Professional Documents
Culture Documents
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SPACE The third section delves into the realm of technology-infused spaces beginning with its definition and scope. The paper
understands these spaces as varying shades of grey, and instead of
classifying, builds a conceptual framework to arrive at a narrative to
look at the ways in which technology-infused spaces are experienced
within the city. Hence it explore spaces in their attributes of performance, interactivity, transience, code, virtual, etc in the context of
Delhi.
Any discussions about Cities today are incomplete without including ideas of surveillance and privatization, Globalization and digitalization, cybernetics and biometrics, power and authority. The end
is a full circle coming back to the city, and connect the dots between
a globalizing world and technology. This section brushes on these
ideas to put them together under the aegis of a technological perspective.
A section for Architects argues the need for practitioners of space
to incorporate ideas of technology within the spatial discourse, and
understand space from a technological lens rather than sleepwalk
into technological initiation.
While the premise of this paper is to shed light on the spatial possibilities enabled by technology, it also establishes through the experience of the city, the irrevocable significance of technology in the
world today. A systematic approach of looking at spaces through the
possibilities of that space does justice to the subject of study, technology infused spaces, while condensing simultaneous connections
to theoretical discourse (surveillance, privatization, globalization,
cybernetics, etc), types of technologies (virtual, digital, assemblage),
and spatial commentaries (phantasm, ethereal, transience) thus covering spaces alongside their politics.
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ing images. The human sensorium has built resistance through impersonality to parry these shocks (R Subramaniam 2002). Attention
spans have shortened; and distracted, fleeting responses to external
and internal stimuli are pavlovian. The intensified emotional incidence of rapid stimuli of the city ran in tandem with technological
means.
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India today is an important global player, with immense economic potential. Its cities are
teeming with information workers, dealing with abstraction, making for the majority of its
middle class (a 70.95% GDP contribution by the tertiary sector (Economic survey of Delhi,
2005-06) makes their voices heard over the urban poor). There are imprints of globalization,
and efforts of the nation state to project a global image in a globalizing economy (like the
Commonwealth Games). Large scale projects and events of global scales are also an effort to
present Delhi (and India, as in the case of smart cities) as a node of investment, as the collective vision and future aspirations of all parties involved. Major Indian Cities have becomes
centers of services and business through which capital and other resources flow in and out
of their economies.
The neo-liberal capitalist Delhi demonstrates the urban experience of the contemporary
city.
We,
live in gated communities.
consume and window-shop in technology enabled glass megamalls.
engage with each other through virtual means. Are used to being under constant surveillance by third parties in our public spaces.
upgrade accessories and lifestyles.
walk through bright neon displays and hoardings selling anything under the sun.
casually shrug when we hear Do not touch any unidentified object, it may be a bomb in
the metro.
attend the Delhi International Jazz festival every year in Nehru Park.
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Technology-infused spaces
Source: Author
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Designers understand the effectiveness of these strategies in enabling consumption. The shopping mall, cultural centers like Dilli
Haat, open avenues of Connaught place, or much simply even provisions of selling vertical surfaces as advertising space is a careful deliberation of how spaces can be used to promote and sell consumer
lifestyles. Needless to say this is a heavily debated issue that revolves
around the loss of publicness, privatization, corporatization and
the ethics of people friendly-design, to the inevitability of capital
systems.
Interact
There are ways in which spaces perform in immediacy to their surroundings and interact with their users. Surfaces are, with much
success, used in the contemporary city to disperse ideas of consumption and popular culture. There are visual stimuli of rapidly
changing imagery on streets, in public spaces, the metro, in malls
and shops, as far as the eye can see. The eyes are attuned to Neon
Displays and signboards, signage and graffiti; hybrid spatial ensembles that users interact with on a daily basis. The city experience is
these sensations.
The Global typology of Shopping Mall is carefully designed to uses
techniques and spatial planning to entice and immerse the consumer (Koolhas 1998). Much thought and investment goes into strategizing and designing spaces that promote consumption. Klein (2010)
talks about how culture has been surrendered to forces of marketing in which the media plays a big role. Successful corporations are
highly focused on producing images which is a part of marketing for
creating wealth and cultural influence. Commodity as social evaluation is a stereotype that exists now more than ever. To add it this,
Consumer credit allows the shopper to make purchases beyond the
extents of what physical cash used to provide before, has consumerism spawning more dangerously than ever. Advertising and window
shopping exist on the premise of using every inch of vertical surface
to showcase material culture. McQuire(2008) looked at this very aspect of technology on the built calling it media architecture. Media
has pervaded the world in all forms and shapes and contemporary
architecture has incorporated it significantly. The spaces of our daily life are invaded by economic space which is highly subjected to
the insistent market, communication, advertisements and building
meaning. (Carmona et al. 2003)
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The stimuli are not just visual but slowly responding to more than
the one sense. Buildings and spaces are becoming more and more
interactive to their users courtesy new technologies. Body scanners,
heat detectors, automated systems that respond to occupancy, smart
cards, biometrics, turnstiles are only but a few of the many implements that have changed the way we experience and negotiate with
space. Sometimes a number of these technological objects work in
tandem to facilitate a process. As users experiencing space we have
become used to standard procedures of navigating through the city
on a regular basis. The city experience is these procedures.
Getting into a bus from the back door, securing a ticket from the conductor, getting out from the front door. Getting in through a security check in,
entering the metro at the platform. Listening to music or engaging in phone
screens, exiting the metro, using the token to check out. Procuring Identity
card at the front desk of the American Center, going through a security
check, using the library, exit. What comes as second nature to us now,
these procedures are taught over time, conditioned as a result of living in
Delhi.
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Morph
Some spaces are, because of machine or code, able to transform/
change/expand their spatial and functional possibilities. This extension is unique to these spaces in lieu of the ways in which space is
extended. Unlike the third type, these kinds of spaces are still rooted
to one physical space. The extension is dependent on that physical
space, and there is no channelling or exchange between spaces (like
in the case of the third type). Security/spy cameras coupled with
screen are allowing a convenient way to keep an eye over spaces, at
the same time dictating human behaviour and creating power over.
Digital screen are phantasmatic projections of real spaces. Spaces
are merging with virtual. There is cyberspace.
When we look at spaces whose boundaries are pushed by the use of
technologies, rarely do we comprehend the power of everyday objects of technological nature in transforming or stretching spatial
possibilities. A central computer database allows us to access books
within a library much like a cashiers counter in a supermarket, without which the functions of both spaces get reduced to a large storage
hall. A projector grants an auditorium function. Screens of laptops
and mobiles transform the space around the user into a private one.
Performative screens are transcending the boundaries of the public realm and are creeping into the private homes. The television
screen that acts as a portal to spaces far and beyond (Virilio, 1991)
also pushes the extents of physical space into the screen. Imagine
a possibility when the screen becomes so convincingly capable of
augmenting an idea of spaciousness, where sitting in a small room
one can forget the spatial limitations of the physical space, and experience it as a spacious combination of virtual and real space. Practitioners of space are experimenting with these possibilities where
the screen becomes an extension of physical space. The premise of
a cinema hall is in its ability to transport the viewer from the confinement of the hall into an immersive (and momentarily spatial)
experience. One sees an extension of space through the projected
surface much like the television screen. Different from the visual
informative screens and displays of the first type which dont immerse but inform, these ones are able to transport the viewer into
simulated space often by means of imitating or replicating physical
spaces and storytelling.
Virtual spaces are spaces of computer programming, a condition
possible because of technology. Unlike physical space that we are familiar with, virtual is unfinished, non-linear and non-dialectical. It
is a dynamic collection of lists, interactive three dimensional worlds,
databases, online archives and search engines.
The virtual space performs an escapist role. The virtual is seen in
contrast to the real, offering a way out of the drab of everyday life.
Users within the city spend a considerable amount of time engaging
virtually. Lovink (2002) brings forward the constant comparison being made between the structuring of information and that of space
using architectural principles, in an attempt to better understand
the virtual environments that are in the process of being created.
Despite their differences, one should not think of real and virtual
as opposites to one another. They both have an open and multidisciplinary character. In fact, instead of attempting to make the virtual
like the reality, there should be an effort to infuse the strengths of
the virtual world into the physical reality. This is already happening
in small ways in how architects, theorists and urban planners work
in todays age by the use of computers and software.
Designers need to take into account this phenomenon of augmentation of physical space into digital, virtual and cyberspace, a possibility which at the moment remains mostly untapped.
Any spatial discourse on technology is incomplete without mentioning surveillance. CCTV systems are technologies that allow an authority to monitor multiple spaces from one space. These systems
have infiltrated not just in private residences and businesses but
engulfed the public realm. As a result, spaces in the public realm
observe surveillance networks that control behaviour and can take
away the publicness of a space when people are constantly monitored. In Delhi, one would usually not expect to feel that they are
constantly being monitored via surveillance systems. It would be as-
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Network
Spaces and more so infrastructures are now finding themselves in a
network of exchange and interactivity to another spaces and infrastructures via technology. Spaces of transience, of connectivity, of
exchange, networked spaces are seen in cities and spaces.
These spaces are not understood independently and function in a
technology enabled network. These include spaces that have grown
and in turn accelerated globalization, or because of advanced systems (like mass transit, rapid rail, online banking, cybernetics, etc).
Global types that emerge as a response to globalization are infact
spaces that respond to a wider urban fabric enabled by technology
like a unified global organism. Examples of such spaces are large
scale transit infrastructures, offshore banks, Multinational corporations, Airports. Zooming in, Bank branches, ATM, Call-centers,
cyber-cafes, phone booths, platforms are part of this picture just
as well. These network-infrastructures are responsible for creating
channels of exchange where physical distances between spaces seem
to become redundant. Direct manifestation of technology in this
process is seen through the role of cyber channels and network signals. But that doesnt mean some very physical channels of shortened distance and time are not a result of technology. In both cases,
our understanding of spatial distances and exchange has changed
considerably. Both are a consequence of technology in direct and
indirect ways.
The advent of information technology with telecommunications and
the internet has led to a restructuring of the cities with a completely
new system of network and nodes due to simultaneous spatial concentration and decentralization that transcends the urban into national and international/global levels (Wheeler, 2000). The future
implications of digital communication technology on spaces is pro-
found where these are getting more and more integrated into the
built, their disappearance (since systems now are virtual and networks wireless) proves to be a threat to the architects usual design
approach (Mitchell, 2002).
Earlier, there was a stronger link between activities that were in
close proximity to each other while distant activities had weaker
links. Even with vast networks of transportation systems, the distance remained a major separating factor. However electronic connection networks have finally managed to bridge the gap, there is a
warp in space and time at the global scale because of increasingly
stronger interconnectedness of various distant nodes. (Graham and
Marvin, 2001)
Although the dependence on space and time has been reduced, it
does not necessarily imply that one can locate anything anywhere as
long as there is internet connectivity. This means that the dependence has only been selectively loosened (Mitchell, 2002). Spaces still
continue to be relevant, but in new ways. For instance one can buy
music simply by downloading online, yet will have to still be physically present at a barbers to get a haircut. The demand for quality
space is addressed in a manner where one need not live near (or
commute to) a central workspace anymore. A consequence would be
seen in the suburbanization and growing sizes of dwellings.
Some building types have been reconfigured and fragmented in
parts and divisions. A prominent example used to illustrate this is
the reduction in the importance of branch banks due to the presence of ATMs and internet transactions. Money has liquefied. This
has given way to large scale back offices and call centres. Same can
be said about book stores and other such retail which can be bought
online and one only needs several centralized warehouses. This will
not only change the demand for built types will also affect the transportation networks (Mitchell, 2002).
With these spaces, the idea of physical distance and adjacencies between spaces gets questioned. The ATM can be scattered around
the city. The airport bridges the gap between point of travel and
destination and the plane becomes the buffer space between the
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two. Spaces become channels; time and distance reduce to parameters. Designers are faced with transient spaces, buffer spaces, spaces
linked across cities. Within the City certain spaces find themselves
slowly becoming redundant while new spaces emerge as consequence. Some spaces simply find themselves in new roles to stay
relevant.
Technology isnt inherently masculine or phallocentric or ethnocentric, although certainly its modes of production and circulation are
closely invested in power relations. But in spite of this, it holds a certain promise: it can be used in all sorts of ways with all sorts of aims
or goals in mind. It is both the condition of power and a possibility
for its subversion, depending on how it is used, by whom, and with
what effects.
- Elizabeth Grosz, Architecture from the Outside
The urban experience within the city can be encapsulated as that
of shock and hypermobility and phantasm; the virtual is an extension of physical space. The spatial implications of technology are,
although not explicitly mentioned, not hard to miss in our cities.
Technologies (code and assemblage) have worked in tandem with
larger realities of cities today to modify/mutilate/morph new spaces
and spatial experiences. The fact that technology has come to negotiate with the spatial experience of a user is evident.
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dynamic at the same time as they become dependent on technologies to function. We live in hyper-real cities, richer in their spatial complexity and variety that traditional notions of space can no
longer address. A standard notion about built is that the building
is talked about as a static, fixed entity. Architecture has moved past
simply occupying space by means of its enclosure. Architects need
to begin dealing with space directly than around it. A technological
perspective enables the architect to talk of the built as an experience
of spaces within it that move and change, even if the walls remain
fixed. One needs to build this technological perspective to find relevance in a rapidly Globalizing and Digitalizing city. For architects,
this means breaking away from the traditional notions of space and
embracing a vocabulary that embraces these new technological attributes of space, so that the architect becomes a relevant arbiter in
a world where his relevance is questionable.
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