)checkagainstaDC=to15+
target'sCL.Ifsuccessful,youlearnthetarget
characters:level,classes,andabilityscores
andthetarget'savailableFPsandDestiny
Points.
BothanSpecies YoucanuseyourGatherInformationcheck
or2talentsfrom modifierinsteadofyourKnowledge(Galactic
Infiltrationtree. Lore),youareconsideredtrainedin
Knowledge(GalacticLore)forthepurposesof
thistalent.Ifyou'reentitledtoaKnowledge
(GalacticLore)reroll,mayrerollGather
Information,thoughallotherlimitationsapply.

BOUNTYHUNTER[BountyHunter*]
Hunter'sTarget Asastandardactionyouinstillfearinan
opponentyou'veselectedforHunter'sMark.

Fearsome

FU

Hunter'sMark

SWC

Hunter'sTarget SWC

JediHunter

FU

Notorious

SWC

Nowhereto
Hide

SWC

NowheretoRun S&V

Relentless

SWC

Ruthless
Negotiator

SWC

SignatureItem

FU

Tag

S&V

MakeaPersuasioncheckvs.opponentsWill
Def.Ifyouequalorexceedit,thatopponent
takesa5penaltytoWillDef.Mindaffecting
effect,andthepenaltyremainsaslongasyou
havelineofsightwiththeopponent,
immediatelylostifbroken.
Notorious
Anyopponentwithin6squaresofyouwhose
levelis=orlessthanyourheroicleveltakesa
1penaltyonallattacksmadeagainstyou.

Ifyouaimbeforemakingarangedattack(see
Aim,page154,SWC),youmovethetarget
character1stepalongtheconditiontrackif
theattackdealsdamage(seeConditions,page
148,SWC).
Hunter'sMark 1/encounterasfreeactionyoumaydesignate
anopponentthatwhenyousucceedona
meleeorrangedattackagainstit,yougaina
bonustodamageequaltoyourBountyHunter
level.

Yougaina+1InsightbonustoFort.andWill
Defs,anddeal+1dieofdamageagainstthose
withForceSensitivityfeat.

Duetoyourreputation,whennotdisguisedyou
mayrerollanypersuasionchecksmadeto
intimidate,keepingthebetterofthetworolls.

YoumayrerollanyGatherInformation
checksmadetolocateaspecificindividual,but
mustkeepresultofreroll.
Hunter'sTarget, 1/turnwheneveranopponentwhomyou
Nowhereto
selectedforHunter'sMarkattemptsto
Hide
withdraw,youcanmakeanattackof
opportunityagainsttheopponent.
Hunter'sTarget Onlyworksagainstatargetyou'vedesignated
asyour'Hunter'sTarget'.Anyattackoreffect
originatingfromthetargetthatwouldmoveyou
alongtheconditiontrack,doesnotmoveyou
alongit.
Notorious
Whenhagglingoverapriceofabounty,you
canrerollyourPersuasioncheck,keepingthe
betterofthetwo.

Selectasingleitemsuchasaweapon,suitof
armor,vehicle,starship,orother.Whileusing
thatitem,yougain+2moralebonuson
opposedskillchecks.Canbeselectedmultiple
times,eachtimedesignatinganewitem,and
theeffectsformultipleitemsarecumulative,
increasingthemoralebonusby1eachtime.
Hunter'sTarget Wheneveryoudamageanopponentyou've
selectedfortheHunter'sTarget,allalliesgain
a+2bonusontheirnextattackrollagainstthat
opponentuntilthestartofyournextturn.

BayonetMaster CW

CantinaBrawler S&V
Counterpunch

S&V

Devastating
MeleeSmash

KOR

Experienced
Brawler

S&V

ExpertGrappler SWC
Grabber

LE

GunClub

SWC

Hammerblow

LE

MakeDo

S&V

ManDown

S&V

BRAWLER[Soldier]
GunClub
Whenyoutakethefullattackaction,youcan
treatarangedweaponwithabayonetasa
doublemeleeweapon.Youcanattackwiththe
bayonetandclub(stockend)asperGunClub,
withoutthenormalpenaltiesforwieldingboth
endsofadoubleweapon.

WhileFlanked,yougaina+2bonuson
unarmedattackrollsanddamagerolls.

Whenfightingdefensively,anyadjacent
creaturethatattacksyouprovokesanattackof
opportunityfromyou.
MeleeSmash
1/encounteryoucandeclarethisspecialmelee
attackbeforemakingtheattackroll.Ifyoudo
andtheattacksucceedsaddyourlevelto
thedamageinsteadofthenormal+1forMelee
Smash.Thedamagefromthistalentdoesnot
stackwithanydamagebonusprovidedbythe
PowerfulChargefeat.
MeleeSmash, 1/encountermayuseeachofthefollowingasa
StunningStrike standardaction:AVOIDATTACK:Makea
singlemeleeattackagainstanopponentwithin
yourreach.Untilthebeginningofyournext
turn,yougaina+5dodgebonustoRef.Def.
againstasingleattackasareaction.
FORTIFIEDMIND:Makeasinglemeleeattack
againstanopponentwithinreach.Untilthe
beginningofyournextturnyougaina+5
bonustoFort.orWillDef.againstasingle
attackasareaction.FOCUSEDSTANCE:
Makeasinglemeleeattackagainstanyone
opponentwithinreach.Atanytimeuntilthe
beginningofyournextturn,asareaction,you
canmoveupto2squares,doesnotprovoke
attacksofopportunity.

Gaina+2competencebonusongrapple
checks.
Youdonottakea5penaltywhenusingthe
grabaction(SEp152).

Mayuserangedweaponasmeleeweapon
withoutpenaltytoattack.Treatedasaclub.If
weaponhasbayonet,mayuseasadouble
weapondealingbayonetdamageandclub
damage.
Ifyouareunarmedandholdingnoitems,you
doubleyourStrengthbonusonunarmedattack
rolls.

Whenfightingwithanimprovisedweaponyou
takenopenaltiesonattackrolls.

Wheneveranallywithin6squaresofyouis

reducedto0HPs,youmayimmediatelymove
uptoyourspeedtowardsthatallyasa
reaction,andnotprovokeattacksof
opportunity.
Youdeal+1damagewithmeleeattacks.

MeleeSmash

SWC

PickaFight

S&V

StrongGrab

LE

CantinaBrawler Duringthesurpriseround,youandallallies
within6squaresofyougaina+1morale
bonustoallattacks.Also,untiltheendofthe
encounteryouretainthisbonusagainstany
opponentyoudamagedinthesurpriseround.
Whenyousuccessfullygrabanopponent,they
mustuseafullroundactioninsteadofa
standardactiontobreakthegrab.
MeleeSmash
Whenyoudamageanopponentwithamelee
strike,andthedamagerollequalsorexceeds
thetarget'sthreshold,youmovetheman
additional1alongtheconditiontrack.

Whenyourmeleeattackdamagesan
opponentthatisdenieditsDEXbonustoRef.
Def.thatopponentcannotmakeattacksof
opportunityuntiltheendofitsnextturn.
ExpertGrappler Onyouractionduringmeleecombat,may
designateoneopponent(nolargerorsmaller
thanonesizecategoryfromyou)whodoesn't
gettoaddtheirSTRbonusonattackrolls
whentargetingyou.IftheopponenthasaSTR
penalty,itstillapplies,andtheSTRmodifier
stilleffectsthedamage.Maychangetargeton
nextturn.
MeleeSmash
Youattackafoewitheverything,weapons,
limbs,anythingavailable.Wheneveryoumiss
withameleeattack,orit'snegated,youstill
dealyourSTRbonusindamagetothetarget
(minimum1)or2xyourSTRbonusifwielding
atwohandedweapon.

BruteSquad[Soldier]
1/encounter:whenyoumakeaPersuasionroll
toIntimidate,yougaina+1bonusforevery
allywithin6squaresofyouandinthetarget's
lineofsight(max+5).
Whenyoumakeameleeattackagainsta
targetthathasoneormoreofyourallies
adjacenttoit,comparetheresulttothetarget's
FortitudeDefenseaswellasitsReflex
Defense.Iftheattackhitsbothdefenses,the
attackdeals+1damagedieandthetargetis
knockedprone.
AsMeleeAssault,buttheeffectisthatthe
target'sspeedisreducedby2squaresandit

StunningStrike SWC

SuckerPunch

S&V

Unbalance
Opponent

SWC

Unrelenting
Assault

CW

GangLeader

LE

MeleeAssault

LE

MeleeBrute

LE

Melee
Opportunist

LE

SquadBrutality LE

Squad
Superiority

LE

takesa2penaltytoitsReflexDefenseuntil
theendofyournextturn.
1/encounter:whenanallymakesasuccessful
meleeattackagainstatargetadjacenttoyou,
youcanmakeameleeattackagainstthat
targetasareaction,witha+2bonusonthe
attackroll.
Whenyousucceedonameleeattackagainst
atargetthathasoneormoreofyourallies
adjacenttoit,youmayrerollyourdamageroll
andtakethebetterresult.
Wheneveryouandatleasttwoalliesare
adjacenttothesametarget,thattargetis
consideredflatfootedtoyou.

Hidden
Movement
HideinPlain
Sight

SWC

HunkerDown

S&V

S&V

Improved
SWC
Stealth
ShadowStriker S&V

Total
Concealment

SWC

CAMOUFLAGE[Scout]
Improved
TakenopenaltiestoStealthcheckswhen
Stealth
movingnormalspeed.
Hidden
1/encounterwhenyouarewithin2squaresof
Movement,
coverorconcealment,youcanmovetothat
Improved
coverorconcealmentandmakeaStealth
Stealth
checktohideasasinglemoveaction.

Wheneveryoubenefitfromcoveryoumay
spendastandardactiontohunkerdownand
maximizethecoverbyonestep,fromcoverto
improvedcover,andimprovedcovertototal
cover.

MayrerollanyStealthcheck,butmustkeep
secondroll.
Hidden
Youcanuseeachofthefollowing1/encounter
Movement,
asastandardaction:BLINDINGSTRIKE:
Improved
Makeasinglemeleeorrangedattackagainst
Stealth
anopponentwithinrange.Ifyoudamagethe
opponent,yougaintotalconcealmentagainst
thattargetuntilthestartofyournextturn.
CONFUSINGSTRIKE:Makeasinglemeleeor
rangedattackagainstanopponentwithin
range.IftheopponentisdenieditsDEXbonus
toRef.Def.oryouhaveconcealmentfromthis
target,asuccessfulattackcausesthe
opponenttobeabletotakeonlyaswiftaction
onitsnextturn.UNEXPECTEDATTACK:
Makeasinglemeleeorrangedattackagainst
anopponentwithinrangeandfromwhomyou
haveconcealment.Yougaina+2bonustothe
attackifyouhaveconcealment,+5iftotal
concealment.
Hidden
Anytimeyouhave'concealment',yougain
Movement,
'totalconcealment'instead.
Improved
Stealth

Blowback

LE

CloseContact

LE

Multiattack
Proficiency
(rifles)

LE

OldFaithful

LE

OpportunityFire LE
RifleMaster

LE

Shootfromthe
Hip

LE

SnapShot

LE

Carbineer[Gunslinger*]
Whenyoumakeanattackwithariflethat
dealsdamageinexcessofyourtarget's
damagethreshold,youcanchoosetopushthe
target1squareawayfromyou.
Thepointblankrangeofanyrifleorcarbine
youuseisincreasedby5squares.Shortrange
fortheweaponbegins5squareslater,butstill
endsatthesamedistance.Youcantakethis
talenttwice,foranincreaseof10squares.
Wheneveryoumakemultipleattackswithany
typeofrifleasafullattackaction(SEp154),
youreducethepenaltyonyourattackrollsby
2.Youcantakethistalentmultipletimesits
effectsstack.
Thetrustysidearmclassfeature(SEp217)of
thegunslingerprestigeclassalsoappliesto
anyrifleorcarbinethatyouuse.
Yougaina+2bonusonattacksofopportunity
madewithrifles.
Youtreatallriflesasthoughtheywere
Accurateweapons.Accurateweaponstakeno
penaltyatshortrange.
Youcanalwaysusearifletomakeattacksof
opportunity.
Youdonotprovokeattacksofopportunity
whileusingtheaimactionwitharifleor
carbinewithitsstockextended.

DoubleAgent

CW

EnemyTactics

CW

Feed
Information

CW

COLLABORATOR[Noble]
WhenyourollInitiativeatthestartofcombat,
alsomakeaDeceptioncheck,comparingyour
resulttotheWillDef.ofallenemieswithinline
ofsight.IfyourDeceptioncheckissuccessful,
thattargetcannotattackyouanddoesnot
believeyoutobeanenemy(norally,either).If
youattack/harm/hinderthetargetunderthis
effect,oroneofit'sallies,thiseffectends.
Mindaffectingeffect.
Wheneveranenemywithin12squaresofyou
andinyourlineofsightreceivesanInsightor
Moralebonusfromanysource,youcanalso
gainthatbonus,subjecttoallthesame
limitationsasthebonusprovidedtothem.
Asaswiftactionyoucangrantoneallya+1
bonusonitsnextattackrollmadebeforethe
beginningofyournextturn.Additionally,until
thebeginningofyournextturn,youcan
designateoneallywhoreceivesa+2bonuson

FriendlyFire

CW

EnemyTactics

Protection

CW

DoubleAgent

BattleAnalysis

SWC

CoverFire

SWC

Demolitionist

SWC

DrawFire

SWC

HardTarget

ToG

Harm'sWay

SWC

Indomitable

SWC

KeepThemat
Bay

CW

itsnextattackroll.
Ifyouareengagedinmeleecombatwithan
adjacentenemyandarethetargetofaranged
attackthatmissesyou,comparetheattackroll
totheRef.Def.ofoneadjacentenemy.Ifthe
attackequalsorexceedsthetarget'sRef.Def.,
thatenemybecomesthenewtargetofthe
attack,whichisresolvednormally.

Asastandardactionyoucandesignateone
allyandmakeaPersuasioncheck,comparing
theresultagainsttheWillDef.ofallenemies
withinyourlineofsightwhocan
hear/understandyou.Ifthecheckequalsor
exceedsatarget'sWillDef,thattargetcannot
attacktheallyyoudesignateduntilthe
beginningofyournextturn.

COMMANDO[Soldier]

Asswiftaction,maymakeKnowledge(tactics)
checkvs.DC15toknowwhichopponents
withinlineofsightofyouareatHPsorless.
BattleAnalysis Whenmakingrangedattack(pistolorrifle),all
allieswithin6squaresofyougain+1toRef.
Def.untilstartofyournextturn.Allieswithin6
squaresbutnotlineofsightstillgainbenefit.

WhenusingtheMechanicsskilltoplace
explosive,itdeals+2diceofdamage.May
takemultipletimes,stacks.

MakePersuasioncheckvs.WillDef.ofall
opponentswithinlineofsighttoconvincethem
thatyouarethemosttempting/dangerous
target.Ifsucceed,theymaynotattackanyally
ofyourswithin6squaresuntilstartofyournext
turn.Maynothavecovervs.opponents,and
theymaystillattackyou.
ToughasNails Youcancatchasecondwindasareaction
insteadofaswiftaction.
Trainedin
1/roundasswiftaction,mayshieldadjacent
Initiative
allyfromattackstakingdamageandsuffering
theeffectsintheirstead.Untilstartofyournext
turnyoureceiveallattacksagainstshielded
ally,thoughmayopttoallowsometohit
originaltargetaslongasdecisionismadeprior
toopponentsattackroll.

1/dayyoumaymove+5stepsalongcondition
trackasaswiftaction,thoughthisdoesnot
removeanypersistentconditionsthatmaybe
affectingyou.Mayselectadditionaltimes,
eachaddingadailyuse.

Whenyouusetheaidanotheractionto
suppressanenemy,thatenemytakesa5

penaltyonitsnextattackinsteadofthenormal
2.Onlyonecharactermaygainthebenefitsof
thistalentagainstagiventargetatonetime.
ToughasNails SWC
YoucancatchaSecondWind1extratimeper
day.IfyouhavethisplusExtraSecondWind
Feat,totalis3/day.

CONTROL[ForceTalent,onlyavailabletothosewithForceSensitivityFeat]
BeastTrick
KOR

Youcanusethe'MindTrick'forcepoweron
creaturesofINT2orless.However,abeast
withINTof2orlessstillcannotperformany
complexactionorunderstandcomplex
commandsitotherwisewouldn'tbeableto
understand.
Damage
SWC
YoumayspendaFPasstandardactionto
Reduction10
gainDR10for1minute.
Equilibrium
SWC
Asswiftaction,mayspend1FPtoremoveall
debilitatingconditionsaffectingyouandreturn
tonormalstate.
ForceExertion FU
ForceTraining Whenyouselectthistalent,chooseonepower
feat
inyourforcepowersuite.Asareactionyou
canremoveanyoneforcepowerfromyour
activesuitetoaddanextrauseoftheforce
powerdesignatedbythistalent.Doingso
movesyou1persistentstepalongthe
conditiontrack,whichcanonlyberemovedby
restingforatleast1minute.Youcanselect
thistalentmultipletimes,eachtimeyou
chooseadifferentforcepowertobegained.
ForceFocus
SWC
Asfullroundaction,maymakeUtFcheckDC
15.IfsucceedyouregainonespentForce
Powerofyourchoice.
ForceRecovery SWC Equilibrium
WheneveryouuseyourSecondWindyou
regainHPs=to1D6perFPyoupossess,
maximum10D6.
Force
KOR
'Rebuke'Force Ifyouusethe'Rebuke'forcepowertoattempt
Suppression
Power
tonegateorredirectaforcepowerusedatyou
butfailtoovercomeyouropponentsUtFcheck
result,youinsteadlessentheeffectofthe
powerbyonestep.(ex:DC20effectsofa
powerwouldbecometheDC15variants.)This
talentonlyaffectsforcepowersthathave
variableeffectsbasedonyouropponentsUtF
checksandpowerswithstaticDCsare
unaffected.
IndomitableWill FU

YoucanspendaFPasastandardactionto
becomeimmunetoallmindaffectingeffects
for1minute.
TheWillTo
CW

1/turn,asareactiontobeingtargetedbya
Resist
forcepowerorotherabilitythattargetsyour
WillDef.,youcanmakeaUtFcheckand

replaceyourWillDef.withtheresultofthe
check.Afteryoumakethischeck,untiltheend
ofyournextturn,youtakea5penaltyonall
UtFchecks.

CORPORATEPOWER[CorporateAgent*]
Competitive
KOR

1/encounter,youmayrerollanyWIS,INT,or
Drive
CHAbasedskillcheck(exceptUtF)andtake
thebetterresult.
Competitive
KOR

Whenyouandyouralliesarenotsurprised,
Edge
youandanumberofallies=yourCHA
modifier(minimum1)thatyoudesignateon
yourfirstturn,gainthebenefitoftheQuick
Drawfeatfortheremainderoftheencounter.
CorporateClout KOR
Impose
1/encounter,asastandardactionyoucan
Hesitation,
makeaPersuasioncheckagainsttheWillDef.
WrongDecision ofanenemywithinlineofsight.Ifyou
succeed,thetargetcannotattackyouforthe
remainderoftheencounter.Ifyourcheck
exceedstheWillDef.by5ormore,itwillnot
attackyouoryouralliesandwillretreatfrom
theencounter.Ifyousucceedby10ormore,
thetarget'sattitudeisnow'friendly'and
becomesyourallyfortherestoftheencounter,
remainingunderthecontroloftheGM.Ifyou
oryouralliesattackthetarget,itimmediately
becomeshostileagain.Ifatargetishigher
levelthanyou,itgainsa+5bonustoitsWill
Def.Mindaffectingeffect.
Impose
Confusion

KOR

Impose
Hesitation

Impose
Hesitation

KOR

WillfulResolve

KOR

WrongDecision KOR

IncreasetheareaofImposeHesitationtoa12
squarecone.Also,1/encounter,aftermakinga
PersuasioncheckforImposeHesitation,you
canchoosetohavethetargetsloseastandard
actionontheirnextturn.
Asastandardaction,makeaPersuasion
checktargetingallopponentsina6square
cone.Ifyouequalorexceedthetarget'sWill
Def.thetargetlosesaswiftactiononitsnext
turnandcannottakefullroundactions.Mind
affectingeffect.Targetsneedto
see/hear/understandyouforthistowork.
1/encounter,youcannegatetheeffectofa
singleattackrollorskillcheckmadeagainst
youthattargetsyourWillDef.
Eachtimeyouareattacked,theopponentthat
attackedyoutakesa2moralepenaltytoits
WillDef.untiltheendofyournextturn.This
penaltyisnotcumulative,onlyworks1/turn,
regardlessofnumberofattacksmadeagainst
you.

CRITICALMASTER[EliteTrooper*]
DenyMove
FU
ReduceMobility Whenyouscoreacriticalhitwithameleeor
rangedattackyourtargetcannotmoveontheir
nextturn.
Extended
FU
Weapon
WhenyouareusingaHeavyWeaponyou
CriticalRange
Proficiency
extendit'scriticalhitrangeby1(ex:20
(Heavy
(Heavy
becomes1920).However,anythingotherthan
Weapons)
Weapons),BAB anat.20isnotconsideredanautomatichitif
+10
yourollanythingotherthananat.20andstill
missthetarget,youdonotscoreacriticalhit.
Extended
FU
Weapon
Whenyouareusingarifleyouextendit's
CriticalRange
Proficiency
criticalhitrangeby1(ex:20becomes1920).
(Rifles)
(Rifles),BAB
However,anythingotherthananat.20isnot
+10
consideredanautomatichitifyourollanything
otherthananat.20andstillmissthetarget,
youdonotscoreacriticalhit.
FlurryAttack
FU
Weapon
Whenyouscoreacriticalhitwiththeweapon
Proficiencyof
youareproficientwithandchoseforthistalent,
weaponused
youcanmakeoneimmediateextraattack(in
additiontotheothereffectsofacriticalhit)
againstasingletargetwithinrange.Mayonly
usethistalent1/turn.Mayselectmultiple
times,eachtimeapplyingtoadifferent
weapon.
Knockback
FU

Whenyouscoreacriticalhitagainstatarget
nomorethantwosizecategorieslargerthan
you,youcanchoosetomovethatopponent1
squareinanydirectionasafreeaction.
Cannotuseontargetsbeinggrabbedor
grappled,normovetargetintoanoccupied
square.
Reduce
FU

Whenyouscoreacriticalhitwithameleeor
Defense
rangedattackvs.atarget,thattargettakesa
2penaltytoit'sRef.Def.untilitisfullyhealed
(atmaximumHPs).
ReduceMobility FU

Whenyouscoreacriticalhitwithameleeor
rangedattackvs.atarget,thattarget'smove
speedisreducedbyuntilitisfullyhealed(at
maximumHPs).

DARKSIDE[ForceTalent,onlyavailabletothosewithForceSensitivityFeat,and
musthaveDSScoreof1ormoretotakeanduse.]
Consumedby
CW

Asaswiftaction,youcantakea5penaltyto
Darkness
yourWillDef.togaina+2Forcebonuson
attackrolls.Thepenaltyandbonuslastuntil
thebeginningofyournextturn.
DarkPresence SWC CHA13,Power Asstandardactionyougrantyourselfandall
oftheDarkSide allieswithin6squaresa+1Forcebonustoall
Defensesuntilendofencounter.Thisendsif
youfallunconscious/dead,orendsforallyif
theymoveoutofrange.

Drain
Knowledge

ToG

Powerofthe
DarkSide

SWC

Revenge

SWC

SwiftPower

SWC

Wrathofthe
DarkSide

FU

Channel
Aggression

SWC

ChannelAnger

SWC

CripplingStrike SWC

Embracethe

SWC

Stdaction,FP,UtFcheckvs.touchedenemy's
WillDefense:Becometrainedinoneskillthat
thetargetistrainedin,orgainSkillFocusin
thatskillifyouarealreadytrained.Thislasts
foronedayandmovesthetargetone
persistentstepdowntheconditiontrack
(removedbyrestingforeighthours).
Alternately,insteadofgainingaskill,youcan
makeafurtherPerceptioncheckagainstthe
target'sWillDefensetogainaspecificpieceof
informationknowntothetarget.Eitheruseof
thistalentincreasesyourDarkSideScoreby
1,andafailedUtFcheckmeansyoucannottry
onthesametargetfor1day.

WhenyouspendaFPtomodifyanattackroll,
mayrolladditionaldieandtakebestresult.
DoingsoincreasesyourDSscoreby1.
DarkPresence, Wheneverallywithinlineofsightandofequal
Powerofthe
levelorhigherthanyouisreducedto0HPs,
DarkSide
yougaina+2Forcebonustoattackand
damagerollsuntilendofencounter.(Force
bonusesdonotstack)
Powerofthe
1/daymayuseaForcePowerthatnormally
DarkSide
requiresastandardormoveactionasaswift
action.
Powerofthe
Whenyourollanat.20onaUtFcheckwhen
DarkSide
activatingaforcepowerthatdealsdamageto
atarget,youcanchoosenottoregainallof
yourspentforcepowersasnormalandinstead
thetargetsdamagedbythepowertakehalf
thatdamageagainatthestartoftheirnext
turn.Onlypowersthatdirectlydamagethe
targetaresubjecttothistalent.

DARKSIDEDEVOTEE[ForceAdept*]

Ifyousucceedonanattackvs.flanked
opponentoranytargetdeniedit'sDEXbonus
toRef.Def.,youmayspendaFPasfree
actionanddealadditionaldamageequalto
+1D6perclasslevel.
Channel
Asaswiftaction,mayspendaFPtogaina+2
Aggression
Ragebonusonmeleeattack&damagerolls
foranumberofrounds=5+yourCON
modifier.Attheendoftheduration,youmove
1alongtheconditiontrack.Also,whileraging,
youmaynotuseskillsthatrequirepatience
/concentration,suchasMechanics,Stealth,
andUtF.
Channel
Whenyouscoreacriticalhit,mayspendaFP
Aggression
toalsoreducethetarget'sspeedbyhalfuntil
heisfullyhealed.
Channel
WheneveryouuseaForcePowerwiththe

DarkSide

Aggression,
ChannelAnger

[DarkSide]descriptor,youmayrerollyourUtF
check,butmustkeepsecondrollevenifitis
worse.Uponchoosingthistalent,youmayno
longeruseForcePowerswiththe[LightSide]
descriptor.

DATHOMIRIWITCH[OnlyForceUsersthatarepartoftheWitchesofDathomir
traditionmaytake]
Adept
SWC
MayuseanyForcePowerthatnormallytakes
Spellcaster
amove,swift,orstandardactionasafull
roundaction.Ifyoudo,youmayrerollyourUtF
checktoactivate,takingthesecondroll
regardless.
CharmBeast
SWC
MayuseUtFcheckinsteadofPersuasion
whentryingtochangeattitudeof
undomesticatedcreature(INT2orless).
Additionallyyoudon'ttakethe5penaltyto
checkifthecreaturedoesn'tspeakor
understandyou.
Command
SWC CharmBeast
Wheneveryouswitchabeastfromindifferent
Beast
orfriendly,youmaytreatitasdomesticated,
butonlyforyou.Youmayalsorideitaslong
asitisonesizelargerthanyouandcanbe
ridden.
Flight
SWC Adept
SpendswiftactionandFPtofly,gainingfly
Spellcaster
speed=toyourlandspeed.Flightlastsuntil
startofyournextturn,ifyou'restillairborne,
youfall.

DISGRACE[Noble]
Ambush
S&V
DirtyTactics
Duringasurpriseroundbeforecombatbegins,
ifyouarenotsurprisedyoumaygiveupyour
standardactiontoallowallunsurprisedallies
withinlineofsighttotakeanextramoveaction
duringthesurpriseround.Alliesmayspend
thismoveactiontoinsteadrerolltheirinitiative
checksandtakethebetterresultasafree
actionbeforecombatbegins.
Castigate
S&V

MakeaPersuasioncheckvs.target'sWillDef.,
ifsuccessfulyouimposea2penaltytoallthe
target'sdefensesuntiltheendofyournext
turn.Mayonlyuseagainsttargetsthatcan
clearlyhearandunderstandyou.
DirtyTactics
S&V

1/encounterasastandardactionyougranta
tacticaladvantagetoallallieswithinlineof
sight.Whenanyallyflanksanopponenthe
receivesa+4flankingbonusonmeleeattack
rolls(insteadofnormal+2).Allieslosethis
bonusiflineofsightisbroken,youfall
unconsciousordead,orendofencounter.
Misplaced
S&V
DirtyTactics
Asaswiftaction1/turn,youcanmakea

Loyalty

TwoFaced

S&V

DirtyTactics,
Misplaced
Loyalty

Unreadable

S&V

Automated
Strike

DroidDefense

DroidMettle

Expanded
Sensors

PersuasioncheckagainsttheWillDef.ofall
opponentswithinyourlineofsight.If
successful,anopponentcannotattackyouif
anallyiswithin6squaresofyou.Maynotuse
thistalentinconjunctionwiththeSoldier's
DrawFiretalent.Lastsuntilthebeginningof
yournextturn.
Youmayuseeachofthefollowingonceper
encounterasastandardaction:FALSE
SECURITY:Makeasinglemeleeorranged
attackagainsttargetwithinrange.Until
beginningofyournextturnyoumaymakean
attackagainstthetargetasareactionifit
attacksyou.NONTHREATENING:Makea
singlemelee/rangedattackagainstatarget
withinrange.Untilbeginningofyournextturn,
thatopponentmaynotmakeanyattacks,
exceptattacksofopportunity,againstyou.
Mindeffecting.TRICKYTARGET:Makea
singlemeleeorrangedattackagainstatarget
thathasnotattackedyousincetheendofyour
lastturn.Yougaina+2bonustoattackand
damageforthisattack.
Yougaina+5bonustoyourWillDef.against
skillchecksmadetoreadyouremotionsand
influenceyourattitude.Inaddition,whenever
yousuccessfullyFeintatargetincombat,that
targetisFlatFootedagainstallofyourattacks
untiltheendofyournextturn.

DROIDCOMMANDER[DroidCommander*]
CW
DoubleAttack Asaswiftaction,youcanmakeaDC15
withthechosen Knowledge(tactics)check.Ifsuccessful,all
weapon
droidalliesabletohear/understandyougain
thebenefitsoftheDoubleAttackfeatforone
weapongroupwithwhichyouareproficient
withuntiltheendofyournextturn.
CW

Asastandardaction,youcantransmittactical
informationtoalldroidalliesthatcan
hear/understandyou,grantingthemabonus
equaltoyourINTmodifiertooneoftheir
defenses(yourchoice)untilthebeginningof
yournextturn.
CW
DroidDefense Asaswiftaction,1/turn,youcandesignatea
singledroidallywithinyourlineofsight.That
droidallygainsbonusHPsequalto10+your
classlevel.
CW

Ifyouoranyofyourdroidallieshavelineof
sighttoandisawareofatarget,alldroidallies
thatcanhear/understandyouarealso
consideredtohavelineofsight(butnot

Inspire
Competence

CW

MaintainFocus CW

Overclocked
Troops

CW

Reinforced
Commands

CW

Force
Fortification

SWC

GreaterWeapon SWC
Focus
(Lightsabers)
GreaterWeapon SWC
Specialization
(Lightsabers)

Improved
Lightsaber
Throw

FU

Improved

KOR

Expanded
Sensors

necessarilylineofeffect)tothattarget.
Asaswiftactiononceperturn,youcangrant
onedroidallywithinlineofsightacompetence
bonusonitsnextattackrollmadebeforethe
startofyournextturnequaltoyourclass
level.Additionally,anydroiddesignatedasthe
targetofyourNetworkedMindclassfeatureis
consideredtohaveaheuristicprocessor
wheneveritisbeneficial,evenifitdoesn't
actuallyhaveaheuristicprocessor.

Asaswiftactiononceperturn,youcangrant
alldroidallieswithinyourlineofsightthe
abilitytotaketheRecoveractionastwoswift
actions(insteadofthree),untilthestartofyour
nextturn.
DroidDefense Youcanspendaswiftactiononceperturnto
alloweachofyournetworkedallies(See
NetworkedMindfeature,pg.44,CW)to
immediatelymoveuptotheirspeed.
DroidDefense Whenyouuseanabilitythatgrantsadroidally
aMoraleorInsightbonus,increasethevalue
ofthatbonusby1.

DUELIST[JediKnight*]

Asareaction,youmayspendaFPtonegatea
criticalhitmadeagainstyouandtakenormal
damageinstead.YoumayspendtheFPeven
ifyou'vealreadyspentaFPearlierinthesame
round.
WeaponFocus Yougaina+1bonusonmeleeattackrollswith
Lightsabersfeat Lightsabers.Thisbonusstackswiththebonus
givenbyWeaponFocus(Lightsabers)feat.
GreaterWeapon Yougaina+2bonustodamagerollswith
Focus
lightsabers.Thisbonusstackswiththebonus
(Lightsaber),
givenbytheWeaponSpecializationtalent.
Weapon
Mustbeproficientwiththeweapontoreceive
Specialization
thisbonus.
(Lightsabers)
Lightsaber
YoucanspendaFPasastandardactionto
Throw
throwyourlightsaberatagroupofopponents.
Youmakeasinglerangedattackroll(treating
lightsaberasthrownweapon)andcomparethe
resulttotheRef.Def.ofalltargetswithina6
squarelineoriginatinginyoursquare.Ifthe
attackrollexceedsthetarget'sRef.Defyou
dealnormallightsaberdamage,anddealif
youfailedtoexceedit,theattackisconsidered
anareaattack.Youcanpullyourlightsaber
backtoyourhandasaswiftactionbymaking
aDC20UtFcheck.
Deflect,Redirect 1/turn,whenyousuccessfullyredirectan

Redirect

Shot

Improved
Riposet

KOR

Multiattack
Proficiency
(Lightsabers)

SWC

SeveringStrike SWC

Thrown
Lightsaber
Mastery

FU

CoverBracing

FU

Intentional
Crash

FU

Nonlethal
Tactics

FU

attackwiththeRedirectShottalent,donot
counttheDeflectusethattriggeredthe
redirectedattack(thusyoutakenocumulative
penaltytoUtFchecksfromtheDeflect
attempt).SubsequentDeflectattemptsbefore
thebeginningofyournextturnimpose
penaltiesasnormal.
Block,Riposte 1/turn,whenyousuccessfullymakeariposte
attackusingtheRipostetalent,youdonot
counttheBlockusethattriggeredtheriposte
(thus,youtakenocumulativepenaltytoUtF
checksfromtheBlockattempt).Subsequent
Blockattemptsbeforethebeginningofyour
nextturnimposepenaltiesasnormal.

Wheneveryoumakeanyattackswithanytype
oflightsaberasafullroundaction,youreduce
thepenaltytoallattackrollsby2.Youmay
takethistalentmultipletimes,eachtime
reducingthepenaltyby2.

Whenyoudealdamagewithalightsabertoa
targetthatisequaltoorgreaterthanitscurrent
HPsanddamagethreshold(basicallywhen
youcouldkillit),youmaychoosetousethis
feat.Insteadofdealingfulldamage,you
insteaddealdamageandmoveit1along
theconditiontrack.Additionallyyousevera
jointonthetargetcausingapersistent
conditionuntilsurgicallyhealed(partofarm=
nousingtoolsand5toskillcheckskeyedto
STRandDEX,partofaleg=knockingit
prone,halvingitsmovementspeed,5toskill
checksrelatedtoSTRandDEX).
Improved
Anytargetsuccessfullystruckbyalightsaber
Lightsaber
youthrowmovesatspeeduntilthe
Throw
beginningofyournextturn.

ENFORCEMENT[Enforcer*]

Youcanbraceaweaponsetonautofireasa
singleswiftaction(insteadoftwo)ifyouare
adjacenttoanobject(includingwalls,barriers,
vehicles)thatprovidesyouwithcoverfromall
thetargetsquares.
TrainedinPilot Whenyousuccessfullydealdamagetoa
vehiclebyrammingit,yourvehicletakeshalf
damagefromtheram.Additionallyifthetarget
vehicleisthesamesizeasyourvehicleor
smaller,itcan'tmovethefollowinground.

Whenusingarangedweaponsettostun,stun
grenades,nets,orstunbatons,yougaina+1
bonusonyourattackrollsanddeal+1dieof
stundamage.

Pursuit

FU

Dexterity13

Whenrunningyouarenotrestricetedtoa
straightlineandyoucanrerollEndurance
checks,usingthebetterofthetwo,while
running.
Youautomaticallyimprovetheattitudeofan
indifferentcharactertofriendlywithnocheck
required.
Whenyoumoveatargetatleast1alongthe
conditiontrackwithanattack,itsspeedis
halveduntilallconditionsareremoved.
Whenyousuccessfullymakeameleeattack
anddealdamageattheendofacharge,you
knockyouropponentproneaswell,provided
youropponentisnomorethanonesize
categorylargerthanyou.

EXPERTPILOT[AcePilot*]
Flyclosetoanothervehicle,atleasttwosizes
largerthanyou,tomakeitdifficultforitto
avoid/attackyou,mustbeadjacenttoit.Asa
swiftactionmakeanopposedPilotcheck
againstthetarget,ifyousucceedyoumove
intothesamespaeasthetarget.Youmove
withyourtargetifitmoves(ifyouhaveenough
speed),andyoumustmakeanotheropposed
Pilotcheckeachroundasaswiftactiontostay
initsblindspot.Aslongasyoustayinthe
blindspot,anyattackagainsthetargetgainsa
+2bonus,andthetargettakesa2penaltyto
attackyou.

Respected
Officer

FU

SlowingStun

FU

Takedown

FU

BlindSpot

SoG

CloseScrape

SoG

Elusive
Dogfighter

SWC

FullThrottle

SWC

ImprovedAttack SoG
Run
Juke
SWC

Vehicular
Evasion

Wheneveryouarepilotingavehicleof
Colossalsizeorsmaller,youmaymakeaPilot
checkasareactiontoturnacriticalhitintoa
normalhit.TheDCforthePilotcheckisequal
totheattackrolltotalofthecriticalhit.Ifyou
aresuccessful,thedamageisnotdoubled
(thoughstillanautomatichit).
Wheninadogfight,enemypilotstakea10
penaltyonattackrollsifyousucceededonthe
opposedPilotcheck.
Maytake10onPilotcheckstoincreaseyour
vehicle'sspeed.Also,whenyouusetheallout
movementactionwhilepiloting,yourvehicle
movesuptoX5it'smovement(normalX4).
Youdonothavetomoveinastraightline
whenusingthe'attackrun'action.
Whenyoufightdefensivelyasthepilotofa
vehicle(seepage171,SWC),youmaynegate
aweaponhitonyourvehicleusingthe
VehicularCombatfeatoneadditionaltimeper
round.

KeepitTogether SWC

Relentless
Pursuit

SWC

Detonate

FU

ForceBlast

HiveMind

FU

InfuseWeapon FU

1/encounter,whenthevehicleyou'repiloting
takesdamagethatequalsorexceedsthe
threashold,yourvehicleavoidsmovingdown
theconditiontrack.

YoumayrolltwiceforanyopposedPilotcheck
toinitiateadogfight,keepingthebetterofthe
two.
RenownedPilot CW

Allallieswithin6squaresofavehicleyoupilot
canrerollonepilotcheck,keepingthebetter.
Onceanallyhasusedthisbenefit,theymay
notbenefitfromthistalentagainduringthe
sameencounter.
VehicleFocus SoG
Wisdom13
Chooseasingletypeofvehiclefromthe
followinglist:airspeeder,capitalship,space
transport,speeder,starfighter,orwalker.When
youarepilotorgunnerofthattypeyougaina
+2toallattackrollswithavehicleweaponand
maytake10onanypilotchecksmadewhile
pilotingthattypeofcraft,evenwhenotherwise
unableto.
Vehicular
SWC
Ifvehicleyouarepilotingishitbyanarea
Evasion
attackittakesdamageifithits,nodamageif
itmisses.Cannotuseifthevehicleis
stationaryordisabled.
Wingman
SoG
Wisdom13
AsaswiftactionyoucanmakeaDC15Pilot
checktoassistanyalliedstarfighteror
airspeederwithin2squaresatstarshipscale.If
yousucceed,thepilotofthatvehiclegainsa
+5bonusonallopposedPilotchecksrelating
tothedogfightactionuntilthestartofyournext
turn.

FELUCIANSHAMAN[OnlyFelucianShamanstrainedintheUtFmaytake.]
Whenyouusethe'ForceBlast'power,youcan
spendaFPtocomparetheresultofyourUtF
checktotheRef.Def.ofallothercharacters,
creatures,anddroidswithin2squaresofyour
target.IfyouexceedtheRef.Def.ofthose
secondarytargets,theyalsotakedamagefrom
the'ForceBlast',andifyoufailtoexceedthem
theytakedamageinstead.Thisis
consideredtobeanareaattackagainstthe
secondarytargets,butnotoriginal.
Youcanusethe'Telepathy'applicationofthe
UsetheForceskillasaswiftaction,andyou
automaticallysucceed(norollneeded)ifyour
targetisawillingrecipientonthesameplanet.
YoucanspendaFPtoinfuseanordinary
meleeweapon(onethatdoesn'trequirepower
celltooperate)withthestrengthoftheforce,
makingitresistanttotheattacksofother

SickeningBlast FU

ForceBlast

weapons.Infusingtheweapontakesafull
roundaction.Fromthatpointon,whenyou
wieldtheweapon,it'sdamagereductionis
doubledandlightsabersdonotignorethe
weapon'sdamagereduction.Whenyouspend
aFPtomodifytheattackrollofaninfused
weapon,youalsoaddx2theFPsresulttothe
damagerollifattacksucceeded.
Whenyouusethe'ForceBlast'power,ifyour
UtFcheckexceedsthetarget'sFort.Def.you
canchoosetomovethetarget1alongthe
conditiontrack.DoingsoincreasesyourDS
scoreby1.

FENCING[Noble]
Demoralizing
KOR
NobleFencing Asareaction,youcandesignateandenemy
Defense
Style
youjusthitwithameleeattack.Theenemy
takesdamagebuttakesa5penaltyon
attacksmadeagainstyouuntiltheendofyour
nextturn.Mindaffectingeffect.
LeadingFeint
KOR
NobleFencing Wheneveryousuccessfullydamagean
Style
opponentwithameleeattack,youcanmake
Deceptionchecktofeintagainstthattargetas
aswiftaction.Ifsuccessful,youdesignatean
allywithin12squaresyourtargetisflatfooted
againstthatally'sfirstattack,beforethe
beginningofyournextturn.
NobleFencing KOR
Trainedin
Whenusingalightmeleeweaponora
Style
Deceptionand lightsaberthatyouareproficientwith,youcan
Persuasion
useyourCHAmodifierinsteadofyourSTR
modifieronattackrolls.
PersonalAffront KOR
NobleFencing 1/encounterasareaction,youcanmakea
Style,BAB+5 singlemeleeattackagainstanadjacentenemy
whojustdamagedyou.
Transposing
KOR
NobleFencing Whenyouhitacharacterwithameleeattack,
Strike
Style,BAB+5 youcanchoosetohavetheattackdealonly
damageandswitchplaceswiththatfoe.Your
foemustbenomorethanonesizecategory
larger,andyoumustendupoccupyingthe
spacethatwaspreviouslyoccupiedbyyour
target(andviceversa).Doesnotprovoke
attacksofopportunity.

FORCEADEPT[ForceAdept*andForceDisciple*]
ForcePower
SWC
SelectoneForcePoweryouknowand
Adept
becomeadeptatit,rollingtwoUtFchecksand
keepingthebetterofthetwowhenusingthat
power.Maybeselectedmultipletimes,each
timeapplyingtoanewpower.
ForceTreatment SWC
MayrollaUtFcheckinsteadofTreatInjury,

FortifiedBody

SWC

ForceBlank

LE

Lightsaber
Evasion

LE

PrecisionFire

LE

SteelMind

LE

StrongWilled

LE

Telekinetic
Resistance

LE

andareconsideredtrainedinTreatInjuryfor
thepurposeofusingthistalent.Ifentitledtoa
rerollofaTreatInjurycheck,mayrerollUtF
instead.Also,youmayadministerFirstAid,
TreatDisease,TreatPoison,andTreat
Radiationwithouttherequisitemedkit/medpac.
Equilibrium
TheForceshieldsyoufromallpoisons,
ailments,toxins,andradiationpoisoning,
makingyouimmunetothem.

ForceHunter[BountyHunter*]
AttemptstodetectyouusingtheSense
SurroundingsaspectoftheUsetheForceskill
suffera10penalty.
Wheneveranenemymissesyouwithamelee
attackwithalightsaberyoumaymoreupto2
squaresinanydirectionwithoutprovoking
attacksofopportunity.
Wheneveryouaimbeforemakingaranged
attack,youincreasethedifficultyofDeflect
attemptsagainstyourattackby+5.
Ifyouresisttheeffectsofamindaffecting
Forcepower,theuserofthatpowercannot
attempttousethesamepoweragainstyoufor
therestoftheencounter.
AddyourclassleveltoWillDefensevs.Use
theForcechecks.
WheneveryouaretargetedbyaForcepower
thatmovesyou,reducethedistanceyouare
movedbyhalf.

AttuneWeapon SWC

Empower
Weapon

SWC

FocusedForce
Talisman

CW

ForceTalisman SWC

FORCEITEM[ForceAdept*]

SpendaFPtoattuneameleeweaponasafull
roundaction,grantingyoua+1Forcebonus
onattackrollspermanentlyforyou(only)with
thatchosenweapon(only).

MayspendaFPandfullroundactionto
empoweraweapon,grantingitanadditional
dieofdamage(asperAttuneWeapon,onlyfor
youandonlywiththechosenweapon).
ForceTalisman WhenyoucreateaForceTalisman(pg.214
SWC),youcanselectasingleforcepower
fromyourforcesuite.Wheneveryouare
wearingthistalismanandactivatetheselected
forcepower,youcanspendaFPto
immediatelyregainthatspentpower,addingit
toyourforcesuite.

SpendaFPandfullroundactiontoimbuea
weaponorotherportableitemwiththeforce.
Fromthenon,whenyoucarryitonyou,it

ForceThrow

KOR

Greater
FocusedForce
Talisman

CW

GreaterForce
Talisman
PrimitiveBlock

SWC

AvertDisaster

S&V

BetterLucky
thanDead

S&V

DumbLuck

S&V

KOR

grantsa+1Forcebonustooneofyour
Defenses(yourchoice).Mayhaveonly1
talismanactiveatanytime,onlyworksforyou,
andifitisdestroyedtakes24hoursbeforeyou
cancreateanother.
Empower
Youcanhurlasimpleoradvancedmelee
Weapon
weaponyoursizeorsmallerasastandard
action,treatingitasathrownweaponyou're
proficientwith.Dealsnormaldamageifithits.
Iftheweapondealspiercingorslashing
damage,itbecomesembeddedinyourtarget,
remainingthereandcausinganadditionaldie
ofdamageeachroundattheendofthe
target'sturn,andalsowhenremoved
(removingisaswiftaction,andanadjacent
allycanremoveforyou).Thetargetmustbe
within6squaresofyou.Weapondoesnot
automaticallyreturntoyou,butyoumayuse
'MoveObject',dealinganotherdieofdamage
byremovingit.
FocusedForce AsFocusedForceTalisman,exceptthataFP
Talisman
spenttoimmediatelyrecovertheselected
powerdoesnotcountagainsttheonceperturn
restrictiononspendingFPs.
ForceTalisman As'ForceTalisman',exceptthebenefit
expandstocoverall3ofyourdefenses.
Empower
Asareaction,youmaynegateameleeattack
Weapon
bymakingasuccessfulUtFcheck(DC=
attackroll,andyoutakeacumulative5every
timeyouusethissincethebeginningofyour
lastturn).Musthaveaweaponyou've
empoweredinhandtousethis,andawareof
thetarget(noflatfooted).YoumayspendaFP
tousethistalenttonegateanattackagainst
anadjacentcharacter.Mayusetonegate
meleeareaattacks('WhirlwindAttack'feat,
etc..)IfyousucceedontheUtFcheck,you
takehalfdamageifithit,nodamageifit
missed.

FORTUNE[Scoundrel]
Fool'sLuck
1/encountermayturnacriticalhitagainstyou
intoanormalhit.
Fool'sLuck
1/encounterasareaction,youmaygaina+5
luckbonustoanyoneDef.untilstartofyour
nextturn.
Knack,Lucky
Mayuseeachofthefollowing1/encounterasa
Shot
standardaction:ELUDEENEMY:Makesingle
melee/rangedattackagainstanytargetwithin
range,ifyoudamagethetargetyougain+2
Ref.Def.bonusvs.thistargetuntilstartofyour
nextturn.ESCAPE:Makesingle

Fool'sLuck

SWC

Fortune'sFavor SWC

Gambler

SWC

Knack

SWC

Labyrinthine
Mind

S&V

LuckyShot

SWC

LuckyStep

KOR

RicochetShot

S&V

UncannyShot

S&V

UnlikelyShot

S&V

Barter

SWC

melee/rangedattackagainstanytargetwithin
range.Ifthattargetsuccessfullydamagesyou
beforethestartofyournextturn,youmay
immediatelymove2squaresasreaction,with
noattacksofopportunity.MAKEYOUROWN
LUCK:Makesinglemelee/rangedattack
againstanytargetwithinrange.Ifyoumissthe
target,yougaina+2bonusonyournextattack
roll.
AsstandardactionmayspendFPtogainone
ofthefollowingforrestofencounter:+1luck
bonustoattacks,+5Competencebonusto
skillchecks,+1luckbonustoDefenses.

Whenyouscoreacriticalhitwithmeleeor
rangedattack,gain1freestandardaction(use
onthatturnorlost).

Gain+2competencebonusonWISchecks
whenyougamble.Maytakemultipletimes,
stackingbonuses.

1/daymayrerollskillcheck,takingthebetter.
Maytakemultipletimes,eachaddinganother
dailyuse.

1/encounterasareactionyoubecomeimmune
toallmindaffectingeffectsuntilthestartof
yournextturn(youmaychoosetoignorethis
forbeneficialeffects).Anymindaffecting
effectscurrentlyaffectingyouarealso
removed,thoughyoucanchoosetoretainany
beneficialones.
Knack
1/daymayrerollattackshotandtakebetter.
Maytakemultipletimes,eachaddinganother
dailyuse.
Knack
Asuccessfulhitagainstyouismitigatedbyan
itemyouwear,glancesoffarmor,etc..
1/encounterasareaction,youcannegatethe
damagefromasingleattackthatwould
normallyreduceyouto0HPs.
Knack,Lucky
Whenmakingarangedattackagainstatarget
Shot
withcover,youcanchoosetoreducethe
benefitofthattarget'scoverbyonestep,from
improvedcovertocover,orcovertonocover.
Youdealonlyhalfdamagewiththisattack.
Knack,Lucky
1/encounteryoumayconsideranyD20rollof
Shot
16orhighertobeanat.20.
Knack,Lucky
1/encounteryoumayrerollthedamageofone
Shot
attackandtakethebetter.

FRINGER[Scout]

MayrerollanyPersuasioncheckto'haggle',
butmustkeepsecondroll.

Flee

S&V

LongStride

FringeSavant

SWC

JuryRigger

SWC

KeepitTogether S&V

JuryRigger

LongStride

SWC

Sidestep

S&V

LongStride

Surge

S&V

SwiftStrider

S&V

Disciplined
Trickery

LE

Group
Perception

LE

HastyWithdrawl LE

Asastandardactionyoumaydesignateone
opponentandmoveuptoyourspeedaway
fromthem,thismovementdoesnotprovoke
attacksofopportunityfromthemthoughitmay
provokefromothers.Inadditionyourspeed
increasesby2untiltheendofyournextturn.
Wheneveryourollanat.20onaskillcheck
duringanencounter,gain1temporaryFPto
beusedduringthatencounter(lostifnot).
MayrerollanyMechanicscheckto'juryrig',
butmustkeepsecondrollresult.
Wheneveryousuccessfullyjuryrigadeviceor
vehicleitdoesnotmovedown5alongthe
conditiontrackuntiltheendoftheencounter,
thoughitdoesmove2persistentstepsdown
theconditiontrack.
Yourspeedincreases2squaresifwearing
lightarmorornoarmor(ceasestoworkifusing
mediumorbetterarmor).Ifyouhaveanatural
fly,swim,orclimbspeeditincreases2squares
aswell.

Youcanuseaswiftactiontoreducethecost
ofeachmoveintoadiagonalsquareto1until
theendofyourturnifyouarewearinglight
armorornone(cannotuseifwearingmedium
orhigher).
LongStride
1/encounteryoumayuseaswiftactionto
moveuptoyourspeed.
LongStride,
Mayuseeachofthese1/encounterasa
Sidestep
standardaction:BLURRINGBURST:As
moveaction,moveuptoyourspeedandgain
+2bonustoRef.Defuntilendofencounter.
SUDDENASSAULT:MakeChargeattack
againstanenemywithinrangeasastandard
action,takingnopenaltytoyourRef.Def.for
thisattack.WEAVINGSTRIDE:Moveupto
yourspeedasamoveaction,andgaina
cumulative+2dodgebonustoRef.Def.for
eachattackofopportunitymadeagainstyou
duringthismovement.Lastsuntilbeginningof
nextturn.

FugitiveCommander[Officer*]
1/turn,reaction:oneallywithin12squaresof
youandinyourlineofsightcanrerolla
DeceptionorStealthcheck,keepingtheresult
evenifitisworse.
WheneveryourollaPerceptioncheck,sodo
allallieswithin6squaresofyou,takingthe
highestresultrolledbyyouoranyally.
1/turn,swiftaction:anumberofalliesequalto

Stalwart
Subordianates

LE

StayintheFight LE

Stealthy
Withdrawl

LE

yourChabonus(minimum1)whoarewithin
12squaresofyouandinyourlineofsightmay
immediatelytaketheWithdrawactionasafree
action.(SEp153)
Whenanyallywithin12squaresofyouandin
yourlineofsightistargetedbyaskillcheck
againstitsWillDefense,thesourceofthatskill
checkmustrolltheskillchecktwiceandtake
thelowestresult.
Stalwart
Swiftaction:removeonemindaffectingorfear
Subordinates
effectcurrentlyaffectinganallywithin12
squaresofyouandinyourlineofsight.When
youdoso,youalsograntthetargetanumber
ofbonushitpointsequalto10+yourclass
level.
HastyWithdrawl Whenanallywithdrawsasaresultofyour
HastyWithdrawaltalentandendsitswithdraw
actionwithcoverorconcealmentfromany
enemytarget,thatallycanmakeanimmediate
Stealthchecktosneakasafreeaction.

GANDFINDSMAN[OnlyGandmaytakethese,unlessGMstatesotherwise]
Findsman
S&V
ForceSensitivity 1/dayyoucanspend10minutesperforming
Ceremonies
feat
ritualsthatenhanceyourconnectionwiththe
force.Atthattimeyoucanspendanynumber
ofFPs(uptototalyouhaveremaining).For
theremainderoftheday,wheneveryoumake
aPerceptionorStealthcheck,makeaUtF
checktousethe'farseeing'power,ormakean
attackroll,youcanchoosetorerollbutmust
keepsecondroll.Maydoitanumberoftimes
=FPsspentinceremony,andgetunspent
onesbackatendofday.
Findsman
Foresight

S&V

Omens

S&V

TargetVision

S&V

Temporal
Awareness

S&V

Deadly

S&V

Findsman
Ceremonies

WheneveryoumakeaPerceptioncheckto
avoidsurprise,youmayrolltwodiceandkeep
thebetter.
Findsman
Wheneveranallywithin10squaresofyouand
Ceremonies
yourlineofsightrollsanat.1onanattackroll,
yougaina+2Insightbonustoeithernext
attackrollorRef.Defuntilendofyournext
turn,yourchoice.
Findsman
1/encounter,whenanenemymovestowithin6
Ceremonies
squaresofyou,youmaymakeameleeor
rangedattackagainstthatopponentasa
reactiontotheirmovement.
Findsman
1/encounter,asareactiontoanyenemies
Ceremonies
attack,youcanmoveuptoyourspeed.

GENOHARADAN[Assassin*]

Whenyoureduceatargetto0HPsormoveit

Repercussions

Improved
Manipulating
Strike
Manipulating
Strike

Pullingthe
Strings

BrutalAttack

CallOut

Distracting
Attack

tothebottomoftheconditiontrack,all
opponentswithinlineoofsightofyouandyour
targettakea2penaltyonattackrollsuntilthe
beginningofyournextturn.
S&V
Manipulating
WhenyousuccessfullyusetheManipulating
Strike
Striketalent,youcandeterminewhatthe
targetwilldowithit'snextmoveaction.You
cannotmoveanopponentintoahazard.
S&V

1/turnwhenyousuccessfullydamagean
opponentwithanonareaattack,malean
immediatePersuasioncheckvs.thetarget's
WillDef.Ifsuccessfulyoucandeterminewhat
thetargetwilldowithit'sswiftactiononitsnext
turn.Mindaffectingeffect.
S&V

Asastandardactionyoucanmakea
Persuasioncheckvs.atargetwithin12
squaresofyou.Ifyousucceedyoucanmove
thetargettowardsyouuptohalfit'sspeed
throughthesafestroute,andyoucanmakean
immediaterangedormeleeattackagainstitif
itiswithinyourrange.Youcannotmovethe
opponentintoahazard.

GLADIATORIALCOMBAT[Gladiator*]
KOR
WeaponFocus Chooseasingleexoticweaponorweapon
withchosen
groupyouareproficientwith,attacksmade
weapon
withsuchweaponsthatdealdamagethat
exceedsanopponentsdamagethresholddeal
+1dieofdamageonthatattack.Youmaytake
thistalentmultipletimes,eachtimeitappliesto
adifferentweapon.
KOR
Personal
WhenyouusethePersonalVendettatalent,
Vendetta
youmaydesignateonetargetofthattalentto
takea5penaltytoattacksagainsttargets
otherthanyou,insteadofthenormal2.
KOR
BrutalAttack
Whenyoudealdamagetoatargetwitha
withtheweapon meleeorrangedattack,comparetheattackroll
used
tothetarget'sWillDef.Iftheattackmeetsor
exceedsit,thetargettakesa2penaltytoRef.
Def.untiltheendofyournextturn.

ExoticWeapon KOR
Master

LockdownStrike KOR

Proficiencywith Youtreatallexoticweaponsasasingle
atleastone
weapongroup(ExoticWeapons).Ifyou
exoticweapon alreadyhavefeatsthatgrantproficiencywith
oraugmenttheuseofoneexoticweapon,
thosefeatsgrantproficiencywithoraugment
allexoticweapons.Forexample,ifyoualready
hadExoticWeaponProficiency(Shyarn)and
WeaponFocus(Shyarn),younowhave
WeaponProficiency(ExoticWeapons)and
WeaponFocus(ExoticWeapons).

Wheyouhitamovingopponentthatisone

Multiattack
Proficiency
(Exotic
Weapons)

KOR

Personal
Vendetta

KOR

Unstoppable

KOR

CripplingHit

SoG

DogfightGunner SWC

ExpertGunner

SWC

GreatShot

SoG

QuickTrigger

SWC

Synchronized
Fire

SoG

SystemHit

SWC

sizelargerorsmallerthanyouwithanattackof
opportunity,youimmediatelyendits
movement.
ExoticWeapons Wheneveryoutakemultipleattackswithexotic
Master
weaponsasafullattack,youreducethe
penaltyonyourattackby2.Maytakethis
multipletimes,eachtimereducingthepenalty
byanadditional2.

Asaswiftaction,youcantauntallenemies
within12squaresandlineofsightontheir
nextturn,theseenemiestakea2penaltyon
attackrollsmadeagainstanytargetotherthan
you.Mindaffectingeffect.

1/encounter,ifyouarehitbyanattackthat
wouldnormallyknockyoudownthecondition
track,youcanreducethenumberofstepsyou
movedownby1(toaminimumof0).

GUNNER[AcePilot*]
ExpertGunner, Wheneveryoumakeanattackthatwould
SystemHit
moveavehicle1ormorealongthecondition
track,youmayalsocauseittoloseoneofthe
followingsystems:hyperdrive,oneweaponor
weaponbattery,orcommunications.The
systemremainsinoperativeuntilthetarget
regainsallstepsontheconditiontrack.
ExpertGunner Whileyourvehicleisengagedinadogfight,
youtakenopenaltyonattackrollswithvehicle
weapons,evenifyou'renotthepilot.

Yougaina+1bonusonattackrollsmade
usingvehicleweapons.

Whenfiringavehicleweapon,youtreatthe
distancetoatargetasonerangecategoryless
thanitactuallyis,forthepurposeof
determiningbonusesandpenalties.
ExpertGunner Wheneveranenemyvehiclemovesoutofyour
squareoradjacentsquare,youmaymakea
singleattackagainstthatvehicleasanattack
ofopportunity.
ExpertGunner 1/encounteryoumayreadytofireasingle
weaponatthesametargetasanally,andyou
coordinatewithasingleweaponofyourallys.
Ifbothattackshit,youaddthedamage
togetherbeforeapplyingthetarget'sDRorSR,
andtreatitasasingleattackforpurposesof
exceedingit'sdamagethreshold.
ExpertGunner Wheneveryoudealdamagetoavehiclethat
equalsorexceedsit'sdamagethreshold,you
movethatvehicleanadditional1alongthe
conditiontrack.

BlindShot

CW

DebilitatingShot SWC

DeceptiveShot SWC

ImprovedQuick SWC
Draw

GUNSLINGER[Gunslinger*]

Youignorethepenaltiesonyourrangedattack
rollswhenatargethasconcealmentortotal
concealment.

Ifyouaimbeforemakingarangedattack(see
Aim,page154,SWC),youmovethetarget
character1stepalongtheconditiontrackif
theattackdealsdamage(seeConditions,page
148,SWC).

Select1targetwithinlineofsightand6
squares.Spend2swiftactionsonsameturnto
makeDeceptioncheck,ifcheckequalsor
exceedstarget'sWillDef.itisdenieditsDEX
bonustoRef.Def.againstyourattacksuntil
thestartofyournextturn.

Ifyoucarryapistol(inhandorholster),you
maydrawandmakesingleattackduringa
surpriseround,evenifyou'resurprised.

Ifyouaimbeforemakingarangedattackandit
hits,youknockthetargetproneaswellasdeal
normaldamage.Cannotbeusedagainst
targets2ormoresizecategorieslargerthan
you.
Multiattack
Immediatelyaftermakingafullattackwhere
Proficiency
youattackwithtwopistols,youmaymoveup
(Pistols),Dual toyourspeedasafreeaction.
Weapon
MasteryI,
WeaponFocus
(Pistols)

Knockdown
Shot

SWC

MobileAttack
(Pistols)

KOR

Multiattack
Proficiency
(Pistols)

SWC

RangedDisarm SWC

RangedFlank

S&V

TriggerWork

SWC

Wheneveryoumakeanyattackswithanytype
ofpistolasafullroundaction,youreducethe
penaltytoallattackrollsby2.Youmaytake
thistalentmultipletimes,eachtimereducing
thepenaltyby2.
Youcandisarmatargetwitharangedattack,
andifitfailsthetargetdoesnotgettomakea
freeattackagainstyou.
Ifyouarewithin6squaresofatargetand
armedwithapistolorriffle,youcanactas
thoughyouoccupiedthenearestsquare
adjacenttothetargetforthepurposeof
determiningwhetherornotyouoranyallies
areflankingit.Youmayonlyberanged
flankingoneopponentatatime.Youmust
spendaswiftactiononyourturntodesignate
thetargetyouflankatrange.
Youtakenopenaltyonyourattackrollwhen
usingtheRapidShotfeat.

DeepSpace
Gambit

KOR

Guidance

KOR

HiddenAttacker KOR

Hyperspace
Savant

KOR

VehicleSneak

KOR

Instruction

FU

Idealist

FU

KnowYour
Enemy

FU

Known
Dissident

FU

Leadby

FU

HYPERSPACEEXPLORER[Scout]

1/encounter,whenyouorthevehicleyou'rein
isthetargetofanattackroll,youcanforce
youropponenttorerolltheattackroll.The
opponentmusttaketheworseresult.
Trainedin
Youmayuseaswiftactiontopointouttoan
Perception
allythepathofleastresistancetoanallywithin
lineofsightwhocanhear/see/understandyou.
Theallyignorestheeffectofdifficultterraino
itsnextturn.Maynotuseonself.
Trainedin
Stealth

Wheneveryouusethesnipeapplicationofthe
Stealthskill,youdosoasaswiftactioninstead
ofamoveaction.
TrainedinPilot YoucansubstituteyourPilotskillforanyUse
Computercheckmadetoastrogateoroperate
sesorswhileyouarethepilotofavehicle.
TrainedinPilot Treatyourshipastwosizecategoriessmaller
whenattemptingstealthchecks.

IDEOLOGUE[Noble]

1/encounterasastandardactionyoucan
boostthecompetenceofoneofyourallies
within6squares.Allycanmakeasingleskill
checkusingyourskillmodifier(exceptUtF),
andmustbeusedbeforeendofencounteror
lost.Maybetakenmultipletimes,eachtime
addinganotherdailyuse.
Charisma13
YoucanuseyourCHAbonusinplaceofyour
WISbonusforWillDef.

Asaswiftactionyoucanselectasingleenemy
targetwithinlineofsightandmakea
Knowledge(GalacticLore)checkagainstaDC
=15+target'sCL.Ifsuccessfulyou
immediatelylearntwo(yourchoice)ofthe
following:Target'sBAB,attackbonuswith
particularweapon,anyoneDef.score,any
oneskillmodifier,orthepresenceofatalentor
feat(youchoosetalent/feat,GMreveals
whetherithasitornot).
KnowYour
Youarewellknown,andothersareloatheto
Enemy
takeactionagainstyou.Asastandardaction
youcanmakeaPersuasioncheckagainstthe
WillDef.ofasingleopponentwithinlineofsight
andthatcanhear/understandyou.Ifyou
succeed,thattargetmaynotattackyouorthe
vehicleyou'reinuntilthestartofyournextturn.
Iftargetishigherlevelthanyou,theyreceivea
+5bonustoit'sWillDef.Ifthetargetis
attacked,thiseffectends.Mindaffectingeffect.

Yourbraveryandskillinspiresothers.

Example

1/encounterwhenyousuccessfullydeal
damagetoanenemy,youcanchoosetogrant
allalliesa+1circumstancebonustoattack
rollsanda+1dieofdamagebonusonnon
areaattacksagainstthetargetforthe
remainderoftheencounter.

IMPERIALINQUISITOR[ForceAdept*,mustbememberof'Inquisitori'andhaveDS
scoreof1+totakethis]
CowerEnemies FU
Force
WhenyouusethePersuasionskillto
interrogation
intimidate,youcanintimidatealltargetsina6
squarecone(originatingfromyoursquare).All
otherlimitationstotheintimidateuseof
Persuasionskillstillapply.
Force
FU

Whenyoudealdamagetooneormore
Interrogation
creaturesusingaforcepower,youcan
immediatelymakeaPersuasioncheckasa
freeactiontointimidateasingletargetyou
damaged.
Inquisition

FU

Unsettling
Presence

FU

Adrenaline
Implant

LE

Precision
Implant

LE

Resilience
Implant

LE

SpeedImplant

LE

StrengthImplant LE

Yougaina+1bonusonattackrollsanddeal
+1dieofdamageagainsttargetsthathavethe
ForceSensitivityfeat.
Force
YoucanspendaFPasastandardactionto
Interrogation
createanauraofunsettlingdiscomfortaround
you.YoumakeaUtFcheckwhenyouactivate
thistalentandcomparetheresulttotheWill
Def.ofanycreaturethatcomeswithin6
squaresofyou.IfyourUtFcheckexceedsthe
creature'sWillDef.thattargettakesa2
penaltyonattackrollsandskillcheckswhile
within6squaresofyou.Auralastsfor
remainderofencounter.

IMPLANT[Shaper*]

1/encounter,stdaction:grantawillingadjacent
livingcreature10bonushitpointsatthe
beginningofeachofitsturnsfortherestofthe
encounter(bonushitpointsdonot
accumulate).

1/encounter,stdaction:grantawillingadjacent
livingcreaturea+1equipmentbonustoattack
untilencounter'send.

1/encounter,stdaction:awillingadjacentliving
creaturegets+5equipmentbonustodamage
thresholduntilencounter'send.

1/encounter,stdaction:awillingadjacentliving
creaturegets+2basespeeduntilencounter's
end.

1/encounter,stdaction:awillingadjacentliving
creaturegets+1meleedamagedieuntil

FearMe

S&V

Frighten

S&V

InspireFearI

SWC

InspireFearII

SWC

InspireFearIII

SWC

Notorious

SWC

Shared
Notoriety

SWC

Terrify

S&V

Unsavory
Reputation

S&V

AlwaysReady

FU

encounter'send.

INFAMY[CrimeLord*]
AttractMinion, 1/encounterasareactiontooneofyour
InspireFearII
minionsbeingmoveddowntheconditiontrack,
youmayreducethenumberofstepsby1.The
minionalsoregainsHPsequaltoyourheroic
level.Iftheminionisreducedto0HPsor
movestothebottomoftheconditiontrack,you
cannotusethistalentonthem.
AttractMinion, 1/encounterasfreeactionyoucandesignatea
InspireFearI
minionofyourstospreadfear.Atanypoint
beforeendoftheencounter,youcanactivate
thistalenttoforceallenemiesadjacentthe
miniontomove1squareawayfromit.The
movementdoesnnotprovokeattacksof
opportunity,mindaffectingeffect.

Duetoyourinfamousrep,anyopponent
attackingyouofanequalorlesserleveltakes
a1penaltyonattackrollsandopposedskill
checksagainstyou,aswellasUtFchecks
madetopowerforcepowerstargetingyou.
Mindeffecting,fear.
InspireFearI
AsInspireFearI,exceptthepenaltyincreases
to2.
InspireFearII
AsInspireFearI,exceptthepenaltyincreases
to5.

Duetoyourreputation,whennotdisguisedyou
mayrerollanypersuasionchecksmadeto
intimidate,keepingthebetterofthetworolls.
Notorious

Ifyouhave'Minions',theymayrerollany
Persuasionchecksmadetointimidate,butthe
rerollmustbekept.
Frighten,Inspire Asstandardaction,youcanmakea
FearII
Persuasioncheckagainstatargetinlineof
sightandthatisalsoaffectedbyyourInspire
Feartalent.Ifyouequalorexceedthetarget's
WillDef.thenonit'snextactionthetargetmust
spendatleastonemoveactiontomoveaway
fromyou.Ifitissomehowprevented,thenthe
penaltiesfromyourInspireFeararedoubled.
Untilstartofyournextturn.Mindaffectingfear
effect.
Notorious,
AnyopponentreducedtoHPsorlesswithin
InspireFearIII 6squaresofyoutakesa2penaltyonall
attacksandskillchecksfortherestofthe
encounter.Mindaffectingfeareffect.

INFILTRATION[Infiltrator*]
Trainedin
Whenyourreadiedactionistriggered,itdoes

Concealed
FU
WeaponExpert

Initiativeskill

Creeping
Approach

FU

Trainedin
Stealthskill

SetforStun

FU

SilentTakedown FU

Demand
Surrender

SWC

Fluster

KOR

notchangeyourinitiativecount.
1/roundyoucanuseaswiftactiontorerollan
attackwithoneoftheseweapons:unarmed
strike,holdoutblaster,dagger,vibrodagger,or
othersmall,concealableweapon(GM
approved),butyoumusttakethe2ndroll.
Asaswiftaction,youcandesignateasingle
opponentthatiswithin12squaresthatis
unawareofyouasthetargetofthistalent.Until
thebeginningofyournextturn,thattargetmay
notmakeaPerceptionchecktonoticeyou,
evenifyouenterthetarget'slineofsight.Ifyou
oranyofyouralliesattackthetargetthisends.

Ifusingarangedweaponthatdealsstun
damage,youcanspendtwoconsecutiveswift
actionsinthesameroundtoactivatethis
talent.Ifthestundamageonyournextattack
exceedsthetarget'sdamagethresholdyou
movethetarget3stepsalongthecondition
trackinsteadofthenormal2.Youlosethe
benefitofthistalentifyouloselineofsightwith
thetargetortakeanyotheractionbefore
makingtheattack.
Trainedin
Ifyoudamageanopponentthatisunawareof
Stealthskill
you,thatopponentcannotspeakormakeany
othernoisesuntiltheendofyournextturn.
Thisisastunningeffect.

INFLUENCE[Noble]
Presence
Onceperencounter,makePersuasioncheck
asstandardactiontodemandsurrenderfrom
targetwhohasbeenreducedtoorlessHPs.
IfcheckequalsorexceedstargetsWillDef,it
immediatelysurrenderstoyouandallies,
dropsweaponsandtakesnohostileactions.If
targethigherlevelthanyou,gains+5toWill
Def.Ifattackedbyyouorallies,itnolonger
submitsandmayactnormally.Mindeffecting.
SoGnote:Youneedonlytohailavehicleto
demandthesurrender,whenitisatvehicle
HPs(evenifcrewisuninjured).Thecheckis
madeagainstthevehicle'scommander(non
uniquesassumedtohaveWillDef.of10),and
iftheCLofthetargetvehicleisgreaterthan
yourheroicleveloryourvehiclesCLlevelthey
gaina+5bonustoit'sWillDef.Cannotusethe
talentvs.avehicleonesizeormorelarger
thanyours.
Presence,
Trainedin
Persuasion

1/encountermakeaPersuasioncheckto
intimidateonecreaturewithinlineofsightasa
standardaction.Onasuccess,insteadofthe

normaleffectofIntimidate,theaffected
creaturecantakeonlyasingleswiftactionon
it'snextturn.Iftargetishigherlevelthanyouit
gainsa+5bonustoitsWillDef.Mindaffecting
effect.
Improved
SWC Presence,
As'WeakenResolve',exceptthetargetdoesn't
Weaken
Weaken
stopfleeingfromyouifwounded.SoGnote:
Resolve
Resolve
Canhailavehicletoworkthistalent.Ifyou
dealdamageequaltoorgreaterthanits
thresholdyoumakethecheckvs.thetarget
vehiclescommander(nonuniqueassumedto
haveWillDef.of10).Thischeckfailsifthe
vehiclesCLisgreaterthanyourheroiclevelor
yourvehiclesCL.
Intimidating
KOR
Presence,
1/encounterasareaction,youcanmakea
Defense
Trainedin
PersuasionchecktoIntimidateacreaturethat
Persuasion
hasmadeameleeorrangedattackagainst
youifinyourlineofsight.Ifyousucceed,you
imposea5penaltytothatattackroll.Iftarget
ishigherlevelthanyouitgainsa+5bonusto
itsWillDef.Mindaffectingeffect.
Presence
SWC
YoucanmakeaPresencecheckasa
standardaction(notfullround)tointimidatea
creature.
Weaken
SWC Presence
Onceperround,whenyou'vedealtdamage
Resolve
greaterthantargetsdamagethreshold,you
canmakeapersuasioncheckasfreeaction.If
resultequalsorexceedstarget'sWillDef.you
causethetargettofleeinterrorattopspeed
for1minute(cannottakestandard,swift,orfull
roundactions),butmayresumenormal
behaviorifwounded.Asafreeaction,target
mayspendForcePointtonegateeffect.Won't
workvs.targetsequalorhigherinlevelthan
you.Mindeffecting,fear.SoGnote:Canhaila
vehicletoworkthistalent.Ifyoudealdamage
equaltoorgreaterthanitsthreaholdyoumake
thecheckvs.thetargetvehiclescommander
(nonuniqueassumedtohaveWillDef.of10).
ThischeckfailsifthevehiclesCLisgreater
thanyourheroicleveloryourvehiclesCL.

INSPIRATION[Noble,alltalentsinthistreearemindeffectingandcannotbeusedon
yourself]
Beloved

S&V

BolsterAlly,
Inspire
Confidence

1/encountermayusethefollowing:
GUARDIAN:Chooseallywithin6squaresof
youasswiftaction.Aslongasyouremain
within6squaresyoureceivea+2bonusto
Ref.Def.untilstartofyournextturn.
REPRISAL:Makeasinglemeleeorranged
attackvs.anytargetwithinyourrangeasa
standardaction.Ifyousucceedandthetarget

BolsterAlly

IgniteFervor

Inspire
Confidence

InspireHaste

InspireZeal

Willpower

DroidDuelist

ForceRepair

attacksyoubeforetheendofyournextturn,
oneallywithin6squaresofyoumayattackthe
targetasareaction.TOME!:Spendaswift
action,wheneveryoutakeanydamagebefore
thebeginningofyournextturn,eachallywithin
lineofsightmaymove2squaresasareaction,
notprovokingattacksofopportunity.
SWC
Canbolsteroneallywithinlineofsightas
standardaction,movinghim+1stepalong
conditiontrackandgivingHPs=hischaracter
levelifhe'satorlessmaxHPs.Damage
takenafterissubtractedfrombonusHPs,
whichdisappearafterencounter.Can'tBolster
Allymorethanonce,noryourself.
SWC BolsterAlly,
Afterhittingtargetwithmeleeorrangedattack,
Inspire
youmay(asfreeaction)giveoneallywithin
Confidence
lineofsightabonustodamageonhisnext
attack=hischaracterlevel.Once'Ignited',ally
maymoveoutofsightandstilluse.Ifhe
misses,helosesbonus.MaynotIgniteFervor
yourself.
SWC
Asastandardaction,mayInspireConfidence
toallallieswithinlineofsightgivingthema+1
moralebonusonattacksandskillchecksuntil
endofencounter,oryou'redead/unconscious.
OnceInspired,theydonotneedtoremainin
sightofyou,andcan'tInspireyourself.
SWC
Asswiftaction,youcanencourageoneally
withinsighttomakeaskillcheckonthenext
turnasamoveactioninsteadofstandard
action.
SWC BolsterAlly,
Wheneveranallywithinsightofyoumakesan
Inspire
attackthatwouldmoveatarget1alongthe
Confidence,
conditiontrack,hemovesthetargetan
IgniteFervor
additional1.
FU
Inspire
1/encounterasaswiftaction,youcangrantall
Confidence
allieswithinyourlineofsighta+2morale
bonustoWillDef.Bonuslastsuntilendof
encounter,regardlessofwhethertheyleave
yoursightornot.Cannotuseonyourself.

IronKnight[ForceusingmembersoftheShardspecies]
JA

Whilewieldingalightsaberyoucanspenda
FPasaswiftactiontocauseanopponentto
beflatfootedagainstyournextlightsaber
attackmadebeforetheendofyourturn.
JA

YoucanusetheForceTranceapplicationof
UtFtorecoverhitpointsthroughnatural
healing.Youcanalsoreceivehitpointsfrom
VitalTransfer.Wheneveryoureceivebonushit
pointsfromanysource,yougainadditional
bonushitpointsequaltoyourChamodifier

(minimum+1).
HealDroid
JA
MaskPresence JA

VitalTransfer

SiliconMind

JA

YoucanuseVitalTransferondroids.
Swiftaction:youbecomeimmunetotheSense
ForceapplicationofUtFandappeartobea
normaldroidintheForce.IfyouuseaForce
powerortalent,ormakeaUtFcheck,this
effectends.
YoucanspendaFPasareactiontogaina
bonustoyourWillDefenseequaltoyourCha
modifier(minimum+1)againstallUtFchecks
untiltheendofyournextturn.

JALSHEY[MustbeamemberoftheJalSheytraditiontouse.]
Action
KOR
ForceDelay
WheneveryousuccessfullyuseForceDelay,
Exchange
yougrantoneallywithin6squaresandlineof
sighttheabilitytotradeamoveactionfor
anotherstandardactiononhisnextturn.
ForceDelay
KOR
Trainedin
1/encounter,makeaPersuasioncheckvs.the
Persuasion
WillDef.ofatargetwithINThigherthan3who
canunderstandyouasareaction.If
successful,thetargetlosesitsmoveactionon
itsnextround.IfyouspendaFP,thetarget
losesitsstandardactioninstead.
ImbueItem
KOR

YoucanspendaFPtoimbueaspecially
craftedweapon,item,armor,orarticleof
clothingwiththepoweroftheforce.Asafull
roundaction,youcanstoreaFPintheitem.
Canonlyattuneoneitemevery24hours,
cannotusemorethanoneitemwithFPstored
init,onlyworksforyou.DrawingouttheFP
takesaswiftaction,eveninthesameroundas
spendinganormalFP(maximumcanstillonly
betwothatround).
Knowledgeof
theForce

KOR

Direct

CW

Impart
Knowledge

CW

Insightofthe
Force

CW

YoucanspendaFPasareactiontoaid
anotherallywithin6squaresonaUtFcheck,
usingnormalaidanotherrules.

JEDIARCHIVIST[JediKnight*]

Asastandardaction,youcanreturnonespent
forcepowertotheforcesuiteofanyallywithin
6squaresofyouandwithinlineofsight.The
forcepowermusthavebeenspentbytheally
youdesignate.
SkilledAdvisor Youcanaidanotherontheknowledgechecks
ofanallywithin6squaresofyouasareaction
forKnowledgeskillsyouaretrainedin.

YoucanmakeaUtFcheckinplaceofa
KnowledgecheckforanyKnowledgechecks
youarenottrainedin.Youareconsidered
trainedinthatKnowledgeskillforthepurposes

MasterAdvisor

CW

Scholarly
Knowledge

CW

DefensiveCircle KOR

ForceRevive

KOR

JediBattle
KOR
Commander
SlashingCharge KOR

MobileAttack
(Lightsabers)

KOR

Adept
Negotiator

SWC

ofusingthistalent.Ifyouareentitledtoareroll
ontheKnowledgecheck,youmayrerollyour
UtFcheckinstead,subjecttonormal
circumstancesandlimitations.
SkilledAdvisor WhenyouusetheSkilledAdvisortalent(Jedi
ConsularTree),theallyyouaidgainsone
temporaryFPattheendofhernextturn.Ifthe
FPisnotspentbeforetheendofthe
encounter,itislost.

Asaswiftaction,youcanrerollaKnowledge
checkandkeepthebetterofthetworolls.This
canbeusedwithanyKnowledgeskillyouare
trainedin.

JEDIBATTLEMASTER[JediKnight*]
Battle
Asaswiftaction,youandanyalliesaffected
Meditation,
byyourBattleMeditationgaina+2Insight
BlockorDeflect, bonustoRef.Def.,lastingaslongastheyare
JediBattle
affectedbyBattleMeditation.Additionallyyou
Commander
gaina+1bonustoyourUtFcheckstoBlock
andDeflect(asperthetalents)foreach
adjacentallywieldingalightsaber.
Battle
WhenanallyaffectedbyyourBattleMeditation
Meditation,Jedi isreducedto0HPs,youcanspendaFPasa
Battle
reactionallowingthatallytotakeitsSecond
Commander
Windasareactionimmediately(thoughthe
targetstillfallsunconsciousbeforetheSecond
Windistriggered).
Battle
YourBattleMeditationgrantsa+2Insight
Meditation
bonusonattackrollsinsteadofthenormal+1.
Block,Riposte, 1/encounter,whilemakingacharge,youtake
WeaponFocus nocumulativepenaltytoUtFchecksforeach
(Lightsabers)
Blockattemptyoumakeduringthecharge.
WhenperformingSlashingCharge,youcan
applytheattackbonusgrantedbythecharge
toallriposteattacksaswell.Youcandeclare
theuseofthisabilityafteryoubeginthe
chargebutbeforeyoumakeyourfirstriposte
attack.
Multiattack
Immediatelyaftermakingafullattackwhere
Proficiency
youattackwithtwolightsabers(orbothendsof
(Lightsabers),
adoublebladedlightsaber),youmaymoveup
DualWeapon
toyourspeedasafreeaction.
MasteryI,
WeaponFocus
(Lightsabers)

JEDICONSULAR[Jedi]

Movetarget(whocanseeandunderstand
you)1alongtheconditiontrackwitha
successfulPersuasionvs.targetsWillDef.

AdversaryLore JA

Aggressive
Negotiator

LE

Adept
Negotiator

CleanseMind

FU

Collective
Visions

KOR

Farseeing

Consular's
Vitality

CW

Consular's
Wisdom

LE

Adept
Negotiator

EntreatAid

LE

ForceofWill

FU

Targetgets+5ifhigherlevelthanyou.Iftarget
reachesendoftracktheycannotattackyou.
StandardAction,Mindeffecting.SoGnote:
Youaffecttheconditiontrackofaspecific
character(usuallythevehiclescommander),
notastarship.
Standardaction:makeaUtFcheckagainstthe
WillDefenseofatargetcreaturewithin12
squaresofyouandinyourlineofsight.Ifyou
succeed,thattargettakesa2penaltyto
ReflexDefenseagainstyouandallallieswho
canhearandunderstandyouuntiltheendof
yournextturn.
Whenyoudamageanopponentwitha
lightsaberattackyoucantake10onany
Persuasionchecksyoumakebeforetheendof
yournextturn.
1/turnasswiftaction,youcanremoveone
ongoingmindaffectingeffectfromasingle
alliedtargetwithinlineofsight.
Whenyouuse'Farseeing'asaforcepoweror
talentthathas'Farseeing'asaprerequisite,
otherforceuserswith'Farseeing'intheirforce
powerssuitecanaidanotheronyourUtF
checkasareactionifwithin6squaresofyou.
Onceperroundasaswiftaction,yougrant
oneallywithin12squaresofyou(andinyour
lineofsight)bonusHPs=5+yourCHA
modifier.ThesebonusHPslastuntilthe
beginningofyournextturn(atwhichpointany
remainingarelost),andanydamagedealtto
thatallycomesoutofthebonusHPsfirst.You
takea5penaltyonallUtFchecksuntilthe
beginningofyournextturn.
1/encounter,swiftaction:1allyinlineofsight
youcanhearandunderstandyougainsyour
WisdombonustoitsWillDefensevs.mind
affectingeffects.
1/turn,swiftaction,FP:1adjacentallycanuse
AidAnotherasareactiontoassistyouwitha
skillcheckyoumakebeforetheendofyour
turn.ThisallycannotalreadyhaveusedAid
Anotherforyousinceyourlastturn.
Yougaina+2InsightbonustoWillDef.
Additionally,asaswiftaction,youcanspenda
FPtogiveallallieswithin6squaresofyoua+2
InsightbonustoWillDef.thatlastsforthe
remainderoftheencounter.Thisbonusdoes
notextendtoalliesoutsideoftherangeof
effect,eveniftheymovewithin6squaresof
youlateron.Allieswhowerewithin6squares
atstartmuststaywithin6tokeepbenefits.If

Force
Persuasion

SWC

Improved
Consular's
Vitality

CW

Know
Weakness

JA

Master
Negotiator

SWC

RenewVision

KOR

SkilledAdvisor

SWC

VisionaryAttack KOR

Visionary
Defense

KOR

theymoveoutofrangeoryou're
unconscious/dead,itceasestowork.Mind
affectingeffect.
Adept
CanuseUsetheForceMod.insteadof
Negotiator
PersuasionMod.WhenmakingPersuasion
checks,andareconsideredtrainedin
Persuasion.CanrerollUtFifentitledtoareroll.
Consular's
Wheneveryoudamageanopponentwitha
Vitality
successfullightsaberattack,youmayusethe
Consular'sVitalitytalentasafreeaction
insteadofaswiftactionuntilthebeginningof
yournextturn.
AdversaryLore Additional1d6damageonallattacks(byyou
oryourallies)thatbenefitfromyourAdversary
Lore.
Adept
Ifyousuccessfullyuseyour'AdeptNegotiator'
Negotiator
ability,targetmoves2stepstotalalong
conditiontrack.SoGnote:Youaffectthe
conditiontrackofaspecificcharacter(usually
thevehiclescommander),notastarship.

1/encounteryoucanregainallexpendeduses
ofthe'Farseeing'powerasaswiftaction.

CanspendFullRoundactiontogiveally+5to
nextskillcheck,+10ifyouspendaForce
Point.Cannotadviseyourself,theymustbe
abletounderstandyou.Mindeffecting.
Farseeing,
AsareactionyoucanmakeaUtFcheckafter
WatchCircle
youoranallywithin12squaresmisseswitha
Initiate
meleeorrangedattack,removingoneuseof
the'Farseeing'forcepowerfromyouractive
suite(asifyouhadusedit).Ifthecheckequals
orexceedstheWillDef.ofthetargetofthat
missedattack,theattackercanrerollthe
missedattackroll.Countsasusingthe
'Farseeing'poweragainstthattarget.Any
attackcanonlybeaffectedbythistalentonce.
Youtakeacumulative5penaltyonUtF
checksuntilthebeginningofyournextturn
whenyouusethistalent.
Farseeing,
WatchCircle
Initiate

AsareactionyoucanmakeaUtFcheckafter
youoranallywithin12squaresisthetargetof
ameleeorrangedattack(butbeforethe
resultsoftheattackareknown),removingone
ofyour'Farseeing'forcepowerfromyour
activesuite(asifyouhadusedit).Ifyour
checkresultexceedsthetarget'sWillDef.you
grantthetargetoftheattackera+5Force
bonustoRef.Def.againstthatattack.Counts
asusingthe'Farseeing'poweragainstthat
target.Anyattackcanonlybeaffectedbythis
talentonce.Youtakeacumulative5penalty

WatchCircle
Initiate

KOR

Farseeing

Acrobatic
Recovery

SWC

Battle
Meditation

SWC

Defensive
Acuity

LE

ElusiveTarget

SWC

ExposingStrike CW

ForceIntuition

SWC

ForcefulWarrior FU

Grenade
Defense

JA

onUtFchecksuntilthebeginningofyournext
turnwhenyouusethistalent.
Asareaction,youcanmakeaUtFcheck(DC
15)andremoveoneuseofthe'Farseeing'
powerfromyouractivesuite(asifyou'dused
it).Yousubtract1fromyourForcePointtotal
(cannotbetakenfromtemporaryForcePoints,
anddoesn'tcountasusingone)andadd1to
theForcePointtotalofanallywithinlineof
sight.Thiscountsasusingthe'Farseeing'
poweragainstthattarget.

JEDIGUARDIAN[Jedi]
Ifaneffectwouldmakeyouprone,canmake
anAcrobaticcheck(DC20)toremainonyour
feet.
AsaFullRoundaction,mayspendaForce
Pointtogiveyouandallieswithin6squaresa
+1Insightbonustoattacksthatlaststillendof
encounter.Onlyworksforallieswithin6
squaresatstartandwhostaywithin6squares,
ceasesworkingifyouareunconsciousor
killed.Mindeffecting.SoGnote:Thisaffectsall
alliedgunnerswithin6squaresatstarship
scale.
Whenyoufightdefensively,youdo1damage
diewithlightsaberattacksandgeta+2
circumstancebonusonUsetheForcechecks
forBlockorDeflect.
Whenfightingopponent(s)inmelee,any
rangedattacksagainstyousuffer5tohit
(stackswithotherpenalties).
Whenyouusealightsabertodealdamageto
anopponent,youcanspendaFPtomakethat
targetflatfooteduntiltheendofyournextturn.
MayuseUsetheForcechecksinsteadof
InitiativechecksforInitiativerolls,andare
consideredtrainedinInitiative.MayrerollUtFif
allowedinitiativereroll.SoGnote:Youmay
usethistalenttodeterminetheinitiativeofa
starshipifyouarethepilot.
Whenyouscoreacriticalhitwithalightsaber,
yougain1temporaryFP.Ifnotusedbefore
theendoftheencounter,itislost.
Asareactionwhenyouareattackedbyany
kindofgrenade,youcanmakeaUtFcheck
withaDCequaltotheattackrollofthe
incominggrenade.Ifsuccessful,youhurlthe
grenadetoalocationwhereitexplodes
harmlessly.Eitherway,youtakea5penalty

GuardianStrike CW

HoldtheLine

JA

ImprovedBattle KOR
Meditation

Battle
Meditation

Mobile
Combatant

FU

Resilience

SWC

ForceTreatment CW

HealingBoost

CW

Improved
HealingBoost
Soothe

CW

CW

toUtFchecksuntilthestartofyournextturn.
Wheneveryoudealdamagetoatargetwitha
lightsaber,thattargettakesa2penaltyto
attackrollsagainstanyoneotherthanyouuntil
theendofyournextturn.
Whenyoumakeasuccessfulattackof
opportunityagainstatargetleavingyour
threatenedareayoustopthetarget's
movementandenditsaction.
YoumayactivateyourBattleMeditationtalent
asaswiftactioninsteadofafullroundaction.
TherangeoftheBattleMeditationextendsout
to12squares.Enemieswithintheradiusofit
suffera1penaltytoallattackrolls.
Whenyouendyourmovementadjacenttoan
opponent,youcanspendaswiftactionto
activatethis.Ifthedesignatedopponentmoves
orwithdrawsbeforethebeginningofyournext
turnyoucanchoosetomovewiththat
opponent,uptototalofyourspeed.Unless
youropponentmakesawithdrawactionor
Acrobaticschecktoavoidattacksof
opportunity,itsmovementprovokesanattack
ofopportunityfromyouforthefirstsquare
movedasnormal(butnotsubsequentonesin
samemovement).Ifthetargetmovesmore
thanyourspeed,youmustendyourmoveas
closetothetargetaspossible.

Mayspendafullroundactiontomove+2
stepsalongtheconditiontrack.

JEDIHEALER[JediKnight*]

YoucanmakeaUtFcheckinplaceofaTreat
Injurycheck.Youareconsideredtrainedinthe
TreatInjuryskillforthepurposesofusingthis
talent.IfyouareentitledtoarerollontheTreat
Injurycheck,youmayrerollyourUtFcheck
instead,subjecttonormalcircumstancesand
limitations.
VitalTransfer
Whenhealingsomeonethroughtheuseof
VitalTransfer,theamountofdamagehealed
increasesby1/classlevel.
HealingBoost AsHealingBoost,exceptthedamagehealed
isincreasedby2/classlevel.
VitalTransfer
WhenusingVitalTransfertohealsomebody,
youcanmovethetarget+1stepalongthe
conditiontrackinsteadofhealingdamage.
Whendoingso,youmove1stepalongthe
conditiontrackinexchange.

ClearMind

SWC

Dampen
Presence

FU

DarkRetaliation KOR

DarkSideBane LE

DarkSide
Sense

SWC

DarkSide
Scourge
ForceHaze

SWC

Masterofthe
GreatHunt

JA

SWC

JEDISENTINEL[Jedi]

MayrerollanyopposedUtFchecksmadeto
avoidbeingdetectedbyforceusers.Musttake
secondroll.

Youcanuseaswiftactiontoreducethe
impressionyouhaveonacreaturewhenyou
interactwithit.Whenfinishedinteractingwith
thecreaturemakeaUtFcheckvs.target'sWill
Def.Ifyouexceed,itforgetsinteractingwith
youonceyouaregone.Creaturesofhigher
levelthanyougaina+5bonus.Mindaffecting
effect.
SentinelStrike 1/encounteryoucanspendaFPtoactivatea
forcepowerasareactiontobeingtargetedby
apowerwiththe[DarkSide]descriptor.
DarkSide
WhenyouuseadamagedealingForcepower
Sense
againstacreaturewithaDarkSideScoreof
1+,dealyourCharismabonus(minimum+1)in
extradamageonahit.

MayrerollUtFcheckswhensearchingout
DarkSideuserspresence/location,musttake
secondroll.
DarkSide
Dealbonusdamageagainstcreatureswith
Sense
DarkSide>1,equaltoCHAbonus.
ClearMind
SpendFPtocreatehazethatcloaksyouand
allies(#=lvl,withinsight)fromtheperceptions
ofothers.MakeUtFcheckvs.WillDef.of
targetwithinlineofsightofyourhiddenallies.
Ifmore,allhiddencreatureshavetotal
concealment.Lasts1minute,butcanceled
immediatelyifanyonehiddenmakesanattack.
SoGnote:Youmayusethistalenttohidea
singlevehiclewhileyouareonboard.The
vehiclecan'thaveasizepenaltytoRef.Def.,
Initiative,orPilotchecksgreaterthanyour
heroiclevel.

PersistentHaze S&V

ClearMind,
ForceHaze

ResisttheDark SWC
Side

DarkSide
Sense

SentinelStrike

KOR

+1Forcebonusonattackrollsand+1dieof
lightsaberdamageagainstanybeastwitha
DarkSideScoreof1ormore.
Wheneveranyoneconcealedbyyouruseof
ForceHazetalentattacks,youmaintaintotal
concealmentwithouthavingtomakeanother
UtFcheck.Onlythosewhodonotattack
remainconcealed,attackerisrevealedevenif
usingthistalent.
Gain+5toallDefensesagainstForcePowers
withthe[DarkSide]descriptorandForce
PowersoriginatingfromanydarkForceuser
(akaanyforceuserwhosedarksidescore=
hisWIS.)
Anytimeyouattackaflatfootedopponent,or

Sentinel's
Gambit

KOR

Sentinel's
Observation

CW

SteelResolve

FU

UnseenEyes

CW

CoverYour
Tracks
Difficultto
Sense

LE

ForceVeil

LE

JediNetwork

LE

onedeniedit'sDEXbonustoRef.Defagainst
you,withadamagedealingforcepoweror
attackwithalightsaber,youdealanextra1D6
damagewiththatattack.Thistalentdoesnot
affectforcepowerswiththe[DarkSide]
descriptor.Youcanselectthistalentmultiple
times,eachtimeincreasingthebonusdamage
byaD6(maximum5D6).

1/encounterasaswiftaction,youcan
designateanadjacentenemywithaDarkSide
scoreof1orhigherasthetargetofthistalent.
ThedesignatedenemylosesitsDEXbonusto
itsRef.Def.againstyourattacksuntiltheend
ofyournextturn.

Ifyouhaveconcealmentagainstatarget,you
gaina+2circumstancebonusonattackrolls
againstthattarget.

Whenyouuseastandardactiontomakea
meleeattackyoucantakeapenaltyof1to5
toyourattackrollandaddtwicethattoyour
WillDef.asanInsightbonus.Thebonusmay
notexceedyourBAB.Changestoattackrolls
andInsightbonuslastsuntilthestartofyour
nextturn.
ClearMind,
WheneveryouusetheForceHazetalent,
ForceHaze
allieshiddenbythehazecanrerollany
Perceptioncheck,keepingthebetterresult.
Additionally,allieshiddenbythehazegain+2
onalldamagerollsvs.foesthatareunaware
ofthem.

JediRefugee[JediKnight*]
GatherInformationcheckstofindyousuffer5.

LE

OpposedUtFcheckstoconcealyourpresence
fromotherForceusersmaybererolled,
keepingthebetterresult.
Difficultto
Sense

Theradiuswithinyoucanbedetectedbyother
Forceusersisreducedto10km(insteadof
100km).
1/session,youcanuseoneoftheseabilities:
AcquireEquipmentorFunds:
Classlevelx500credits,orequivalent
valueofequipment,regardlessofits
restrictionlevel.
ObtainInformation:
FreeautosuccessonaGather
InformationcheckwhoseDCisno
greaterthan20.
ReceiveMedicalAttention:

Upto24hoursoffreeskilledmedical
attention.
SecureSafeHouse:
Onedayperclasslevelofsafehidingfor
youanduptothreeallies.Youareoutof
contactwithanyonebuttheperson
hidingyou.Ifyoustaylonger,eachextra
daythereisa30%chanceofdiscovery.

DarkDeception KOR

Improved
SentinelStrike
Improved
Sentinel's
Gambit
Rebukethe
Dark

KOR
KOR

KOR

TaintoftheDark KOR
Side

ForceWarning

KOR

ImprovedQuick KOR
Draw
(Lightsabers)

Sheltering
Stance

KOR

Vigilance

KOR

JEDISHADOW[JediKnight*]

Whenanothercharacterattemptstosenseyou
throughtheforceinanyway,youcanchoose
toactasthoughyourDarkSidescoreequals
yourWISscore.AdditionallyDeceptionisnow
aclassskillforyou.
SentinelStrike IncreasethedamagediceofyourSentinel
StriketoD8insteadofD6.
Sentinel's
YoucanuseSentinel'sGambitanadditional
Gambit
numberoftimesequaltoyourclasslevel
(minimum1).

Whenusingthe'Rebuke'forcepoweragainsta
forcepowerwiththe[DarkSide]descriptor,roll
twodiceforthe'Rebuke'attemptandtakethe
best.
DarkDeception Addoneforcepowerwiththe[DarkSide]
descriptortoyourforcesuite.1/encounteryou
canusethatforcepowerwithoutincreasing
yourDarkSidescore.

JEDIWATCHMAN[JediKnight*]

Allieswithin12squaresmaychoosetoreroll
theirinitiativechecksatthestartofcombatbut
musttakethesecondresultevenifworse.
Furthermore,ifanyallieswithin12squaresare
surprisedatthestartofanencounter,butyou
arenot,youcandesignateanumberofthose
alliesequaltoyourWISmodifier(minimum1)
whoarenolongerconsideredsurprisedand
canactnormally.
QuickDraw,
Ifyouarecarryingalightsaberinyourhand(or
WeaponFocus onbelt)youmaydraw,ignite,andmakea
(Lightsabers)
singleattackduringthesurpriseround,evenif
youaresurprised.Ifyouarenotsurprised,you
maytakeanysingleactionofyourchoiceas
normal.Additionally,1/turnyoumaydrawand
ignitealightsaberasafreeactiononyourturn.
BlockorDeflect, Wheneveryouareadjacenttoanally,youmay
Vigilance
usetheBlockorDeflecttalentsonattacksthat
targetthatallywithouttheneedtospendaFP.

Asaswiftaction,youmaydesignateone

adjacentallyasthetargetofthistalent.That
targetgainsa+1deflectionbonustoRef.Def.
aslongasyouremainadjacenttothem.You
maychangethetargetofthisasaswiftaction.
Watchman's
KOR
ForceWarning Whenactinginthesurpriseround,youand
Advance
youralliescantakeanextramoveaction.Any
charactercangainonlyoneextramoveaction
duringthesurpriseround,regardlessofthe
numberofJediwiththistalentinyourgroup.

JENSAARAIDEFENDER[OnlyForceUsersthatarepartofJensaaraitraditionmay
take]
AttuneArmor
SWC
AsfullroundactionandspendingaFP,may
attuneasuitofarmortotheForce,grantingita
+2armorbonuspermanently,inadditionthe
Max.Dex.Bonusincreasesby+1.Onlyyou
canbenefitfrombonuswhilewearing.
ForceCloak
SWC
Asswiftaction,surroundyourselfinforce
bubblethatshieldsyoufromelectronic
surveillance,alsoblockingallelectronic
sensorsandcommunications.Lastsaslongas
youconcentrate(standardaction)oruntilstart
ofyournextturn.
ForceCloak
SWC ForceCloak
As'ForceCloak',butyoumayexpandthe
Mastery
bubbletoenvelopanumberofallies=your
characterlevel.
LinkedDefense SWC
Asswiftactionmaytakeuptoa5penaltyon
attackrollandaddthesamenumber(upto+5,
can'texceedyourBAB)asaForcebonustoan
ally'sRef.Def.aslongasallyiswithinlineof
sight.Lastsuntilstartofyournextturn.

KEETAEL[MustbeamemberoftheKeetaeltraditiontouse.]
ConcealForce KOR

WheneveryoumakeaUtFcheck,asaswift
Use
actionyoucanmakeaDeceptioncheckto
conveydeceptiveappearancesinorderto
concealtheeffectsofyourforceuse.Normal
rulesfordeception'scomplexitystillapply.
ForceDirection KOR

WheneveryouspendaFPtoaddtoaranged
attackroll,youcanalwaysadd+3(or+4,if
yourollD8's)insteadofrollingthedie.
Force
KOR

WheneveryouspendaFPtoaddtoamelee
Momentum
attackroll,iftheattackhitsyoucanalsoadd
theFP'sresulttothedamageroll.
PastVisions
KOR
Visions
Whenusing'Farseeing'tolookintothepast,
reduceyourDCnumbersby.Alsoyouare
abletoseeeverythingwithin6squaresofyour
targetclearlywithoutspendingaFP.

KNIGHT'SARMOR[ImperialKnight*]

Armored
LE
AugmentationI
Armored
LE
AugmentationII

Proficiencyw/
armorworn

1/encounter.FP,swiftaction:addyourarmor's
bonustoreflexdefensetoyourdamage
thresholduntiltheendoftheencounter.

Armored
WhenyouuseArmoredAugmentationI,also
AugmentationI gainDRequalto2xyourarmor'sbonusto
Fortitudedefenseuntiltheendofthe
encounter.
ArmorMastery LE

GainbothArmoredDefenseandImproved
ArmoredDefense(fromArmorSpecialist).
Cortosis
LE

+2totheopposedunarmedattackrolltoblock
Defense
alightsaberattackwithacortosisgauntlet.
Cortosis
LE
Cortosis
Whenyousuccessfullyparryalightsaber
Retaliation
Defense
attackw/acortosisgauntlet,gainan
immediateAoOagainsttheattacker.

KNIGHT'SRESOLVE[ImperialKnight*]
Knight'sMorale LE

Whenanallywithin12squaresandinlineof
sighthitswithalightsaberattack,+1moraleto
allyourdefensesuntiltheendofyournext
turn.
OathofDuty
LE

SametriggerasKnight'sMorale:yougain3x
yourclasslevelbonushitpoints.
PraetoriaIshu LE
Block,Deflect
YoumayuseBlockandDeflecttodefend
adjacentallies.
PraetoriaVonil LE
WF(lightsabers) Ifwieldingonelightsaberintwohandsand
havemovedatleastonesquarethisturn
beforeattacking,+1damagedie.
Strengthofthe LE
Knight'sMorale SametriggerasKnight'sMorale:deal+1
Empire
damagediewithyournextlightsaberattack
beforeendofyournextturn.

KORUNNAIADEPT[MustbeamemberoftheKorrunaitribetouse.]
AkkDogAttack CW
AkkDogMaster YourAkkDogFollowergainsthePowerful
Training
Chargefeat.
AkkDogMaster CW

YougainanAkkDogfollower.Chooseeither
aggressive,defensive,orutilityfollower
template,andgeneratetheAkkDogfollower's
statistics(pg.32,CW).Thefollowergainsthe
AkkDogspeciestrait(pg.57,CW),andthe
PowerAttackfeat.Additionally,anyforce
poweryouactivatethattargetsyoucantarget
yourAkkDoginstead,atyourdiscretion.An
AkkDogcountsasafollower.
AkkDog
CW
AkkDogMaster Youcanuseanyofthefollowingactionson
Trainer'sActions
yourturn:ATTACKINCONCERT:Asa
standardaction,youcanmakeameleeor
rangedattackagainstatargetinrange.Ifyour
AkkDogfollowerisadjacenttothetargetand
yourattackhits,thetargetalsotakespiercing
damageequalto1D6+theAkkDog'sSTR

modifier.Thisadditionaldamageisconsidered
partofyourattackforthepurposesofresolving
damage,DR,SR,andovercomingdamage
thresholds.FALLUPONPREY:Asastandard
action,youcanmakeameleeorrangedattack
againstatargetinrange,andyourAkkDog
cantaketheChargeactionagainstatargetin
it'srange.HoweverbothyouandtheAkkDog
takea5penaltyonyourattackrolls(replaces
thebonustoattackrollsgrantedbytheCharge
action).PAIREDMAUL:Asastandardaction,
youcanmakeameleeorrangedattack
againstatargetinrange.Iftheattackhits,your
AkkDogfollowergainsa+2competence
bonusonit'snextattackrollagainstthattarget.
Protective
CW
AkkDogMaster Wheneveryouaretargetedbyanattackmade
Reaction
byanenemyadjacenttoyourAkkDog
follower,thatattackerprovokesanattackof
opportunityfromyourAkkDogfollower.

KRATH[MustbeamemberoftheKrathtraditiontouse.]
DarkSide
KOR

1/encounter,whenusingaFPinanactthat
Manipulation
wouldgiveyouadarksidepoint,youmaytreat
theforcepointasthoughyouhadrolledthe
maximumonthedie.
KrathIllusions KOR
Illusion
Asaswiftaction,youcanreducethepenalty
forlargeillusionsby(rounddown,minimum
1).
KrathIntuition
KOR

1/encounter,youmayspendaFPtotreatthe
damagefromaSithalchemicalweaponas
thoughyouhadrolledthemaximumamount.
KrathSurge
KOR

1/encounter,usingrudimentarySithsorcery,
youchanneldarksideenergytoboostaforce
power.Asaswiftaction,youcanadd1dieof
damage(ifitdealsdamage)orextendthe
rangeofapowerby6squares(ifithasrange).
Usingthistalentautomaticallyaddsthe[Dark
Side]descriptortothepower.

LEADERSHIP[Noble,alltalentsinthistreearemindeffectingandcannotbeusedon
yourself]
BornLeader

SWC

Coordinate

SWC

Onceperencounterasswiftaction,maygive
allallieswithinlineofsighta+1Insightbonus
toattacks.Mustremaininsightofyouand
conscious,orlosebonus.
Useasstandardaction,allallieswithinlineof
sightgrantanadditional+1bonusto'Aid
Another'actionuntilstartofyournextturn.May
takethistalentmultipletimes,bonusesstackto
max.of+5.

Distant
SWC
Command
FearlessLeader SWC

BornLeader

AlliesbenefitingfromBornLeaderkeep
bonusesiflineofsightbroken.
BornLeader
Asswiftaction,providecourageousexample
forallies.Forremainderofencounterthey
receive+5moralebonustoWillDef.vs.fear
effect.Theyloseeffectiflineofsightbroken,
orunconscious/dead.
Rally
SWC BornLeader,
Onceperencounter,mayrallyalliesfromedge
Distant
ofdefeatasswiftaction.Anyallieswithinline
Command
ofsightwhohavelessthanHPsreceive+2
moralebonustoRef.&WillDefs,anddamage
rollstillendofencounter.SoGnote:Thiscan
affectbothalliedvehiclesandcrewwithless
thanHPs.Thevehiclegainsa+2bonusto
itsRef.Def,allcrewmembersgain+2toWill
Def.,andallgunnersgain+2bonuson
damagewithvehicleweapons(factoredbefore
multiplierapplied).Allcrewmemberswhohave
lessthanHPsalsogainthisbenefitevenif
theyleavethevehicle.Thesebonusesdonot
stack.
Reactionary
KOR
BornLeader,
1/encounterasareactiontoanattackmade
Attack
Trainedin
againstyouoranally,youmaydirectanally
Persuasion
within6squaresofyoutomakeanimmediate
attackasareactionagainsttheattacking
enemy.Theallyyouchoosemustbecapable
ofattackingtheenemy.
Trust
SWC BornLeader,
Giveupstandardactiontograntallywithinline
Coordinate
ofsightabonusstandardormoveactionon
hisnextturn.Lineofsightmaybebrokenonce
given.

LIGHTSIDE[ForceTalent,onlyavailabletothosewithForceSensitivityfeat.]
AtPeace
CW

YoucanspendaFPtogaina+2Forcebonus
toallDefensesuntiltheendoftheencounter
oruntilyouattack,whichevercomesfirst.
Attuned
CW
FocusedAttack Whenyourollanatural20onanattackagainst
atargetwithadarksidescoreof1orhigher,
youcanactivateasingleforcepowerwiththe
[LightSide]descriptorimmediatelyasafree
action.
FocusedAttack CW

YoucanspendaFPtorerollanattackagainst
acreaturewithadarksidescoreof1orhigher,
keepingthebetter.
SurgeofLight CW

1/encounter,asaswiftaction,youcanreturn
anyforcepowerwiththe[LightSide]descriptor
toyoursuitewithoutspendingaFP.Youcan
takethistalentmultipletimes,gainingone
additionaluseperencounter.

LIGHTSABERCOMBAT[Jedi]

Block

SWC

Asareaction,maynegateameleeattackby
makingasuccessfulUtFcheck.DC=Attack
roll,witha5cumulativepenaltyforeverytime
you'veusedBlockorDeflectsincethe
beginningofyourlastturn.Musthave
lightsaberdrawnandignited,andnotbeflat
footedtouse.YoumayusetheBlocktalentto
negatemeleeareaattacks,suchasthose
madebytheWhirlwindAttackfeat.Ifyou
succeedontheUsetheForcecheck,youtake
halfdamageiftheattackhitsandnodamageif
theattackmisses.YoumayspendaForce
pointtousethistalenttonegateanattack
againstanadjacentcharacter.
Block,AP(light, Ifyouarewearingacortosisgauntletyoumay
medium)feat
useBlockevenwithoutalightsaber.Ifyou
successfullyblockalightsaberattackwithyour
gauntlet,thatlightsaberisdeactivated.

Asareaction,maynegatearangedattackwith
asuccessfulUtFcheck.DC=Attackroll,with
a5cumulativepenaltyforeverytimeyou've
usedBlockorDeflectsincethebeginningof
yourlastturn.Musthavelightsaberdrawnand
ignited,andnotbeflatfootedtouse.Youmay
spendaForcePointtousethistalentto
negateanattackagainstanadjacent
character.Cannotbeusedtonegateattacks
madebyColossal(Frigate)orlargersized
unlesstheattackismadewithapointdefense
weapon.Youcanusethistalenttodeflect
someofthebarrageofshotsfiredfroma
rangedweaponsetonautofire,ortheForce
lightningForcepower.Ifyousucceedonthe
UsetheForcecheck,youtakehalfdamageif
theattackhitsandnodamageiftheattack
misses.

Cortosis
GauntletBlock

LE

Deflect

SWC

Lightsaber
Defense

SWC

Lightsaber
Throw

SWC

Precision

LE

Asaswiftaction,canparryyouropponents
attacks,gaininga+1deflectionbonustoRef.
Defuntilthestartofyournextturn.Musthave
lightsaberdrawn,ignitedandnotbeflatfooted.
Maytakethistalentmultipletimes,increasing
bonustoamax.of+3.
Hurlalightsaberasastandardactionasif
proficientwithit,applyingnormalranged
penaltiestotheattackroll.Thethrownweapon
dealsnormaldamagewithitifithits.Ifyour
targetis6squaresorlessaway,youmaypull
yourlightsaberbacktoyouasaswiftaction
withaDC20UtFcheck.
Stdaction:makeameleeattackwitha
lightsaberagainstanadjacentopponent.Ifthe
attackhits,itdealsnormaldamageandalso

RedirectShot

SWC

Riposte

KOR

ShotoFocus

JA

Weapon
Specialization
(Lightsabers)

SWC

Ataru

SWC

DjemSo

SWC

Jar'Kai

SWC

Juyo

SWC

Makashi

SWC

reducesthetarget'sspeedto2squaresuntil
theendofyournextturn.
Deflect,BAB+5 Mayredirectablasterboltatanothertarget.
Onceperround,whensuccessfullydeflected,
makeanimmediaterangedattackagainst
anothertargetinlineofsight.Applynormal
rangedpenaltiesasifboltstartedwithyou.If
theattacksucceeds,itdealsnormalweapon
damage.Onlysingleboltsmayberedirected,
notautofire,barrages,orothertypesof
projectiles.
Block,BAB+5

Asareaction,1/encounter,makealightsaber
attackagainstabeingwhoseattackyou
negateusingtheBlocklightsabercombat
talent.Onlynonareameleeattackscanbe
ripostedinthismanner,andyoucannotuse
thistalentwhennegatingthedamagefrom
meleeareaattacks(suchas'WhirlwindAttack'
feat).
Wheneveryouwieldbothaonehanded
lightsaberandashoto(orguardshoto),you
gaina+2competencebonusonattackrolls
madewiththeshoto.
WeaponFocus Yougaina+2bonusonmeleedamagerolls
(Lightsabers)
withalightsaber.

LIGHTSABERFORMS[JediKnight*]

MayaddyourDEXbonus(insteadofSTR)on
damagerollswhenwieldingalightsaber.When
wieldingtwohanded,youmayapplydouble
yourDEXbonustodamage.

1/round,whenanopponenthitsyouinmelee
youmayspendaFPasareactionto
immediatelymakeanattackagainstthat
opponent.
Lightsaber
WhenusingtheLightsaberDefensetalent,you
Defense,Niman gaintwicethenormaldeflectionbonustoyour
Ref.Def.whenyouarewieldingtwo
lightsabers.
WeaponFocus
(Lightsabers)
feat,Weapon
Specialization
(Lightsabers),
BAB+10
Lightsaber
Defense

1/encounteryoumayspendaFPasaswift
actiontodesignate1enemyinyourlineof
sight.Fortheremainderoftheencounteryou
mayrerollyourfirstattackrolleachround
againstthatopponent,keepingthebetterof
tworolls.
Whenwieldingasinglelightsaberinonehand,
thedeflectionbonusyougainfromthe
LightsaberDefensetalentincreasesby2(toa
maximumof+5).

Niman

SWC

Shien

SWC

ShiiCho

SWC

Sokan

SWC

Soresu

SWC

Trakata

SWC

Vaapad

SWC

Connections

SWC

Educated
Engineer

SWC
SoG

Influential
Friends

FU

Whenwieldingalightsaber,yougaina+1
bonustoyourRef.andWillDefenses.
Deflect,Redirect Wheneveryouredirectareflectedblasterbolt,
Shot
yougaina+5bonusonyourrangedattackroll.
Block,Deflect
WhenusingtheBlockorDeflecttalents,you
onlytakea2penaltyonyourUtFcheckfor
everypreviousBlockorDeflectattemptsince
yourlastturn.
Acrobatic
Youmaytake10onAcrobaticchecksto
Recovery
tumble,evenwhendistractedorthreatened.
Additionally,eachthreatenedoroccupied
squarethatyoutumblethroughonlycountsas
1squareofmovement.
Block,Deflect
YoumayrerollafailedUtFcheckwhenusing
theBlockorDeflecttalents.
WeaponFocus Youcancatchyouropponentoffguardby
(Lightsabers)
quicklyextinguishingandignitingyour
feat,Weapon
lightsaber,takingtwoswiftactionstomakea
Specialization
DeceptionchecktoFeintincombat.
(Lightsabers),
BAB+12
Juyo,Weapon Whenattackingwithalightsaberyouscorea
Focus
criticalhitonarollof19or20.Howevera
(Lightsabers)
natural19isnotconsideredanautomatichitif
feat,Weapon
yourollanatural19andstillmissthetarget
Specialization
youdonotscoreacriticalhit.
(Lightsabers),
BAB+12

LINEAGE[Noble]

Mayobtainlicensed,restricted,military,or
illegalequipmentwithoutpayinglicensingfee
orbackgroundcheck,providedtotalcostis
equaltoorlessyourcharacterlevelX1,000
creditvalue.Additionally,whenpurchasing
fromBlackMarket,reducepricemultiplierby1.

MaymakeKnowledgechecksuntrained.
Educated,
YouaretrainedintheMechanicsskill.
Trainedin
Additionally,wheninstallingnewsystemsinto
Knowledge
avehicle,theefficiencyofyourdesigns
(Technology)
reducesthetimeittakestoinstallthesystem
by25%.
Connections
1/dayyoucanhaveaninfluentialcontactmake
askillcheckonyourbehalf,forthebenefitof
findingoutinformation.Thecontactalways
takes20ontheskillcheck(evenifwould
normallynotallowtaking20)andhasaskill
modifier=5+yourheroiclevel.Contacting
yourinfluentialcontacttakesanumberof
minutes=10Xskillcheckresult.

Powerful
Friends

FU

Spontaneous
Skill

SWC

Wealth

SWC

InspireLoyalty

CW

ProtectorAction CW

Punishing
Protection

CW

Connections,
Influential
Friends

Youhaveapowerfulcontactwithinasphereof
influence.1/encounteryoucaninvokethe
nameofyourfriendorofficeandtake20ona
Persuasioncheck,withnoincreaseinthetime
neededtomakethecheck.
Educated
1/daymaymakeuntrainedskillcheckasif
trained.MaynotuseUtFunlesshaveForce
Sensitivityfeat.Maytakemultipletimes,each
timeadding1useperday.

Eachclasslevel(includingtheoneyoutook
thisat)yougain5,000XNoblelevelincredits.

LOYALPROTECTOR[Noble]

Yougainasinglefollower.Chooseeitherthe
aggressive,defensive,orutilitytemplatefor
yourfollower,generatingthefollowers
statisticsbasedontherulesonpage32(CW
book).Thisfollowergainsonearmor
proficiencyfeatofyourchoiceandbecomes
trainedinthePerceptionskill.Thefollower
mustmeetrequirementsforthearmor
proficiencyfeat.Youcangainthistalent
multipletimes,eachtimegaininganother
follower(maximum3).
InspireLoyalty Youcanuseanyofthefollowingactionson
yourturn:BODYGUARD:Asastandardaction,
youcanmakeameleeorrangedattack
againstatargetwithinrange.Untiltheendof
yournextturn,ifthattargetdamagesyouwith
anattackorforcepower,asareactionyoucan
choosetoredirectittoanadjacentfollower,
resolvingnormally.DIVERSIONATTACK:Asa
standardaction,youcanmakeameleeor
rangedattackagainstatargetwithinrange.If
thattargetattacksyouoroneofyourallies
beforethebeginningofyournextturn,youcan
moveoneofyourfollowersuptoitsspeed
directlytowardsthattarget.THEBEST
DEFENSE:Asastandardaction,youcan
makeameleeorrangedattackagainsta
targetwithinrange.Foreachofyourfollowers
armedwithrangeweaponsandhavinglineof
sighttothetarget,thattargettakesa1
penaltyonattackrollsuntilthebeginningof
yournextturn.
InspireLoyalty, Asareactiontoyoubeingdamagedbyan
BAB+5
attackoraForcePower,oneofyourfollowers
canmakeanimmediatemeleeorranged
attackagainstthetargetthatattackedyou.
Untilthebeginningofyounextturn,anytime
youaredamagedbyanattackorforcepower,
anotherofyourfollowerscanattackthat

attackingtarget.Thisabilitycanonlybeused
1/encounter.
UndyingLoyalty CW
InspireLoyalty EachofyourfollowersgaintheToughness
feat.

LUKASENE[MustbeamemberoftheLukaSenetotakethesetalents.]
FieldDetection KOR
TrainedinUse Asaswiftaction,makeaDC15UtFcheck,ifit
theForce
succeedsyoucandetectthepresence,
generalstrength,andorigin(ordirectionof
originifoutofrange)ofelectromagneticand
energyfieldswithin12squaresofyou.Can
alsodeterminetype,allowingyoutodetect
communicationsgear,devices,andother
electronicsequipment.Whendealingdamage
toapersonordroidusingapersonalshield,or
toavehiclewithshieldsactive,asuccessful
checkallowsyoutodetectminorfluctuationsin
them,reducingtheirSRby5againstyour
attackstillendofyourturn.
ImprovedForce KOR
Sight

ForceSight
speciestrait,
trainedinUse
theForce

YoucanusetheSearchapplicationofthe
Perceptionskillasaswiftaction.Additionally,
youalwayssucceedwhenusingtheSense
SurroundingsapplicationoftheUsetheForce
skill(norollrequired).
LukaSene
KOR
FieldDetection, 1/encounter,yougainatemporaryFPthatyou
Master
Farseeing
mustspendwhenactivatingatalentfromthe
SenseorLukaSenetalenttrees,usingthe
'Farseeing'forcepoweroronaUtFcheck
madetousetheSearchYourFeelingsor
Senseforceapplicationsoftheskill.TheFPis
lostifnotusedbeforetheendofthe
encounter.
Quickseeing
KOR
TrainedinUse Asafreeactiononyourturn,youcanmakea
theForce,
UtFcheckagainstalivingcreaturewithin12
Farseeing
squares,removingoneuseofthe'Farseeing'
powerfromyoursuite(asthoughyou'dused
it).IfyourcheckequalsorexceedstheWill
Def.ofthetargetyougaina+2Insightbonus
onattackrollsagainstthattargetuntiltheend
ofyourturn.Countsasusingthe'Farseeing'
poweragainstthem.

MALKITEPOISONER[Scoundrel,mustbeaMalkitepoisoner]
Malkite
ToG

1/encounter,stdaction:applyatoxintoany
Techniques
nonenergyslashingorpiercingweapon.Ifan
attackrollwiththatweaponalsoexceedsthe
target'sFortitudeDefense,thattargetis
poisoned.Eachroundonthecreature'sturn,
thepoisonmakesanattackroll(1d20+your
heroiclevel)againstthetarget'sFortitude
Defense.Iftheattacksucceeds,thetarget

ModifyPoison

ToG

Malkite
Techniques

NumbingPoison ToG

Malkite
Techniques

Undetectable
Poison
ViciousPoison

Malkite
Techniques
Malkite
Techniques

ToG

takesdamageequalto1d6+yourheroic
levelandmoves1stepalongthecondition
track.Atargetmovedtotheendofthe
conditiontrackbythepoisonisunconscious
butcontinuestotakedamageaslongasthe
poisoncontinuestoattack.Thepoisonattacks
eachrounduntilitmissesoruntilthevictimis
curedwithaTreatInjurycheck(DC10+your
heroiclevel).
Youcanmodifythedeliverymethodofa
poison(contact,ingested,inhaled,injury)to
anotherdeliverymethodbysucceedingona
K/LifeSciencescheck(DCequaltothe
poison'sTreatInjuryDC).Thepoison's
capabilitiesandspecificeffectsare
unchanged.
Anytargetyoupoisonisautomaticallydenied
itsDexteritybonustoitsReflexDefenseforas
longasitremainspoisoned.

TheTreatInjuryDCneededtocureapoison
youhaveusedagainstatargetincreasesby5.
ToG
Anypoisonsyouhaveusedagainstatarget
gaina+2bonustotheirattackrollsmade
againstthattarget'sFortitudeDefense.

MANDALORIANWARRIOR[EliteTrooper*]
Armored
KOR
Dexterity13,
Addyourarmor'sFort.Def.bonusasan
Mandalorian
Proficientwith equipmentbonustoyourEliteTrooperDR
armor,
(maxbonus=baseEliteTrooperDR).
Mandalorian
Additionally,ifalightsaberdoesnotignorethe
Glory
DRofthearmoryouarewearing(Cortosis
weave,phrik,etc..)alightsaberdoesnot
ignoreyourDR.
Mandalorian
KOR

1/encounter,onyourturn,youcanmoveupto
Advance
yourspeedasafreeactionbeforeanyother
action.
Mandalorian
KOR
Dexterity13,
Selectoneweapongrouporexoticweapon
Ferocity
Proficientwith youareproficientwith.1/encounter,whenyou
weaponused
aremakingmorethan1attackinaround,you
canadd1damagedietothedamagerollsof
eachsuccessfulhitwithselectedweapon.May
takethistalentmultipletimes,eachtime
applyingtoanewweapon.
Mandalorian
KOR

1/encounter,whenyoureduceanopponents
Glory
HPsto0,yougaina+5attackbonuswithyour
nextattackduringthesameencounter.

MASTEROFTERSKSI[EliteTrooper*]
IgnoreDamage ToG
TersKsi
Whenyoumakeanunarmedattackagainsta
Reduction
Basics,Martial targetthathasDR,ifyoudealmoredamage
ArtsI(feat)
thanthetarget'sDR,youignoreitsDR

TersKsi
Basics
TersKsi
Mastery

ToG

Unarmed
Counterstrike

ToG

ToG

UnarmedParry ToG

AttractMinion

SWC

BodyguardI

S&V

BodyguardII

S&V

BodyguardIII

S&V

ImpelAllyI

SWC

ImpelAllyII

SWC

completely.
MartialArtsI
Youdealanadditionaldieofdamagewithyour
(feat)
unarmedattacks.
TersKsi
Ifyoumakeonlyunarmedattacksduringafull
Basics,Martial attackaction,youcantakethefullattack
ArtsIII(feat)
actionasastandardactioninsteadofafull
roundaction.
TersKsi
Whenyousuccessfullyparryameleeattack
Basics,
withtheUnarmedParrytalent,youcan
UnarmedParry immediatelymakeanunarmedattackasa
reactionagainstthattarget.
TersKsi
Whenyoufightdefensively,asareactionyou
Basics,Martial cannegateameleeattackbymakinga
ArtsII(feat)
successfulunarmedattackroll.Iftheattackroll
equalsorexceedstheattackrollofthe
incomingmeleeattack,theattackisnegated.
Youmustbeawareoftheattackandnotflat
footed,andyoutakeacumulative2penaltyto
allattackrollsforeachattackrollmadesince
thebeginningofyourlastturn.

MASTERMIND[CrimeLord*]

Youattractaloyalminion.Itisanonheroic
characterwithaclasslevelyourown(round
down).Mayselectmultipletimes,eachtime
gaininganotherminion.Normallyyoumayonly
have1minionwithyouatatime.Minions
receiveequalshareofxpandlootwhile
adventuringwithyou.
AttractMinion
Wheneveryouareadjacenttoaminiongained
fromtheAttractMiniontalent,1/turnasa
reactiontobeingattackedyoucanredirectthat
attackagainsttheminion.Comparetheattack
rolltotheminion'sdefensesandresolveattack
asnormal.
BodyguardI
Whenyouredirectanattacktoaminionvia
BodyguardI,thatminiongainsarelevant
defensebonusequaltohalfyourclasslevel.
BodyguardII
Whenyouredirectanattacktoaminionvia
BodyguardI,thatminioncanmakean
immediatemeleeorrangedattackagainstyour
attacker,ifwithinrange.Additionallythebonus
affordedthroughBodyguardIIisincreasedto
yourfullclasslevel.

Spendaswiftactiontograntoneallytheability
tomoveitsnormalspeed,onyourturn,before
youdoanythingelse.Youmayusethisupto3
timesperturn(swiftactionspentforeach).
ImpelAllyI
Spendtwoswiftactionstograntanallya
standardormoveactiononyourturn,before
youdoanythingelse.

ImpelAllyIII

S&V

ImpelAllyII

1/encounteryoumayspend3swiftactionson
consecutiveturnstograntoneallytheabilityto
takeastandardactionandamoveaction.The
allymustactimmediatelyonyourturnwhen
thefinalswiftactionisspent,beforeyoudo
anythingelse,ortheopportunityiswasted.
InspireWrath
S&V
ImpelAllyII
Asastandardaction,youcandesignatea
targettobetheobjectofyourallieswrath.
Whileyourallieshavelineofsighttoyou,and
you'renotunconscious/dead,youralliesgaina
+2moralebonusonattackrollsandskill
checksagainstthetarget.Youcandesignate
anothertargeteachroundbyspendinganother
standardaction,butonlyagainstoneopponent
atatime.
Shelter
S&V
AttractMinion
Wheneveryouareadjacenttoaminion,you
gain+2coverbonustoRef.Def.
Tactical
S&V

Spendtwoswiftactionstotargettwoallies.
Superiority
Eachallycanmove2squareswithout
provokingattacksofopportunityasareaction.
Tactical
S&V

Spendtwoswiftactionstograntallallieswithin
Withdraw
lineofsightand6squaresofyoutheabilityto
usetheWithdrawactionasaswiftaction,until
thestartofyournextturn.
Urgency
S&V
ImpelAllyII
1/encounteryoucanspend3swiftactionson
consecutiveturnstoincreasethespeedofall
allieswithinlineofsightofyouby2.Thespeed
lastsuntilthestartofyournextturnafterthe
thirdswiftactionisspent.
WealthofAllies S&V
AttractMinion
Wheneveroneofyourminionsiskilled,they
arereplacedbyanotherminionofthesame
level24hourslater.

MatukaiAdept[ForceusingmembersoftheMatukaitradition]
BodyControl
JA

YoucanaddyourChamodifierinsteadofyour
ConmodifiertoyourFortitudeDefense.You
canspendaFPasaswiftactiontobecome
immunetopoison,radiation,anddiseaseuntil
theendoftheencounter.
PhysicalSurge

JA

SofttoSolid

JA

WanShen
Defense

JA

Proficientwith
thewanshen

WheneveryourollInitiativeatthebeginningof
acombat,youcanimmediatelymakeaswift
action,evenifyouweresurprised.
Asareactiontobeingdamagedbyanattack,
youcanspendaFPtogainDR10untilthe
endofyournextturn.
Swiftaction:+1deflectionbonustoReflex
Defenseagainstmeleeattacksuntilthestartof
yournextturn.Youmusthaveyourwanshen
inhandandyoudonotgainthedeflection
bonusifyouareflatfootedorotherwise
unawareofanattack.Youcantakethistalent

WanShenKata JA

WanShen
Mastery

JA

uptothreetimes,increasingthedeflection
bonuseachtime.
Proficientwith YoutreatthewanshenasMediuminsteadof
thewanshen
Large.YoucanusePinandTrip,substituting
yourattackbonuswiththewanshenforthe
grapplecheck.Inaddition,reducealldouble
weaponpenaltieswiththewanshenby1.
Proficientwith Stdaction:maketwoattackswithyourwan
thewanshen, shen,eachagainstadifferenttargetwithin
WanShenKata, yourreach.
BAB+5

Advantageous
Strike

KOR

DirtyTricks

KOR

DualWeapon
FlourishI

KOR

DualWeapon
FlourishII

KOR

Masterof
Elegance

KOR

Multiattack
Proficiency
(Advanced
Melee
Weapons)

KOR

OutofNowhere KOR

MELEEDUELIST[MeleeDuelist*]

Yougain+5bonusonattacksofopportunity
withmeleeweaponsyouareproficientwith.
Trainedin
Deception

Youcanusethe'Feint'applicationofthe
Deceptionskillastwoswiftactionsagainstan
opponentyouthreaten.
DualWeapon
Whenwieldingonlytwolightmeleeweapons
MasteryI,
ortwolightsabers,wheneveryoumakea
Weapon
singleattackasastandardactionwithone
Finesse
weaponyoucanmakeasingleattackwiththe
otherweaponasafreeactionagainstthe
sametarget.Youapplythenormalpenalties
forfightingwithtwoweaponswiththisattack.
DualWeapon
Whenwieldingonlytwolightmeleeweapons
FlourishI,Dual ortwolightsabers,youcanmakeafullattack
Weapon
asastandardactioninsteadofafullround
MasteryII,
action,providedyouattackwithbothweapons
Masterof
duringtheattack.Youapplythenormal
Elegance,
penaltiesforfightingwithtwoweaponswith
Weapon
thisattack.
Finesse
DualWeapon
YoumayaddyourDEXbonus(insteadof
FlourishIor
STR)ondamagerollswhenwieldingalight
SingleWeapon meleeweapon.Whenyouwieldalightmelee
FlourishI,
weapontwohanded,youmayapplydouble
Weapon
yourDEXbonustothedamage.
Finesse

Wheneveryoutakemultipleattackswith
advancedmeleeweaponsasafullattack
cation,youreducethepenaltyonyourattack
rollsby2.Youcantakethistalentmultiple
timeseachtimeyoutakethistalent,you
reducethepenaltyonyourattackrollsbyan
additional2.
Trainedin
1/encounter,asafreeactiononyourturn,you
Deception,
canmakeanattackwithalightmeleeweapon
Weapon
orlightsaberafterasuccessfulfeint.
Finesse

SingleWeapon KOR
FlourishI

SingleWeapon KOR
FlourishII

AccurateBlow

CW

CloseQuarters CW
Fighter

IgnoreArmor

CW

Improved
CW
StunningStrike

WhirlingDeath

CW

CombinedFire

ToG

Commanding
Presence

FU

DirtyFighting

FU

DoubleAttack Whenyouwieldonlyasinglelightmelee
(Advanced
weaponorlightsaberandmakeafullattack,
Melee,Exotic
youcanmoveuptoyourspeedasafree
Melee,or
actionatanytimeduringyourturn.
Lightsaber),
Weapon
Finesse
Masterof
Whenyouwieldonlyasinglelightmelee
Elegance,
weaponorlightsaber,youcanmakeafull
SingleWeapon attackasastandardactioninsteadofafull
FlourishI
roundaction.

MELEESPECIALIST[EliteTrooper*]

Chooseoneexoticmeleeweaponoroneof
thefollowingweapongroupsinwhichyou're
proficient:advancedmelee,lightsabers,or
simpleweapons.Whenyoumakeamelee
attackwithaweaponfromthechosengroup
andtheattackrollexceedsthetarget'sRef.
Def.by5ormore,youdeal+1dieofdamage
withtheattack.

Wheneveryouoccupythesamesquareas
yourtargetorareadjacenttoyourtarget,you
gaina+1circumstancebonustoyourmelee
attacksagainstthattarget.

1/encounterwhenyoumakeameleeattack,
youcanignoreanyarmororequipment
bonusesgrantedbyyourtarget'sarmor.
StunningStrike Whenyoudamageanopponentwithamelee
attackthatmovesthetargetdownthe
conditiontrack,thetargetcannottakeany
actionrequiringastandardorfullroundaction
onit'snextturn.
MeleeSmash,
Unrelenting
Assault

Anyenemytargetthatbeginsitsturninan
adjacentsquaretoyoutakesdamageequalto
yourSTRbonus.Youmustbewieldinga
meleeweapontousethistalent.

MERCENARY[Soldier]
Coordinated
+2bonustodamagerollsonattacksagainst
Attack(feat)
targetsthathavebeendamagedbyanally
sincetheendofyourlastturn

1/encounteryoucanactivatethisasaswift
action.Untiltheendoftheencounter,allyour
enemieswithin6squaresofyoutakea2
penaltytotheirWillDef.ThisisaMind
affectingeffect.Additionally,Persuasionisnow
consideredaclassskillforyou.

1/encounterifyousuccessfullydealdamageto
atargetwithameleeorrangedattack,you

FearedWarrior FU

FocusedWarrior FU

Mercenary's
Determination

ToG

Mercenary'sGrit ToG

Mercenary's
Teamwork

ToG

Ruthless

FU

BreachCover

CW

Breaching
Explosive

CW

DroidExpert

CW

Prepared
Explosive

CW

Quick
Modifications

CW

reducetheopponentsdamagethresholdby2
fortheremainderoftheencounter.
Commanding
Whenyoureduceanenemyto0HPswithan
Presence
attackyoucanmakeaPersuasioncheckasa
freeactionagainstalltargetswithin6squares.
IfyourPersuasioncheckexceedsatarget's
WillDef.thattargettakesa2penaltyon
attackrollsfortheremainderoftheencounter.
Thistalentaffectsanygiventargetonlyonce
perencounter.Mindaffectingeffect.

Whenyousuccessfullydealdamagetoan
opponentincombat,yougaina+5morale
bonustoWillDef.untilthestartofyournext
turn.Youlosethisbonusifyouaresurprised
orflatfootedforanyreason.
Mercenary'sGrit Freeaction,FP:doubleyourspeedfor1
round.Mustwait5roundsbetweenusesofthis
ability.

Swiftaction:convertthepenaltyfromanyone
debilitatingconditiontoabonusfor1round.At
theendofyournextturn,move1stepdown
theconditiontrack.
CombinedFire Foreachallythathasdamagedyourtarget
sincetheendofyourlastturn,yougaina+2
bonustodamage(max+10).
DirtyFighting
Whenyoudealdamagetoanopponentwitha
meleeorrangedattackrollthatexceedsthe
target'sdamagethreshold,yougaina+2
bonusondamagerollsagainstthattargetfor
theremainderoftheencounter.

MILITARYENGINEER[MilitaryEngineer*]

Whenyoufireorthrowaweaponwithaburst
orsplashradiusatatargetwithcover,you
ignorethatcover.

Youignorethedamagethresholdofdoorsand
wallswhenusingminesandfixed(non
grenade)explosives.
Repairsonthe Whenyourepairadroid,yourepair1
Fly
additionalHPforeachpointbywhichyou
exceedtheDC20Mechanicscheck.

Whenyouuseamineorotherfixed(non
grenade)explosive,youcanchoosetohave
theblastradiusoftheexplosivebecome
difficultterrainaftertheexplosivehas
detonated.Alternately,ifyouplantamineor
fixedexplosiveinanareaofdifficultterrain,
youcanhaveitdealnodamageandinstead
turnthedifficultterrainintonormalterrain.
Repairsonthe
Fly,Tech

Whenyoucreateafieldcreatedweapon(as
perMilitaryEngineerclassfeature,pg.46,

Specialistfeat

Repairsonthe
Fly

CW

Sabotage
Device

CW

TechSavant

CW

VehicularBoost CW

AssaultTactics SWC

Deployment
Tactics

SWC

Exploit
Weakness

CW

FieldTactics

SWC

CW),youcanchooseoneweaponmodification
fromtheTechSpecialistfeat(pg.21,SoG)to
applytothecreatedweaponatthetimeof
creation.

YoucanusetheRepairapplicationofthe
Mechanicsskilltorepairadroidorobjectasa
standardaction.Youcangainthebenefitsof
thistalentonlyonceperdayperdroid,object,
orvehiclerepaired.

Asaswiftaction,youcansabotageanyobject
orweaponthatispoweredbyanenergycellso
thatitbecomesagrenade.Theobjector
deviceisthenconsideredtobea
fragmentationgrenadeinallways,butcanbe
turnedbacktoitsoriginalformwithanother
swiftaction.
Trainedin
Asastandardaction,youcanincreasethe
Knowledge
speedofoneadjacentdroidorvehicleyou
(Technology)
occupyby1square(appliedtoanymethodof
locomotion)untiltheendofyournextturn.

AsastandardactionyoucanmakeaDC15
Mechanicschecktograntonevehicleyou
occupyanumberofbonusHPsequalto5X
yourclasslevel.BonusHPsfrommultiple
sourcesdonotstack,damageissubtracted
fromthebonusHPsfirst,andanyleftover
afterendofencounterarelost.

MILITARYTACTICS[Officer*]

Asamoveactionmaydesignateoneobjector
creatureforanassault.Ifyousucceedona
Knowledge(tactics)DC15roll,youandall
allieswhocanhear/understandyoudealan
extra+1D6damagewitheachsuccessful
meleeorrangedattackonituntilthestartof
yournextturn.Mindeffecting.

AsamoveactionmakeaKnowledge(tactics)
DC15checktodirectalliesincombat.Ifcheck
succeeds,allallieswhocan
hear/understand/seeyougaina+1
competencebonusonattacksvs.flanked
targetsORa+1dodgebonustoRef.Defvs.
attacksofopportunity,yourchoice.Lastuntil
thestartofyournextturn,mindeffecting.Also,
ifyouhavetheBornLeaderorBattleAnalysis
talentthebonusincreasesto+2.
AssaultTactics WhenyouusetheAssaultTacticstalentonan
enemy,thetargettakesacumulative1toRef.
Def.eachtimeitisdamagedbyanally
(maximum5).Thispenaltyappliesuntilthe
endofyournextturn.
Deployment
AsamoveactionmakeaKnowledge(tactics)

Tactics

GrandLeader

CW

Oneforthe
Team

SWC

Outmaneuver

SWC

ShiftDefenseI

SWC

ShiftDefenseII SWC

ShiftDefenseIII SWC

TacticalEdge

SWC

Uncanny
Defense

CW

DC15checktodirectalliesinthefield.If
checksucceeds,allallieswhocan
hear/understand/seeyouandwithin10
squaresofyoucanusewhatevercoveris
availabletogaina+10coverbonustoRef.
Def.Lastsuntilstartofyournextturn,mind
effecting,anddoesnotworkforthosewithno
cover.

Asaswiftaction,1/encounter,youcangrant
bonusHPsequalto5+yourcharacterlevel
toallallieswithin20squaresofyouandin
yourlineofsight.Damageissubtractedfrom
thebonusHPsfirst,BonusHPsfrommultiple
sourcesdonotstack,andanyleftoveratend
ofencounterarelost.
Deployment
Asareactionyoumaychoosetotakeorall
Tactics
ofthedamagedealttoanadjacentallybya
singleattack.Similarly,anadjacentallycan
choosetotakeorallofthedamagedealtto
youbyasingleattack,evenwithouthavingthis
talent.
Deployment
AsastandardactionmaymakeaKnowledge
Tactics,Field
(tactics)checkDC15.Ifsuccess,all
Tactics
opponentswithinlineofsightloseall
competence,Insight,andmoralebonuson
attackrolls,aswellasanyDodgebonusto
Ref.Def.untilthestartofyournextturn.Ifone
ormoreopponentsareOfficers,thehighest
levelamongthemcanattemptaKnowledge
(tactics)rolltoopposeyou(asareaction),and
ifthetotalishigherthanyours,your
Outmaneuverfails.

Asaswiftactionmaytakea2penaltytoone
Defensetogaina+1competencebonusto
anotherDefenseuntilstartofyournextturn.
ShiftDefenseI Asaswiftactionmaytakea5penaltytoone
Defensetogaina+2competencebonusto
anotherDefenseuntilstartofyournextturn.
ShiftDefenseII Asaswiftactionmaytakea5penaltytotwo
Defensestogaina+5competencebonusto
anotherDefenseuntilstartofyournextturn.

YoucanuseyourAssaultTactics,Deployment
Tactics,orFieldTacticstalentasaswiftaction
insteadofamoveactionprovidedyouhave
theappropriatetalentinquestion.

Onceperday,youmayaddyourOfficer
classleveltoyourdefensesforoneround.You
mustdeclarethatyouaredoingsoatthe
beginningofyourturn,andthebenefitslast
untilthebeginningofyournextturn.

MISFORTUNE[Scoundrel,Assassin*]

Befuddle

S&V

Cunning
Strategist

S&V

DastardlyStrike SWC

Disruptive

SWC

Hesitate

S&V

Improved
Skirmisher

S&V

Skirmisher

SWC

SneakAttack

SWC

SowConfusion S&V

IfyousucceedonaDeceptioncheckvs.
target'sWillDef.asswiftaction,untilthestart
ofyournextturnyoucanmovethroughthe
threatenedareaofthattargetaspartofyour
moveactionwithoutprovokingattacksof
opportunity.Eachthreatenedsquareyoumove
throughcountsas2movement.
Disruptive,Walk 1/encounterasastandardactionmayuse
theLine
eachofthefollowing:CREATEOPENING:
Makesinglemelee/rangedattackagainstany
targetwithinrange.Ifyoudamagethetargetit
takesa5penaltytoitsRef.Def.untilthestart
ofyournextturn.CRIPPLINGATTACK:Make
singlemelee/rangedattackagainstanytarget
withinrange.Untilthestartofyournextturn
thetargettakesa2penaltytoitsbasespeed.
VICIOUSATTACK:Makesingle
melee/rangedattackagainstanytwotargets
withinyourrangethatarewithin2squaresof
eachother.Makeseparateattacksagainst
eachata5penalty,butrolldamageonce
only.

Whenyoumakesuccessfulattackagainsta
targetdeniedit'sDEXtoRef.Def,itmoves1
alongconditiontrack.

Spend2swiftactionsdisruptingopponentsin
lineofsight.Untilstartofnextturntheyare
deniedanyMoraleorInsightbonusesthey
maybereceiving.

MakePersuasioncheckasastandardaction
vs.asingletargetthatcanhear/understand
youandwithin12squares.Ifthecheckresult
equalsorexceedstarget'sWillDef.ittakesa
2penaltytoitsbasespeed,andifthetarget
takesastandardactionitmustalsospendits
swiftaction.Penaltylastsuntiltheendofthe
targetsnextturn.
Skirmisher
Whenyoumoveatleast2squaresbeforeyou
attack,andendindifferentsquarethanstarting
one,yougain+1bonustoallofyourDefenses
untilstartofyournextturn.

Moveatleast2squaresbeforeyouattack,and
endindifferentsquarethanstartingone,you
gain+1bonustoattackrollsuntilstartofyour
nextturn.

WheneveropponentisdeniedDEXtoRef.
Def,youmaydealanextra1D6damagewith
successfulmeleeorrangedattack(mustbe
within6squaresforranged).Maytakemultiple
times,adding+1D6tomaxof+10.
Hesitate
1/encounterasastandardactionyoucan
makeaDeceptioncheckvs.WillDef.ofall

Stymie

CW

SuddenStrike

S&V

WalktheLine

SWC

Weakening
Strike

S&V

CombinedFire

SoG

Fleet
Deployment

SoG

FleetTactics

SoG

opponentswithinlineofsight.Iftheresult
equalsorexceedsanenemiesWillDef.that
enemymustspendaswiftactionaswellas
standardactiontomakeattacksuntilstartof
yournextturn.

1/round,asaswiftaction,youcandesignate
anopponentwithin12squaresandinyourline
ofsightasthetargetofthistalent.Untilthe
beginningofyourturn,youcancausethat
targettotakea5penaltyonallchecksmade
withasingleskill.Musthavelineofsightto
targetanddeclarewhichskilltopenalizeatthe
timethistalentisactivated.Mindaffecting
effect.
Skirmisher,
Wheneveryouwouldgainthebenefitofthe
Sneakattack
Skirmishertalentandyousuccessfullyhityour
opponent,youdealsneakattackdamagein
additiontonormaldamage.
Disruptive
Sayordosomethingasstandardactionto
catchopponentsoffguard.Allenemieswithin
lineofsight(negatedif/whenbroken)receive
a2penaltytoalldefensesuntilstartofyour
nextturn.
DastardlyStrike Wheneveryoudealdamagetoatargetdenied
it'sDEXbonustoRef.Def,youcanchoosenot
tomovethetargetdowntheconditiontrack
andinsteadimposea5penaltyonallyour
opponentsattacksandmeleedamageuntilthe
endofyournextturn.

NAVALOFFICER[Officer*]

Asaswiftactionyoumaydesignateasingle
creature,object,orvehicleinyourlineofsight
asthetargetofcombinedfire.Anyweapon
batteriesattackingthattargetdealanextradie
ofdamageforevery2pointstheirattackroll
exceedsthetarget'sRef.Def.(insteadofevery
3).Inadditionwhenusingthetacticalfire
optionforacapitalshipyoumaydesignatea
weaponorweaponbatterytomakeasingle
attack.
Charisma13
Asafullroundactionyoucandesignatea
numberofvehiclesequaltoyourclasslevel
andwithinyourlineofsighttoimmediately
moveanumberofsquaresequaltotheir
speed.
Charisma13,
Asastandardactionyoumaydesignatea
Fleet
singlevehicleasthetargetofalargescale
Deployment
assault.SucceedonaDC15Knowledge
(tactics)checkandallalliedgunnerswithinline
ofsightdeal1additionaldieofdamagetothe
tatrgetwitheachsuccessfulrangedattackuntil

thestartofyournextturn.Mindaffecting
effect.
It'saTrap!
SoG

1/encounterasareaction,youcangrantthe
pilotofanysinglevehiclewithinlineofsight
(includingtheoneyouarein)animmediate
moveaction.
Legendary
SoG
Charisma13,
Whenyouareacommanderofacapitalship,
Commander
Intelligence13, calculateit'sRef.Def.usingyourheroiclevel
BornLeader
plustheship'sarmorbonus,thepilot's
heroiclevel,ortheshipsarmorbonus,
whicheverismore.Inaddition,allgunnerson
yourshipaddyourheroiclevelortheir
heroiclevel(whicheverismore)todamage
rollswithvehicleweapons.Finally,youtreat
anygenericcrewasbeingonequalityclass
higher,maximumoface.

OPPORTUNIST[Scoundrel]
Advantageous CW

Whenanenemyorallyinyourlineofsight
Opening
rollsanatural1onanattackroll,youcan
makeameleeorrangedattackagainsta
singletargetwithinrange.
Retribution
CW

Whenatargetmovesoneofyouralliesinyour
lineofsightdowntheconditiontrackbyany
means,yougaina+2insightbonustoattack
rollsagainstthattargetuntiltheendofyour
nextturn.
SlipBy
CW

Whenyoudamageatarget,untilthebeginning
ofyournextturn,youcanmovethroughthat
target'sspace.Movingthroughthespace
mightstillprovokeattacksofopportunityas
normalandyoumustendyourmovementina
legalspace.
ThriveonChaos CW
Advantageous Whenanenemyorallywithin20sqauresof
Opening
youisreducedto0HPs,yougainbonusHPs
equalto5+yourcharacterlevel.Damageis
subtractedfromthebonusHPsfirst,andany
leftoveratendofencountergoaway.Bonus
HPsdonotstack.
Vindication
CW
Retribution
Whenanenemyyouhavedamagedis
reducedto0HPsormovedtothebottomof
theconditiontrack,yournextattackmade
beforetheendoftheencounterdeals+1dieof
damage.

ORDEROFSHASA[MustbeamemberoftheOrderofShasatotake.]
Deception
KOR

Yougaina+5toyourWillDef.againstusesof
Awareness
theDeceptionskill.Additionally,youcanmake
aUtFcheckinsteadofaPerceptioncheckto
sensedeceptionsandsenseinfluence.You
areconsideredtrainedinPerceptionfothe

GreaterWeapon KOR
Focus(Fira)
Progenitor'sCall KOR

Waveform

KOR

Confounding
Attack

S&V

DoubleUp

S&V

FindanOpening S&V

Opportunistic
Defense

S&V

Preternatural

S&V

purposesofthisskill,andanytimeareroll
wouldbepermittedforPerception,youmay
rerollUtFinstead,followingallother
restrictionsoftherollasnormal.
WeaponFocus Yougaina+1bonusonattackrollswithafira.
(Fira)
ThisbonusstackswithWeaponFocus.

1/encounter,youcantelepathicallydisruptan
enemybymakingaUtFcheckagainstthe
target'sWillDef.Ifyousucceed,thetargetis
confusedbythecall,moving1persistentstep
downtheconditiontrackandlosingits
standardactiononitsnextturn.Acreaturecan
onlybeaffectedonceperencounter,andthe
persistentconditioncanonlyberemovedby
eitheraTreatInjuryDC15checkor8hoursof
rest.Mindaffectingeffect.

Asaswiftaction,whenyouuseatelekinetic
forcepower(thatisapoweraffectedby
TelekineticPowerorTelekineticSavant
talents)youmanipulatetheparticlesofthe
environmentaroundyoutoaddtotheforceof
theimpact,allowingyoutoaddyourCHA
modifiertoanydamagedealt(minimumof+1).

OUTLAW[Outlaw*]
TangleUp,
1/encounterwheneveryouwoulduseUncanny
Uncanny
Instincts,youcanforegothemovementto
Instincts
makeanimmediatemeleeorrangedattack
againsttheopponentthathityou.Ifit'samelee
attackthathitsanddealsdamage,youand
youropponentimmediatelyswitchplaces,if
youandyouropponentcanendinlegal
spaces.
Findan
1/encounterwheneveryouwoulduseSeize
Opening,Seize theMoment,youcanforegotheextraswift
theMoment
actiontomakeanimmediatemeleeorranged
attackagainstthedamagedopponent.Ifyour
attackisarangedattackthathitsanddeals
damage,youtreatthedamagedealtbyyou
andyourallyasthoughitwasoneattackfor
thepurposesofovercomingDR,SR,and
determiningwhetherthedamageexceededthe
target'sdamagethreshold.
Seizethe
WheneveryouwoulduseSeizetheMoment,
Moment
youcanforegotheswiftactiontobeableto
aimasasingleswiftactiononyournextturn.
Uncanny
1/encounter,wheneveryouwoulduse
Instincts
UncannyInstincts,youcanforegotheextra
movementandinsteadincreaseyourRef.Def.
by5untiltheendofyournextturn.

1/encounter,asareaction,youcanaddyour

Senses
Seizethe
Moment

S&V

TangleUp

S&V

Uncanny
Instincts

S&V

FastRepairs

SoG

HotWire

SoG

QuickFix

SoG

Personalized
Modifications

SoG

Bloodthirsty

S&V

Fighttothe
Death

S&V

classleveltothedefensescoreofyourchoice.

1/roundwheneveranallysuccessfully
damagesanopponentyoucantakeaswift
actionasareaction.
Uncanny
Asastandardaction,youcanmakeanon
Instincts
areameleeorrangedattackagainstan
opponentwithinrange.Iftheattacksucceeds,
youdealyournormaldamage(minimum1),
butyouropponentlosesit'snextmoveaction.

1/encounterwheneveranopponent
successfullydealsdamagetoyou,youcan
move1squareasareaction,thismovement
doesnotprovokeattacksofopportunity.

OUTLAWTECH[Scoundrel]
Trainedin
Wheneveryoujuryrigandobjectorvehicle,
Mechanicsskill thevehiclegainsanumberoftemporaryHPs
equaltotheresultofyourMechanicscheck.
DamageissubtractedfromtheseHPsfirst,
andtemporaryHPsgoawayattheendof
encounter.
Trainedin
YoucanuseMechanicsinsteadofUse
Mechanicsskill Computerwhenimprovingaccessofa
computer.Youareconsideredtrainedinthe
UseComputerskillforpurposesofusingthis
talent.Ifyou'reentitledtoaUseComputer
reroll,mayrerollMechanics.
Trainedin
1/encounteryoumayjuryriganobjector
Mechanics
vehiclethatisnotdisabled.Allnormalbenefits
andpenaltiesforjuryriggingstillapply.

Asastandardactionyoumaytweakthe
settings,grips,andmovingpartsofapowered
(requiresapowercelltouse)weaponyou
wield.Fortheremainderoftheencounter,you
gaina+1equipmentbonusonattackrollsand
+2equipmentbonusondamagerollswiththat
weapon.Canalsouseonweaponsconnected
toapowersource,suchasvehicleand
starshipweapons.

PIRACY[MasterPrivateer*]

YoucanperformCoupdegraceasamove
action.Wheneveryousuccessfullyperforma
coupdegraceactionandkillthetarget,all
allieswithinyourlineofsightgaina+2morale
bonusonattackrollsforthedurationofthe
encounter.
Bloodthirsty
1/encounterasaswiftaction,youcanfillyour
companionswithrenewedvigor,givingall
allieswithin6squaresofyouHPs=your
heroiclevel.

KeepThem
Reeling

S&V

Raider'sFrenzy S&V

Raider'sSurge

S&V

Savage
Reputation

S&V

TakeThem
Alive

S&V

DashandBlast S&V

FlankingFire

S&V

Guaranteed
Shot

S&V

Hailfire

S&V

Asastandardactionyoucanmakeasingle
meleeattackagainstatargetwithinreach.Ifit
hitsyoudealnodamage,butyourtargetmust
moveorwithdrawawayfromyouonitsnext
turn.

1/round,whenoneofyourallieswithin6
squaressuccessfullydamagesanopponent,
yougrantallyourallieswithinyourlineofsight
abonustodamagerollsagainstthattarget
equaltoyourclassleveluntiltheendofyour
nextturn.

1/encounterasastandardactionyoucan
makeaDeceptionorPersuasioncheck(your
choice)againsteachenemywithinyourlineof
sight.Ifthecheckresultequalsorexceedsthe
enemy'sWillDef.thatenemymustwithdraw
onit'snextactionortakea1penaltyonits
attackrollsuntiltheendoftheencounter.
Mindaffectingeffect.
Bloodthirsty
Whenrecognizedforyourreputation,all
opponentswithin6squaresofyoutakea1
penaltyonallattacks.Mindaffectingeffect.

Wheneveryouoranyofyourallieswithin6
squaresofyoureduceatargetto0HPs,you
canchoosetotreatthatopponentasthough
theyhadbeenreducedto0bystundamage
(andthus,remainstable).

PISTOLEER[Gunslinger*]
DualWeapon
1/encounterasafullroundactionwhenyou
MasteryI,
arewieldingtwopistols,youmaymoveupto
RunningAttack twiceyourspeedandmakearangedattack
witheachpistol.Thenormalpenaltiesfor
wieldingtwoweaponsstillapply.
DualWeapon
Wheneveryouareflankedby2ormore
MasteryI
opponentsandwieldingtwopistols,youcan
makeafullattackactionasastandardaction
insteadofafullroundaction.Conditionalon
targetingonlythosewhoareflankingyouand
attackatleasttwotargets.
DualWeapon
Ifwieldingtwopistolsandmakeasingle
MasteryI
rangedattackwithoneofthemasastandard
action,evenifyoumissyoustilldealhalfyour
heroicleveltothetarget.Thisconsumes
standardammofromtheweaponfiring,and1
roundfromthenonfiringone.
DualWeapon
Whenwieldingtwopistols,mayspenda
MasteryI
standardactiontomakeanautofireshotwith
oneofthepistols(evenifitisn'tsetorcapable
ofautofire).Normalpenaltiesforautofirestill
apply,andyoumaysplitthenumberofshots
consumedbetweenthetwopistols.

TwinShot

S&V

ArmoredSpacer FU
AttractPrivateer FU

Blasterand
BladeI

FU

Blasterand
BladeII

FU

Blasterand
BladeIII

FU

Boarder

FU

IonMastery

FU

Multiattack
Proficiency
(Advanced
Melee
Weapons)

FU

PreservingShot FU

DualWeapon
Whenyouarewieldingtwopistols,yougain+2
MasteryI,Rapid bonustodamagerollswhenusingtheRapid
Shot
Shotfeat.

PRIVATEER[MasterPrivateer*]

Youcanusearmoredspacesuitsasifyouhad
theArmorProficiency(Heavy)feat.

Youattractaloyalnonheroicprivateer
lieutenantwhoisyourcharacterlevel(round
down).Canselectmultipletimes,eachtime
youdoyougainanotherprivateer.Thepeople
youattractcangowithyouonadventures,but
areentitledtotheirfairshareofxpandloot.
DualWeapon
Whenyoumakeasingleattackwithan
MasteryI,
advancedmeleeweaponasastandardaction
Weapon
youcanimmediatelymakeanattackwitha
Proficiency
pistolasafreeaction,providedbotharein
(Advanced
yourhandswhenyoumadethemeleeattack.
Melee
Youapplythenormalpenaltiesforfightingwith
Weapons,
twoweaponstobothoftheseattacksas
Pistols)
normal.
Blasterand
Whenwieldinganadvancedmeleeweapon
BladeI
andpistolineachhand,treatthemelee
weaponasifyouwerewieldingitwithtwo
hands(includingdoublingyourSTRbonuson
damagerolls).
Blasterand
Whenwieldinganadvancedmeleeweapon
BladeII
andpistolineachhand,youcanmakeafull
attackasastandardactioninsteadofafull
roundactionprovidedyouattackwithboth.

Youignorecover(butnotimprovedcover)with
yourcharacterscalerangedattackswhile
aboardastarshiporspacestation.

WhenattackingwithIonweapons,yougaina
+1bonusonattackrollsanda+1dieofion
damage.

Whenyoumakemultipleattackswithanytype
ofadvancedmeleeweaponsasafullround
action,youlessenthepenaltiesonyourattack
rollsby2.Youcantakethisfeatmultipletimes,
eachtimereducingthepenaltiesonattackrolls
by2.

Whenyoudealdamagewithavehicleweapon
thatisequaltoorgreaterthanboththetarget
vehiclescurrentHPsanddamagethreshold
(thatis,enoughtodestroyit),youcaninstead
dealdamageandmoveit1alongthe
conditiontrack.Inaddition,youdisablethe
ship'ssublightenginesandhyperdrive.The
shipcannotmoveorjumptolightspeeduntilit
hasreceivedrepairs(throughuseoftherepair

ArmoredGuard LE

objectapplicationoftheMechanicsskill).

Protection[EliteTrooper*]
Ward
WhenyouuseWard,yourally'scoverbonusto
ReflexDefenseisincreasedby1/2thearmor
bonusofanynaturalarmoryoupossessas
wellasanyarmoryouarewearing.

Bodyguard's
Sacrifice

LE

Guard's
Endurance

LE

Ward

Lifesaver

LE

Bodyguard's
Sacrifice

OutofHarm's
Way

LE

RollWithIt

LE

Bodyguard's
Sacrifice,Take
theHit

TaketheHit

LE

Bodyguard's
Sacrifice

Ward

LE

Asareactiontoasuccessfulattackagainstan
ajacentally,youcanchoosetotakeanyorall
oftheattack'sdamage,andtheremainderis
dealttothetargetasnormal.Onceyouuse
thistalentyoumaynotuseitagainuntilthe
endofyournextturn.
Wheneveryoubeginyourturnadjacenttothe
targetofyourWardtalent,yougainbonushit
pointsequaltoyourcharacterleveluntilthe
startofyournextturn.
1/encounter,reaction:Whenanallytakes
damagethatequalsorexceedsitsdamage
thresholdorreducesitto0hitpoints,youcan
takeallthatdamageyourselfprovidedyoucan
moveyourspeedandreachthem,provoking
attacksofopportunityasnormal.
Moveaction:youallowoneallywithin6
squaresofyoutomoveuptoitsspeed,
providedtheallyendsitsmovementadjacent
toyou.Thismovementdoesnotprovoke
attacksofopportunity.
Wheneveryoutakedamageonbehalfofan
allythroughtheuseofatalent(e.g.Harm's
Way),yougainDRequaltoyourclasslevel
untiltheendofyournextturn.
Wheneveryoutakedamageonbehalfofan
allythroughtheuseofatalent(e.g.Harm's
Way),yourdamagethresholdisincreasedby
5.
Swiftaction:Designateoneadjacentally.Until
theendofyournextturn,aslongasthatally
remainsadjacenttoyou,youareconsideredto
beprovidingthatallywithsoftcoveragainstall
attacks.Youcannotbedesignatedasthe
targetofthistalentifyouhaveusedthistalent
sincethestartofyourlastturn,andyoucannot
usethistalentifyouarecurrentlydesignated
asanotherally'sward.

CastSuspicion

LE

PROVOCATEUR[Charlatan*,Noble]

Swiftaction:oneenemyinlineofsightlosesall
moraleandinsightbonusesonattackrollsand

Distressto
Discord

LE

FriendorFoe

LE

Seizethe
Moment

LE

Stolen
Advantage

LE

TrueBetrayal

LE

CloseCombat CW
Assault
GetIntoPosition CW
Reconnaissance CW
Actions

cannotbenefitfromAidAnotheractionsbyits
alliesuntiltheendofyournextturn.

Wheneveranallywithinyourlineofsighttakes
itssecondwind,allenemieswithin2squares
ofthatallylosetheirDexteritybonusesto
ReflexDefenseuntiltheendofyournextturn.
CastSuspicion Wheneveranallywithinyourlineofsightis
missedbyarangedattack,youcan(asa
reaction,onceperturn)designateoneenemy
adjacenttothatally.Comparetheattackrollof
themissedattacktotheReflexDefenseofthat
enemyiftheattackwouldhit,theattack
targetsthatenemyandisresolvedasnormal.
Distressto
1/turn,reaction:whenanenemyisreducedto
Discord
0hporismoveddowntheconditiontrackby
anymeans,youallowoneallywithinyourline
ofsighttotakeitssecondwindimmediately(as
afreeaction).Furthermore,whenyourally
takesitssecondwind,itregainsanumberof
additionalhpequaltoyourclasslevel.
CastSuspicion Wheneveranenemywithinyourlineofsight
usestheaidanotheractiontograntoneofits
alliesabonus,youcan(asareaction)
designateoneallywithinyourlineofsight.The
enemyautomaticallyfailstoaiditsally,andthe
allyyoudesignategainsa+2bonusonitsnext
attackrollmadebeforetheendofyournext
turn.
FriendorFoe
Stdaction:makeaPersuasioncheckagainst
theWillDefenseofoneenemywithinyourline
ofsightthatcanhearandunderstandyou.If
youaresuccessful,thattargetimmediately
makesanattack(asafreeaction)against
anothertargetofyourchoice.Thiscanbea
meleeattackorarangedattackagainsta
targetwithintheattacker'spointblankrange.
Thetargetgetsa+5bonustoitsWillDefense
ifitishigherlevelthanyou.Thisisamind
affectingeffect.

RECONNAISSANCE[Scout]
Reconnaissance EachofyourfollowersgainsthePointBlank
TeamLeader
Shotfeat.
Reconnaissance Asamoveaction,youcancauseoneofyour
TeamLeader
followerstomoveuptohisspeed+2squares.
Reconnaissance Duetoyouandyourfollower'scohesionasa
TeamLeader
group,youmayusethefollowingactionson
yourturn:FORWARDSCOUTING:Asa
standardactionyoucanmakeameleeor
rangedattackagainstatargetwithinrange.
Foreachofyourfollowersarmedwitharanged

Reconnaissance CW
TeamLeader

Ambush

CW

HigherYield

CW

RapidReload

CW

Shoulderto
Shoulder

CW

Strengthin
Numbers
WeaponShift

CW
CW

weaponthathaslineofsighttothattarget,you
cangrantoneallya+2Insightbonusonattack
rollsagainstyourtargetuntilthebeginningof
yournextturn.Thus,ifyouhadmultipletargets
inlineofsight,youcangrantthe+2bonusto
multipleallies.GROUPSNIPING::Asa
standardactionyoucanmakeameleeor
rangedattackagainstatargetwithinrange.
Foreachofyourfollowersarmedwitharanged
weaponthathaslineofsighttothattarget,you
andeachofyouralliesgaina+1circumstance
bonustoStealthchecksuntilendofyournext
turn.SWEEPTHEAREA:Asastandardaction
youcanmakeameleeorrangedattack
againstatargetwithinrange.Foreachofyour
followersarmedwitharangedweaponthat
haslineofsighttothattarget,youandeachof
youralliesgaina+1circumstancebonusto
Perceptionchecksuntilendofyournextturn.
Yougainasinglefollower.Chooseeitherthe
aggressive,defensive,orutilitytemplatefor
yourfollower,generatingthefollowers
statisticsbasedontherulesonpage32(CW
book).Thisfollowerbecomestrainedinthe
PerceptionandStealthskills.Wheneveryou
makeaStealthcheck,allyourfollowerscan
alsomakeStealthchecksaspartofthesame
actioniftheyareableto.Youcangainthis
talentmultipletimes,eachtimegaininganother
follower(maximum3).

REPUBLICCOMMANDO[EliteTrooper*]

Whenyousuccessfullyhitanopponentwho
hasnotyetactedincombat,youdeal+2dice
ofdamagewiththeattack.
Trainedinthe
1/encounter,youcanchoosetodeal+1dieof
DemolitionsSkill damagewithasinglegrenadeorother
explosive.

Youcanretrieveastoredenergycelland
reloadyourweaponasasingleswiftaction.

Wheneveryoubeginyourturnadjacenttoan
ally,yougainbonusHPsequaltoyourheroic
level.Damageissubtractedfromthebonus
HPsfirst,andanyleftoverarelostatenof
encounter.BonusHPsdonotstack.

Ifyouarewithin10squaresofanally,youcan
add+2toyourDR.
GunClub
Ifyouusearangedweaponasamelee
weapon(aswiththeGunClubtalent),yougain
a+2bonustomeleeattackrollswiththat
weapon.

BurningAssault KOR

Improved
Trajectory
JetPack
Training

KOR

JetPack
Withdraw

KOR

CheapShot

KOR

NoEscape

KOR

Opportunistic
Strike

KOR

SlipperyStrike

KOR

StrikeandRun

KOR

KOR

DeviceJammer FU

ROCKETJUMPER[Soldier]
JetPack
Asastandardaction,youcanexpendoneof
Training
yourjetpack'schargestomakeanattackwith
thejetpack,treatingitasaflamethrower.
Cannotusewhileflying,thoughareconsidered
proficientwithflamethrowersforthistalent.
JetPack
Youincreaseyourflyspeedby2squares
Training
whenusingjetpacks.

Youcanactivateajetpackonyourturnasa
freeaction,andneednotmakePilotchecksto
landsafely.
JetPack
1/encounterasareactiontowhenanopponent
Training
movesadjacenttoyou,youcanexpendone
chargeofyourjetpacktoflyyourmovespeed
orwithdraw.

RUNANDGUN[Scoundrel]
Opportunistic
1/encounteryoucanmakeanattackof
Strike
opportunityagainstanopponentthattakesthe
withdrawactiontowithdrawfromaspace
threatenedbyoneofyourallieswithinpoint
blankrange.
Opportunistic
Wheneveranopponentusesthewithdraw
Strike
actiontoleaveyourthreatenedspace,that
opponentisconsideredflatfootedagainstyou
untiltheendofyournextturn.

1/encounteryoucanmakeanattackof
opportunityagainstanopponentwithinpoint
blankrange(evenusingarangeweapon)if
thatopponentprovokesanattackof
opportunityfromoneofyourallies.
StrikeandRun 1/encounter,youcandesignateanopponent
youhavejustdamagedasareactionthat
opponentcannotmakeattacksofopportunity
againstyouuntiltheendofyournextturn.You
mayusethisinconjunctionwiththeStrikeand
Runtalent,allowingyoutobenefitfromboth
talentsasasinglereaction.

1/encounter,asareactionaftersuccessfully
damaginganopponentwithameleeorranged
attack,youmaymoveyourspeed.

SABOTAGE[Saboteur*]

Youcancreateashortrangedevicethatjams
aspecifictypeofelectronicdevice,suchas
personalshieldgenerator,comlink,computer,
ordatapad.Asafullroundactionyouselect
thetype(anyobjectexceptdroid,vehicle,
weapon)andmakeaDC20Mechanicscheck,

DroidJammer

FU

Extreme
Explosion

FU

MineMastery

FU

Skilled
Demolitionist,
Shaped
Explosion

ForcePilot

SWC

ifsuccessfulalldevicesofthechosentype
within12squaresofyourpositionceaseto
functionforthedurationoftheencounter.May
haveonlyonejammeractiveatonetime.
Youcancreateashortrangedevicethat
affectsdroids.Asafullroundactionyoumake
aMechanicschecktobuildit,iftheresultof
theMechanicscheckisequalorexceedsthe
targetdroidsWillDef.thedroidcanonlytake
swiftactionswhileintherangeofthedevice(6
squaresofyou)fortheremainderofthe
encounter.Droidsthatareimmunetothe
effectsofarestrainingboltareimmunetothis
talent.Youayonlyhaveonedroidjamming
deviceworkingatanytime.
Youincreasetheblastradiusofanyminesor
explosivesby1square.

Youcanplaceamineasastandardaction
insteadofafullroundaction.
Shaped
FU
Skilled
Youcanshapeanexplosioncausedby
Explosion
Demolitionist
explosivesorminesthatyousetintoalineor
coneinsteadofaradius.Thelengthoftheline
is=2Xtheradiusofexplosiveblast,lengthof
thecone=3Xtheradiusoftheblast,and
eitherthelineortheconeoriginatefromthe
squareyouoriginallyplacedtheexplosives.
Skilled
FU

Youcansetadetonatorasaswiftaction,and
Demolitionist
youexplosionsnevergooffasthedetonatoris
beingplacedevenifyoufailthecheckby10or
more.Youmuststillrolltoseewhetherthe
chargegoesoffasplanned.

SENSE[ForceTalent,onlyavailabletothosewithForceSensitivityFeat]
FeeltheForce FU

AsastandardactionyoucanspendaFPto
ignoreallconcealmentfor1minute.
Force
SWC
YoumayuseaUtFcheckinsteadof
Perception
Perceptiontoavoidsurprise,noticehidden
enemies,sensedeception,orsenseinfluence.
YouareconsideredtrainedinthePerception
skillforpurposesofusingthistalent.Ifentitled
toPerceptioncheckreroll,mayrerollUtF
instead.

ForceReflexes SoG

MayuseyourUtFcheckmodifierinsteadof
PilotcheckmodifierwhenmakingPilotchecks.
ConsideredtrainedinPilotskillforpurposeof
thistalent,andmayrerollUtFifcalledfora
Pilotreroll.
StarshipTactics, Whenactivatingastarshipmaneuver,youmay
ForcePilot
spendaFPtorerollyourPilotcheck,keeping

Foresight

SWC

Force
Perception

GaugeForce
Potential

SWC

Force
Perception

Heightened
Senses

CW

Psychometry

CW

Force
Perception,
'Farseeing'

ShiftSense

CW

thebetterresult.
MayuseaFPtorerollanInitiativecheck
keepingthebetteroftworolls.Ifyourollanat.
20,regainthespentFP.
Maydeterminehowstrongacreaturewithin
lineofsightisintheForcebytakingastandard
actionandrollingUtF.Ifcheckmeetsorbeats
target'sWillDef.youknowwhetherithasthe
ForceSensitivityfeat,howmanyForcePowers
itknows(butnotwhichones),andhowmany
FPsithaspresently.
YoucanspendaFPtoaddyourCHAbonusto
yourPerceptioncheck.Youmaytakethis
multipletimes,eachtimeaddingyourCHA
bonusanadditionaltime.
Whenyouusethe'Farseeing'forcepower,you
canchoosetotargetanobjectyouhold
insteadofacreatureorcharacter.Youcan
lookintothetargetedobject'spast,uptoa
maximumof5yearspercharacterlevel.Any
informationgainedabouttheobject'spastis
basedonthoughtsandemotionsoftheperson
holdingorcarryingtheobjectatthetimeyou
perceive,whichcanskewtheresultsofthe
vision.

YoucanspendaFPtogainlowlightvisionfor
1minuteoruntilendofencounter,whichever
islonger.
Visions
SWC Force
MayspendaFPasswiftactionwhenusing
Perception,
'Farseeing'toseeintotargetspastorfuture.
Farseeing
Youdeclarehowfarintopastorfutureupto1
yearperyourcharacterlevel.Anyinformation
abouttargetsfutureissubjecttochangeif
stepsaretakentoalterit.

SeyugiDervish[ForceusingmemberoftheSeyugiDervishtradition]
SeyugiCyclone JA

Ifyouarewieldingnoweapons(otherthan
combatglovesorstungauntlets),youcanuse
theWhirlwindAttackfeatasastandardaction
byspendingaFP,evenifyoudonotposess
theWhirlwindAttackfeat.Additionally,this
talentsatisfiestheprerequisitesforthe
WhirlwindAttackfeat.
Mobile
JA
SeyugiCyclone WheneveryouusetheWhirlwindAttackfeat,
Whirlwind
youcanmoveuptoyourspeedaftertheattack
isresolved.
Repelling
JA
SeyugiCyclone Yougaina+2circumstancebonustoyour
Whirlwind
ReflexDefenseagainstanytargethitbyyour
WhirlwindAttackuntilthestartofyournext
turn.

SuddenStorm

JA

Tempest
Tossed

JA

SeyugiCyclone Attheendofacharge,youcanspendaFPto
makeaWhirlwindAttackinsteadofanormal
meleeattack,providedyouarenotwielding
anyweapons(exceptcombatglovesorstun
gauntlets).
SeyugiCyclone WhenyoudamageatargetwithaWhirlwind
Attack,youcanchoosetomovethattargetone
squareinanydirectionasafreeaction.You
can'tmoveatargetthat'sbeinggrabbedor
grappled,andyoucan'tmovetheopponent
intoasolidobjectoranothercreature'sfighting
space.Thisforcedmovementdoesnot
provokeattacksofopportunity.

ShapersofKroVar[ForceusingmembersoftheShapersofKroVartradition]
Combustion
JA
ForceTraining YoucanspendaForcePointasaswiftaction
toadd1d6pointsoffiredamagetoanyForce
powerthatcausesdamagetoasingletarget.A
targetthattakesfiredamagealsocatcheson
fire(seeSagap256).
EarthBuckle
JA

YoucanspendaFPasaswiftactiontocreate
a3x3squareareaofdifficultterraincentered
onyou.Youignoreanypenaltiesformovingon
difficultterrainthatyoucreatewiththistalent.
Fluidity
JA

YoucanuseUtFinsteadofAcrobatics.
Additionally,whenyouattempttobreakfreeof
agrappleyoucanspendaFPtobetreatedas
onesizecategorylarger.
Thunderclap
JA
BanthaRush,
WhenyouuseaForcepowerthatdeals
ForceTraining damage,youcanusetheBanthaRushfeat
againstthattargetasthoughyouhadmadea
meleeattack.
WindVortex
JA

Swiftaction,FP:gainconcealmentfromall
othertargetsandgaina+2circumstance
bonustoReflexDefenseagainstthrown
weaponsuntiltheendoftheencounter.

SHAPER[Shaper*]
BiotechMastery LE

timeandcostformodifyingbiotechwith
BiotechSpecialistfeat,andcantake10on
Mechanicscheck.
Expedient
LE
ExpertShaper TemporarilymendbiotechwithTreatInjury(LE
Mending
p32)asastdactioninsteadoffullround
action.
ExpertShaper LE

RerollanyTreatInjurytorepairormodifya
biotechobject,mustacceptsecondresult.
MasterMender LE
ExpertShaper AftermendingabiotechdeviceusingTreat
Injury(LEp32),itmoves+4conditionsteps.
Aftertheencounteritmoves3conditionsteps
andisonlydisabledifthattakesitto5onthe
track.

SkilledImplanter LE

Affliction

KOR

DarkHealing

SWC

DarkHealing
Field

KOR

DarkScourge

SWC

DarkSideAdept SWC

DarkSide
Master
DrainForce

SWC
KOR

ForceDeception SWC

ImprovedDark
Healing

SWC

BiotechSurgery WhenyouusetheBiotechSurgeryfeatto
(feat)
installanimplant,theimplant'sattackbonus
againsttherecipient'sFortitudeDefenseis
halved.(LEp67)

SITH[SithApprentice*orSithLord*]

Whenyoudamageasingleopponentwithone
ofyourforcepowers,thattargetalsotakes
2D6pointsofforcedamageatthebeginningof
itsnextturn,beforetakinganyactions.

SpendaFPtohealwoundsbydrawinglife
energyfromacreaturewithin6squaresofyou.
Standardactiontouse,andyoumustsucceed
onarangedattackroll.Iftheattackequalsor
exceedsthetarget'sFort.Def.youdeal1D6
pointsofdamageperclassleveltothetarget
andhealthatamount.Iftheattackfails,no
effect.
DarkHealing,
ImprovedDark
Healing

YoucanspendaFPtohealwoundsby
drawinglifeenergyfromuptothreetargeted
creatureswithin12squaresofyou.
1/encountermakeaUtFcheck.Iftheattack
equalsorexceedsthetarget'sFort.Def.,the
targettakes1D6damageperclasslevel.You
healthetotaldamagedealt(cumulativefrom
alltargets).Iftheattackfails,thetargetstake
damageandyouhealthatamount.

AgainstJedicharactersyougaina+1Dark
Sidebonusonattackrolls.

MayrerollanyUtFcheckwhenactivating
ForcePowerswiththe[DarkSide]descriptor,
butmustkeepreroll.
DarkSideAdept AsDarkSideAdept,butyoumaynowkeep
thebetterofthetwoUtFrolls.
Affliction
1/encounterasareactionwhenyoudamagea
forcesensitivesubject,thedarktaintofyour
powerallowsyoutosapsomeofthe
opponentsSTRandconvertittopersonal
power.Regainonespentforcepower,andthe
targetlosesoneFP.

CanuseyourUtFcheckmodifierinsteadof
Deceptioncheckmodifierwhenmaking
Deceptionchecks.Youareconsideredtrained
intheDeceptionskillforpurposesofthis
talent,andanycallsforrerollsmayuseyour
UtFinstead.
DarkHealing

AsperDarkHealing,exceptyourrange
increasesto12squaresandeveniftheattack
failsthetargettakeshalfdamageandyougain
thatinhealing.

SithAlchemy

KOR

StolenForm

ToG

WickedStrike

SWC

CauseMutation JA

RapidAlchemy JA

SithAlchemy

JA

DarkSide
Adept,Dark
SideMaster

Yourdarksideknowledgeallowsyoutoimbue
itemswithpower.CREATESITHTALISMAN:
SpendoneFPtoimbueaportableobjectwith
powertoenhanceoffensivestrengthtoaforce
powerorlightsaberattack.Creatingthe
talismantakesafullroundaction.Whileyou
wear/carryit,add1D6toyourdamagewith
forcepowers.YougainaDarkSidepointwhen
youfirstputiton,mayonlybenefitfromone,
andifitisdestroyed,mustwait24hours
beforecraftinganother.CREATESITH
WEAPON:SpendaFPtoimbueaweapon,
makingitaSithweaponandhavingtheSith
AlchemicalWeaponTemplate(Ch.5of
KotOR),thistakesonehourtocomplete.
AnyForce
ChooseonetalentfromtheLightsaberForms
Technique,
talenttreeforwhichyoumeetthe
WF(Lightsabers) prerequisites.Younowhavethistalent,forall
feat
intentsandpurposes.Youmaytakethistalent
multipletimes,eachtimegainingadifferent
Form.
WeaponFocus Whenyouscoreacriticalhitagainstatarget
(Lightsabers)
withalightsaber,mayspendaFPtomovethe
feat,Weapon
target2stepsalongtheconditiontrack.
Specialization
(Lightsabers)

SithAlchemy
SithAlchemy
YoucanuseyourmasteryofSithalchemyto
createmutatedabominations.Youmusthave
accesstoawilling(orunconcious)creatureto
whichyouwillapplytheSithAbomination
template(JAp22)ortheChrysalisBeast
template(JAp133).Youalsoneedamedical
laboutfittedfortheprocess,whichrequiresa
numberofdaysequaltothecreature's
modifiedCL.YoumustspendaForcePointat
thecompletionoftheprocesstocompletethe
transformation.Acreatureyouhavemutatedis
consideredtobeadomesticatedcreature,but
foryouonly(unlessitwasalreadya
domesticatedcreaturebeforeitsmutation).
Standardaction:Targetameleeweaponyou
wield.Fortheremainderoftheencounter,you
gaina+2equipmentbonusonattackrollswith
thatweapon.Youcansacrificethisbonusasa
freeactiontogaina+5equipmentbonusona
singledamagerollyoumakewiththatweapon.
Note:thistalentseemstosupercedethe
talentofthesamenameintheSithtalent
tree.
Note:eachuseofanyoftheabilitiesof

thistalentraisesyourDarkSideScoreby
1.
CreateSithAmulet
25,000cr,1week,FP:SithAmulet(JA
p68)
CreateSithArmor
TransformanormalsuitofarmortoDark
Armor(JAp61).Thistakes1dayforlight
armor,2daysformediumarmor,and3
daysforheavyarmor.Spend1FPatthe
endofconstruction.Thearmor
automaticallyhasoneenhancementfrom
thetableonJAp.22.
CreateSithTalisman
1FP,fullroundaction:aportableobject
becomesaSithTalisman.Raiseyour
DarkSideScoreby1whenyoufirstwear
orcarrythetalisman.Youmayonly
benefitfrom1talismanatatime.Ifyour
talismanisdestroyedyoumaynotcreate
anotherfor24hours.Whilewearingor
carryingthetalismanyougain1d6bonus
damageonanydamagingForcepowers.
CreateSithWeapon
FP,1hour:onesimplemeleeweaponor
advancedmeleeweaponbecomesaSith
weapon.Sithweaponscountas
lightsabersforBlock,Deflect,and
RedirectShot(andtalentsforwhichthey
areprerequisites),andtheirDRis
effectiveagainstlightsabers.
FP,swiftaction:thewielderofaSith
WeapongainsabonusequaltohisDark
SideScoretothedamageofhisnext
attackmadewiththeweaponbeforethe
endoftheencounter.Thisincreasesthe
wielder'sDarkSideScoreby1.
SithAlchemy
Specialist

JA

SithAlchemy

FP,1hour:modifyanobjecttoaddonetrait
fromTable11(JAp22).RaiseyourDarkSide
Scoreby1.

Desperate
Measures

LE

FocusTerror

LE

InciteRage

LE

SithCommander[SithApprentice*]
FocusTerror
1/encounter,swiftaction:Allallieswithin12
squaresofyouandinyourlineofsightmay
makeanimmediateattackata5penalty.
1/encounter,swiftaction:Allallieswithin12
squaresandinyourlineofsightmove+2steps
alongtheconditiontrack,butsuffera2
penaltyonattackrollsandskillchecksfora
numberofroundsequaltoyourcharacter
level.
1/encounter,swiftaction:Allallieswithin12

PowerofHatred LE

InciteRage

squaresofyouandinyourlineofsightgaina
+1ragebonusonattackrollsbuttakea2
penaltytotheirReflexDefense.Thiseffects
lastsuntiltheencounterends,oruntilyouare
knockedunconciousorkilled.
1/encounter,swiftaction:Eachallywithinyour
lineofsightwhohasfewerthanhalfitsnormal
hitpointsgainsbonushitpointsequaltoyour
characterlevel.

Electronic
Forgery

FU

Electronic
Sabotage

FU

Gimmick

SWC

MasterSlicer

SWC

SecuritySlicer

FU

Trace

SWC

Virus

S&V

Artof

FU

SLICER[Scoundrel]
TrainedinUse YoucanuseyourUseComputermodifierin
Computer
placeofyourDeceptionmodifiertocreatea
deceptiveappearancewithforgedelectronic
documents.
TrainedinUse Asastandardactionyoucanlockdowna
Computer
computerterminalbymakingaUseComputer
checkmakingitpotentiallydifficultforanyone
elsetoaccess.Thatcomputerisconsidered
unfriendlytoanyoneotherthanyouwho
attemptstouseit,andtheresultofyourUse
Computercheckreplacesthecomputer'sWill
Def.onanattempttochangeit'sattitude.This
effectendsifanyoneelsesucceedsin
changingthecomputer'sattitudetoindifferent.
Maynottake20onthischeck.

Mayissuearoutinecommandtoacomputer
asswiftaction.
Gimmick
MayrerollanyUseComputerchecktoimprove
accessonacomputer,keepingbetteroftwo
rolls.
Trainedin
WhenyoumakeaMechanicschecktodisable
Mechanics
asecuritysystem,youcandosowithoutthe
helpofasecuritykit.Additionally,something
goeswrongonlywhenyoufailtheMechanics
checkby10ormore.

YoucanuseUseComputerforanyGather
Informationcheckaslongasyouhaveaccess
toacomputernetwork.
Electronic
MaysubstituteaUseComputerchechfora
Sabotage,
Mechanicscheckwhendisablinga
trainedinUse
computerizeddevice.Theefforttakes1minute
Computer
andtheDCisequaltothecomputer'sWillDef.
Inadditionwheneveranyoneaccessesthe
affectedcomputerusingadroidorother
computer,thatcomputerordroid'sattitude
becomesunfriendly.

SMUGGLING[Scoundrel]

Whenmakingastealthchecktoconcealan

Concealment

item,youcantake10evenifunderpressure.
Additionallyyoucanconcealanitemasaswift
action.
Artof
1/dayyoumaytake20onaDeceptioncheck
Concealment
asastandardactionwhenattemptingto
deceive.
Artof
Ifyoudrawandattackatargetwitha
Concealment
concealedweapon(targetdidn'tnoticeit),the
targetisconsideredflatfootedagainstyou.
Candrawtheitem(concealed/stowed)asa
moveaction,orswiftactionifyouhaveQuick
Draw.

WhenusingPersuasiontohagglefor
restricted,military,orillegalgoodsyoumayroll
twice,keepingthebetter.

IfyoufailanyDeceptioncheckstodeceive,
youcaninitiatecombatandmakeasingle
unarmedattackasafreeactioninthesurprise
round(ormelee/rangedweaponifyouhave
QuickDraw),allothercombatantsare
consideredsurprisedeveniftheyareawareof
you.

SPACER[Scoundrel]
Spacehound,
Whenadjacenttoanobstacleorbarrieryou
StarshipRaider gaina+2coverbonustoyourRef.Def.

FastTalker

FU

Hidden
Weapons

FU

IllicitDealings

FU

SurpriseStrike

FU

Cramped
Quarters
Fighting
Hyperdriven

S&V

SWC

MakeaBreak
forit

S&V

Spacehound,
StellarWarrior

Spacehound

SWC

1/daymayaddclasslevelasbonustoanyone
attack,skill,orabilitycheckwhileonastarship.
Maydecidetoaddaftertheresultoftheinitial
rollisknown.
1/encounterwhileonorinavehicle,youcan
moveuptoyourspeedormovethevehicle
it'sspeedifyou'rethepilotasaswiftaction.
Themovementdoesnotprovokeattacksof
opportunity.
Youtakenopenaltytoattackrollsinlow
gravity/zerogravity,andignoredebilitating
effectsofspacesickness.Alsoconsidered
proficientwithanystarshipweapon.
Gain+1toattackrollswhileaboardastarship,
appliestobothstarshipandpersonalweapons.
Whenyourollanat.20onattackwhileona
starship,yougain1temporaryFPtobeused
fortheencounteronly.

StarshipRaider SWC

Spacehound

StellarWarrior

SWC

Spacehound

Computer
Language

SPECIALIZEDDROID[IndependentDroid*]
FU
Mustknow
YoucanuseyourPersuasionmodifierinstead
Binarylanguage ofyourUseComputermodifierwhenmaking
UseComputerchecks,andareconsidered

Computer
Master
Enhanced
Manipulation

FU

FU

Dexterity15

Hotwired
Processor

FU

PowerSurge

FU

SkillConversion FU

BlendIn

FU

Incognito

FU

Improved
Surveillance

FU

Intimate
Knowledge

FU

trainedintheUseComputerskillforpurposes
ofthistalent.Ifyou'reentitledtoaUse
Computerreroll,mayrerollPersuasion,subject
tothesamecircumstancesandlimitations.
YoucanrerollanyopposedUseComputer
check,usingthebetterofthetwo.
Duetoimprovedappendagemanipulation,you
cantake10whenmakinganyDEXbasedskill
check,evenifthreatenedornormallynot
allowedtotake10.
Whenyouhotwireyourprocessor(swiftaction)
yougaina+5circumstancebonusonINTand
WISbasedskillchecksanda+1circumstance
bonusonrangedattackrolls.Thehotwiring
lastsanumberofroundsequaltoyourlevel
(roundeddown).Whenthehotwiringends,you
move1persistentstepalongthecondition
track,untilyoureceiverepairs(repairdroid
applicationofMechanicsskill).
Whenyoutemporarilysurgeyourpower
system(swiftaction)yougaina+1
circumstancebonusonmeleeattackrolls,+1
dieofdamageonmeleedamagerolls,andan
increaseinspeedof2squares.Thesurge
lastsanumberofroundsequaltoyourlevel
(roundeddown).Whenthepowersurgeends,
youmove1persistentstepalongthe
conditiontrack,untilyoureceiverepairs(repair
droidapplicationofMechanicsskill).

Whenyoureprogramyourselfyoumay
sacrificeasingletrainedskillforabonusSkill
Focusfeat.Youmustmeettheprerequisitesof
thatfeat,andcanonlydothisonceper
reprogramming.

SPY[Scout]

YoucanuseyourStealthmodifierinsteadof
yourDeceptionmodifierforthepurposeof
alteringyourappearance.Youareconsidered
trainedintheDeceptionskillforthepurposes
ofthistalent,andanycallsforaDeception
rerollcanbereplacedwithStealth,thoughall
otherrequirementsapply.
BlendIn
YoucanrerollyourDeceptioncheckforthe
purposeofalteringyourappearance,keeping
thebetterofthetwo.
Surveillance,
WhenyousuccessfullyusetheSurveillance
trainedin
talent,yougrantyourselfandallalliesa+1
Perception
InsightbonustoallDef.sagainstthattarget.
Surveillance
1/encounterasastandardaction,youmake
takea20onacheckinvolvingaKnowledge

Surveillance

FU

Traceless
Tampering

FU

Commanding
Officer

CW

Coordinated
Attacks

CW

FireatWill

CW

SquadActions

CW

skillyouareuntrainedin,evenifnormallynot
allowedtotake10or20inthatcircumstance.
Trainedin
AsafullroundactionyoumakeaPerception
Perception
check(DC=Target'sStealthcheckor15,
whicheverhigher)againstasingletargetwithin
lineofsight.Ifsuccessfulyougrantyourself
andallallieswithinlineofsight,andcan
hear/understandyou,a+2Insightbonuson
attackrollsagainstthattargetuntiltheendof
yournextturn.Alliesdonotlosethebenefitif
theymoveoutoflineofsightofyou.

WhenusingMechanicstodisableadevice,
youautomaticallyleavenotracewhen
tampering(withnoDCincrease),andyoumust
failby10ormore(insteadof5ormore)for
somethingtogowrong.

SQUADLEADER[Soldier]

Yougainasinglefollower.Chooseeitherthe
aggressive,defensive,orutilitytemplatefor
yourfollower,generatingthefollowers
statisticsbasedontherulesonpage32(CW
book).Thisfollowergainsonearmor
proficiencyfeatofyourchoiceandWeapon
Proficiency(Rifles).Thefollowermustmeet
requirementsforthearmorproficiencyfeat.
Youcangainthistalentmultipletimes,each
timegaininganotherfollower(maximum3).
Commanding
EachofyourfollowersgainstheCoordinated
Officer
Attackfeatprovidedtheymeetthe
requirements.Ifyourfollowerlatermeetsthe
requirement,hegainsitatthattime.
Commanding
Asafullroundaction,youandoneofyour
Officer,BAB+5 followerscanmakearangedattackagainst
onetarget(each)inlineofsight.Youeach
take5penaltytotheattackrolls.
Commanding
Youandyoursquadhavelearnedtowork
Officer
together,youcanuseanyofthefollowing
actionsonyourturn:AUTOFIREBARRAGE:
Asastandardactionyoucanmakeanautofire
attackagainstlegaltargetspaces.Foreachof
yourfollowerswhoarearmedwithranged
weaponsandhaslineofsighttoyourtargeted
squares,youcandesignateoneadditional
squaretobetargeted(mustbeadjacentto
originals).OPENFIRE:Asastandardaction,
makearangedattackagainstasingletarget.
Foreachofyourfollowerswhoarearmedwith
rangedweaponsandhaslineofsighttothe
target,add+2toyourdamagerollona
successfulhit.PAINTEDTARGET:Asa
standardaction,makearangedattackagainst

BeginAttack
Run

SoG

Regroup

SoG

Squadron
Maneuvers

SoG

Squadron
Tactics

SoG

Evasion

SWC

ExtremeEffort

SWC

Sprint

SWC

Surefooted

SWC

AdvancedIntel

CW

HiddenEyes

CW

asingletarget.Yougainacompetencebonus
onyourattackrollequaltothenumberofyour
followerswhoarearmedwitharangeweapon
andhaslineofsighttothetarget.Thusifyou
hadthreearmedfollowerswithlineofsight,
yougaina+3competencebonusonyour
attackroll.

SQUADRONLEADER[AcePilot*]
Charisma13
Asaswiftaction,designateasingletarget.
Whenusingtheattackrunactionagainstthe
target,vehiclesinyoursquadrongaina+5
bonusontheirattackrun(normally+2).May
haveonly1targetdesignatedatatime.
Charisma13

1/encounterasstandardaction,youcanmove
allvehiclesinyoursquadron+1alongthe
conditiontrack.
Charisma13,
Chooseonetalentyoualreadypossessfrom
anyotherAce
theExpertPilotorGunnertalenttrees.
Pilottalent
1/encounterasastandardaction,youcan
impartthebenefitsfromthechosentalenttoall
membersinyoursquadron.Oncegained,the
benefitslastuntiltheendoftheencounter.
Charisma13,
1/encounterwhenyouuseastarship
Wisdom13,any maneuveryougrantallshipsinyoursquadron
otherAcePilot theabilitytousethesamemaneuveronceon
talent,Squadron theirnextturn.Thepilotofeachshipthat
Maneuvers,
choosestousethemaneuvermustmakeany
StarshipTactics Pilotchecksorattackrollsthemaneuver
requiresyoursuccessorfailurewiththe
maneuverhasnobearingonthesuccessof
otherunitsinyoursquadron.

SURVIVOR[Scout]

Ifhitbyareaeffectattack,takehalfdamage,
takenodamageifitmissed.

Mayspend2swiftactionstogain+5bonusto
singleSTRorSTRrelatedskillcheckmade
duringsameround.

Whenusing'run'action,maymoveupto5X
yourspeed(normal:X4).

Yourspeedisnotreducedbydifficultterrain.

SURVEILLANCE[Scout]
Spotter
Ifyouarenotsurprisedatthebeginningof
combat,youcanusetheSpottertalentasa
freeactiononyourfirstturn,includingthe
surpriseround.

Ifyouhaveconcealmentfromatarget,you

HunttheHunter CW

gaina+5circumstancebonusonall
Perceptionchecksmadeagainstthattarget.

Whenyouuseastandardactiontoactively
lookforhiddenenemies(asperNoticeTargets
applicationofPerception)youcanmakea
singlemeleeorrangedattackagainstanyone
enemyyounoticewithyourPerceptioncheck.
HiddenEyes
IfyoumakeaChargeattackagainstatarget
thatisunawareofyou,thattargetcannotmake
aPerceptionchecktonoticeyouuntilafterthe
attackisresolved,evenifyoumoveawayfrom
coverorconcealment.

Asamoveaction,youcanmakeaPerception
check(DC10+CLofasingletargetenemyin
lineofsight).Ifyousucceedonthecheck,you
andyourallies(thatcanhearandunderstand
you)gaina+1Insightbonusonattackrolls
againstthattargetuntiltheendofyournext
turn.

TRICKERY[Charlatan*]

Whenyousuccessfullyfeintanopponentin
combat,youmayimmediatelymoveupto
yourspeed.

Seekand
Destroy

CW

Spotter

CW

Cunning
Distraction

S&V

Damaging
Deception

S&V

Cunning
Distraction

Distracting
Shout

S&V

Cunning
Distraction

ImprovedSoft
Cover

S&V

Innocuous

Innocuous

S&V

AsastandardactionmakeaDeceptioncheck
vs.WillDef.ofanytargetwithinyourlineof
sightthatcansee/hear/understandyou.If
successful,thenextattackmadebyoneof
youralliesagainstthattargetdeals2additional
diceofdamage.
1/encounterasareactiontooneofyourallies
beingattacked,youcanmakeaDeception
check,replacingthedefensescoresofthatally
withtheresultofyourDeceptioncheckforthe
resolutionofthatattack.IfanyDefenssscores
arehigherthantheDeceptioncheckresult,
yourallycanusethatdefensescoreinstead.If
theattackstillhits,thisdoesnotcountasthe
oneuseperencounterofthistalent.
Whileyouoccupyasquareadjacenttoanother
creature,youcanuseaswiftactiontogaina
+2coverbonustoyourRef.Def.untilthestart
ofyournextturnoruntilyouarenolonger
adjacenttoanothercreature,whichevercomes
first.
AsaswiftactionyoucanmakeaDeception
checkagainstasingleenemywithin6squares
ofyouandinlineofsight.Ifthecheckequals
orexceedsthetarget'sWillDef,thetarget
takesa5penaltyonallattacksmadeagainst
youuntilthestartofyournextturn.

Treacherous

S&V

Comradesin
Arms

CW

Focused
Targeting

CW

Phalanx

CW

StickTogether

CW

WatchYour
Back

CW

BlasterTurretI

FU

BlasterTurretII FU

BlasterTurretIII FU

ImprovedSoft
Cover,
Innocuous

Wheneveryouareattackedincombatand
adjacentacreatureotherthanyourattacker,
youcanmove1squareasareaction.The
attackintendedforyou,insteadtargetsthe
adjacentcreature,thoughifyoumoveaway
fromacreaturethatthreatensyou,itcanmake
anattackofopportunitybeforetheoriginal
attackisresolved.

TROOPER[Soldier]

Wheneveryouarewithin3squaresofanally,
yougaina+1circumstancebonustoallmelee
andrangedattackrolls.
Comradesin
Whenyoudamageatargetwithameleeor
Arms
rangedattack,allallieswithin3squaresgaina
+2bonusondamagerollsagainstthattarget
untilthebeginningofyournextturn.
WatchYour
Wheneveryouprovidesoftcovertoanally
Back
within3squares,youareconsideredtobe
providingimprovedcover.
Comradesin
Youcanspendamoveactiontoactivatethis
Arms
talent.Untilthebeginningofyournextturn,if
anallymovesyoucanimmediatelymoveupto
yourspeedasamoveaction,providedyou
endyourmovementwithin3squaresofthe
ally.

Ifyouareadjacenttoatleastoneally,enemies
gainnobenefitfromflankingyouorany
adjacentallies.

TURRET[Saboteur*]

1/encounterasastandardactionyoucan
createablasterturret(size:tiny,Initiative:+4,
Perception:+4,Ref.Def.:10,10HPs,
threshold:8)thatcanbemountedtoany
surface.Theturretfiresasastandardblaster
pistol1/round,usingyourBAB+INTbonus,
anddealing3D6pointsofdamage.Theturret
firesatanytargetyoudesignate(freeactionto
doso,1/round)thoughyoumustremain
adjacenttotheturrettocontrolit.Theturretis
expendedattheendoftheencounter.
BlasterTurretI Yourturret'scapabilitiesincreaseinthe
followingways:Initiative:+8,Perception:+8,
Ref.Def.:12,HPs:15,Threshold:10andthe
turretnowdeals3D8pointsofdamage.The
turretcanalsonowbedirectedviaremote
controlatarangeof12squares.
BlasterTurretII Yourturretgainstheabilitytofiretwiceper
round,witha5penaltyoneachattackroll,
andgainsDR5.

IonTurret

FU

BlasterTurret!

Cycleof
Harmony

JA

TyiaAdept

ForceStabilize

JA

TyiaAdept

RepelDiscord

JA

StifleConflict

JA

TyiaAdept

JA

StunTurret
TurretSelf
Destruct

YourturretcannowfireIondamageinsteadof
normaldamage.
FU
BlasterTurretI Yourturretnowdealsstundamageinsteadof
normaldamage.
FU
BlasterTurretI Yourturretselfdestructsautomaticallywhenit
reaches0HPs.Itexplodesina2square
radius,dealingitsnormaldamage.Ifyouare
adjacenttotheturretyoucandisablethis
featureasareaction.

TyiaAdept[ForceusingmembersoftheTyiatradition]
Whenanallywithin12squaresofyouandin
yourlineofsighttakesdamageormovesdown
theconditiontrack,youcandesignatea
differentallywithin12squaresofyouandin
yourlineofsightasareaction.Theallyyou
designategainsbonushitpointsequalto5+
yourChamodifier(minimum+1)untiltheend
oftheencounter.
Swiftaction,1/turn:oneallywithin12squares
ofyouandinyourlineofsightmay
immediatelytakeitssecondwindifithasnot
yetdonesointhisencounter.
WheneveryouaretargetedbyaForcepower
withthe[darkside]descriptor,youcanspenda
FPasareactiontogivethecreatureusingthat
ForcepoweragainstyouapenaltyonitsUse
theForcechecktoactivatethepower.The
penaltyisequaltothecreature'sDarkSide
score.
Youcanchoosetodealstundamageinstead
ofnormaldamagewithForcepowers.
Swiftaction,FP:onenondroidallywithin12
squaresandinyourlineofsightshares
damagewithyouuntiltheendofyournext
turn.Wheneveryouorthetargetedallytake
damage,eachofyoutakeshalfthedamage.
Halvethedamagebeforecomparingdamage
toanyone'sdamagethreshold.

VANGUARD[Vanguard*]
Whenactivelylookingforhiddenenemies,you
maymakeaPerceptioncheckasaswiftaction
insteadofastandardaction.

Enhanced
Vision

CW

Impenetrable
Cover

CW

Invisible

CW

MaximizeCover Wheneveryouhavecoveragainstatarget,
yougainDRequaltoyourclasslevelagainst
thattargetuntilthestartofyournextturn,
providedyoustillhavecoverfromthattarget
whentheattackismade.
MaximizeCover Ifyourtargetisunawareofyou,yourranged

Attacker
MarktheTarget CW

MaximizeCover CW

Shellshock

CW

Softenthe
Target

Softenthe
Target

CW

Triangulate

CW

Enhanced
Vision

Adaptand
Survive

LE

Defensive
Protection

LE

QuickonYour
Feet
Readyand
Willing

LE

Unbalancing
Adaptation

LE

attacksdeal+1dieofdamageagainstthem.
Wheneveryoudamageatargetwithanon
arearangedattack,youmaydesignateone
allywithinyourlineofsightasaswiftaction.
Yourtargetisconsideredflatfootedagainst
thatally'sfirstattackmadebeforethestartof
yournextturn.
Whenanopponentusetheaimactionto
negateyourcover,youcanmakeaStealth
checkopposedbytheattacker'sInitiative
check,ifsuccessful,youretainyourcover
bonus.
Wheneveryoudamageatargetthatis
unawareofyouwithanareaattack,thattarget
isconsideredflatfooteduntilthestartofyour
nextturn.
Wheneveryoudamageatargetwitharanged
attack,youmaydesignateoneallywithinyour
lineofsightasaswiftaction.Theallyyou
designateignoresthetarget'sDRandDR(if
any)untilthestartofyournextturn.
Ifyouandatleastoneotherallyhavelineof
sighttoandawareofatarget,youandallies
thatcanhear/understandyoucanrerollone
rangedattackrollagainstthattarget,accepting
thesecondrollevenifworse.Youandyour
alliscanonlybenefitfromthistalent
1/encounter.

Versatility[Scout]
Whenanenemywithin24squaresofyouand
inyourlineofsightreceivesamoraleorinsight
bonusofanykind,youalsogainthebenefitsof
thatbonusuntiltheendofyournextturn.
YoucanspendaForcePointasareactionand
addtheresultsoftheForcePointrolltoany
oneofyourdefenses,ortooneofthe
defensesofanadjacentally.Thisbonuslasts
untilthebeginningofyournextturn.
1/encounter:moveyourspeedasareaction.

LE

Adaptand
Survive

Whenyoureadyanaction,youcanchooseat
anytimebeforethestartofyournextturnto
takeyourreadiedactionattheendofthe
currentturn,afterthecurrentactivecreature
completesitsaction.
AsAdaptandSurvive,andyoualsodenythe
triggeringbonustooneenemywithinyourline
ofsight.

WardenoftheSky[ForceusingmembersoftheWardensoftheSky]

BrutalUnarmed JA
Strike
Martial
JA
Resurgence
ReboundLeap JA

Telekinetic
Strike

Simultaneous
Strike
Telekinetic
Strike

JA

BAB+5

JA

Telekinetic
Throw

JA

Throw(feat)

Wheneveryourollthedamageforanunarmed
attack,youmayreroll1's.
YourecoverallspendForcepowerswhenever
yourollanatural20onanunarmedattack.
Wheneveryoureduceanopponentto0hit
pointswithanunarmedattack,youcanmakea
Jumpcheckasafreeaction,movingthe
resultingdistance.YoucanuseSurgeas
normaltoenhancethisJumpcheck.
Stdaction:maketwounarmedattacksagainst
differenttargets.
Wheneveryoumakeasuccessfulunarmed
attack,youcanaddtheresultofaFProllto
thedamage.
WheneveryousuccessfullyusetheThrow
feat,youropponentfallsproneinanyspace
youdesireupto3squaresbeyondyourreach.

ControlledBurst SWC

ExoticWeapon SWC
Mastery
Greater
Devastating
Attack

SWC

Greater
Penetrating
Attack

SWC

GreaterWeapon SWC
Focus

GreaterWeapon SWC
Specialization

WEAPONMASTER[EliteTrooper*]

Yourpenaltyformakinganautofireorburstfire
isreducedby2.Additionally,ifyoubracean
autofireonlyweapon,youhavenopenaltyon
yourattackroll.

Youareconsideredproficientwithanyexotic
weapon,evenifyoudon'tpossessthe
appropriateproficiencyfeat.
GreaterWeapon Anytimeyoumakeasuccessfulattackwith
Focus,
thechosenweapon,youtreatyourtarget's
Devastating
damagethresholdasifitwere10pointslower
Attack,Weapon whendeterminingtheresultoftheattack.This
Focusin
replacestheeffectsofthe'DevastatingAttack'
weapon
talent.
GreaterWeapon Anytimeyoumakeasuccessfulattackwith
Focus,
thechosenweapon,youtreatyourtarget's
Penetrating
damagereductionasifitwere10pointslower
Attack,Weapon whendeterminingtheresultoftheattack.This
Focusin
replacestheeffectsofthe'PenetratingAttack'
weapon
talent.
WeaponFocus Yougaina+1bonustoattackrollswiththe
withchosen
chosenweapon.Thisbonusstackswiththe
weapon
bonusgivenbytheWeaponFocusfeat.Must
beproficientwiththeweapontoreceivethis
bonus.Mayselectmultipletimes,eachtimeit
appliestoadifferentweapon.
GreaterWeapon Yougaina+2bonustodamagerollswiththe
Focus,Weapon chosenweapon.Thisbonusstackswiththe
Specialization
bonusgivenbytheWeaponSpecialization
talent.Mustbeproficientwiththeweaponto
receivethisbonus.Mayselectmultipletimes,
eachtimeitappliestoadifferentweapon

Multiattack
Proficiency
(Heavy
Weapons)

SWC

Multiattack
Proficiency
(Rifles)

SWC

Crushing
Assault

S&V

Devastating
Attack

SWC

Disarming
Attack

KOR

ImpalingAssault S&V

Improved
Suppression
Fire

LE

Penetrating
Attack

SWC

WheneveryoumakeanyattackswithaHeavy
Weaponasafullroundaction,youreducethe
penaltytoallattackrollsby2.Youmaytake
thistalentmultipletimes,eachtimereducing
thepenaltyby2.

Wheneveryoumakeanyattackswithanytype
ofrifleasafullroundaction,youreducethe
penaltytoallattackrollsby2.Youmaytake
thistalentmultipletimes,eachtimereducing
thepenaltyby2.

WEAPONSPECIALIST[Soldier]
Weapon
Specialization

Whenyousuccessfullydamageanopponent
withabludgeoningweaponyouhaveWeapon
Specializationwith,thenextattackyoumake
againstthattargetuntiltheendofthe
encounter,gainsa+2bonustoattacksand
damagerolls.EffectsofmultipleCrushing
Assaultsdonotstack.

Chooseasingleexoticweaponorweapon
groupyouareproficientwith,wheneveryou
makeasuccessfulattackagainstatargetwith
chosenweapon,youmaytreattheirDamage
Thresholdas5lesswhendeterminingthe
result.Mayselectmultipletimes,eachtime
applyingtodifferentexoticweaponorweapon
group.
Improved
Youignoreatarget'sarmorbonustoRef.Def.
Disarm,INT13, whendisarmingwithyourchosenweapon.
Weapon
Additionally,asafreeaction,1/encounteryou
Specialization
cangrantyourselfa+10bonusonyourattack
withchosen
rollwhenattemptingtodisarmanopponent
weapon
whileusingsuchweapon.
Weapon
Whenyousuccessfullydamageanopponent
Specialization
withapiercingweaponyouhaveWeapon
Specializationwith,thenextattackyoumake
againstthattargetuntiltheendofthe
encounter,gainsa+2bonustoattacksand
damagerolls.EffectsofmultipleImpaling
Assaultsdonotstack.
Whenyousuccessfullysuppressanenemy
usingtheaidanotheraction(SEp151),that
enemytakesa5penaltyonitsattackrolls
untilthestartofyournextturn.Whentargeting
anareawithanautofireweapon,eachenemy
intheattackareatakesa2penaltyonits
attackrollsuntilthestartofyournextturn,
regardlessofwhetheryourattackhits.
WeaponFocus Chooseasingleexoticweaponorweapon
withchosen
groupyouareproficientwith,wheneveryou
weapon
makeasuccessfulattackagainstatargetwith

chosenweapon,youmaytreattheirDamage
Reductionas5lesswhendeterminingthe
result.Mayselectmultipletimes,eachtime
applyingtodifferentexoticweaponorweapon
group.
StingingAssault SWC Weapon
Whenyousuccessfullydamageanopponent
Specialization
withaslashingweaponyouhaveWeapon
Specializationwith,thenextattackyoumake
againstthattargetuntiltheendofthe
encounter,gainsa+2bonustoattacksand
damagerolls.EffectsofmultipleStinging
Assaultsdonotstack.
Weapon
SWC WeaponFocus Chooseasingleexoticweaponorweapon
Specialization
withchosen
groupyouareproficientwith.Yougain+2to
weapon
damagerollswithit.Mayselectthistalent
multipletimes,eachtimeitappliestoa
differentexoticweaponorweapongroup.

WhiteCurrentAdept[ForceusingmembersoftheFallanassitradition]
Force
JA
WhiteCurrent
YoucanusethesneakapplicationofStealthto
Immersion
Adept,trainedin hidefromelectronicsurveillanceandsensors.
Stealth
Immerse
Another

JA

RidetheCurrent JA

Surrendertothe JA
Current

WhiteCurrent
Adept

JA

BiotechAdept

LE

Bugbite
CurvedThrow

LE
LE

WhiteCurrent
WhenyourollStealthtosneakorUtFtoavoid
Adept,trainedin SenseForce,youcanuseyourresultinplace
Stealth
oftheresultofoneadjacentally.Ifyouhave
ForceImmersionthattalentappliestotheally
aswell.IfyouspendaFPyoucandothisfor
alladjacentalliesinsteadofone.

Asareactiontobeingdamagedbyanattack
orForcepower,youcanspendaFPtogain
totalconcealmentfromalltargetsuntiltheend
ofyournextturn.Also,ifyouhaven'tyettaken
yoursecondwind,youcandosoaspartofthis
reaction.

Swiftaction:untiltheendoftheencounter,you
cannotuseForcepowersthatdonothave
"You"asthesoletarget,butonceperturnasa
swiftactionyoucanrecoveronesuchspent
ForcepowerwithoutspendingaFPpoint.

YoucanrollUtFinplaceofStealth.

YuuzhanVongBiotech[Scoundrel]
YoucanrerollanyK/lifesciencesorTreat
Injurycheckmadetouseorrepairbiotech
devicesandweapons,butyoumustkeepthe
secondresult.
+1damagediewithrazorbugsandthudbugs.
Bugbite
1swift:ignorenontotalcoverwithyournext
attackwithathudbugorrazorbugthisturn.

Surprising
Weapons

LE

Wheneveryousuccessfullyhitanenemywith
anamphistaff,thudbug,orrazorbug,ifyour
attackrollalsoexceedsthetarget'sWill
Defense,thattargetisconsideredflatfooted
againstyouuntiltheendofyournextturn.
VeiledBiotech LE
Trainedin
+10competenceonDeceptionandStealth
Stealth
checkstoconcealanybiotechnologyor
biotechimplantsyoupossess.Also,youmay
drawaconcealedbiotechitemorweaponasa
swiftactioninsteadofastandardactionifyou
thenmakeanattackwiththatbiotechweapon
beforetheendofyourturn,youropponent
losesitsDexteritybonustoReflexDefense
againstthefirstattackyoumakewiththat
weapon.

ZeisonShaWarrior[ForceusingmembersoftheZeisonShatradition]
DiscbladeArc
JA
Proficiencywith Fullroundaction:attackthreetargetsinpoint
thediscblade
blankrangewithyourdiscblade.Thisusesthe
areaattackrules(1attackroll,etc).
Distant
JA
Proficiencywith Determinetherangeforyourdiscbladeas
Discblade
thediscblade
thoughitwereapistolratherthanathrown
Throw
weapon.
Recall
JA
Proficiencywith Whenyoumakearangedattackwitha
Discblade
thediscblade
discblade(oruseDiscbladeArc),afterthe
attackisresolvedyoucanmakeaDC15UtF
checktocalltheweaponbacktoyourhandas
afreeaction.
Telekinetic
JA
Interceptpower YoucanreturntheInterceptpowertoyour
Vigilance
Forcesuiteasaswiftactionwithoutspending
aFP.
Weapon
JA
Proficiencywith Yougaina+2bonusonmeleedamagerolls
Specialization
thediscblade,
withyourdiscblade.
(discblade)
WeaponFocus
(discblade)

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