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Rarity Level

Rare
Epic
Legendary
Examples
Rare Magic Longsword

Epic Crystal Crossbow

Legendary Spellbook

Statistics Bonus
(+ 2 to Skill/Magic Level % +5% to Attack/Defence/Hit rate)
(+ 4 to Skill/Magic Level % +10% to Attack/Defence/Hit rate)
(+ 6 to Skill/Magic Level % +15% to Attack/Defence/Hit rate)
Description
You see a [rare] crystal crossbow (Range:6, Atk+9, Hit%+6).
It can only be wielded properly by paladins of level 90 or higher.
It weighs 84.00 oz.
You see a [epic] magic longsword (Atk:65, Def:50).
It can only be wielded properly by knights of level 140 or higher.
It weighs 43.00 oz.
It's the magic Cyclopmania Sword.
You see a [legendary] spellbook (Def:29).
It can only be wielded properly by sorcerers and druids.
It weighs 18.00 oz.
It shows your spells and can also shield against attacks when worn.

Comment

The rarity level could be nicely linked with the Slot system. It will create more opportunities for
combinations. Allow to become stronger and challenge stronger monsters on a lower level. This w
example, epic scale armor will have a higher value than common one. The drop will be totally ra
looting rare item, 15% to loot epic and 5% to get legendary item. It wil be rewarding to collect lege
it too.

Difference between regular rarity

In this case rare has added +5 to crossbow's attach and +3 to Hit Rate percentage comparing ot th
change but can be easily adjusted.

Epic level adds extra 10 to attack and defence for the sword. The other stats could be raised by 5-6

Legendary item, because of its chance of drop should reward players with the highest perk possible

Explanation

The rarity system should apply to all weapons and equipment except amulets, rings and ammunit
be applied for pieces of armor. Extra attack, defence, hit rate etc should apply for for w

Comment

All numbers and stats are


approximate and should be
used as an idea rather than
overall guidance

Number of slots [common, rare, epic & legendary]


Available upgrades

Explanation

Slot system is a well known and allow to perk up your


gear a little. With combination of rarity levels it add to the
game 100s or even 1000s of combination of the gear.
Upgrades could be applied not randomly and should allow
player to choose. For example if they use 'Slot Stone'
(prototipical name) then a window opens up with a choice
of available upgrades.

Sword/ Axe/ Mace


[None,2,3,5]
Hit rate, Critical rate

Crossbows/ Bows
[None,2,3,5]
Hit rate, Critical rate

Wands/ Rods
[None,2,3,5]
Hit rate, Critical rate

Shields
[None,2,3,5]
Block rate

Armor pieces
[None,1,2,3]
Extra mp/hp, Exp rate, loot rate, block rate, Hp/Mp regen rate

Mount name

Donkey

Mission 1

Help a farmer collect few vegetables

Dragonling
Get to the ghastly dragon's fortress and get their heads

Outfit name
Beggar
Deepling

Mission 1
Collect bread for beggar Sam
Find deepling kingdom and steal their plans

Items required

Mission 2

5 potatoes, 5 cucumbers, 5 tomatoes

Find bandit who stole a donkey

10 GhastlyGet
dragons
to theheads
lower level of the Ghastly tower and defeat the one who leads the drago

Items required
10 breads
1 strategy plan from a chest reward

Mission 2
Punish teenage gan that always abu
Get deepling outfit to sneak in to de

Boss to kill

Farm thief

Mission 3

N/A

Comment

Mission could start in the


main city where the
farmer has a farm with all
the veggies required to
pass mission 1. After
completing, farmer can
say that a local thief stole
his donkey and needs to
be punished. After
defeting the boss, he/she
drops an item to tame
donkey. This little scenario
can be used for a low level
and easiest monuts to
acquire in the game.

This is more likely to be


high level quest line that
can be done solo or in
r Dragon or some
Findother
dragonling
boss monster
and tame it
team, depending on how
dragonling will be
spawned.

Boss to kill Mission 3 Aqcuiring items for extra d Comment


g and
Some customBring goodBring a stick from the fore customize
defeat some cto be confi heave triend, deepling item
d

Boss nameLow level Rewards


Reborned MYes, can beLow level
Weak Morga
N/A
N/A
Morgaroth N/A
N/A

Mid level eRewards


i N/A
N/A
Yes, can beMid level
N/A
N/A

High Level Rewards


N/A
N/A
gN/A
N/A
Yes, can beSome rare item

Comment
Encountering world bosses might hel understand a lore and create a
special feeling of being a part of the game world. Questline is interesting
and encountering weakened Morgaroth as a easier version of the original
Morgh world boss is something that will be really rewarding for low and mid
level players. There is a huge potential to apply simple or more complex
questlines for each of the world bosses progressively.

ome rare item

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