You are on page 1of 193

3DS DS IOS PC PS3 PS4 PSP VITA WII U XBOX 360 XBOX ONE MORE SYSTEMS F0D7

GameFAQs
Game Title Search

f002

Log In Sign Up

ANSWERS BOARDS CONTRIBUTE GAMES USERS WHATS NEW

PlayStation 000A0000BB000A0 Strategy000A0000BB000A0 Turn-Based 000A0000BB000A0 Tactics

Super Robot Taisen F Kanketsuhen


Home

FAQs

Saves

Reviews

Images

Would you recommend this FAQ? Yes

Answers

No

FAQ/Walkthrough by EChiu
Version: 3.00 | Updated: 06/13/00 | Search Guide | Bookmark Guide

FAQ for Super Robot Wars F and Super Robot Wars F Final for Saturn Version
3.00
This is the FAQ, or Frequently Asked Questions, for the game Super Robot Wars
F and Super Robot Wars F for Saturn. I have translated almost every command
and option in the game, I also have written the commands in Japanese, so if
you have a program that will display it on English Windows, like NJWIN, etc.,
you will be able to see it in Japanese, so you can just print it out and use
it pretty much like a cheat sheet. I will translate them in the order they
appear in the instruction manual, so for those of you who don't have programs
to display Japanese won't be at a loss as to how to tell them apart, but since
I don't know if there is a standard order for pilots and items, unless you
know Chinese (since this game have tons of Kanji) or Japanese, you will be
pretty much be at a loss. I cannot really help it, since saving those in
graphics files waste too much space, not to mention a lot of time, so I hope
you don't mind.
Note: If you use Internet Explorer, you can download the Japanese fonts from
Microsoft, and then use IE when you view this file, you will be able to read
the Japanese fonts (IE 4.0 does it automatically, but for IE 3.0, you will
have to manually choose the Japanese fonts under preference, then choose
fonts). Write (one of the text editors that come with Windows) cannot read the
Convertido de w eb en PDF con http://www.htmlapdf.com!

Board

Japanese characters since it doesn't support extended ASCII. Notepad can do it


(for Windows NT), but in Windows 95, it cannot handle a file this big, so
basically you are stuck with using Netscape or IE unless you have some other
text editors that can read extended ASCII. Also, if you're using IE 4.0 to
read it while you're downloading the file, you might want to wait until it
finish downloading and read it offline, since the spacing is all wrong if you
read it on line. I had many readers complaining to me that they cannot read
the Japanese character properly, and I think the main problems is that not
many people have word processors or browsers that supported Unicode characters,
the encoding I used for the old FAQ. For this version of the FAQ, it's now
encoded in shift-JIS, a widely used standard for encoding Japanese, so unless
you system cannot view them, you should be able to view the Japanese
characters on your computer. If you still had problems, let me know, and be
sure to include what operating system you used, and the program you used to
view the FAQ because I would like a general idea of what configuration that
yield the most problem for people viewing Japanese.
For those of you who don't have the game SRWF, SRWFF is the second part of
SRWF, and it starts off right after SRWF. All your stats and items will be
carry over to SRWFF. However, you can start in SRWFF, and you will have some
money to upgrade your robots, you can even pick whether you have a lover!
However, there are a couple of things you cannot do if you start on SRWFF
instead of SRWF:
1) The number of items you get. You will get less, since it's possible to grab
more in SRWF if you are good enough.
2) You cannot decide whether you have convinced Todd or Haman. In SRWFF,
whether you convince them in SRWF will be a deciding factor in some of the
crossroad. It's possible to "make-up" Haman's convince, but not for Todd.
Important Notice: For those of you who just started playing this game, one
warning - the game has a bug that will delete all your save games in your
Saturn memory when the screen suddenly go blank. You will have to reformat the
memory before you can play again, so I strongly suggest you get a cart for
backing up save games (the official ones are the best, since you can directly
save games there, while those Pro Action Replay 4-in-1 cannot). It seems that
the bug only exist in the first release of SRWF for Saturn (I heard there's a
second pressing of SRWF for Saturn), so if you have the second pressing, the
bug won't exist.
This bug is only found in SRWF, not in SRWFF. There is also a cart for backup
memory now that can also act as a converter. If you don't cheat at all, you
might want to get one, since if you miss something, you can go back. Your
internal Saturn memory only allow you to save two games without putting a
message on the screen that say there isn't enough memory for another save game,
Convertido de w eb en PDF con http://www.htmlapdf.com!

every time you reset (as everybody who had play SRW games know, we reset a
lot).
Notice: SRWFF will use the same system files as SRWF, so by playing SRWFF
leaving the system files in memory, SRWFF will overwrite the system file. That
shouldn't be a problem except that once it's overwritten, you cannot use that
file to view the cut scene in SRWF, since SRWF cannot recognize the file. If
you still want to re-watch those movies, be sure to back it up first.
If you find anything wrong (spelling, grammar, etc.), please feel free to send
them to me. If you have any comments, etc., feel free to send them to me, too.
If you have any official romanization (Japanese words, but spelled in English)
of the pilots and robots in the game that I don't have, please, I mean, please
sent them to me, I am desperate! You can find my most recent FAQ on my page
at:
http://www.geocities.com/TimesSquare/Battlefield/3605/srwf.htm
Or if you don't want to remember such a long address, you can also access my
page at:
http://go.to/edf91
Then just go to the SRWF section. One warning - the go.to address have pop-up
windows and stuff, so if you had a slow connection or just don't want all
those windows flowing around, then go to the geocities site directly.
Revision History:
1.0 Only include basic information, complete member and robot list.
1.10 Include complete episode guide, add stats information for the pilots and
robots. Also updated what to expect in SRWF Final section. (2/21/98)
1.11 Add a little more to the anime comments for some characters in the Gundam
section, and correct some of my errors. (3/3/98)
2.0 Correct some of my mistakes again, and I also include stuff that is found
only in SRWFF, the second part of SRWF. (5/3/98)
2.1 I complete the episode guide up to episode 57(58), and I also include most
of the secrets that I found in SRWFF so far. I also update the skills and
magic list of the pilots, so all the skills and magics of pilots that join you
before episode 55(56) will be listed. I also update the item list. (5/19/98)
2.11 I corrected some of my errors (like Gato and Neue Ziel), other than that,
Convertido de w eb en PDF con http://www.htmlapdf.com!

it's the same FAQ. (5/21/98)


2.50 Probably the last update, since this FAQ will include the complete
episode guide, as well as most of the events in the game. The only real thing
missing from this version of the faq will be the missing of detail strategy
and complete storyline.
3.0 The last major update I will ever make for SRWF FAQ, as it seems that more
and more SRW games are stepping up and writing FAQs for the game, so I don't
think I need to write FAQs anymore. However, I will still help out other SRW
fans on the net by giving as much information on SRW games as I can to other
FAQs' writers so SRW fans out there can enjoy the game much more, even without
much knowledge of Japanese or access to various Japanese gaming magazines.
(6/10/2000)
Table of contents:
1) Brief Game Introduction and game concept
2) Command or Menu translation
3) Some difference between SRWF and SRWFF that you should know about
4) Complete "magic" list and explanation
5) Complete item list
6) Complete member list (sorted by series)
6a) Gundam series: (Note: only those Gundam series falls under the UC
timeline would be shown in this section)
Mobile Suit Gundam
Mobile Suit Zeta Gundam
Mobile Suit Gundam Double Zeta
Mobile Suit Gundam F91
Mobile Suit Gundam 0080
Mobile Suit Gundam 0083
Mobile Suit Gundam: Char's Counterattack
6b) New Mobile War Chronicle Gundam Wing
6c) Mobile Fighting Chronicle G Gundam
6d) Heavy Metal L-Gaim
6e) Aura Battler Dunbine
Convertido de w eb en PDF con http://www.htmlapdf.com!

6f) Neon Genesis Evangelion


6g) Mazinger Z
6h) Getta Robot
Getta Robot G
6i) Chodenchi Robot Combattler V
6j) Super Bestial Machine God Dancougar
6k) Senkunimashin Go Shogun
6l) Lord of Elemental (This is an original series created by Banpresto)
6m) Original
Note: The following series' pilots and robots will only show up in
SRWFF.
6n) Legendary Giant Ideon
6o) Gunbuster - Aim for the Top
6p) Great Mazinger
6q) Invincible Robot Daitan3
7) Complete episode-by-episode guide
8) Upgrades (for weapons and robots) in SRWFF
9) Hard to get robots and pilots (include a list of pilots that can be
convinced to join your team), and other goodies.
9a) Dream Trick
10) Acknowledgement
1) Brief Game Introduction and game concept
This game is the ninth game in the Super Robot War series, which is about
various robots from famous old Anime shows, coming together to fight a common
enemy in an alternate environment than the anime counterpart. Japanese fans
love this type of game because they get to control their favorite robots and
Convertido de w eb en PDF con http://www.htmlapdf.com!

pilots and get to see their cool attacks again. The first few SRW games are
for either Gameboy, Famicom or Super Famicom, and the last few are for either
Playstation and Saturn. The most popular SRW game probably is 4th Super Robot
War, since it's the only SRW game that actually has an ending, well, it's
actually a paragraph of what do the characters do after the war. The 4th Super
Robot War was released for both Super Famicom and Playstation, with
Playstation version is the first SRW game ever to have the original voice
actors/actresses doing the character's voice and there is minor changes to the
game also. This game, SRWF, is also based on 4SRW, except that there are new
robots from different series and some robots are taken out, and the storyline
is almost completely rewritten. This game has all the voice actors/actresses,
like the Neo Super Robot Wars for Playstation, and the robots are still in
Super Deformed, SD, or big-head-small-body form, unlike NSRW. It has a new
feature that isn't found in other SRW games (except for Lord of the Elementals,
a SRW side story based on the characters created specifically for 4SRW), that
most main pilots have several face portraits, with each one expressing
different emotions. There are also DVE, or Dramatic Voice Events, which is
basically famous spoken line, taken directly from the anime shows, like Hiro
Yui of Gundam W's "I will kill you" to Relena.
The game play is pretty simple. After conversation between your team members,
you will then go to the map screen, where most of the time you have to kill
your enemies in order to clear the map. After that, and some more conversation,
you can then save and upgrade your robots, switch robots, review your members'
stat, put upgrade items on robots, etc. Sounds easy, right? But enemies
always upgrade their robots more than you do and they usually have a higher
level than you do, so what's your advantage? Well, you do have "magic", which
are just like magic in typical RPG games that allow to dodge any attack, do
more damage, etc.
2) Command or Menu translation
When you first start up the game, you will be presented with four options:
Note to SRWF players using their old saves on SRWFF:
If you want to use your own save file to start SRWFF, you have to use the load
option, not start. The save file will appear in red, just load and you will be
taken to the intermission screen. Just proceed as you have just finished an
episode and you will start then in SRWFF.
- Start - start the game from the very beginning.
- load - load the game from a saved file from intermission - between
episodes. You can save as many as your internal Saturn memory or save cart.
Convertido de w eb en PDF con http://www.htmlapdf.com!

- continue - to load the game from the save during an episode.


You only get one of these saves.
- option - go to the option screen.
Under this option screen, you will be presented with these options:
- sound - set the game to either:
- stereo
- mono
- sound select - play the various theme music from the game,
including those that hasn't shown up yet, like the other Lord of Elements
music, Gunbuster, Ideon, etc. Work just like a regular CD player, so you
should not have any trouble finding the way around this one.
- karaoke mode - listen to the music theme from various anime
shows find in the game while watch various attacking sequence. You will be
always be allowed to watch all the karaoke, even if you haven't seen them in
the game yet.
- demo select - watch the anime cut scenes that you have already
seen in the game.
- character guide - a brief background information of the
characters that appear in the game. You will only see those characters that
have already appeared (that mean he/she has an actual conversation, not just
being mentioned by your characters) and that you have save (either continue or
save will be fine). You can listen to some of his/her spoken line, if he/she
has a spoken line. Just press Z button and you will here one or more of that
character's spoken line. There will be a percentage on the top that indicate
what percent of characters you have seen.
- robot encyclopedia - background information for the robots
that appear in the game. You will only see those robots that has already
appeared on the map, and that you have saved (either continue or save will be
fine). The percentage on the top indicates what percent of robots you have
seen.
If you choose start, after you read about some background information, you
will be presented with the character creation screen:
- this is fine - choose this option if you like the present
configuration for your character.
Convertido de w eb en PDF con http://www.htmlapdf.com!

- choose among the eight preset characters. If


you like to choose that character, just press A or C button, but if you wish
to change something, just press B button to go back to the previous screen and
change any of them.
- change among the six stats which can be changed about your
character.
- face portraits - choose among the sixteen face portraits. Only the first
four of each sex will have different emotional face portraits.
- Input your characters name. Only six characters are allowed for
each part of the name.
- the first name of your character.
- the last name of your character.
- nickname - what you like your character to be commonly refer to.
- birthday.
- bloodtype.
- personality. The personality will effect what will he/she say in the
game. It might also effect what weapons, etc., you are going to get.
- Hot Blooded and compassinate wwith a strong
sense of Justic
- Logical but has and affinity for the opposite
sex
- A Little Weird
- Cool and nihilistic
- type. What type of robots are you going to pilot and what type of
pilot your character is. This will effect which storyline, Super Robot or
Realistic Robot side, you going to enter. It will also effect what "magics"
you have, your stats, and your robot.
- realistic robot type. Your long range attack will be
Convertido de w eb en PDF con http://www.htmlapdf.com!

higher, so is your dodging ability, reflex and skill level. Your robot will
have beam coating, higher mobility, higher agility and limit, and your robot,
, Geshphenst, have , neutron beam, as its best
weapon. Your character will have the following stats and "magic":
Long 155 Dodge 145 Reflex 165
Close 140 Aim 140 Skill 160
Mental: Strong L - A W - A A - A S - A
Great Effort - 1 Flash - 3
Hot Blood - 11 Lucky - 13
Your character will
Newtype1(5), 2(12),
Sword Blocking1(2),
Shield Defense1(1),

Speed Up - 6
Spirit - 40

also have the following special ability:


3(21), 4(29), 5(34), 6(45), 7(52)
2(10), 3(19), 4(30), 5(36), 6(48)
2(8), 3(23), 4(39)

- Geshphenst
HP - 3200 EN - 120 Armor - 900
Mobility - 7 Agility - 85 Limit - 280
Size - M Item - 2 L - A W - B A - E S - A
Saber Beam Coating
- super robot type. Your close range attack will be
higher. Your robot, still the same , Geshphenst, can fly, and
has, blaster cannon, as its best weapon. Your character will
have the following stats and "magic":
Long 140 Dodge 130 Reflex 160
Close 155 Aim 135 Skill 150
Mental: Strong L - A W - A A - A S - A
Hot Blood - 1 100% Hit - 4 Lucky - 7
Flash - 13 Motivate - 19 Spirit - 40
Your character will also have the following special ability:
Potential(1)
Sword Blocking1(1), 2(7), 3(14), 4(21), 5(29), 6(35), 7(48), 8(57)
- Geshphenst
HP - 4300 EN - 120 Armor - 1200
Mobility - 5 Agility - 60 Limit - 240
Size - M Item - 2 L - A W - B A - A S - A
Saber
Convertido de w eb en PDF con http://www.htmlapdf.com!

For SRWFF Only:


After finish creating your character, in SRWFF, they will also ask you whether
you have a lover:
- yes, and you will pick a face portrait and a name. You cannot pick
his/her personality, since it's based on your own character's personality.
- no.
Command menu: After you start a map, and when you select one of your robots, a
menu will appear, with at least one of the following option:
- move - move your robots. Your robot can attack, if and only if the
robot has a weapon capable of attack after movement, repair, wait, combine,
convince, or dock after a move.
- magic - use any of your character's magic. Won't use up the pilot's
turn after using this command.
- ability - look at the ability of your robot and pilot. You can always
use this command, even after the pilot has already moved, attacked, etc.
- wait - only appear after a move. Stay at the current square without
doing anything.
- attack - attacking using one of your robot's weapons.
- transform - transform into another form if your robot has that ability.
You can choose among the choices if your robot has more than two forms,
otherwise your robot will immediately transform. Won't use up the pilot's turn
after using this command.
- launch - launch a robot from battleship. You can use this command even
after the battleship has already moved.
- convince - convince an enemy right next to you to join your team. You
will used up your robot's turn after using this command, and it won't always
be successful, since some enemies require a certain condition be met before
you can convince him or her. In other cases, some enemies require more than
one convince.
- ground - stop your robot from flying and stay on the ground. Won't use
up the pilot's turn after using this command.
- fly in the air - move your robot to the air. Won't use up the pilot's
turn after using this command.
Convertido de w eb en PDF con http://www.htmlapdf.com!

- underwater - stop your robot from flying and stay in the water. Won't
use up the pilot's turn after using this command.
- separate - separate your robot into several robots (if your robots have
combine/separate ability). Some robots, like Re-GZ, can only separate but
cannot change back to its previous form. Won't use up the pilot's turn after
using this command.
- combine - combine several robots into one (if your robots have combine
ability), as long as they can be combined with the robots close (about one or
two square) by. Won't use up the pilot's turn after using this command as long
as you don't use the main pilot to initiate the command.
- parts - use your equipped items to recover HP or EN. Won't use up the
pilot's turn after using this command.
- repair - repair a nearby team robot.
- resupply - resupply (recover ammo and EN) a nearby team robot. Your
team robot you resupply's morale will decrease by 10.
- cut cable - Only can be used by EVAs. Cut the umbilical cable of EVA so
EVA won't have to stay within ten square of an electric outlet or battleship.
Won't use up the pilot's turn after using this command.
- dock - put the robot in battleship. The robot will recover HP and EN
and ammo while in battleship (ammo will be immediately recovered, while HP and
EN take a few turns). The robot's morale will decrease by 10.
Map command menu - when you press A or C (accept button) when you are over an
empty square, you will be presented with the following:
- phase end - end your turn and turn over to the enemy's turn.
- team list - lists your team in a list, so you can easily locate your
team members (will be pretty much useless unless you can read the Japanese
names).
- counterattack command - bring up the screen where you can choose to
let the computer choose whether to counterattack or let you decide yourself.
- manual - let yourself choose whether to counterattack or
not, and you can choose whether weapon to counterattack with.
The following choices all let the computer to decide whether to
Convertido de w eb en PDF con http://www.htmlapdf.com!

counterattack or not (except for the last choice, which is always block or
dodge). The computer will always pick a weapon that can normally (without
being block, hit an AT Field, etc.) would kill off the enemy or do maximum
damage. The computer will block if the robot has very little agility,
otherwise will dodge.
- will always counterattack, as long as the enemy is within
your attack range.
- will dodge or block if the enemy's level is lower than yours,
but otherwise will counterattack.
- will always dodge or block.
- Mission Goal/Scenario Goal - list the requirement for advancement
to the next episode. The upper part is the goal for your victory, while the
bottom part is the goal for enemies' victory.
- "magic" check - check the "magic" of your current team members
(those that you didn't pick to be on the map won't show up) to see what do the
"magic" do. If you choose any one of them, you will then be presented with the
list of members that has that "magic", with a number on top of the window that
says how much SP that "magic" cost. Those members that has already moved or
don't have enough SP will be shown in red.
- system - change the configuration in the following:
- square - decide whether you want the squares to appear on
the map or not. It's a lot easier to count squares with it turn on.
- sound - can pick , stereo, or , mono.
- main character voice - you can turn your own character's
voice on or off.
BGM - fighting BGM's configuration:
- will change the BGM back to the original BGM of that
particular episode after every attack.
- the BGM will remain the same until you attack using a
unit from another BGM or when you switch to enemy's turn.
- change the button configuration. Since it's pretty
Convertido de w eb en PDF con http://www.htmlapdf.com!

standard and easy to learn the current button configuration, I suggest you
leave it alone.
- save - save in the continue slot. You can only save in this slot only
once, even if you have a cart for saves. Anytime you use this save, you will
erase the last continue save.
Inter-episode menu - after you beat an episode and watch the conversation, you
will be brought to the following menu:
- data save - save the game. You can save as many game as you
want, as long as you have enough space. There's two choice, the first one is
Saturn's internal memory, and the second one is the backup save cart.
- unit enhancement - enhance any of your units. They are sorted
according to HP. You can enhance each attribute of your unit five times, and
each enhancement cost more money.
- weapon enhancement - enhance any weapon of your units. The units
are sorted according to HP, and the weapons are sorted according to the damage.
You can enhance the weapon five times, the first two enhancements will only
increase damage by 100, then the next three enhancements will increase damage
by 150 (for some weapons, the last increase will be 200).
- unit ability - looking at the ability of your units. Look just
like the ability screen when you are on the map. If you press A or C (accept
button) when you are in any unit's ability screen, you will go on to the
weapon screen for that particular unit. (For detail explanation, take a look
at my ability screen explanation further down in my FAQ).
- pilot ability - looking at the ability of your pilots. They
are sorted according to their levels. Look just like the pilot ability screen
when you are on the map. (For detail explanation, take a look at my pilot
ability screen explanation further down in my FAQ).
- change pilot - change what unit your pilot will pilot. You can also
change what unit will your fairy be in.
- pilot - change what unit your pilot will pilot. You can
only choose among the pilots that can pilot other robots.
- fairy - change what unit your fairy will be in.
- enhancement items - put various enhancement items on your units.
Convertido de w eb en PDF con http://www.htmlapdf.com!

These items are found by either defeating current enemies or after a certain
episode.
- go on to the next episode.
Ability screen explanation. When you choose the ability option for a unit or
pick a robot under unit ability in inter-episode, you will then go on to the
ability screen for a robot. The screen will compose of a picture of the unit,
along with various information about the unit:
- size - the size of your unit. It can be SS (for people), S, M, L,
and LL. S and SS size unit get a bonus on dodging while L and LL get 20% and
40% deduction on dodging respectively.
- special ability - in this section, it will list any special ability
of the unit:
- beam coat - will absorb 1000 worth of beam damage. If a
beam attack caused over 1000 damage, 1000 worth of damage will be absorbed.
Any use of this cost 5 EN.
I - I-Field - will absort 2000 worth of beam damage. If a
beam attack caused over 2000 damage, 2000 worth of damage will be absorbed.
Any use of this cost 5 EN.
- Aura Barrier - will block any beam attack less than 3000.
Any use of this cost 5 EN. If the pilot has Aura Senshi skill, the
effectiveness will also increase (see section under skill.)
AT - AT Field - will block any attack, unless the opponent
also has AT Field, that cause 4000 or less.
- Berserk - EVA unit 1 only - after being destroyed, EVA unit 1
will go berserk, only attack with , or bite (that's the definition I
get from the dictionary) (it can also attack air units), level will be higher,
since it's not Shinji who's piloting EVA unit 1, the morale will be 150, and
it will attack ANY nearby units, including your own. It's possible to reverse
the process, but you will have to destroy the berserked EVA unit 1.
Note: You will have to pay for the repair for a berserked EVA unit 1 (a 40000
lesson).
- after-image - will only be activate when the pilot's morale is
at or over 130. The unit will have a 50% chance of using after-image, which
makes the unit takes no damage, even if the attack connects (or so we thought).
It is a common anime knowledge that human can only see things moving below a
Convertido de w eb en PDF con http://www.htmlapdf.com!

certain speed, so when something move faster than we can see, we see multiple
image of the same thing in motion. After-image is based on this knowledge.
Note: In SRWFF, after-image will only happens if you didn't choose to
dodge or block.
HP() - HP Recover(small) - recover 10% of HP after every turn.
HP() - HP Recover(big) - recover 30% of HP after every turn.
- transform - the unit can transform.
- combine - the unit can combine with other unit to form another
unit.
- separate - the unit can separate. All combined unit can separate.
The following special ability can only be found in SRWFF:
S2 - S2 Engine - for EVA Unit 1 only. With this, EVA Unit 1 no
longer needs the umbilical cable, which means EVA Unit 1 now don't needs to be
10 squares around the battleship without having to worry about disappearing.
You will only get it if you let the 14th Angel "defeat" EVA Unit 1.
- type - describe what type of terrain is the unit designed for. (Refer
to terrain explanation for Japanese for different kind of terrain).
- mobility - number of squares a unit can move.
- agility - this effect how well an unit can dodge or aim.
- armor - this effect how much damage any attack would caused on the unit.
The higher, the better.
- limit - It is little hard to explain, but this is basically the limit
of how well can the unit dodge or aim. How well you dodge mainly depends on
the dodging ability and the agility of the unit. The sum of these two numbers
are limited by the limit of the unit. If the limit is 400 but the sum of the
dodging ability and agility of the unit is 420, only 400 is used for
calculating your chance of dodging an attack. Dodging, aiming, and reflex is
limited by limit (as for how limit works for reflex, please refer to the pilot
ability screen explanation.)
- terrain - it show how well the unit do in each terrain. An "A" means
that the unit actually get a bonus for being in that terrain. A "B" don't get
any bonus, a "C" get a little deduction, while a "D" gets a lots of deduction.
A "F" means the unit cannot be in that terrain.
Convertido de w eb en PDF con http://www.htmlapdf.com!

- air.
- land.
- sea (underwater).
- space.
- shield.
- Have (yes, it has a shield) - means the unit has a shield.
- None (no, it doesn't have a shield) - means the unit don't have a
shield.
Weapon screen explanation. When you choose the third option under ability
screen, or whether you choose the attack option, you will get to the weapon
screen.
- the name of the weapon.
[+] - when this comes before a weapon's name, it means the weapon will
use the pilot's long range attack stats when the pilot use this weapon.
If a hand appear before a weapon's name, it means the weapon will use
the pilot's close range attack stats when the pilot use this weapon.
If a "P" appears after a weapon's name, it means that the weapon can be
used after a move.
If a "B" appears after a weapon's name, it means that the weapon is a
beam weapon.
- the attacking power of the weapon.
- range. The range of that weapon.
- hit rate. It's the number that will be added to the aiming stats during
an attack. The higher the number, the more likely the attack will connect.
- ammo. The number on the left indicate the current amount of ammo, while
the number on the right indicate the maximum number of ammo the unit can have
for that particular weapon. A -- means it doesn't use ammos.
Convertido de w eb en PDF con http://www.htmlapdf.com!

- required morale. Some weapons require the pilot to have reached a


certain level in morale before the pilot can use that weapon. The number on
the left indicate the requirement ( a -- means there's no requirement), the
number in () indicate the current morale.
EN - EN spent - the amount of EN spent for using that weapon. The number
on the left indicate the amount of EN that will be used while the number in ()
indicate the current EN for this unit. A -- means that weapon doesn't use EN.
- how well a weapon do in certain terrain. Refer to terrain in unit
ability screen for details. A -- means that the weapon cannot be used at that
terrain.
- required ability - some weapons can only be used when the pilot has
a certain ability, like funnels can only be used by Newtypes.
- critial adjustment - the adjustment made to the number when
calculating the rate of scoring a critical hit on an enemy. A critical hit is
a hit that cause 50% more damage.
Pilot ability screen. When you choose to look at the pilot ability screen, it
will show:
- side pilot - if the robot is piloted or has two pilots (or
fairy), this option will appear to tell you that if you press A or C (accept
button), you will then switch to the next pilot ability screen. It will switch
back to the main pilot after cycling through the pilots.
- synchronize rate - for EVA pilots only. The synchronize rate
reflects how well the pilot is piloting the EVA. It ranges from 0% to 104%.
Synchronize rate also effect the pilot's attack, dodging and aiming stats:
(Pilot's stat + synchronize rate)
100 = final stat

* { 100 + (synchronize rate - 50) / 2} /

Just substitute the attack stats, dodging and aiming stats at Pilot's stat and
you can calculate the final stats used when an EVA pilot attacks. As you can
see, the higher the synchronize rate, the better.
- close range combat - the stat of the pilot for his or her close range
combat skill. The higher the number, the more damage the pilot can do when the
pilot is using a close range weapon. The basic value is 100, and the highest
is 255.
Convertido de w eb en PDF con http://www.htmlapdf.com!

- long range combat - the stat of the pilot for his or her long range
combat skill. The higher the number, the more damage the pilot can do when the
pilot is using a long range weapon. The basic value is 100, and the highest is
255.
- aiming - the stat of the pilot for how good the pilot is at scoring a
hit on enemy. This number, combined with agility of the robot, is limited to
the limit of the robot. When it's over the limit of the robot, the stat number
will appear in red.
- dodging - the stat of the pilot for how good the pilot is at dodging.
this number, combined with agility of the robot, is limited to the limit of
the robot. When it's over the limit of the robot, the stat number will appear
in red.
- level - the current level of the pilot. An increase in level will
increase every stat, unless it went over the limit (like attacking stats). The
level can range from 1 to 99 (In SRWF, you can only go up to level 40, unless
you cheat using Game Shack, etc.).
- morale - the morale will effect how much damage can do and received.
The starting morale is normally 100 (There is two exceptions, when the pilot
appears in two consecutive episode during the attacks on bases {There's two
attack on bases in SRWF}, and for certain pilots during certain episodes). The
morale can range from 50 to 150. Morale will go back to 100, with the
exception on attacks on bases, after every episode. When the pilot takes a hit
or if your team member kills off an enemy, the morale will increase by 1. The
pilot's morale will increase by 4 if the pilot kills an enemy (without using
MAP weapon.) The change in morale after one of your team member dies depends
on the "mental strength" of the pilot killed. Mentally weak pilots' morales
will decrease by 1 if any member of their team dies, while normal pilots'
morales will stay the same. Mentally strong characters' morales will increase
by 1 when one of their team members is dead. Some pilots, whose mental
strength is extremely strong, their morales will increase by 2 when any of
their team members die. You have to know the storyline from the series the
pilot is from in order to determine the pilot's mental strength, but it's a
safe bet that most bosses are extremely strong mentally, so that's why their
morales usually so high when you fight them.
NEXT - the number of experience points require to advance to the next level.
Normally, you need 500 experience points to advance to the next level, but you
can only advance up to level 40 in SRWF.
- reflex - the reacting speed of the pilot. When reflex is 200 or over,
the pilot can move twice. This stat is limited by the robot's limit (just the
reflex number, not including the agility of the robot). It also help dodging
Convertido de w eb en PDF con http://www.htmlapdf.com!

and aiming, since this number is part of the equation in calculating the
percent for scoring or dodging a hit.
- skill level - the stat used in order to calculate the probability of
scoring or receiving a critical hit. The higher the number, the more likely
the pilot is going to score a critical hit, and the pilot is less likely to
receive a critical hit. It is also use with "mercy", since you can only
successfully use "mercy" when the pilot's skill level is HIGHER than the
enemy's skill level. There is always a 1% chance of a critical hit, so anybody
has a chance of scoring a critical hit. Is it just me, or does it seems that
the computer can always score a critical hit while you cannot...
- terrain - how well the pilot will perform at a particular terrain. The
grades range from A to D.
- "magic" point - the amount of "magic" point, or SP, does the
pilot has. The number on the left, before the /, indicate the current SP,
while the number on the right indicate the maximum SP.
- "magic" command - the list of "magic" the pilot has. The pilot
can have a maximum of six "magic".
- special ability - list the special ability, if any, of the pilot.
- Newtype - Amuro, Char, and other pilots from the Gundam
Series (except for Kou) fit in this catgory. Their Piloting skills are
exceptional and they have the ability to use Newtype weapons such as
,Funnels, and , Fin Funnels. They were also able to
move twice quicker, (most of them anyway). Funnels have a basic range of 7.
The Newtype level will increase dodging, aiming and the range of funnels based
on the following chart:
Level Range bonus Dodging bonus Aiming bonus
1 +0 +10 +10
2 +0 +15 +15
3
4
5
6
7
8
9

+0
+0
+0
+0
+1
+1
+2

+20
+25
+30
+35
+38
+40
+43

+20
+25
+30
+35
+38
+40
+43

- Enhanced human - Like Four Murasame. An Artificial Newtype.


Same abilities as Newtypes. Enhanced Humans are normal human beings that have
Convertido de w eb en PDF con http://www.htmlapdf.com!

been genetically altered so the human will have Newtype abilities even though
that human is not a Newtype. In the anime, all Enhanced humans are somewhat
emotionally unstable.
- Aura Senshi - great pilots in the Aura Battler Dunbine series,
since aura battlers are "powered" by aura of the pilot. Level 1 is required
for , aura cut, while level 3 is required for ,
hyper aura cut. In the anime, an extremely powerful Aura Senshi can go Hyper,
which will expand the robot, from a size S to size LL, when the pilot's
emotion reaches a certain state. Luckily, you won't have to face any Hyper
aura battler in SRWF. Each Aura Senshi level will increase dodging ability,
effectiveness of aura barrier and damage of hyper aura cut (not the one used
by Dunbine or Billvine, since it's a bug in SRWF, first pressing, for Saturn)
based on the following chart:
level Damage bonus Dodging bonus
1 +200 +10
2 +400 +15
3 +600 +20
4 +800 +25
5 +1000 +30
6 +1200 +35
7 +1300 +38
8 +1400 +40
9 +1500 +43
- shield defense - the ability to use a shield (if the
robot has one) to reduce the damage by half. The chance of using this ability
is the level / 16. The highest level is 9.
- sword blocking - ability to use a sword or beam saber or
saber or any sword like weapon to cut down any solid projectile, like missiles,
funnels, sword or saber attack, and any dashing like attack like shining
finger and progressive knife. The pilot will receive no damage after the
attack. The chance of using this ability is the level / 16. The highest level
is 9.
- potential - when the unit's HP is at 1/8 of maximum or below,
the chance of scoring a critical hit increase by 50%. A skill found in all
Super Robot pilots.
The following skills can only be found in SRWFF:
- Clear Mirror, Still Water - A skill that only Domon can
Convertido de w eb en PDF con http://www.htmlapdf.com!

learn. It enables Domon to change God Gundam from normal mode to Hyper Mode
(when Domon's morale is 130 or over), which have more attacks. God Gundam
Hyper Mode also have after-image. After God Gundam goes into Hyper Mode, all
of Domon's stats, like attack stats and dodging, would increase by 10.
- Genius - A skill only found in Jung Freud. She only needs 450
experience points to advance to the next level.
- Guts - A skill only found in Noriko. When she uses HP1, HP2, or Great
Effort, it would cost 25% less SP. Noriko will only get this skill if you pick
the space road.
- Super Guts - Only found in Noriko. If Gunbuster's HP is less
than 20% and the number of enemy units is higher than your team's number of
units, she will recover all her SP. Noriko won't have this skill unless a
certain condition is met in episode 74(75) in Posaydal road. You can also use
it for one episode if you met a certain condition in episode 75(76) in DC road.
3) Some difference between SRWF and SRWFF that you should know about
There are some things very different between SRWF and SRWFF that you
should know about so after playing SRWF, you won't be "surprised" by the
changes in SRWFF. First of all, the enemies are smarter. They will try to
attack anything with weak defense first, and they will also try to avoid
attacking any unit right next to them. If you don't keep it in mind, you might
find yourself with a couple of lost units simply because you don't know how
the computer thinks. Second of all, the increase of SP and reflex after level
30 (or so) is different. After level 30 (or so), the reflex would increase by
1 after every two level increase instead of 1 every increase in level. SP will
only increase by 1 instead of 2 for very advancement in level.
4) Complete "magic" list and explanation
Here is the description of the 30 "magic" found in SRWF and SRWF Final. The
first 24 "magic" are arranged in the order they appear in the manual on page
50 and page 51. The first word of each "magic" will appear on the pilot's
information screen (screen that appear when you press B (cancel button) over
any pilot), telling you that particular "magic" is active on that pilot. If
you have a program capable to view Japanese, you can see the the first word in
kanji, or Chinese character. For those "magic" that don't have kanji, I also
include the first word in there, so you would know what "magic" is active. I
also list how much SP it would cost to use a "magic".
- Detect - 1 SP - Able to take a look at the enemy's ability screen, even
Convertido de w eb en PDF con http://www.htmlapdf.com!

when you didn't fight it before in the map (since the only way you can take a
look at enemy's ability screen on the map is to either 1) have attack it
before or 2) use Detect on the enemy).
- Substitute - 35 SP - when you use it on one of your units, when an
enemy is attacking the unit you casted the "magic" on, the caster of the
"magic" will take the damage instead of the casted unit. Note that even if you
cast Flash, the caster of the "magic" will still takedamage. The kanji is .
- Great Effort - 20 SP - for one attack, you get double the experience
than you normally get (enemy's attack counts as an attack).
- Concentrate - 15 SP - The final aiming and dodging stats (meaning after
all the calculation, based on the unit and the pilot, is done) will increase
and decrease by 30, respectively, for the rest of the turn (including your
turn and the enemy's turn).
Note: Since it's possible for the final calculation to be over 100 percent, so
don't be surprised to see only a minor or no change whatsoever in the dodging
or aiming percentage when attacking bosses.
- Flash - 15 SP - can successfully dodge one enemy attack, even when
the attacker (can be your own team member, if you use MAP weapons) uses 100%
Hit. The kanji is .
- Self Destruct - 1 SP - Destroy your own unit, while causing damage
equal to the amount of HP that the caster unit has (regardless of the armor,
morale, etc. of the surround units) to all units surround it.
- 100% Hit - 25 SP - for one turn (from your turn to the enemies' turn),
you will always hit your enemy or your own unit (MAP weapon), unless that unit
uses Flash.
- HP1 - 20 SP - recover 1/3 of HP for caster.
- Exhaust - 50 SP - decrease any enemy unit on map morale by 10.
- Trust - 30 SP - recover any one of team unit's HP by 1/3.
- Hot Blood - 40 SP - do double damage for one attack. Cannot be used
with Spirit at the same time.
- Invisible - 60 SP - the enemy will not see you and will not attack
you (even if you attack them and they are suppose to counterattack).
- Iron Wall - 30 SP - for one turn, (from your turn to the enemies' turn),
Convertido de w eb en PDF con http://www.htmlapdf.com!

your armor will be doubled.


- Lucky - 45 SP - for one attack, you get double the money than you
normally get (enemy's attack counts as an attack).
- HP2 - 40 SP - fully recover the caster's HP.
- Motivate - 40 SP - increase the caster's morale by 10.
- Spirit - 60 SP - do triple damage for one attack. Cannot be used with Hot
Blood at the same time.
- Rally - 70 SP - increase any team unit on map's morale by 10.
- Confuse - 70 SP - decrease all enemy units on map's hit rate (final
percentage) by half. The kanji is .
- Mercy - 10 SP - when your skill level is higher than your enemy,
and when your attack is supposed to kill off an enemy, the attack with this
"magic" with leave enemy unit with 10 HP. The kanji is .
- Move Again - 90 SP - make any team unit on map that has already moved
(cannot move anymore) able to move again. The unit will still be in gray color,
but it can move once only.
- Friendship - 70 SP - recover all team unit's HP by half.
- Love - 90 SP - recover all team unit's HP fully.
- Speed Up - 10 SP - increase mobility by 3 (will be used up when you
move that unit, so if you don't move the unit at all, the increased mobility
will still be in place until the unit moves).
- Provoke - 35 SP - when casted on enemy unit, that unit will always
attack the caster unit, as long as the unit is in the enemy unit's attack
range.
- Awake - 60 SP - make the unit able to move one more time. There can be
only one active Awake on any unit, but you can cast it again after the unit
moved once.
- Resupply - 65 SP - fully recover any team unit on map's ammo and EN.
Will decrease that unit's morale by 10.
- Resurrect - 120 SP - let one dead team unit back on the map, everything
(morale, ammo, HP, EN) will back to normal. You can pick which unit to
Convertido de w eb en PDF con http://www.htmlapdf.com!

resurrect, but the unit will always appear in one of the four squares surround
the caster.
- Dream - ???? SP - the caster can cast any "magic" of your team member on
the map (just pick magic as if you are using other member's magic), but the
amount of SP used will be doubled (the number shown when you casted Dream is
the final amount of SP used). It is possible to use it to use unlimited Rally,
but you would have to look at section 9 for details...
- Miracle - 100 SP - this "magic" will cast Motivate 3 time, HP2, Speed
Up, 100% Hit, Lucky, Flash and Spirit all with just one "magic". The only team
members that seems to have it is Cham, Four and Noriko.
5) Complete Item List. Here's the complete list of items that were supposed to
be in the game (but some of them, like anti-beam coating and I-Field Generator,
is not found in SRWF) and what does each one of them do. Those items that has
a (?) after the English name means that I don't know the official English name
for that item, so if you know the official name, please tell me!
- booster - increase mobility by 1.
- mega booster - increase mobility by 2.
- high performance radar - increase all weapons that are not
MAP or have a range of 1's range by 1. You can equip multiple high performance
radar to increase the weapon's range by more than 1.
- repair kit - recover HP by 2000. Can only be used once.
- Propellant Tank - recover EN by 50. Can only be used once.
S - Propellant Tank S
once.

- recover EN by 200. Can only be used

- magnetic coating - increase agility by 5, limit by 20.


- bio senser - increase agility by 10, limit by 15.
- psycho-frame - increase agility by 15, limit by 30.
- Fatima - increase mobility by 2, agility by 20, limit by 30.
Note: This the fatima that appears in Heavy Metal L-Gaim, not those that
appears in Five Star Stories (they are created by the same author), so don't
try to look for Lachosis or any of the fatimas that appear in Five Star
Stories (sorry, can't resist to throw in a FSS joke here).
Convertido de w eb en PDF con http://www.htmlapdf.com!

- chobham armor - increase HP by 500, armor by 150.


- hybrid armor - increase HP by 800, armor by 200.
- Minovski craft - make the equipped unit able to fly,
and have a grade A in air.
- apogee motor - increase mobility by 1, agility by 5.
Items that can only be found in SRWFF:
Z - super alloy Z - increase HP by 1000, armor by 300.
Z - super ally new Z - increase HP by 1500, armor by 400.
S - repair kit S - recover HP fully. Can only be used once.
- anti-beam coating - make the equipped unit have beam
coating. (You can get this item in SRWF if you're playing the newer edition of
SRWF that fixed various bugs in the old version of SRWF)
Items that only be used if you uses Gameshark or Pro Action Replay:
I - I-Field Generator - make the equipped unit able to
generate I-Field.
- barrier generator - make the equiped unit has beam
barrier (basically Aura Barrier).
- Bionic Condenser - increase EN by 100.
- Reloader - recover all ammo. Can only be used once.
6) Complete member and robot list (sorted by series) - I include this part
because tons of people asked about which character has what "magic" and what
is their "English" name. Since my katakana skill is not very good and I didn't
have access to official information for all of them, I don't know the official
name for all characters. And for those characters, I just translate the name
from katakana or something that more resemble normal English name (since most
characters does have English name). If you know the official name, please tell
me! I list the name in the following order - Japanese name - official English
name - commonly called (what people usually called them by) name. For those
characters that I don't the official name of, I will just list the Japanese
name and commonly called name. I list the robot right after listing the pilots,
Convertido de w eb en PDF con http://www.htmlapdf.com!

and when I list the robot names under member name, I will not include the
Japanese name, since it takes too much time (for me). If I have watched the
series, I will include some comments too, otherwise I will just include my
comment on that character relating to the game. I usually list the name as
they appear in the game, which means the first name appears before the last
name, but for characters with Japanese names that has kanji, the last name
will be listed first, then the first name. I still list the first name first
in English. When I list the stats for the pilot, I will list them as: Long Long Range attack, Close - Close Range Attack, Dodge, Aim, Reflex, Skill, L Land, W - Under Water, A - Air, and S - Space. The stats listed here is for
the pilot if he/she is level 1, so you can use it as a basis for comparison.
When I list the mental strength of the pilot, I mean what will a killed member
in your team will do to the pilot's morale - if the pilot's mental strength is
weak, the pilot's morale will decrease by 1. For detail explanation, refer to
the section under morale. When I am listing the stats for robots, Items stands
for how many items the robot can equip, and Shield means that robot has a
shield, Saber means the robot has a saber (which mean the robot can use it to
block, as long as the pilot has the Sword Block skill). The robot stats listed
is for the robot without any upgrade.
Note: For those pilots that will only appear in SRWFF, I will also list the
level for which the pilot will join you, and the stats at that level. If I
don't mention the level, it means that 1) I don't know at what level will
he/she join you 2) The stats reflect when the pilot is at level 1.
Series:
6a)
- Mobile Suit Gundam
Z - Mobile Suit Zeta Gundam
ZZ - Mobile Suit Gundam Double Zeta
F91 - Mobile Suit Gundam F91
0080 - Mobile Suit Gundam 0080
0083 - Mobile Suit Gundam 0083
: - Mobile Suit Gundam: Char's Counterattack
Pilots:
= - Amuro Rei - Amuro
Series: Mobile Suit Gundam, Mobile Suit Zeta Gundam, Mobile Suit Gundam:
Char's Counterattack
Pilot of Gundam, ReGZ, Nu Gundam
Anime comment - This is the ace of the Gundam show, the very first Newtype,
and perhaps the most famous Gundam character, since he appears in three
different Gundam shows, and his name is mentioned in a few other Gundam shows
too. In this SRW setting, both of his love interest, Beltochika from Zeta
Gundam and Chien from Char's Counter Attack, are still alive and still
Convertido de w eb en PDF con http://www.htmlapdf.com!

fighting for his love (although you won't see them in this game, but Judo does
hint of their exsistence.). Maybe it's a trait of Newtype - you can never
decide which woman to date... In Gundam, his father is one of the designers of
Gundam, and Amuro just happens to grabs the manual and see the Zakus attack on
the Gundam. He just climbed in and managed to kill both of them. It was the
beginning of the road for Amuro to become the best MS pilot in Gundam series.
Along the way, he meets his nemesis, Char, and his true love, Lalah Sun. Lalah
was killed when she blocked Amuro's stab at Char (Char was distracted by Sayla,
his sister, right before Amuro stab at him). At the end of the original Gundam,
both Char and Amuro's MS were destroyed, so their duel weren't conclusive. In
the TV series, it was hinted that Sayla and Amuro is a pair (in the novels,
Amuro actually slept with Sayla). In Zeta Gundam, the Federation treat him as
a "prisoner" because they are afraid of what he can do and what Newtype really
is (they had people spying on him all the time). After Bravo, his childhood
friend, and the children that were on boarded the White Base paid him a visit,
they finally managed to convince Amuro to take action. Once there, he met
Beltochika, a girl who hate "violence" yet loves a man who can fight if there
is a reason to fight. They became a pair, although Beltochika never really
knows about the whole incident with Lalah). In Char's Counterattack, the Lalah
incident is perhaps the source of Char's hate toward Amuro, and decide to drop
a colony on Earth (although the "official" reason is that he felt that the
officials on Earth has no regard to people living in space, therefore they
need a "wakeup call"). Amuro and Char fight it out one last time, and Amuro
won, of course. Their fate were never finalized, since they were both on the
colony when it was moved out of Earth's orbit by Amuro's Newtype power
enhanced by the Psycho Frame system. Maybe they survived (Tomino is just
itching to kill them off), but most of the Gundam fans assume they are dead.
Game comment - He has the highest dodge rate of all, and his skill level is
one of the highest. Even though the robots he piloted is a bit weak, but since
he's the earliest character to be able to move twice (level 30), you should be
trying to keep up his level.
Long 165 Dodge 165 Reflex 171
Close 129 Aim 159 Skill 188
Mental: Normal L - A W - B A - A S - A
Flash - 1
Concentrate - 9

Hot Blood - 4
Speed Up - 16

Mercy - 8
Spirit - 28

Newtype4(1), 5(13), 6(22), 7(36), 8(48), 9(69)


Sword Block3(1), 4(12), 5(23), 6(29), 7(42), 8(57)
Shield Defense2(1), 3(20), 4(30), 5(40), 6(48), 7(56)
= - Quattro Bajina (or better known as Char Aznable. It's so
well known that even in the Zeta Gundam game for Playstation's manual, they
Convertido de w eb en PDF con http://www.htmlapdf.com!

only list him as Char, not Quattro Bajina) - Quattro - (Sinceeverybody know
who he really is, I always called him by his REAL name, Char)
Note: According to my "pre-reader", his official romanization name in Japan is
Quattro Vagina. It doesn't take a genius to figure out why I prefer my
spelling...
Series: Mobile Suit Gundam, Mobile Suit Zeta Gundam, Mobile Suit Gundam:
Char's Counterattack
Pilot of Type 100, Type 100 Kai, Sazabi
Anime comment - This is probably the most famous Gundam character of all times,
and probably the coolest villain too. In this game, he still has his cool
appearance. In this SRW setting, he still has the leadership ability, and
maybe he might leave you later (like 4SRW). In Gundam, he became a soldier
only to get revenge on the Zabi family, since they killed his father, the real
founder of Jion (his father believe that by living in space, people will start
to develop the ability to communicate to other people without having the need
to speak, just via some thing similar to telepathy). He left his sister, and
become one of the best soldier ever in Jion history. He earned the nickname,
"the Red Comet", and just mentioning his nickname created fear in most of
Federation pilots' minds. Found Lalah Sun to be a perfect candiate as a
substitute for his mother (he never spend much time with his mother, I guess),
but Lalah only truly love Amuro (not in the novel version), and she only felt
grateful for Char's rescue from her old life. It is easy to see that Char
doesn't like Amuro simply for that, although he used to claim that he hated
Amuro because he kept getting in Char's way (yeah, right, and I am the next
President of the United States...). After killing off the Zabis in Gundam, he
left Axis (nobody see him killed the Zabis is still alive, so nobody suspects
him) and join AEUG when he felt that Haman Khan, his lover at that time, is
getting power-hungry and that Earth needs another Newtype to rescue Earth from
power-hungry officials. He still hasn't get over his hate toward Amuro,
although they can still work together. Doesn't really like to be a leader,
although he has the ability to be a great one. He felt Camille has the
potential to be a great pilot like Amuro, so he didn't say anything when
Camille get Zeta Gundam (he can get it if he insisted on it since he is the
leader of AEUG halfway through Zeta Gundam). After the fight with Haman that
left his Type 100 destroyed (he could've beaten Haman if he had taken into
account that funnels can be controlled and attack even after shoot off from
the MS), he left without a word. In Char's Counterattack, he decided to drop a
colony on Earth to get rid of those Earth officials who don't know how to take
care of the planet. He gave the Federation the Psycho Frame technology because
he felt that defeating Amuro with its technological advantage isn't fair (I
guess he doesn't want to beat Amuro and then give Amuro a perfect excuse as to
why Amuro lost).
Game comment - by the time you get him, it's already the last episode, so you
Convertido de w eb en PDF con http://www.htmlapdf.com!

cannot really do anything with Char, but still, he still has the highest skill
level among your team, so he is definitely useful, since all Newtypes are
pretty useful. His close range attack is almost the highest among mobile suit
pilots.
Long 164 Dodge 163 Reflex 170
Close 149 Aim 161 Skill 192
Mental: Strong L - A W - B A - A S - A
Speed Up - 1
Concentrate - 7

Hot Blood - 3
Awake - 22

Flash - 5
Spirit - 30

Newtype4(1), 5(18), 6(26), 7(41), 8(53), 9(70)


Sword Block1(1), 5(20), 6(31), 7(48), 8(60)
Shield Defense3(1), 4(18), 5(32), 6(49), 7(58)
= - Camille Vidan (You might have seen his name written as
Kamiyu Bidan, but Camille Vidan is the more commonly accepted translation,
although in the manual for the Zeta Gundam game for Playstation, they list him
as Kamiyu Bidan. I don't use that name because Camille sound more like a
girl's name than Kamiyu) - Camille
Series: Mobile Suit Zeta Gundam, Mobile Suit Gundam Double Zeta
Pilot of Zeta Gundam
Anime comment - Even Char and Amuro mentioned that Camille has the potential
to be even better than they are, so Camille must be good, since you rarely get
recommendations from the best pilots of all times. Even though he might be one
of the best, he is probably one of the most hated Gundam hero of all times,
since his personality is less than friendly, but it just might be because his
real love is no other than Four Murasame, perhaps the most loved character in
Zeta Gundam. In Zeta Gundam, he was just a regular kid who studied Junior MS
buiding and karate because he don't want people think he is a girl since he
has a feminine name. His father is the one who design Gundam Mk-II and his
mother is the material specialist who worked on Gundam Mk-II. He stole some of
the material on Gundam Mk-II from his father, and he used the knowledge to
steal Gundam Mk-II to get back at an official who treated him badly when he
was arrested for attacking Jerid, a Titans members who is surprised to find
that someone named Camille is actually a guy. Camille just hated the Titans
from that point on, and then he joins AEUG. His mother was killed when she was
used as a hostage to get back the two stolen Gundam Mk-II (the plan failed,
and instead of getting Camille and two Gundam Mk-II, they lost Emma and the
final Gundam Mk-II), and his father was killed when he attempt to steal Rick
Dias back to Titans. He starts to pilot Gundam Mk-II and became a great pilot.
During AEUG's struggle with Titans and then Axis, he fell in love with Four
and saw her die right in front of his eyes. He grew up a lot from that
experience, and after meeting Four, he had developed the habit of trying to
Convertido de w eb en PDF con http://www.htmlapdf.com!

help any female Enhanced Human/Newtype that he came across, including Sara and
Rosamia. His brain was severely damaged during he fight against Scirocco (some
Gundam fans argue that it was the side effect of using bio sensor, a late
addition to Zeta Gundam that has a similar function to Psychomu (translate the
Newpower "powers"), and he acted like a zombie most of the time after that. He
seems to have recovered during the last episode of ZZ Gundam (he only served
to be a guest in the series).
Game comment - Since he got Zeta Gundam from the time you get him, his level
should be pretty high. For those people who put Amuro in Zeta Gundam, you
still want to keep up his level, since he can move twice at level 31 and he
does have Spirit. His stats is only behind Amuro and Char, the aces of
Newtypes.
Long 165 Dodge 164 Reflex 170
Close 130 Aim 157 Skill 182
Mental: Strong L - A W - B A - A S - A
Hot Blood - 1
Concentrate - 6

HP1 - 4
Awake - 22

Flash - 5
Spirit - 29

Newtype4(1), 5(17), 6(24), 7(39), 8(39), 8(51), 9(75)


Sword Block3(1), 4(13), 5(29), 6(35), 7(47), 8(58)
Shield Defense2(1), 3(22), 4(33), 5(44), 6(52), 7(60)
= - Judo Ashita - Judo
Series: Mobile Suit Gundam Double Zeta
Pilot of Nemo, Jegan, ZZ Gundam
Anime comment - He maybe the best in ZZ Gundam TV series, but he is only above
average in SRWF. He is still a rare Newtype, since he always seems to be happy
all the time. Maybe it's because he does not have any love trouble, or maybe
it is because the one he's interested in is with him all the time... In ZZ
Gundam, he only wanted to steal Zeta Gundam in the beginning so he could get
some money to get his sister into a good school. After Bright recognizes his
potential in MS piloting during the "stealing" process, he convinced him, with
the help of Lena, to join the Aghama crew as a pilot. During the series, he
experienced many things, like meeting Puru, who wanted to be his sister (there
are people who speculate that she loves Judo as a lover, but who knows, almost
every Newtype pilot out there have confusing mental states...), and maybe more,
seeing she dies for him (to stop Puru Two), seeing his sister being captured
by Axis and her "death" (later we find out that she was rescue by Sayla from
the burning house), meeting Puru's sister and meeting Haman. Haman seems to be
interested in Judo for some reason, and is always trying to get Judo to join
her side. Defeated Haman one on one, then join the fleet to go to Jupitor,
with Roux on his side.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Game comment - Judo's stat take a nose dive comparing to 4SRW, but he is still
a powerful Newtype, and he still can move twice at level 31, so keep up his
level.
Long 155 Dodge 143 Reflex 170
Close 142 Aim 153 Skill 1170
Mental: Strong L - A W - B A - A S - A
HP2 - 1
Lucky - 9

Hot Blood - 4
Awake - 23

Flash - 6
Spirit - 30

Newtype3(1), 4(12), 5(20), 6(33), 7(42), 8(58), 9(72)


Sword Block3(1), 4(15), 5(24), 6(31), 7(47)
Shield Defense2(1), 3(19), 4(28), 5(36), 6(44)
= - Kou Uraki - Kou
Series: Mobile Suit Gundam 0083
Pilot of Gundam GP01 Fb (Full Vernier), GP03S, GP03D
Anime comment - This above average pilot (should just called him average, but
when a pilot can pilot a good robot, that pilot is above average) is back, and
he is as weak as ever. Yes, he still cannot decide what to do with Nina, and
he still cannot eat carrots, even if his life depends on it. I don't know why,
I just really dislike him. In 0083, he was a test pilot who just happened to
be there when Gato stole GP02A. He then hopped on GP01 and try to get GP02A
back but failed. In the process, Nina Purpleton, one of the Gundam designers,
notice that the Gundam is performing exceeding expectation, so she picks Kou
as the Gundam's pilot. Kou never did get GP02A back, as it was destroyed,
along with GP01Fb, the Gundam built from the parts from the old Gundam GP01
that is made for space combat. After figuring out there are still some
unfinished business with Gato, he get GP03, a huge MA-like MS that has more
firepower than a fleet of ships and duel it out one last time with Gato. He
lost, but Gato didn't kill him since the colony drop failed and he didn't want
to wait for several years before getting back in a war against Federation, he
went in alone, in his badly damaged MA, and tried to destroy the Federation
fleet, only managed to kill himself in the process. Kou was sentenced to
prison for a year for stealing GP03 (the Federation didn't let him to pilot it
trying to stop the colony drop), but was released early because the whole
Gundam project was erased from the record, and he went back to be a test pilot
and meet Nina again, who he fell in love with, but felt betrayed when Nina
saved Gato, her ex-lover during the colony drop. It is actually a good ending,
comparing it to other Gundam series...
Game comment - Kou is still as weak as ever, and I still don't know why did
they bother to put him here, and even give him such a good robot (GP03) in
Convertido de w eb en PDF con http://www.htmlapdf.com!

this game (in SRWF Final). At least we can switch pilots... You might still
want to increase his level since he does have Spirit...
Long 136 Dodge 138 Reflex 158
Close 136 Aim 148 Skill 165
Mental: Weak L - A W - B A - A S - A
Speed Up - 1
Flash - 14

Hot Blood - 10
Awake - 22

Great Effort - 12
Spirit - 42

Sword Block1(18), 2(27), 3(39), 4(46), 5(53), 6(59), 7(66)


Shield Defense1(6), 2(16), 3(25), 4(32), 5(44), 6(50), 7(52), 8(53)
= - Bright Noah - Bright
Series: Mobile Suit Gundam, Mobile Suit Zeta Gundam, Mobile Suit Gundam
ZZ, Mobile Suit Gundam: Char's Counterattack
Pilot of Troy(Trojan) Horse [A nickname of the original White Base], Ahgama
Anime comment - The one and only great captain is back (all other captains in
the Gundam world seems to die an early and horrible death). He is probably one
of the few characters that appears in the almost all UC timeline Gundam series,
even more than Char and Amuro (both never appear in ZZ Gundam). I wonder if
Emily, his "affair interest" (Actually, it's more like Emily had a crush on
Bright, with Bright don't know how to respond to her), will be in SRWF Final...
He was fresh out of cadet school when he captained White Base in Gundam, but
he grew up to be one of the best captains in Gundam series. He also seems to
have the ability to recognize and recruit Newtype pilots. Married after the
original Gundam series, had one son and one girl.
Game comment - perhaps the worst among the three battleship captain because he
don't have good "magic" and the weapons of the battleship are the weakest
(since most of them are beam based) among the three. I won't spend too much
time on him. However, you are forced to use him in several episodes, so you
can try to help him again a few levels...
Long 136 Dodge 128 Reflex 155
Close 101 Aim 140 Skill 166
Mental: Normal L - A W - C A - A S - A
HP1 - 1
Trust - 22

Speed Up - 14
100% hit - 25

= - Henken Bekener - Henken


Series: Mobile Suit Zeta Gundam
Pilot of Troy Horse
Convertido de w eb en PDF con http://www.htmlapdf.com!

Lucky - 18
Love - 36

Anime comment - Henken is not a bad captain in the series, but he is not as
good as Bright, since he doesn't have the experience that Bright does (The
original White Base crew was known for walking into heavy battles without
major losses). Henken is madly in love with Emma, but he does not really know
how to show his love to her, and she didn't respond because she doesn't really
know how to respond. I think he might have finally gotten in her heart when he
died to save her from Yazan... But that's in the TV series, not in SRW setting,
so he might have a chance, after all...
Game comment - since you can only use him for two episode, it's rather useless
to use him...
Long 118 Dodge 126 Reflex 154
Close 99 Aim 136 Skill 172
Mental: Normal L - B W - B A - A S - A
Detect - 1
Concentrate - 6
Speed Up - 9
Hot Blood - 13
Substitute - 27
Resupply - ????
Note: I don't know what level he would get Resupply, but do any of you really
care?
= - Emma Sheen - Emma
Series: Mobile Suit Zeta Gundam
Pilot of Gundam Mk-II
Anime comment - She is perhaps one of the favorite secondary characters in all
times. I like her, as she is the one who is at least trying to keep Camille in
control. She still cannot handle love very well, as she still don't know what
to do with the gifts from a certain captain... In Zeta Gundam, she used to be
in Titans organization, but join AEUG after seeing what Titan did in order to
get what they wanted (at first, she just cannot stand the method they used to
get the Gundam Mk-II back. After she knows about how Titans use gas to kill a
whole colony of people, she changed her mind). Acted like Camille's sister and
helped him to become a better pilot. She and Reccoa are good friends, and she
never really understand why Reccoa switched side. She and Reccoa had a one-onone duel near the end of Zeta, with Emma being able to defeat Reccoa. However,
she was injured when Yazzan caused an explosion near Emma (Emma was out of the
cockpit at the time). She "gave up" her life to Camille after she noticed that
Zeta Gundam can "absorb" people's life force to do many things (many Gundam
fans believe that Emma is wrong about that - they felt that it was Camille's
Newtype power that make those things happen).
Game comment - Emma is not a bad pilot, and she does have Great Effort.
Although you cannot get Rally in SRWF, but at least she will have it...
Convertido de w eb en PDF con http://www.htmlapdf.com!

Long 133 Dodge 141 Reflex 162


Close 125 Aim 141 Skill 179
Mental: Strong L - A W - B A - B S - A
Great Effort - 1
Hot Blood - 17

Concentrate - 9
Love - 38

Flash - 15
Rally - 42

Sword Block1(17), 2(28), 3(39), 4(52)


Shield Defense1(1), 2(4), 3(12), 4(19), 5(30), 6(37), 7(46), 8(59)
= - Roux Rouka - Roux
Series: Mobile Suit Gundam ZZ
Pilot of Jegan
Anime comment - Probably the most "attractive" female from ZZ is back. She is
still a bit full of herself, but you can be a little bit full of yourself when
you can play an enemy into thinking that she was just an innocent peasant in a
core-fighter (a small plane that is the middle part {cockpit} of ZZ Gundam).
That enemy fell in love with her and tried desperately to get her love, but
she didn't return his love. She seems ditzy at times (she got lost when she
was trying to lead Aghama to La Vien Rose to get ZZ), but seems to be the most
professional pilot out of the whole lot of pilots onboard Ahgama in ZZ Gundam.
I guess it's one of the reasons why Judo doesn't really notice her throughout
the series...
Game comment - Roux is probably one of the better secondary attack character,
since she does have Spirit and her stat is pretty good. And with Newtype
skill, you can't go wrong if you want some firepower from a secondary
character...
Long 133 Dodge 144 Reflex 166
Close 117 Aim 140 Skill 161
Mental: Strong L - A W - B A - A S - A
Detect - 1
Lucky - 19

Flash - 9
Confuse - 22

Hot Blood - 10
Spirit - 38

Newtype1(4), 2(19), 3(26), 4(37), 5(42), 6(46), 7(52)


Sword Block1(2), 2(19), 3(34), 4(45)
Shield Defense1(12), 2(24), 3(35), 4(48)
= - Beecher Orleck - Beecher
Series: Mobile Suit Gundam ZZ
Pilot of Zaku Kai
Anime comment - Although he only seems to care about money, he does really
Convertido de w eb en PDF con http://www.htmlapdf.com!

care about Elle. Maybe he got lucky because with the appearance of Roux, Elle
might actually gave up on Judo... In ZZ, he was never interested in helping
Ahgama, only want a chance of getting more money. After failing while trying
it on AEUG's side and Axis' side, he rejoined Ahgama. Became much more mature
as time goes by and actually become a not bad captain. Acted patient during
his pursuit of Elle, and finally managed to get her attention.
Game comment - Beecha is another good choice for a secondary attack character,
just like Roux, but he does have more support "magic" like Love and Friendship
than Roux...
Long 130 Dodge 139 Reflex 162
Close 131 Aim 140 Skill 158
Mental: Strong L - A W - B A - A S - A
Flash - 9
Friendship - 27

Hot Blood - 10
Love - 33

Provoke - 17
Spirit - 38

Newtype1(1), 2(20), 3(31), 4(35), 5(41), 6(52)


Sword Block1(13), 2(27), 3(48)
Shield Defense1(1), 2(19), 3(37), 4(43), 5(49), 6(52)
= - Elle Vianno - Elle
Series: Mobile Suit Gundam ZZ
Pilot of GMIII
Anime comment - A cute girl, with a very bright personality who seems to have
a crush on Judo. Her main job, while Judo and company are living in the colony,
is to gather information for them (so they know what to steal or savage). As
Roux first appears, Elle starts to really dislike her because she sees Roux as
a competitor for Judo's interest. As time goes on, Elle seems to let Judo go
and focuses more on Beecha (probably it's because of the talk Elle and Judo
had on Earth, when Judo refused to simply go back to the colony after he found
Lina, since he felt that he should fight in this war)... In ZZ, she was one of
the more mature people out of Judo's friends because she actually does her
choirs. After Judo joined Ahgama, did everything from being a pilot to being a
maid. Doesn't act like it most of the time, but she was interested in Judo.
After failing to grab his attention, she turned to Beecher, who was always
interested in her.
Game comment - She is a pretty good supporting character, since she has decent
stats, and she does have good support "magic", like Rally and Love.
Long 127 Dodge 144 Reflex 162
Close 101 Aim 140 Skill 154
Mental: Normal L - A W - B A - A S - A
Convertido de w eb en PDF con http://www.htmlapdf.com!

Detect - 1 Flash - 10 Trust - 12


Hot Blood - 18
Love - 29

Rally - 30

Newtype1(1), 2(17), 3(32), 4(37), 5(41), 6(45), 7(56)


Sword Block1(6), 2(27), 3(44)
Shield Defense1(10), 2(21), 3(31), 4(35), 5(39)
= - Mondo Agage - Mondo
Series: Mobile Suit Gundam ZZ
Pilot of Guntank
Anime comment - Not much to say about him, since he is just like Beecha in
terms of just wanting money in the beginning, but grew up after rejoining
Ahgama after a brief stay in Axis (it seems that Beecha and Mondo are the
"bad" ones while the rest of them are the good ones). Fell in love with Lasala,
one of the priestess of a religion in a colony that they visited during his
first stay in Ahgama. After she died trying to save him from being flatten by
a MS, he finally grew up acted like an adult and tried very hard to finish the
war so Lasala won't die in vain.
Game comment - Don't seems to be too useful, unless you are desperate for a
Newtype with Hot Blood...
Long 126 Dodge 139 Reflex 160
Close 106 Aim 136 Skill 154
Mental: Weak L - A W - B A - A S - A
Detect - 1
Hot Blood - 10

Speed Up - 4
Confuse - 25

Flash - 7
Love - 32

Newtype1(4), 2(23), 3(33), 4(42), 5(45)


Sword Block1(8), 2(19), 3(37), 4(40), 5(52), 6(61)
Shield Defense1(1), 2(22)
= - Eno Abbov - Eno
Series: Mobile Suit Gundam ZZ
Pilot of Zaku Kai
Anime comment - There's nothing much to say about him, since he is usually
just a nice guy trying to stay out of Beecher and Mondo's way during their
first stay on Ahgama. Actually, he was the one that tried to convince Beecha
and Mondo to be good. Become one of the spare pilots for piloting Core Base or
Core Top, the bottom and top part, respectively, of ZZ Gundam.
Game comment - A quite useful support character, since he has Rally,
Convertido de w eb en PDF con http://www.htmlapdf.com!

Friendship and Resupply, although he won't get Resupply until SRWF Final. I
would definitely keep up his level, especially if you like to use Rally and
Resupply.
Long 122 Dodge 136 Reflex 160
Close 91 Aim 138 Skill 151
Mental: Weak L - A W - B A - A S - A
Trust - 9 Concentrate - 14 Friendship - 16
Rally - 24 Invisible - 30 Resupply - 42
Newtype1(12), 2(29), 3(34), 4(45)
Sword Block1(25)
Shield Defense1(7), 2(32), 3(35), 4(38), 5(46), 6(59)
= - Chuck Keith - Keith
Series: Mobile Suit Gundam 0083
Pilot of Guncannon
Anime comment - Kou's sidekick is back. Both Kou and Keith are fresh out of
the academy when 0083 started, and he started out to be your typical nerdy guy
who wants to date every pretty girl out there. Doesn't really seem to be
taking the job as a soldier seriously, although as the war goes on, he seems
to be getting much better at it. After realizing that he might die during the
pursuit of Gato, he started dating Mora. I believe he is still dating Mora...
Game comment - A not so quite useful support character. Unless you are
desperate for anybody with Friendship and Confuse, don't even bother increase
his level...
Long 133 Dodge 129 Reflex 154
Close 101 Aim 139 Skill 168
Mental: Weak L - A W - B A - A S - B
100% Hit - 7
Friendship - 18

Invisible - 14
Trust - 23

Flash - 15
Confuse - 29

Sword Block1(33), 2(37)


Shield Defense1(11), 2(38), 3(40), 4(42), 5(43), 6(48)
= - Keyla Sue - Keyla
Series: Mobile Suit Gundam: Char's Counterattack
Pilot of (Jegan), (ReGZ) {She doesn't come with a MS, but she does
pilot these two MS in the anime}
Anime comment - She serve as a support character with a name. Got ReGZ after
Convertido de w eb en PDF con http://www.htmlapdf.com!

Amuro got Nu Gundam. Gynnei used her as bait to try and get Amuro's Nu Gundam,
but failed, and she was killed in the process.
Game comment - Unless you are desperate or have nothing to do, don't bother
increase her level, since her stat is not that high and her magic downright
suck, not to mention that she is only B on the ground...
Long 133 Dodge 141 Reflex 162
Close 125 Aim 144 Skill 178
Mental: Normal L - B W - A A - A S - A
Hot Blood - 8
Motivate - 15

Flash - 10
Speed Up - 20

Trust - 11
Great Effort - 21

Sword Block1(1), 2(6), 3(22), 4(38), 5(48), 6(60)


Shield Defense1(5), 2(16), 3(24), 4(33), 5(41), 6(52)
= - Bilgitt Piriyo - Bilgitt
Series: Mobile Suit Gundam F91
Pilot of Jegan

Anime comment - He, sort of like Keyla in Char's Counterattack, served as a


support character with a name that die before the end of the movie. He was
among the only official pilot that survives the Crossbone Vanguard's attack.
He was killed when Iron Mask release bugs (shield-like AI controlled weapon
that attack everything in site) in the colony.
Game comment - Exactly like Keyla...
Long 131 Dodge 141 Reflex 158
Close 124 Aim 140 Skill 169
Mental: Normal L - A W - B A - A S - A
HP1 - 1
Speed Up - 20

Detect - 7
Hot Blood - 21

Flash - 13
Provoke - 22

Sword Block1(1), 2(15), 3(34), 4(46)


Shield Defense1(1), 2(17), 3(29), 4(33), 5(39), 6(46), 7(56)
= - Christina Mackenzie - Chris
Series: Mobile Suit Gundam 0080
Pilot of Gundam NT-1 Alex
Convertido de w eb en PDF con http://www.htmlapdf.com!

Anime comment - She is probably one of the weakest main characters of all
times. I don't blame her, since her job is to test that everything works in
Gundam NT-1 Alex, and to serve as a test pilot, since they cannot find a
decent test pilot in such a short notice. But since she is forced to fight, I
don't blame her for getting NT-1 destroyed before it reaches Amuro's hands...
In 0080, she used to babysit Al, the kid who befriended Bernie, and through
Al, met Bernie. Seems to be interested in Bernie, but after the whole Gundam
incident, Bernie died already, so she couldn't do anything about it. Their
first meeting was something, since she believed Bernie to be a thief and used
a baseball bat to knock him out.
Game comment - She might appear to be weak, but she has potential to be a
great support character, since she is one of the few characters that has
Resurrect. And with Dream, you can use that "Dream" trick....
Long 128 Dodge 139 Reflex 159
Close 110 Aim 141 Skill 162
Mental: Weak L - A W - B A - A S - A
Great Effort - 3
Love - 38

Concentrate - 9
Resurrect - 42

Flash - 12
Dream - 54

Sword Block1(22), 2(39), 3(47), 4(58)


Shield Defense1(8), 2(16), 3(23), 4(31), 5(33), 6(37), 7(40)
= - Bernard Wiseman - Bernie
Series: Mobile Suit Gundam 0080
Pilot of Zaku Kai
Anime comment - He is probably the main character in the series, and he is
pretty weak, but he is better than Chris. Fall in love with Chris the first
time he saw her, but as destiny has a way with him, was killed by Chris when
he is trying to destroy the Gundam so Jion won't launch a nuclear attack on
the colony. He never knew that Chris is piloting the Gundam nor the fact that
the Jion ship carry the nuclear weapon was captured before his attack. Got to
feel sorry for him about that...
Game comment - a completely useless character...
Long 122 Dodge 137 Reflex 158
Close 137 Aim 138 Skill 164
Mental: Weak L - A W - B A - A S - A
Self Destruct - 1 HP2 - 5
Great Effort - 6
Speed up - 7 Hot Blood - 11 Flash - 13
Convertido de w eb en PDF con http://www.htmlapdf.com!

Sword Block1(18), 2(21), 3(33)


Shield Defense1(10), 2(25), 3(27), 4(29), 5(34), 6(37), 7(42),
8(44)
= - Fa Yuiri - Fa
Series: Mobile Suit Zeta Gundam, Mobile Suit Gundam ZZ
Pilot of Methuss
Anime comment - Camille's protector (according to Fa) is back. Although she is
the one for Camille in Gundam ZZ, but in SRW world, that role belong to Four,
I guess that leave Fa out... In Zeta Gundam, she was Camille's girlfriend
(more like childhood friend who "claimed" to be his girlfriend. Actually it's
more like a wife since everybody, including both of their parents, assuming
they will marry later), since she was always at his side from his childhood
and their parents pretty much settle on that. After her parents were killed
when Camille stole Gundam Mk-II, she was rescued by Bright and later joined
Ahgama. Became a pilot and mostly, she was the babysitter of the ship (Camille
had commented that Fa is better suited to be a babysitter than a pilot). She
was faithful to Camille throughout the series, even after Camille's accident.
She was still a pilot near the beginning of ZZ Gundam, but later served as a
volunteer nurse after her Methuss was destroyed.
Game comment - a pretty useful support character, if you want Love and
Rally...
Long 123 Dodge 145 Reflex 155
Close 93 Aim 142 Skill 158
Mental: Weak L - A W - B A - A S - A
Concentrate - 7
Lucky - 16

Trust 9
Rally - 33

Flash - 11
Love - 37

Newtype1(20), 2(32), 3(40), 4(53)


Sword Block1(13), 2(24), 3(38), 4(49)
= - Katsu Kobayashi - Katsu
Series: Mobile Suit Zeta Gundam
Pilot of G Defensor
Anime comment - Katsu always wants to be hero, but failed. He was one of the
kids that was originally onboard White Base in the original Gundam. After the
One Year War, he, among with the kids, were adopted by Hayato and Brau. He was
also responsible for bring Amuro back into being a pilot in Zeta Gundam. He
met Sara when Sara was serving as a "messenger" to warn AEUG of the colony
laser. She used Katsu to escape Aghama, and he never really trust anyone after
that. I guess the reason for him to want to be a hero because it seems that
Convertido de w eb en PDF con http://www.htmlapdf.com!

the hero always end up with his love, so he want to be a hero so he can be
with Sara. But it doesn't always work that way (just ask Camille about Four).
He dies while trying to fight in just the cockpit of G-Defensor, in the hands
of Yazzan (notice the pattern here? It seems that Yazzan is responsible for a
lot of AEUG's death)
Game comment - an ok support character, since he does have Love and Resupply.
Long 124 Dodge 141 Reflex 155
Close 116 Aim 135 Skill 150
Mental: Weak L - A W - B A - A S - A
Flash - 4
Detect - 20

Great Effort - 9
Love - 32

Hot Blood - 18
Resupply - 48

Newtype1(1), 2(27), 3(37), 4(42), 5(45)


Sword Block1(38), 2(39), 3(44), 4(52), 5(63)
Shield Defense1(28), 2(36), 3(39), 4(46)
Pilots that will only appear in SRWFF:
= - Seabrook Arno - Seabrook
Series: Mobile Suit Gundam F91
Pilot of: Gundam F91
Anime Comment - He was your typical engineering student when his home colony
was attacked. By pure chance he and his friends manage to stay alive and
actually went aboard a Federation ship. That ship also contains F91 (formula
ninty-one), a mobile suit containing Bio Computer, his mother Monica's current
project. With his sister's Liz's help, they manage to fix F91 and prepare it
for combat. He manages to kill three MS in his debut. He tried to find Cecily
and bring her back, but failed and got his father killed in the process
(Bilgitt commented that all Newtype pilots seem to have a sad personal life).
Continue to try to help the ship escape, he is reunited with Cecily again, and
this time she decided to leave her family to be with him. With Cecily's help,
he is able to defeat Cecily's father Iron Mask. However, she was tossed into
space in the process. After searching for a while, and with the help of
Monica, he finally find Cecily, and "this is only the beginning..."
Game Comment - In this game, he is only weaker than Camille, Amuro and
Quattro, so he's definitely an ace. Keep up his level, as it would be helpful
in the early episodes in SRWFF.
Level 28
Long 190 Dodge 247 Reflex 197
Close 150 Aim 240 Skill 202
Convertido de w eb en PDF con http://www.htmlapdf.com!

Mental: Normal

L - A W - B A - A S - A

Flash - 2
Trust - 21

Hot Blood - 4
Awaken - 25

Mercy - 17
Spirit - 33

Newtype5(23), 6(35), 7(56), 8(58), 9(60)


Sword Block4(16), 5(36), 6(45)
Shield Defense4(28), 5(39), 6(48), 7(56), 8(58), 9(60)
= - Cecily Fairchild - Cecily
Series: Mobile Suit Gundam F91
Pilot of: Vigna Gina
Anime Comment - Her original name was Vera Ronah, but she left with her mother
from the Ronah family when she was young. Sort of grew up with Seabrook, and
they are probably destined to be together. She left Seabrook after her
stepfather handed her to the Ronah family, where she met her grandfather and
father. After finally figure out her father has no intention of carrying out
her grandfather's wish to create a peaceful world in space, she left and went
back to Seabrook. After her MS was torn apart by her father, she told
Seabrook, through her Newtype power, to destroy her MS, therefore creating an
explosion, hoping to catch her father off-guard. She succeeded, but she was
tossed into space in the process. Seabrook finally save her, when he notices a
flower, Cecily's favorite kind, flowing in space. Probably the only happy
couple in Gundam history.
Game Comment - She is in the same class as Judo, as her stats is not really
among the ace class, but definitely better than average pilots. You would want
to increase her level if you want some firepower among Gundam pilots...
Level 28
Long 170 Dodge 227 Reflex 194
Close 147 Aim 220 Skill 193
Mental: Normal L - A W - B A - A S - A
Flash - 2
Spirit - 33

Mercy - 7
Rally - 42

Newtype5(27), 6(35), 7(49), 8(54)


Sword Block4(16), 5(36), 6(59)
Shield Defense3(19), 4(38), 5(46)
= - Four Murasame - Four
Series: Mobile Suit Zeta Gundam
Convertido de w eb en PDF con http://www.htmlapdf.com!

Trust - 21
Dream - 50

Anime Comment - My favorite Gundam female character is here! The story of Four
is a tragedy. She doesn't remember a thing about her past, including her own
name since her brain is being used as an experiment for Enhanced Human. She is
named Four Murasame because the man responsible for the project is Doctor
Murasame and since she was the fourth object, she is named Four. She keeps on
being a pilot because she wants her memory back, even though she knew that the
chance of getting her memory back is slim. Falls in love with Camille when she
met him in Hong Kong during her little escape from Titans. She has almost
gotten herself killed when she helped Camille get back to space the first
time. She was brainwashed the second time when Camille go to Earth, but
recover her memory when she felt him sneaking into Titan's base. She was
killed when she block an attack intended for Camille from Jerid.
Game Comment - Her stats is ok, but she is definitely not in the same classes
as Camille. However, she does have Miracle, not to mention Love, Spirit and
Concentrate, so it doesn't hurt to increase her level a little bit (although I
seriously doubt anybody can get to level 71 without cheating...)
Level 35
Love - 21
Substitute - 1
Mental: Normal

Flash - 2
Spirit - 39
L - A W - B A - A S - A

Concentrate - 4
Miracle - 71

Enhanced Human 1(1), 2(3), 3(7), 4(16), 5(24), 6(30), 7(42), 8(52)
Sword Block 1(1), 2(10), 3(21), 4(38), 5(46)
Shield Defense 3(1), 4(32), 5(41), 6(49), 7(57)
= - Elpe Puru - Puru
Series: Mobile Suit Gundam ZZ
Pilot of: Quebeley Mk-II (Black)
Anime Comment - She was trained by Gremmi to be a Jion Newtype pilot, but she
mostly treated the training and fighting as a game. After meeting Judo in
combat, she felt Judo through her Newtype power and she decided to get close
to Judo. She finally met Judo in person during his persuit of Lina in Axis.
After a couple of combat and another brainwashing by Gremmi, she is reunited
with Judo and stays aboard the Ahgama. Got jealous of Lina and actually tried
to kill her when Judo manages to rescue her from Axis. After Lina was
"killed", she tries to replace Lina in Judo's heart, but is not 100%
successful. She was killed by Puru Two in her damaged Quebeley Mk-II since she
wanted to protect Judo. Some people believe that she is actually in love with
Judo...
Game Comment - She's weaker than Puru Two in almost every stats except for
long range attack and that she has shield defense. Another one of those
secondary attack pilots, but at least she can move twice rather quickly...
Convertido de w eb en PDF con http://www.htmlapdf.com!

Level 28
Long 176 Dodge 228 Reflex 195
Close 129 Aim 224 Skill 181
Mental: Normal L - A W - A A - A S - A
Substitute - 1
Hot Blood - 10

Concentrate - 3
Lucky - 19

Flash - 9
Spirit - 38

Newtype5(23), 6(33), 7(41), 8(52), 9(75)


Sword Block1(1), 2(30), 3(42)
Shield Defense1(1)
- Puru Two - Puru Two
Series: Mobile Suit Gundam ZZ
Pilot of: Quebeley Mk-II (Red)
Anime Comment - A clone of Puru (more like both Puru and Puru Two are clones
in the same project), except that she is only trained in combat and she is
pretty ruthless. She rarely shows any sign of "good" emotion except when she
saved a girl late in the series. She tries to kill Judo a lot of times, but
failed, mainly because Puru keep getting in her way, even after Puru's death.
She was injuried during Gremmi's last fight, and she dies after using her last
strength to guide Judo to safety after Judo's fight with Haman.
Game Comment - She's better than Puru in every stats except for long range
attack and that she doesn't have shield defense skill. Can be a great
secondary attack pilot...
Level 28
Long 175 Dodge 233 Reflex 196
Close 135 Aim 224 Skill 184
Mental: Very Strong L - A W - A A - A S - A
Substitute - 1
Hot Blood - 10

Concentrate - 3
Lucky - 19

Flash - 9
Spirit - 38

Enhanced Human5(23), 6(33), 7(41), 8(52), 9(75)


Sword Block2(30), 3(42)
Shield Defense1(1)
= - Quess Pariah - Quess
Series: Mobile Suit Gundam: Char's Counterattack
Pilot of: Jagd Doga(Quess version)
Anime Comment - She is the daughter of a high ranking Federation officer, but
Convertido de w eb en PDF con http://www.htmlapdf.com!

she is rebellious. A Natural Newtype, and she felt attracted to Amuro since
he's a Newtype and Quess felt she needed a fatherly figure. After seeing
Chien, she felt that Chien is blocking her toward Amuro, so she turn to Char.
Hathaway like her, but she only like him as a friend. Char used her as a
weapon, but Quess don't really cared. She was killed by Chien, mostly because
she was distracted by Hathaway. Most Gundam fans I know of hate Quess.
Game Comment - Although she is a powerful Newtype, her magic is too weak
(without Spirit, you cannot do any serious damage).
Level 50
Hot Blood - 9
Awaken - 25
Mental: Normal

Flash - 3
Substitute - 30
L - A W - C A - A S - A

Speed Up - 16
Iron Wall - 22

Newtype 1(1), 2(5), 3(12), 4(20), 5(29), 6(38), 7(50)


Sword Block 1(11), 2(24), 3(38), 4(45), 5(55)
Shield Defense 1(19), 2(31)
= - Sayla Maas
Series: Mobile Suit Gundam, Mobile Suit Gundam ZZ
Anime Comment - She was one of the original crew aboard the White Base. She
was rather cold and didn't get along too well with other crew members, but
eventually become friends with others. She is actually Char's younger sister.
Nobody besides Bright, who listened to a conversation between Char and Sayla,
know Sayla is Char's sister. She didn't start out as a pilot, but she
eventually become one. In the novel version of the original Gundam, Sayla
actually slept with Amuro. In the anime series and movie, Amuro and Sayla
didn't do anything like that, but everybody who watched it, including myself,
know that they are a pair. She quit after the One Year War, and study to be a
doctor. She didn't do anything major until Gundam ZZ, in which she saved Lina.
Game Comment - Another pretty useless pilot. If not for the additional entry
in the character guide, I wouldn't even get her...
Level 28
HP1 - ????
Friendship - ????
Newtype7(?)
Sword Block5(?)
Shield Defense4(?)
Convertido de w eb en PDF con http://www.htmlapdf.com!

Motivate - ????
Hot Blood - ????

Lucky - ????
Love - ????

= - Slugger Row - Slugger


Series: Mobile Suit Gundam
Pilot of: Core Booster
Anime Comment - A reinforcement pilot for the White Base Crew. Had a playboylike personality, but is a decent pilot. Mirei was in love with him, but he
never really had a chance to further the relationship, since he basically
killed himself to help defeat Big Zam.
Game Comment - Unless you're desperate for anyone with Love, don't even bother
with this one...
Level 28
Long 161 Dodge 193 Reflex 185
Close 157 Aim 196 Skill 205
Mental: ???? L - A W - B A - A S - A
HP2 - 1
Motivate - 12

Hot Blood - 8
Speed Up - 20

Flash - 9
Love - 27

Sword Block2(21), 3(40), 4(55), 5(65)


Shield Defense2(28), 3(37), 4(55)
Enemies that can be convinced to join in SRWFF:
= - Haman Karn - Haman
Series: Mobile Suit Zeta Gundam, Mobile Suit Gundam ZZ
Pilot of: Quebeley () {you won't get this unit, even if you get her
to join you, however}
Anime comment - The villain is back! She is probably one of the slickest
villain of all times, since she is always trying to lure Newtype pilots to her
side, although she is not very successful. Her father was taking care of
Zion's business after One Year War, and after he died, she basically taken his
place. She was Char's lover before Char decide she wants too much power. A
really powerful Newtype. She did have a little soft spot for Char...
Game comment - She is the "boss" at the last episode of SRWF,
and her MS is tough to kill! Not only that, she has very high
stats! Her skill level is among the highest, and you can never
hurt yourself with another Newtype that can get to level 9...
Long 163 Dodge 162 Reflex 170
Close 146 Aim 159 Skill 190
Mental: Very Strong L - A W - A A - A S - A
Convertido de w eb en PDF con http://www.htmlapdf.com!

Flash - 4
Iron Wall - 19

Concentrate - 7
Awaken - 20

Hot Blood - 7
Spirit - 32

Newtype 4(1), 5(15), 6(22), 7(39), 8(49), 9(62)


Sword Block 4(1), 5(22), 6(34), 7(52), 8(67), 9(70)
Shield Defense 3(1), 4(19), 5(37), 6(55), 7(65)
= - Anavel Gato - Gato
Series: Mobile Suit Gundam 0083
Anime Comment - He's one of the remaining ace pilot of Zion. He stole GP02A
and he use its atomic weapon to distract the Federation so the Delaz fleet can
stole a colony and drop it on Earth. Actually consider Kou to be a pretty good
pilot (wonder what drug he is using ^_^ Must be Nina's influence).
He killed himself after Delaz fleet lost and refuse to surrender (and take a
few Federation battleship with him). Used to date Nina when he's on the mooon.
Game comment - He's pretty good, and he has one of the highest skill level.
Too bad he's not a Newtype and he cannot move twice when you get him...
level 34
Long 193 Dodge 226 Reflex 189
Close 180 Aim 226 Skill 224
Mental: Very Strong L - A W - A A - A S - A
Hot Blood - 1
Concentrate - 9

Flash - 4
Spirit - 45

Awaken - 24
Provoke - 2

Sword Block 2(1), 3(16), 4(27), 5(36), 6(45), 7(54), 8(65)


Shield Defense 3(1), 4(19), 5(32), 6(41), 7(52), 8(61), 9(69)
= - Rosamia Badam - Rosamia
Series: Mobile Suit Zeta Gundam
Anime Comment - She's another Enhanced Human. She fought Camille when Camille
is on Earth the first time, but she was "re-programmed" later and she thinks
that Camille is her older brother. She was sent to be close to Camille to act
as a spy. Most of the crew on Ahgama likes her, especially the kids. Fa don't
like her at first, but accept her later since Rosamy (her name when she's
claiming to be Camille's sister) actually like Fa as her brother's girlfriend.
She leaves later, was re-programmed again (it's a wonder that her brain is
still in one piece!), but she still remember her brother, so Titans has to use
somebody else to act as her brother so she can fight. She seems to have part
of Four's memory during her last encounter with Camille (Camille keep on
seeing Four's image on Rosamia). She was killed by Camille when she went out
Convertido de w eb en PDF con http://www.htmlapdf.com!

of control in Psycho Gundam Mk-II.


Game Comment - She is actually a pretty good secondary pilot, since by the
game you get her, she can move twice. She also has Concentrate, Flash, Iron
Wall, and Spirit, all good Magic that makes her a decent GP03D pilot.
level 45
Long 180 Dodge 233 Reflex 206
Close 174 Aim 232 Skill 215
Mental: Normal L - A W - B A - A S - B
Flash - 4
Confuse - 31

Concentrate - 1
Rally - 48
Iron Wall - 26 Spirit - 39

Enhanced Human 1(1), 2(3), 3(7), 4(16), 5(25), 6(31), 7(43), 8(55)
Sword Block 1(1), 2(14), 3(35), 4(49), 5(62)
Shield Defense 3(1), 4(33), 5(43), 6(51), 7(60)
Battleship:
- Troy Horse
Comment - A temporary battleship for Bright before he gets Ahgama, so don't
bother to upgrade the weapons yet, but you can upgrade the EN, limit, etc.,
since it will be carry over to the new battleship.
HP - 7000 EN - 250 Armor - 1000
Mobility - 5 Agility - 50 Limit - 210
Size - LL Item - 1 L - E W - E A - A S - A
- Ahgama
Comment - the best one you're going to get in SRWF. You might want to upgrade
the , Hyper Mega Particle Cannon, since it's a MAP weapon
and it can do some good damage.
HP - 9000 EN - 270 Armor - 1100
Mobility - 5 Agility - 60 Limit - 230
Size - LL Item - 1 L - E W - E A - A S - A
Battleships that will only appear in SRWFF:
- - Neo Ahgama
Comment - since all of your Ahgama's upgrade will be carried over to this one,
you don't need to do any upgrade...
HP - 11600 EN - 310 Armor - 1300
Convertido de w eb en PDF con http://www.htmlapdf.com!

Mobility - 6 Agility - 85 Limit - 290


Size - LL Item - 1 L - E W - E A - A S - A
- - Ra Kairam
Comment - Since all of your previous upgrade will be carried over to this one,
you don't need to do anything...
Robots:
Comments: All robots in these series are either , mobile suit, or
, mobile armor. Mobile suit, or MS, stands for MOBILE Space
Utility Instruments Tactical, which is basically a robot. Most MS comes with
, Vulcan, which is weak machine guns that has extremely high hit rate,
low damage and critical hit rate, , Beam Saber, ,
Beam Rifle and a shield. Most MS cannot fly. Mobile armor, or MA, stands for
MOBILE All Range Maneuverbility Offense Utility Reinforcement, are basically
plane-like machine that is designed for either high mobility (which means it
can cover a lot of ground), or higher attack power than MS, or both. Some MS,
like Zeta Gundam, can transform between MS and MA form.
NT-1 - Gundam NT-1 Alex
Comment - probably one of the better MS you have at the begining, since it has
, Gatling Gun, that can be used after movement and it's not
beam-based, so it can be used on HMs (Heavy Metals).
HP - 3100 EN - 90 Armor - 850
Mobility - 5 Agility - 75 Limit - 280
Size - M Item - 3 L - A W - C A - E S - A
Saber Shield
- Guncannon
Comment - one of the weakest MS you have. Won't be used after the first couple
of episodes...
HP - 3200 EN - 90 Armor - 850
Mobility - 5 Agility - 50 Limit - 220
Size - M Item - 4 L - A W - B A - E S - B
- Guntank
Comment - the weakest MS in your team. Don't even bother...
HP - 3100 EN - 80 Armor - 800
Mobility - 4 Agility - 40 Limit - 200
Size - M Item - 4 L - A W - B A - E S - B
- Gundam
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comment - pretty good in the begining half of the game, since it's equipped
with non beam-based weapons...
HP - 3000 EN - 80 Armor - 800
Mobility - 5 Agility - 65 Limit - 260
Size - M Item - 3 L - A W - C A - E S - A
Saber
Shield
Mk-II - Gundam Mk-II
Comment - Good MS in the beginning, won't be used again until you get GDefenser, since it can be combined to form Super Gundam, a great way to earn
experience for supporting pilots...
HP - 3300 EN - 120 Armor - 800
Mobility - 5 Agility - 80 Limit - 300
Size - M Item - 2 L - A W - C A - E S - A
Saber Shield Combine
- Zaku Kai
Comment - another weak MS...
HP - 2600 EN - 50 Armor - 700
Mobility - 4 Agility - 45 Limit - 210
Size - M Item - 4 L - A W - C A - E S - A
Saber Shield
G - G Defenser
Comment - pretty useless by itself, but will be when you combined it with
Gundam Mk-II to form Super Gundam.
HP - 2700 EN - 90 Armor - 750
Mobility - 7 Agility - 75 Limit - 300
Size - S Item - 2 L - E W - E A - A S - A
Combine
GP01Fb - Gundam GP01 Fb (Full Vernier)
Comment - the stats might be good for this MS, but it has a grade B on ground
terrain, which basically make it useless for the most part in this game...
HP - 3200 EN - 100 Armor - 900
Mobility - 8 Agility - 80 Limit - 290
Size - M Item - 3 L - B W - D A - E S - A
Saber Shield
GMIII
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comment - OK in the begining, since it's equipped with some non-beam weapon,
but it will be replaced by Jegan.
HP - 3200 EN - 100 Armor - 850
Mobility - 5 Agility - 70 Limit - 280
Size - M Item - 3 L - A W - C A - E S - A
Saber Shield
- Jegan
Comment - Probably the third best MS in your team in SRWF, so you can probably
upgrade a couple of them, since it has , Hand Grenade, which
can be used to attack air units, it's non beam based and it can be used after
movement.
HP - 3400 EN - 140 Armor - 900
Mobility - 6 Agility - 85 Limit - 290
Size - M Item - 3 L - A W - C A - E S - A
Saber Shield
Z - Zeta Gundam
Comment - The best MS you are going to get in SRWF. You definitely need to
upgrade the , Hyper Mega Launcher, if you want to kill
something near the end of the game. You won't need to transform
, Wave Rider, unless you want to move quicker.
HP - 3800 EN - 160 Armor - 1100
Mobility - 6 Agility - 100 Limit - 350
Size - M Item - 2 L - A W - C A - E S - A
Saber Shield Transform
- Wave Rider
HP - 3800 EN - 160 Armor - 1000
Mobility - 8 Agility - 90 Limit - 330
Size - M Item - 2 L - E W - E A - A S - A
Transform
- Super Gundam
Comment - Probably seem useless by the end of the game, but it can fly and it
can be used to advance the levels of MS pilots, since only one of the two
pilots need to have Great Effort...
HP - 4000 EN - 120 Armor - 950
Mobility - 6 Agility - 90 Limit - 310
Size - M Item - 2 L - A W - C A - A S - A
Saber Shield Separate
Convertido de w eb en PDF con http://www.htmlapdf.com!

- Nemo
Comment - this MS is too poorly equipped to be useful, so just leave it
alone...
HP - 3100 EN - 80 Armor - 800
Mobility - 5 Agility - 60 Limit - 250
Size - M Item - 3 L - A W - C A - E S - A
Saber Shield
- Type 100
Comment - you will get this MS by the last episode in SRWF. It's the first MS
you are going to get that has a MAP weapon, , Mega
Bazooka Launcher. Besides, the stats is not too bad...
HP - 3300 EN - 120 Armor - 1200
Mobility - 6 Agility - 100 Limit - 350
Size - M Item - 2 L - A W - C A - E S - A
Saber
- Methuss (MA)
Comment - One of the few units in your team that can have repair, which can be
used to increase your levels of weak team members. Can transformed to MA mode
to increase mobility.
HP - 3000 EN - 100 Armor - 900
Mobility - 8 Agility - 85 Limit - 300
Size - M Item - 3 L - E W - E A - A S - A
Transform
- Methuss (MS)
HP - 3000 EN - 100 Armor - 950
Mobility - 6 Agility - 90 Limit - 310
Size - M Item - 3 L - A W - C A - E S - A
Saber
Transform
- ReGZ - Refined Gundam Zeta (BWS)
Comment - It has two mode - BWS, Back Weapon System, which is basically the MA
mode, and MS mode. You can only transform from BWS to MS mode when you
separate, but you cannot transform back. The , Mega Beam
Cannon, is
one of the more powerful weapons in your MS team.
Convertido de w eb en PDF con http://www.htmlapdf.com!

HP - 3500 EN - 140 Armor - 1100


Mobility - 8 Agility - 110 Limit - 310
Size - M Item - 2 L - E W - E A - E S - A
Separate
- ReGZ - Refined Gundam Zeta
HP - 3500 EN - 140 Armor - 1000
Mobility - 6 Agility - 95 Limit - 310
Size - M Item - 2 L - A W - C A - E S - A
Robots that only appear in SRWFF:
F91
Game Comment - You must upgrade its limit, EN and agility, since it's one of
the best MS you're ever going to get. Its , VSBR, is one of the most
damaging weapons for MS. You might also want to upgrade the beam rifle a
couple of times, so you will be still be able to do some damage after you ran
out of EN to use VSBR.
A side note for those interested in Gundam technical
stuff - VSBR stands for Variable Speed Beam Rifle. Slower beam shots can do
more damage, while faster beam shots can penetrate beam shield (basically a
beam saber in shield form). A fast VSBR shots cannot be really blocked by any
shield (barrier is another question), but Seabrook did use an interesting way
to block it in the manga (he used the sabers to block it first, then use the
shield)...
HP - 4000 EN - 200 Armor - 1300
Mobility - 7 Agility - 135 Limit - 400
Size - M Item - 2 L - A W - B A - E S - A
Saber Shield After-image
ZZ - ZZ Gundam
Game Comment - You must upgrade its limit, EN and agility (these are standard
upgrades for Gundams). Its , Hi Mega Cannon, is one of the
"wider" MAP weapons in SRWFF, so use it wisely. You might also want to upgrade
, double beam rifle, a couple of times too so you can do
something when the enemy attack you.
HP - 4400 EN - 190 Armor - 1300
Mobility - 5 Agility - 110 Limit - 370
Size - M Item - 2 L - A W - C A - E S - A
Saber Shield Beam Coating Transform
G- - G Fortress
Game Comment - Unless you want to move a little quicker, don't even bother
Convertido de w eb en PDF con http://www.htmlapdf.com!

with this form...


HP - 4400 EN - 190 Armor - 1200
Mobility - 6 Agility - 100 Limit - 350
Size - M Item - 2 L - E W - E A - A S - A
Beam Coating Transform
- Nu Gundam (the letter might look like a V, but it's actually the
Greek alphabet Nu)
Game Comment - This is one of the best Gundams you're ever going to get, as
it's the only Gundam to be equipped with funnels (at least in main UC timeline.
The production type Nu Gundam in this game can be equipped with funnels).
Limit and agility is a must, so is , Fin Funnels. You might
also want to upgrade its beam rifle a couple of times too, since you don't
want to fight enemies when you ran out of Fin Funnels...
HP - 4400 EN - 180 Armor - 1600
Mobility - 7 Agility - 125 Limit - 400
Size - M Item - 2 L - A W - C A - E S - A
Saber Shield I-Field
GP03 - GP03 Dendrobium - GP03D
Game Comment - This MA-like thing cannot dodge, so unless you are sure your
enemies are using beam based weapons, try not to put it in the middle of the
battlefield, as its armor and HP is not really enough to sustain heavy damage.
Try to upgrade its , Mega Beam Cannon, for long range damage, and
, Micro Missiles, a MAP weapon.
HP - 9000 EN - 200 Armor - 1400
Mobility - 8 Agility - 90 Limit - 300
Size - LL Item - 3 L - A W - B A - A S - A
Saber I-Field Separate
GP03S - GP03S Stamen - GP03S
Game Comment - Unless you are knocked down to this form from GP03D, don't use
this form (unless you are trying to get this entry in the robot Encyclopedia).
HP - 3400 EN - 120 Armor - 900
Mobility - 6 Agility - 85 Limit - 320
Size - M Item - 2 L - A W - C A - E S - A
Saber Shield
- - Vigna Gina
Convertido de w eb en PDF con http://www.htmlapdf.com!

Game Comment - This MS is basically a little weaker version of F91 except that
this MS don't have after-image and its , beam launcher, is
weaker than VSBR. However, this serve great for the secondary Gundam pilots...
HP - 4500 EN - 200 Armor - 1400
Mobility - 7 Agility - 115 Limit - 400
Size - M Item - 2 L - A W - A A - E S - A
Saber Shield
- Sazabi
Game Comment - Its , funnels, is even stronger than Nu Gundam's fin
funnel (much to the disappointment of Nu Gundam fans). Its overall stats are
either the same or better than Nu Gundam, so you might want to keep this one.
You can also upgrade , mega particle cannon, so you have something
other than just funnels.
HP - 6200 EN - 200 Armor - 1500
Mobility - 7 Agility - 120 Limit - 420
Size - M Item - 2 L - A W - B A - E S - A
Saber Shield
- Full Armor Type 100 Kai
Game Comment - This DOES NOT replace the old Type 100, so Type 100's upgrade
won't carry over to this one (you would still have the old Type 100). Its
, Mega Particle Cannon, is a great weapon since it has 15 shots and
you cannot use swords to block it. Its MAP weapon, , Long
Mega Buster, is hard to use since its range is 3-8, not to mention that its
damage is even weaker than the Mega Particle Cannon.
HP - 4000 EN - 170 Armor - 1400
Mobility - 7 Agility - 115 Limit - 380
Size - M Item - 2 L - A W - A A - E S - A
Saber
- - Jagd Doga
Game Comment - It's weaker than Sazabi and Nu Gundam, but it's better than
Production Type Nu Gundam. Upgrade , funnels, and , mega
particle cannon, if you can afford it.
HP - 5500 EN - 190 Armor - 1300
Mobility - 6 Agility - 115 Limit - 400
Size - M Item - 2 L - A W - B A - E S - A
Saber

Shield

Convertido de w eb en PDF con http://www.htmlapdf.com!

- Production Type Nu Gundam


Game Comment - Right before you get your hands on it, Bright will ask Kou
(basically asking you) which weapon to install on it, , Incom, or
, funnels. I personally like funnel better because of the high
critical hit bonus, not to mention that it will also have I-Field. You can
also upgrade the beam rifle. Upgrade agility and limit is a must.
HP - 3700 EN - 170 Armor - 1200
Mobility - 7 Agility - 120 Limit - 400
Size - M Item - 2 L - A W - C A - E S - A
Saber

Shield

I-Field (if you pick funnel)

GP02A - GP02A Physalis


Game Comment - You can get your hands on it near the end of the game.
, Atomic Bazooka, is a MAP weapon that can do some damage.
Too bad it only has a grade B in space...
HP - 3800 EN - 120 Armor - 1300
Mobility - 5 Agility - 80 Limit - 290
Size - M Item - 2 L - A W - D A - E S - B
Shield

Saber

- - Neue Ziel
Game Comment - You can get your hands on this one if you decide not to let
Judo go back to Axis to search for goodies. You can upgrade , Mega
Cannon Cannon (now that's one strange sounding weapon!), since it does good
damage. You can also upgrade , Mega Particle Cannon, since it only
uses 10 EN per use.
HP - 10500 EN - 260 Armor - 2000
Mobility - 6 Agility - 155 Limit - 340
Size - L Item - 1 L - E W - E A - E S - A
I-Field
Mk-II - Quebeley Mk-II (there are two version of it,
one black and one red)
Game Comment - It's the first MS you're going to get that's equipped with
, funnels. You might want to upgrade its agility and limit, since
it's probably another MS for your secondary Gundam pilots.
HP - 3800 EN - 120 Armor - 1300
Mobility - 7 Agility - 105 Limit - 330
Convertido de w eb en PDF con http://www.htmlapdf.com!

Size - M Item - 2 L - A W - C A - E S - A
Saber
- Gabthley
Game Comment - A pretty weak MS. Consider a bonus for having Four on your
team...
HP - 3300 EN - 140 Armor - 1000
Mobility - 6 Agility - 95 Limit - 320
Size - M Item - 2 L - A W - C A - E S - A
Transform Saber
- Gabthley(MA)
Game Comment - Move faster than MS form and there's still a close range weapon.
Too bad its weapons are too weak...
HP - 3300 EN - 140 Armor - 1000
Mobility - 9 Agility - 85 Limit - 320
Size - M Item - 2 L - E W - E A - A S - A
Transform
- Core Booster
Game Comment - If not for the fact that it's the second unit that have
resupply, you won't have much use for it. Stay out of sight, and use it on
your aces (resupplying them) to increase the pilot's level quickly.
HP - 3200 EN - 140 Armor - 750
Mobility - 8 Agility - 75 Limit - 320
Size - S Item - 3 L - E W - E A - A S - A
G - G Cannon
Game Comment - This MS is loaded with non-beam based weapons, but other than
that, it's basically a useless unit...
HP - 3100 EN - 200 Armor - 1100
Mobility - 6 Agility - 110 Limit - 340
Size - M Item - 3 L - A W - C A - E S - A
Saber
- Old Zaku
Game Comment - I don't even know why they bother...
HP - 3500 EN - 100 Armor - 650
Mobility - 4 Agility - 80 Limit - 230
Convertido de w eb en PDF con http://www.htmlapdf.com!

Size - M Item - 4 L - A W - C A E S - A
saber Shield
- Ball
Game Comment - You will get this if you protect at least one of it during the
early episodes of SRWFF. It's hard, but it's really not worth it, though...
HP - 2500 EN - 50 Armor - 600
Mobility - 3 Agility - 30 Limit - 190
Size - M Item - 4 L - E W - E A - E S - B
Serie:
6b)
W - New Mobile War Chronicle Gundam Wing
Pilots:
= - Zechs Merquise - Zechs
Pilot of Tallgeese
Anime comment - Even though he is mainly considered the villain of the show,
his intention is good - he wants to show the world a war that is so bad that
people won't consider fighting a war anymore. He did fail, since there's at
least one more war before people stopped. He is actually Relena's brother, the
rightful King of Sand Kingdom(?), but decide to leave it to Relena since he
think his hands arefilled with blood, therefore cannot fully represent the
absolute peace that Sand Kingdom represent. He also love to fight Hiro, whom
he consider to be as good as he is. Most UC Gundam fans consider him as a
"Char wannabe", including me...
Game comment - I did never use him, since all those people that actually
watched the show knows that Zechs might leave your team sooner or later as
your enemy (since we saw that Gundam Epyon is in the game from the karaoke
mode, and it appears in the enemy's side, which suggest that you might fight
it during the course of the game, and it's mainly piloted by Zech throughout
the course of the anime), so I strongly suggest you to leave him alone...
Long 149 Dodge 145 Reflex 159
Close 145 Aim 150 Skill 180
Mental: Normal L - A W - A A - A S - A
100% Hit - 1
Hot Blood - 9
Convertido de w eb en PDF con http://www.htmlapdf.com!

Speed Up - 3
Lucky - 11

Flash - 6
Friendship - 17

Sword Block1(1), 2(10), 3(18), 4(24), 5(35)


Shield Defense1(1), 2(15), 3(24), 4(29), 5(34)
= - Noin
Pilot of Aris
Anime comment - Although she was considered a villain in the beginning, but
she is actually on the hero's side throughout the course of the game. Actually,
she is in the hero's side because Zechs want her to help Relena, and she
follows his request because she loves him very much. Refuse to consider him
dead after Zechs' confrontation with Hiro at the end of TV series, and was
immediately at Zech's side after the end of Gundam Wing: Endless Waltz OVA
because she never wants to be alone without Zechs again...
Game comment - she has ok magic, but her robot is too weak to be useful, not
to mention the fact that she will leave you...
Long 139 Dodge 138 Reflex 157
Close 122 Aim 140 Skill 171
Mental: Normal L - A W - A A - A S - A
Mercy - 1
Flash - 15

Substitute - 7
Hot Blood - 18

Trust - 12
Love - 20

Sword Block1(1), 2(12), 3(29)


Pilots that will join you in SRWF Final:
- Chang Wufei - Wufei
Pilot of: Shenlong Gundam, Altron Gundam
Anime comment - He is probably the most hand-to-hand combat specialist out of
the five Gundam pilots, but he is very into the idea of honor, as he won't
attack women or anyone who cannot defend themselves. He called his Gundam
Nataku (it's based on an old Chinese story or legend) because of his wife (I
am not 100% sure of the whole story myself, since it's from a side story from
manga). Sally, one of the many helpers in Hiro's side, seems to be very
interested in him...
Game Comment - by the time I get him, it's too late for him to be really
useful...
Long 128 Dodge 130 Reflex 158
Close 153 Aim 149 Skill 181
Mental: Very Strong L - A W - A A - A S - A
Convertido de w eb en PDF con http://www.htmlapdf.com!

Hot Blood - 1
Flash - 4

Provoke - 1
Iron Wall - 18

Motivate - 4
Spirit - ????

Sword Block5(?)
Shield Defense5(?)
Enemies that can be convinced to join you in SRWFF:
= - Hiro Yui - Hiro
Pilot of: Wing Gundam, Wing Gundam Zero, Wing Gundam Zero Custom
Anime comment - The ultra cool main character from Gundam W is back, and he is
as cool as ever (just ask Duo, who has been trying to start an interesting
conversation with him for quite a while both in the game and in the series).
The only person who seems to be able to get any emotion from him is Relena.
After all, she's the one who keeps on being nice to him even though it is
pretty clear that Hiro will kill her (I think most Gundam fans would remember
when Hiro said "I will kill you" to Relena. Hiro is the only pilot out of the
five Gundam pilot who seems to control the Zero System of Wing Gundam Zero
without too much trouble (although people have pointed out that Wufei doesn't
seem to have too much trouble with it). Maybe it's because he doesn't have too
many emotions to begin with, or as Duo points out, "He (Hiro) is not a normal
human being..." Even in Endless Waltz, basically the "ending" to the whole
Gundam Wing series, Hiro never really ends up with Relena (both OVA version
and movie version).
Game Comment - Other than dodging, all of his stats are pretty high,
especially among Gundam W pilots. With Wing Gundam and Wing Zero's rifle's
power and Hiro's Spirit, you can do some serious damage...
Level 40
Long 190 Dodge 215 Reflex 190
Close 184 Aim 231 Skill 221
Mental: Normal L - A W - A A - A S - A
Flash - 1
Concentrate - 12

Self-Destruct - 1
Iron Wall - 23

Hot Blood - 4
Spirit - 40

Sword Block6(37)
Shield Defense8(39)
= - Duo Maxwell - Duo
Pilot of: Gundam Deathscythe, Gundam Deathscythe Hell
Anime comment - Duo is probably the most happy Gundam pilot out of the five,
Convertido de w eb en PDF con http://www.htmlapdf.com!

as he is always trying to stay happy. And he's very talkative, as we can see
by the fact that he is trying to start an interesting conversation with Hiro,
who rarely talks unless it is absolutely necessary. He likes to call himself
the Death God. Maybe part of the reason for being so happy is because he is
the only one in the Gundam W series to have a steady girlfriend (or at least a
love interest)...
Game Comment - He has one of the highest dodging stats among Gundam W pilots,
so you know that you can dodge a few attack with him. His attack is not too
low, but it's not high enough to do enough damages to bosses, so he's another
secondary attack pilot.
Level 35
Long 176 Dodge 230 Reflex 188
Close 172 Aim 214 Skill 204
Mental: Normal L - A W - A A - A S - A
Hot Blood - 1
Flash - 4

Self-Destruct - 1
Friendship - 27

Invisible - 2
Spirit - 39

Sword Block5(31), 6(36), 7(45), 8(51), 9(59)


Shield Defense4(25), 5(38)
== - Quatre Reberba Winner - Quatre
Pilot of: Gundam Sandrock, Gundam Sandrock Kai
Anime comment - Quatre is the most innocent out of the five pilot, since he
came from a rich family (one of the many kids from the family). He is
literally mad when his father was killed, so he dig up the plan for the
ancestor of the five Gundams, the one that was never built because of its
terrible power (Zero system). After "killing" Trowa with Wing Gundam Zero, he
returns back to normal. Mostly serve as a commander near the end of the series,
and seems to be the weakest physically out of the five Gundam pilots. He seems
to have known Doris from somewhere, maybe they have a chance...
Game Comment - He has one of the lowest stats among Gundam W pilots, if not
for the fact that he's the only one out of the five Gundam pilots that has
Lucky, you wouldn't be using him that much. Well, if not for the fact that he
is needed if you want the rest of the Gundam W pilots to join you, I know I
wouldn't try to get him...
Level 34
Long 177 Dodge 208 Reflex 188
Close 162 Aim 213 Skill 210
Mental: Normal L - A W - A A - A S - A
Convertido de w eb en PDF con http://www.htmlapdf.com!

Hot Blood - 1
Flash - 4

Lucky - 1
Trust - 27

Self-Destruct - 1
Spirit - 40

Sword Block5(30), 6(42)


Shield Defense6(31), 7(37), 8(45)
= - Trowa Barton - Trowa
Pilot of: Gundam Heavy Arms, Gundam Heavy Arms Kai
Anime comment - Trowa is almost as cold as Hiro, but not to Hiro's extreme
(Hiro can stand the pain of separating a joint (in his leg) and put it back
together, much to Duo's surprise). Trowa's past is a mystery, as nobody really
know what is exactly is his background. But the Gundam W sidestory suggests
that he is actually the Barton baby that was supposely killed. Another Barton
family member, Catherine, was supposed to be killed, but she escapes and works
in a circus. Trowa, after the incident with Quatre and Wing Gundam Zero, lost
his memory, and Catherine then take care of him as his sister. Catherine is
very reluctant in letting Trowa back into the war, but he already made up his
mind. In the movie, it was shown that Trowa Barton is basically just a
codename, just like Hiro's name, as he's just a nameless mechanic who just
happens to be there when the "real" Trowa Barton was killed. Catherine
immediately like Trowa when Trowa is hidding in the circus, maybe it's due to
the fact that they are really brother and sister (it's not really confirmed,
of course)...
Game comment - His stats is ok, but Gundam Heavy Arms is not that good.
However, if you want to convince Hiro to join you, you need to convince him to
join first...
Level 40
Long 197 Dodge 219 Reflex 189
Close 179 Aim 227 Skill 217
Mental: Normal L - A W - A A - A S - A
Hot Blood - 1
Substitute - 18

Self-Destruct - 1
Confuse - 24

Flash - 4
Spirit - 40

Sword Block2(1), 3(16), 4(24), 5(38), 6(42), 7(47), 8(60)


Shield Defense5(38), 6(42), 7(44)
Robots:
- Aris
Comment - by the time you get this robot in your team, the robot has been
already been upgrade a few times, and it's still pretty weak...
Convertido de w eb en PDF con http://www.htmlapdf.com!

HP - 3300 EN - 120 Armor - 700


Mobility - 5 Agility - 75 Limit - 280
Size - M Item - 2 L - A W - C A - A S - A
- Tallgeese
Comment - Although it has pretty good weapons, but as I mention in Zechs'
comment, since you don't want to use him, why bother upgrading it...
HP - 6000 EN - 200 Armor - 1700
Mobility - 6 Agility - 95 Limit - 350
Size - M Item - 2 L - A W - B A - A S - A
Saber Shield
Robots that will only appear in SRWFF:
- Wing Gundam Zero
Game Comment - The only useful Gundam W MS out of the lot, and its
, Twin Buster Beam Rifle, can do a lot of damage.
The MAP version of the Twin Buster Beam Rifle don't use any EN, so you can
shot all you want without having worry about using up too much EN to use the
MAP, not to mention that it has a pretty good range. The second version of the
MAP waste EN, and the range to too short...
HP - 5800 EN - 220 Armor - 1800
Mobility - 6 Agility - 120 Limit - 380
Size - M Item - 2 L - A W - B A - E S - A
Shield

Saber

Transform

() - Wing Gundam Zero(Bird)


Game Comment - Only useful if you want to move faster, otherwise, don't even
bother...
HP - 5800 EN - 220 Armor - 1700
Mobility - 9 Agility - 115 Limit - 370
Size - M Item - 2 L - E W - E A - A S - A
Transform
- Wing Gundam Zero Custom
Game Comment - This upgrade is probably the dream upgrade of most Gundam W
fans, since almost all of the stats of Wing Zero Custom are better than its
old counterpart, except that its Twin Buster Beam Rifle has a lower critical
hit adjustment. However, most of you don't care about critical hit anyway, so
try to get this. However, you won't be able to use Wing Gundam Zero for a
couple of episodes, so the upgrade can take place. Its mobility is almost the
Convertido de w eb en PDF con http://www.htmlapdf.com!

same as the bird form of Wing Gundam Zero, and all of its weapons do more
damage. One of the more interesting features of Wing Zero custom is that it
can equip three items!
HP - 8200 EN - 380 Armor - 2850
Mobility - 10 Agility - 210 Limit - 510
Size - M Item - 3 L - A W - B A - A S - A
Saber

Shield

- Gundam Deathscythe Hell


Game comment - It's ok, with I-Field, but most of its attack can be block by
the sword, though...
HP - 5700 EN - 200 Armor - 1800
Mobility - 6 Agility - 125 Limit - 370
Size - M Item - 2 L - A W - A A - E S - A
Saber

Shield

I-Field

- Altron Gundam
Game Comment - By the time I get it, it's too late, since the enemies are way
too powerful, not to mention that most of its weapons sucks...
HP - 5700 EN - 220 Armor - 1800
Mobility - 5 Agility - 105 Limit - 350
Size - M Item - 2 L - A W - C A - E S - A
- Gundam Heavy Arms Kai
Game Comment - Not that useful, since by the time you got it, the weapons are
almost "out-powered" by most of your team anyway. However, if you have a lot
of money, you might want to upgrade all your weapons so you can have ,
Fire All Shots, a MAP that will use all your ammo. It does a lot of damage,
but are you rich enough?
HP - 6000 EN - 230 Armor - 1800
Mobility - 5 Agility - 95 Limit - 360
Size - M Item - 2 L - A W - B A - E S - A
Shield

Saber

- Gundam Sandrock Kai


Game Comment - Not useful at all. Next...
Convertido de w eb en PDF con http://www.htmlapdf.com!

HP - 5700 EN - 200 Armor - 1700


Mobility - 5 Agility - 85 Limit - 330
Size - M Item - 2 L - A W - B A - E S - A
Saber

Shield

Robots that come with the pilots that you convinced in SRWFF:
Note: Since all the weapons and robot stats has already been upgraded 5 times,
so I will write the stats as it is, not in its un-upgraded state.
- Wing Gundam
Game Comment - It's known for its firepower, so use it wisely...
HP - 6300 EN - 230 Armor - 2200
Mobility - 6 Agility - 115 Limit - 400
Size - M Item - 2 L - A W - B A - E S - A
Saber Shield Transform
() - Wing Gundam(Bird)
Game Comment - You can still use the Buster Rifle in this form, but you cannot
use the shield, though...
HP - 6300 EN - 230 Armor - 2100
Mobility - 8 Agility - 110 Limit - 390
Size - M Item - 2 L - E W - E A - A S - A
Transform
- Gundam Sandrock
Game Comment - At least it has already been upgraded...
HP - 6300 EN - 230 Armor - 2200
Mobility - 5 Agility - 110 Limit - 380
Size - M Item - 2 L - A W - B A - E S - A
Saber Shield
- Gundam Deathscythe
Game Comment - Can be used to attack Super Robot enemies and not worry about
getting hit...
HP - 6300 EN - 230 Armor - 2200
Mobility - 6 Agility - 130 Limit - 400
Size - M Item - 2 L - A W - A A - E S - A
Saber Shield
- Gundam Heavy Arms
Convertido de w eb en PDF con http://www.htmlapdf.com!

Game Comment - Can do some damage, although not as great as Wing Gundam...
HP - 6500 EN - 250 Armor - 2200
Mobility - 5 Agility - 100 Limit - 370
Size - M Item - 2 L - A W - B A - A S - A
Saber Shield
Serie:
6c)
G - Mobile Fighting Chronicle G Gundam
Pilots:
= - Domon Kasshu
Pilot of: Shining Gundam, God Gundam
Anime comment - The hero from the not-so-popular Gundam series is here, along
with his girlfriend. Domon is not very friendly to other people, mainly
because of what happen with his brother, Kyouji. Kyouji stole Devil Gundam,
and his mother was killed trying to protect Kyouji. Kyouji didn't even seem to
notice, as he leave in the Devil Gundam. His father was sentenced to be
freezed for creating and letting Devil Gundam get away. With all these due to
the fault of Kyouji, Domon take destroying Devil Gundam as his primary
responsiblity. The only person who seems to able to effect Domon at all is
Rain, his "girlfriend" and the one who keep on repairing his Shining Gundam
(and later, God Gundam). He treated Rain like nobody in the beginning because
he thought they would be together after he won the Gundam Fight (and defeat
Devil Gundam), so he better be serious to "business" first. His long speech at
the end of the series to convince Rain that he loves her has to be a milestone
for a Gundam hero - that the Gundam hero actually "proposes" to his lover!
Game comment - In this game, Domon doesn't dodge very well, but his close
range combat skill is extremely high. It's so sad that he has Concentrate so
late because it's pretty hard to hit the bosses without it. You cannot go
wrong keep up his level, too bad he doesn't seem to have Spirit...
Long 115 Dodge 157 Reflex 162
Close 173 Aim 141 Skill 170
Mental: Very Strong L - A W - B A - A S - A
Hot Blood - 1
Speed Up - 21

Flash - 2
Concentrate - 26

Motivate - 15
Love - ????

Sword Block1(1), 2(9), 3(24), 4(32), 5(40)


Clear Mirror, Still Water (after episode 53(54))
Convertido de w eb en PDF con http://www.htmlapdf.com!

= - Schwarb Brader - Schwarb


Pilot of: Gundam Spiegel
Anime comment - He is always surrounded by mystery, since nobody what's behind
the mask. But the reason for the mask is revealed near of the end of the show
because he is actually part of Kyouji that is separate from Kyouji when Devil
Gundam first reached Earth. He was able to get away from Devil Gundam, and he
maintain the true nature of Kyouji. Schwarb help Domon throughout the series,
helping him to destroy Devil Gundam. He is also the one who taught the true
nature of "Clear Mirror, Still Water", the ultra calm state of mind, so Domon
can truly use the power of the Super Mode of Shining Gundam and Hyper Mode of
God Gundam. Domon and company never know of this fact until very late in the
show...
Game comment - You can only use him in episode 27(26). He has very high skill
level, even higher than Char. His magic seems to be pretty good too, too bad
you cannot really use him in SRWF... He will leave you too, in SRWFF, after
joining you briefly.
Long 130 Dodge 162 Reflex 160
Close 176 Aim 144 Skill 195
Mental: Normal L - A W - A A - A S - A
Hot Blood - 1
Confuse - 9

Flash - 4
Motivate - 12

Invisible - 7
Rally - 32

= - Rain Mikamura
Pilot of: Shining Gundam (when Domon is unable to pilot
Shining Gundam in episode 27(26)), Rising Gundam
Anime comment - Probably the sexiest Gundam character ever in a Gundam series
(she wear an ultra short skirt all the time! Not to mention the fact that she
doesn't really wear anything in the last three episodes of G Gundam!), and she
is really in love with Domon. Her father is the inventor who created Shining
Gundam, God Gundam and Rising Gundam. She plays the supportive girlfriend type
for Domon in the beginning, but when Devil Gundam appears during the last
round of Gundam Fight, she pilots Rising Gundam and defeat Allenbi, who was
controlled by Wong, hoping to help Domon. After rescuing Allenbi, Rain left
Domon because her father is the one who betray Domon's father, getting his
mother killed in the process (he tell the military about Devil Gundam). She
even helped her father in lying to Domon so he would fight harder to win the
Gundam Fight. Since Rain believe Allenbi is the one Domon loves and that she
is partly responsible for Domon's suffering, she left and then she was used as
the pilot of Devil Gundam. After the confession of love from Domon, she break
Convertido de w eb en PDF con http://www.htmlapdf.com!

free from the control of Devil Gundam and then they use Sekiha Love Love
Tenkyouken to finish off Devil Gundam.
Game comment - You can only use her in episode 27(26). She does have pretty
useful support magic, but she will leave after join you for a while in SRWFF.
Note: To those of you who are wondering why in the world is she moaning in
pain(?) when she is putting on her battle suit to pilot Shining Gundam in
episode 27(26), the reason is because in order to pilot a MF with efficiency,
the pilot has to "go through" a soft, plastic-like sheet, which will stick to
the pilot's skin to form the battle suit. Since Rain is not a real MF pilot,
she doesn't have the strength to go through the procedure without a lot of
effort, which is why she moans so loud. Many ecchi anime fans (including
myself) wish they include the original anime scene, which show off her body
quite nicely (as you can imagine, you won't get to see too many "interesting"
body parts...). Rain-sama...
Long 142 Dodge 137 Reflex 159
Close 121 Aim 140 Skill 152
Mental: Weak L - A W - B A - A S - A
100% Hit - 1
Hot Blood - 22

Love - 9
Resupply - 41

Rally - 18
Dream - 45

Enemies that can be convinced to join later:


= - Allenby Biarsly - Allenby
Pilot of: Nobel Gundam
Anime Comment - She is the Gundam Fighter from Neo Sweden. She met Domon when
she's playing a virtual fighting game. She felt in love with Domon almost
immediately. After meeting Domon a few times, start to realize Rain is Domon's
true love, but remain to be Domon's friend. She was kidnapped by Wong so Wong
can use her to become the pilot of Devil Gundam later. She piloted Walter
Gundam, and was defeated by Rain. She recovered from that, and help Domon
during the last battle with Devil Gundam. She is a genius at fighting, and she
can reach beyond her potential if berserker system is turned on. She is also
the one who tell Domon to say "I love you" to Rain.
Game Comment - Her close range attack is pretty high, and her dodging is not
too bad, but Nobel Gundam cannot seems to do too much damage...
HP2 - 1
Flash - 12
Potential
Convertido de w eb en PDF con http://www.htmlapdf.com!

Hot Blood - 2
Motivate - 34

100% Hit - 32
Provoke - 40

Sword Block 1(1), 2(5), 3(16), 4(25), 5(42), 6(54)


= - Master Asia - Master
Pilot of: Master Gundam
Anime comment - He is the teacher of Domon, who taught him everything he knows
about fighting. He is probably the best hand-to-hand combat fighter there is.
He is also the King of Hearts, and it is he who hand it to Domon. He is not
what he seems to be, much to Domon's surprise... He won the last Gundam Fight,
and when he saw what happen to Earth after the fight, he is determined to
reverse that by killing all people on Earth. View Domon as the next pilot to
replace Kyouji, and tried to train him in the process. He was defeated and
killed by Domon in the last round of Gundam Fight, and by that time Domon
already forgive his "crime."
Game comment - By the time you get him, it's almost the end of the game.
However, his skill level is very high, so if you have spare money, he can be
deadly...
Long 133 Dodge 165 Reflex 163
Close 178 Aim 148 Skill 200
Mental: Very Strong L - A W - A A - A S - A
Speed Up - 1
Hot Blood - 1

Motivate - 1
100% Hit - 1

Iron Wall - 1
Flash - 1

Sword Block5(1), 6(19), 7(32), 8(40)


Robots:
Comments - The robots in this series are called , mobile
fighters, or MF. All MF are piloted via the physical motions of the pilot
called mobile trace system, so if the pilot throw a punch in the cockpit, the
MF will throw a punch. Since the performance of the MF depends greatly on the
pilot's physical condition, almost all of the MF pilots are great martial
artists. For example, Domon is so fast he can catch the bullets of a firing
machine gun before it hits him. Since MF are designed for hand-to-hand combat
(the fights are created so the owner country of the winning MF will rule),
most of the MF don't have any decent long range weapons.
- Shining Gundam
Anime comment - Shining Gundam is Domon's Gundam at the first half of the show,
and it was created by Rain's father. It is an unique MF because it is one of
the few MF that can "transform" to another mode so the MF can perform better,
depending on the emotional state of the pilot. Shining Gundam has three modes,
normal, battle and super. Normal mode is form that it usually fights in.
Battle mode is when Domon is using Shining finger. Super mode is when Domon
Convertido de w eb en PDF con http://www.htmlapdf.com!

finally reach a certain state of mind (either "Clear Mirror,


extremely angry, which usually happens when Domon is dealing
Gundam), Shining Gundam will perform much better, and it can
Finger Sword (this won't happen in SRWF, but it will in SRWF

Still Water" or
with Devil
use Shining
Final).

Comment - Although it doesn't have a very good long range attack, but its
, Shining Finger, is probably one of the highest
damaging attack while only cost 40 EN per use. You should also upgrade
, Shining Strike, which should be your primary choice of
attack.
HP - 5500 EN - 180 Armor - 1300
Mobility - 5 Agility - 85 Limit - 330
Size - M Item - 2 L - A W - C A - E S - A
Saber
- Gundam Spiegel
Comment - You only get to use it for one episode, but it is pretty powerful
(in SRWF). Since you will lose it later in SRWFF, don't spend money on it...
HP - 5100 EN - 200 Armor - 150
Mobility - 6 Agility - 90 Limit - 400
Size - M Item - 2 L - A W - A A - E S - A
Saber
Robots that will only appear in SRWFF:
- Rising Gundam
Game Comment - You would only be able to use it for about 10 episodes, so
don't use too much money on it. However, if you have a lot of money and want
to get Allenbi, you might want to upgrade it a bit...
HP - 5000 EN - 160 Armor - 1300
Mobility - 5 Agility - 85 Limit - 350
Size - M Item - 3 L - A W - C A - A S - A
Shield
- Nobel Gundam
Game Comment - You can upgrade , Beam Ribbon, since it can be used
on air enemies too, and it uses very little EN. Too bad its attack power is a
bit weak...
Saber
S - Shining Gundam Super Mode
Game Comment - you can only use it for a couple of episodes, not to mention
Convertido de w eb en PDF con http://www.htmlapdf.com!

that you have no real control over it...


HP - 5500 EN - 180 Armor - 1300
Mobility - 5 Agility - 100 Limit - 340
Size - M Item - 2 L - A W - A A - E S - A
Saber
- Master Gundam
Game Comment - By the time you get it, it's already pretty late in the game,
so it's not very useful. However, if you have money to spare,
, Sekihatenkyouken, is a good investment, not to mention
, Choukyuuhaoudeneidan, a MAP weapon that's the same as the one
found in God Gundam Hyper Mode. , Darkness Finger, is also
pretty good, since it doesn't have a morale requirement yet only uses 10 EN.
Saber
- God Gundam
Game Comment - This is definitely an improvement over the old Shining Gundam.
It will change to Hyper mode once Domon's morale is 130 or over.
HP - 6700 EN - 210 Armor - 1500
Mobility - 5 Agility - 105 Limit - 350
Size - M Item - 2 L - A W - A A - E S - A
Saber
H - God Gundam Hyper Mode
Game Comment - This is much better, as it has after-image, not to mention a
couple of boss-killer moves, , God Finger, and ,
Sekihatenkyouken. All of its extra moves don't need anyway upgrade (which is a
plus). It even has a MAP weapon! You will learn Sekihatenkyouken later...
HP - 6900 EN - 260 Armor - 1500
Mobility - 5 Agility - 115 Limit - 360
Size - M Item - 2 L - A W - A A - E S - A
Saber After-image
Hyper Mode Weapon Upgrades:
Note: In order to upgrade the weapons of God Gundam Hyper mode, all you have
to do is increase Domon's level. Here's the chart:
Domon's Level Increased Damage
0-40 100
41-44 200
45-48 350
Convertido de w eb en PDF con http://www.htmlapdf.com!

49-52
53-56
57-60
61-64
65-68
69-72
73-76
77-99

500
700
900
1100
1300
1500
1800
2100

Serie:
6d)
- Heavy Metal L-Gaim
Pilots:
= - Daba Mylord - Daba
Pilot of: L-Gaim, L-Gaim Mk-II
Anime comment - He is the hero of the show, although he does
not seems to be the best pilot in the show. He has a score
to settle with Posaydal because she almost completely destroy
his whole tribe. L-Gaim is made from the technology of the tribe.
He might look a little feminine, but he seems to extremely
attractive to girls, although he seems to be the faithful, loyal
type. Amu and Leccee is crazy about him, almost the first time
they met. He doesn't accept or reject them during the whole time
(to me he seems to be "dragging" them on in order to help him in
fighting), but finally made the decision at the end of the series. I
really admire this guy's determination, I mean how many guys out there
would stay with a girl that has the intelligence of a five year old while
leaving behind two beautiful women who are madly in love with him...
Game comment - Although his stats is pretty good, L-Gaim is not capable of
dealing any heavy damage. Maybe when L-Gaim Mk-II arrives in SRWF Final...
Long 157 Dodge 159 Reflex 162
Close 139 Aim 156 Skill 177
Mental: Normal L - A W - B A - A S - A
Mercy - 1
Hot Blood - 14

Flash - 4
Friendship - 27

Speed Up - 9
Spirit - 36

Sword Block1(1), 2(15), 3(24), 4(33), 5(41), 6(50), 7(60)


Shield Defense1(1), 2(10), 3(20), 4(32), 5(44), 6(56), 7(62),
8(65), 9(67)
Convertido de w eb en PDF con http://www.htmlapdf.com!

= - Lilis Frau - Lilis


Pilot of: None, since she is a fairy
Anime comment - She loves to hang around Daba because he is the one who
brought her so she don't have to be dancing for money anymore. Sometime she
uses tear gases to help Daba to get away or capture somebody...
Game comment - She does have ok support "magic" like Rally, and Awake and Move
Again seems to be pretty useful too, but too bad she doesn't have too much
SP...
Lucky - 1
Love - 22

Trust - 12
Awake - 23

Rally - 18
Move Again - 42

= - Fanelia Amu - Amu


Pilot of: DSSerd, L-Gaim
Anime comment - She used to be a bandit, but after meeting Daba, decides to
follow Daba because she is heads over heels in love with Daba. She is not a
bad pilot, but definitely not as good as Leccee, who is a professional pilot.
She has a very bright personality, and she loves to stay as close to Daba as
possible. She fights with Leccee a lot because she knows Leccee is madly in
love with Daba. Although she does not seems to know there is a third player in
the game for the love of Daba...
Game comment - Although her stat is lower than Karl, but she does have Rally.
It really depend on personal preference on which character to develop...
Long 137 Dodge 143 Reflex 160
Close 121 Aim 138 Skill 166
Mental: Strong L - A W - B A - A S - A
Lucky - 1
Hot Blood - 19

Trust - 4
Flash - 22

Love - 8
Rally - 39

Sword Block1(7), 2(18), 3(29), 4(45)


Shield Defense1(1), 2(10), 3(26), 4(33), 5(40), 6(48), 7(56)
= - Karl
Pilot of: DSSerd
Anime comment - He is Daba's best friend. He is your typical girl-chaser-butalways-unsuccessful of guy. He is a pretty good mechanics, and helps to make
DSSerd from L-Gaim...
Game comment - He is the other supporting character, but he has Resupply
Convertido de w eb en PDF con http://www.htmlapdf.com!

instead of Rally and Friendship instead of Love. However, he does have


Concentrate, which makes advancement in levels much easier...
Long 130 Dodge 139 Reflex 158
Close 124 Aim 133 Skill 166
Mental: Weak L - A W - B A - A S - A
Concentrate - 1
Hot Blood - 12

Detect - 1
Friendship - 20

Invisible - 6
Resupply - 48

Sword Block1(10), 2(25), 3(34), 4(48)


Shield Defense1(8), 2(21), 3(45), 4(48), 5(52), 6(56)
Enemy pilot that will join you:
== - Gaw Ha Leccee - Leccee
Pilot of: Galvaly Temple, Nobel DSSerd
Anime comment - She was one of the "thirteen people(?)" of Posaydal, but
decide to join Daba after spending some times with the gang when the gang is
trying to go to Mizun. Leccee was captured at that time, and falls in love
with Daba when Daba show kindness toward her. Leccee is so in love with Daba
that she is willing to take off her cloths to show that she don't have any
tracer on her (although Amu claims that Leccee is just doing the strip show in
order to seduce Daba, Lilis thought so too). Once she joins, the war between
Amu and Leccee begins. Throughout the show, she seems to be one of the few
people who know Daba really well, too bad Daba chooses somebody else... Late
in the anime, Leccee tries to distance herself from Daba because as his
position in the resistance force grew, so will the people's comment on why is
he spending so much time with Leccee, a former enemy.
Game comment - She is the second best pilot in the L-Gaim team, so if you want
some additional fire power, Leccee is your pilot. Besides, she does have Great
Effort, not to mention Love...
Long 144 Dodge 146 Reflex 161
Close 135 Aim 149 Skill 177
Mental: Strong L - A W - B A - A S - A
Hot Blood - 2
Love - 15

Great Effort - 5
Trust - 24

Flash - 9
Spirit - 46

Sword Block1(4), 2(18), 3(30), 42), 5(46), 6(52), 7(60)


Shield Defense1(1), 2(14), 3(29), 4(35), 5(48), 6(57)
Enemy pilot that can be convinced to join you in SRWFF:
Convertido de w eb en PDF con http://www.htmlapdf.com!

= - Miyama Asphy - Asphy


Pilot of: A Taul
Anime comment - She was the daughter of the female pirate that tries to steal
L-Gaim in the beginning of the series. She thought Daba is the one who killed
her mother, so she teams with Gablae and tries to kill Daba. After a couple of
attempts, she finally finds out that he is not the one who killed her. She
leaves afterward and never showed up again in the series, so I really wonder
why she was in the game at all...
Game Comment - One of the few pilots with Exhaust, so if you want to have an
easier time to kill the bosses, you will need her...
Level 49
Long 185 Dodge 234 Reflex 196
Close 146 Aim 237 Skill 204
Mental: Normal L - A W - B A - A S - B
HP1 - 1
Exhaust - 21

Provoke - 7
Lucky - 28

Flash - 15
Awaken - 35

Sword Block 1(4), 2(20), 3(31), 4(44), 5(47), 6(54), 7(61)


Shield Defense 1(1), 2(15), 3(31), 4(36), 5(50), 6(58)
= - Gavlet Gablae - Gablae
Pilot of: Bat-Shu
Anime comment - This is probably one of the better pilots in the series, and
he is always fighting against Daba for some reason. Fall in love pretty easily,
but he does settle for one woman during the course of the series and stay
loving her at the end. She just happens to be Daba's cousin, so when Daba's
cousin is free of Posaydal's control, Gablae decide to fight on Daba's side
against Posaydal...
Game comment - As I have mentioned above, he is one of the best pilots, so be
careful when you are fighting against him, since you cannot do anything to
convince him to join you unless you have met Daba's cousin, or is it
financee...
Long 144 Dodge 155 Reflex 161
Close 143 Aim 157 Skill 180
Mental: Strong L - A W - B A - A S - A
Speed Up - 1
Convertido de w eb en PDF con http://www.htmlapdf.com!

Flash - 2

Concentrate - 9

Hot Blood - 12

Love - 33

Spirit - 39

Sword Block4(?)
Shield Defense4(?)
Robots:
Comment - All the robots in this show is called , Heavy Metal, or
HM. All of the HM, except , Allone, and , Greia, have anti
beam-coating. All HM have , Saber, and , Power
Launcher (beam based). Some HM, like , Bat-Shu and ,
Ashura Temple, have , or Buster Launcher, a MAP weapon.
- L-Gaim
Comment - Power launcher might seems to be a bit weak, but it's ok against
non-boss. Its stat is the highest among the HM that you can get in SRWF. The S
, or S Mine, is pretty useful for attacking air units and HM and Aura
Battler, not to mention the fact that it can be used after movement... It's
also possible to get a Buster Launcher for it in SRWFF...
HP - 3500 EN - 130 Armor - 1100
Mobility - 7 Agility - 90 Limit - 290
Size - M Item - 3 L - A W - C A - E S - A
Saber Shield Beam Coating
- DSSerd
Comment - I wouldn't spend too much money on this HM, since you can always
just use Galvaly Temple instead...
HP - 3300 EN - 110 Armor - 1100
Mobility - 6 Agility - 80 Limit - 280
Size - M Item - 2 L - A W - C A - E S - A
Saber Shield Beam Coating
- Galvaly Temple
Comment - One of the most used HM because all of its weapons and stats are
already upgraded 4 times. Still, it can only equip two items...
HP - 4300 EN - 140 Armor - 1300
Mobility - 6 Agility - 85 Limit - 310
Size - M Item - 2 L - A W - C A - E S - A
Saber Beam Coating
Robots that will only appear in SRWFF:
Mk-II - L-Gaim Mk-II
Game Comment - With its Buster Launcher, you can do a lot of things with this
Convertido de w eb en PDF con http://www.htmlapdf.com!

HM. However, you might also want to upgrade its Power Launcher a couple of
times too...
HP - 4200 EN - 160 Armor - 1300
Mobility - 8 Agility - 120 Limit - 300
Size - M Item - 2 L - A W - C A - E S - A
Saber Shield Beam Coating Transform
- Prowler
Game Comment - The air mode of L-Gaim Mk-II. Try not to use this one unless
you want to move faster.
HP - 4200 EN - 160 Armor - 13500
Mobility - 9 Agility - 115 Limit - 350
Size - M Item - 2 L - E W - E A - A S - A
Beam Coating Transform
- Nobel DSSerd
Game Comment - It's used to replace the old DSSerd, and if you install the
Buster Launcher too, then you can finally find the use of Leecee, especially
with Lucky and Great Effort used at the same time, then increasing levels and
money won't be a problem...
HP - 3700 EN - 120 Armor - 1300
Mobility - 7 Agility - 90 Limit - 300
Size - M Item - 2 L - A W - C A - E S - A
Saber Shield Beam Coating
- A Taul
Game Comment - almost completely useless by the time you get it...
HP - 5300 EN - 140 Armor - 1400
Mobility - 6 Agility - 95 Limit - 300
Size - M Item - 2 L - A W - C A - E S - A
Saber

Beam-Coating

- Batshu
Game Comment - This relative weak HM is ready upgraded 9 times when you get it,
so it can be of some use. However, by the time you get it, almost all HM are
useless anyway...
HP - 5900 EN - 180 Armor - 2000
Mobility - 6 Agility - 140 Limit - 330
Size - M Item - 2 L - A W - C A - E S - A
Convertido de w eb en PDF con http://www.htmlapdf.com!

Saber
Serie:
6e)
- Aura Battler Dunbine
Pilots:
= - Shou Zama - Shou
Pilot of: Dunbine, Billvine
Anime comment - Perhaps the ace on the "good" side since the rest of them
seems to be always just stand around when Shou went off against the ace of the
other side. He loves Marvel from the beginning, but didn't do very much about
it because she seems more interested in Nee. His aura is extremely high, as it
is obvious since Shou is able to hold against enemy's superior aura battler
with a not-so-advance Billvine... He was summoned to Byston Well while he was
racing in a motorcycle, because of his high aura. Doesn't really know what to
do there at first, but after meeting Cham and Marvel, decide to fight for the
"good" side. Your typical hero through the series, and even manage to rescue
the queen of a country (not to mention her interest). Created several
rivalries, and none of them will rest until Shou is dead, it seems...
Game comment and he has one
anything other
of the highest
his levels.

The ace in this game. All of his weapons are not


of the highest dodging ability in the game. With
than Guest bosses or maybe Haman can hit him. He
close range attack stats, so you can do no wrong

beam based,
After-image,
also has one
in increasing

Long 122 Dodge 161 Reflex 161


Close 161 Aim 151 Skill 176
Mental: Normal L - A W - B A - A S - B
Speed Up - 1
Concentrate - 9

Flash - 5
Motivate - 30

Hot Blood - 7
Spirit - 39

Sword Block1(1), 2(16), 3(27), 4(38), 5(46), 6(54), 7(59), 8(64)


Aura Senshi3(1), 4(14), 5(25), 6(33), 7(51), 8(64), 9(69)
= - Cham Frau - Cham
Pilot of: None, since she is a fairy
Anime comment - She is one of the most talkative character of all times. Don't
like Shou at first (she thought he was helping the enemies at first), but
after they brief visit to Earth, grow to like Shou, after being with him when
Convertido de w eb en PDF con http://www.htmlapdf.com!

his family practically abandon him. Loves to hang around Shou when he fights,
and later design a pilot suit-like thing for herself to wear. Was left on
Earth after all the aura battler disappears as a result of the war...
Game comment - Not only does she has Rally, she is also the only one who seems
to have Miracle (not in SRWF, though). Since Miracle is so useful, you cannot
go wrong advance her levels...
Lucky - 1
Invisible - 32

Trust - 4
Motivate - 34

Rally - 18
Miracle - 63

= - Marvel Frozen - Marvel


Pilot of: Botune, Dunbine
Anime comment - She is perhaps the second best pilot on the "good" side
besides Shou. She used to like Nee before Shou, but feels that she loves Shou
after Shou's brief visit on Earth, not to mention that Nee already likes
someone. She is a tough one, as she was practically dying in the last fight,
she still say to Shou that she's fine and he should continue to fight. Some
woman...
Game comment - She is the only other AB pilot in your team, at least in SRWF.
Besides, she does have Rally and Great Effort, which can be used to increase
the advance the level of Cham...
Long 131 Dodge 146 Reflex 160
Close 136 Aim 149 Skill 172
Mental: Normal L - A W - B A - A S - B
Flash - 2
Love - 24

Great Effort - 8
Rally - 31

Hot Blood - 12
Motivate - 36

Sword Block1(1), 2(22), 3(33), 4(40), 5(53), 6(67), 7(73)


Aura Senshi1(1), 2(12), 3(24), 4(36), 5(43), 6(54), 7(65)
= - Elly
Pilot of: Goraon
Anime comment - She doesn't like to fight, but when her grandfather dies in
battle, the job of fighting falls in her hands. She fell in love with an Earth
pilot during their "banishment" on Earth, but he was killed in one of the
battle. She was devastated for a while, but finally recovers. She has a really
high aura. She died when The Black Knight used his aura to kill her while she
is using her aura to stop him from going Hyper.
Game comment - She is probably the most used battleship captain, since the MAP
Convertido de w eb en PDF con http://www.htmlapdf.com!

weapon of her ship is extremely powerful, not to mention her "magic", like
Rally, Love, and Move Again...
Long 121 Dodge 122 Reflex 161
Close 74 Aim 134 Skill 152
Mental: Normal L - A W - B A - A S - B
Trust - 12
Rally - 31

100% Hit - 26
Substitute - 32

Love - 28
Move Again - 40

= - Shela
Pilot of: Gran-Garan
Anime comment - She is the queen of a country in Byston Well, and she met Shou
when she was trapped somewhere. She give Shou a kiss for getting her back to
her own country, maybe also a part of her heart in the process. She makes
Billvine just for Shou. She never made a pass at Shou even though she loved
him (even her personal fairies knows) because she thinks her love for Shou
will disrupt the war effort...
Game comment - Although her battleship is a little bit weak, her "magic" more
than make up for it, since she is one of the two in SRWF that will have
Resurrect in SRWF Final...
Long 125 Dodge 122 Reflex 162
Close 72 Aim 138 Skill 151
Mental: Normal L - A W - B A - A S - A
Lucky - 6
Rally - 23

Trust - 14
Confuse - 39

Love - 20
Resurrect - 42

Enemies that can be convinced to join you in SRWF Final:


= - Todd
Pilot of: Rainekku, Dunbine(Todd version)
Anime comment - Another person from Earth that was summoned to Bystorn Well,
during the period when Shou was first summoned. Always want to be the best,
but ever since Shou becomes the enemy, Todd has been unsuccessful at defeating
Shou...
Game comment - I don't know why, but it's possible to use Shou to convince
Todd. It's a long process, but any AB with Spirit deserve a chance...
Long 132 Dodge 148 Reflex 160
Close 158 Aim 145 Skill 173
Convertido de w eb en PDF con http://www.htmlapdf.com!

Mental: strong

L - A W - B A - A S - B

Flash - 1
HP1 - 9

Great Effort - 2
Motivate - 34

Hot Blood - 4
Spirit - 35

Sword Block1(1), 2(11), 3(20), 4(24), 5(34), 6(39), 7(47), 8(52),


9(58)
Aura Senshi1(7), 2(17), 3(25), 4(38), 5(41), 6(52), 7(60)
Battleships:
Comments: Both have the same basic weapons, , aura vulcan,
, aura cannon, and , or hyper aura cannon.
Both are equipped with aura barrier. Each has one unique weapon, not to
mention their HP and armor stats are different.
- Gran-Garan
Comment - This is perhaps the weaker of the two aura battler battleship, but
hey, it's piloted by Shela...
HP - 18000 EN - 300 Armor - 1000
Mobility - 4 Agility - 55 Limit - 280
Size - LL Item - 1 L - E W - E A - A S - B
Aura Barrier
- Goraon
Comment - This is perhaps the more useful of the two aura battler battleship
because of its MAP weapon, , Aura Nova Cannon. Definitely worth
upgrading, since it's not beam based...
HP - 15000 EN - 300 Armor - 1000
Mobility - 4 Agility - 60 Limit - 280
Size - LL Item - 1 L - E W - E A - A S - B
Aura Barrier
Robots:
Comment - All the robots in this serie is called , Aura Battler,
or AB. All AB are equipped with After-image, aura barrier, have a size S, and
have , Aura Sword, , Aura Cut, and ,
Hyper Aura Cut.
- Dunbine
Comment - By the time you get Dunbine, you will be getting Billvine, basically
a more advance version of Dunbine, so you don't need to spend any money on it,
unless you want to increase Marvel's level, of course...
HP - 2800 EN - 80

Armor - 600

Convertido de w eb en PDF con http://www.htmlapdf.com!

Mobility - 6 Agility - 90 Limit - 320


Size - S Item - 3 L - A W - B A - A S - B
Saber After-image Aura Barrier
Note: This AB won't get any Aura Senshi bonus in SRWF (it's a bug).
- Billvine
Comment - Probably the most powerful AB you are going to get in this game, so
you can relax and spend some money on it, like its , Aura
Beam Sword, , Aura Cannon or , Aura Beam
Rifle. It can also transform to , Wing Carrier, which can
move a little further than Billvine. Upgrading the agility, limit and EN is a
must... You will be given a choice whether to paint it green in SRWFF...
HP - 3300 EN - 110 Armor - 800
Mobility - 7 Agility - 115 Limit - 370
Size - S Item - 1 L - A W - B A - A S - B
Saber After-image Aura Barrier
Note: This AB won't get any Aura Senshi bonus in SRWF (it's a bug in the
Saturn version).
Note2: In SRWFF, you can equip two items instead of just one. Fixed in the PS
version.
- Wing Carrier
HP - 3300 EN - 110 Armor - 700
Mobility - 8 Agility - 110 Limit - 370
Size - S Item - 1 L - E W - B A - A S - B
After-image Aura Barrier
Note: This AB won't get any Aura Senshi bonus in SRWF it's a bug in the Saturn
version).
Note2: In SRWFF, you can equip two items instead of just one. Fixed in the PS
version.
- Botune
Comment - This is the weakest, in terms of stats, AB you are going to get in
SRWF. However, its , Hyper Aura Cut's damage, also depends
on the Aura Senshi level of the pilot. So if you fully upgrade the hyper aura
cut and the pilot has a Aura Senshi level of 9, the weapon will have a damage
number of 4400! (Of course, the bug was fixed in the PS version)
HP - 3000 EN - 90 Armor - 700
Mobility - 6 Agility - 85 Limit - 300
Size - S Item - 3 L - A W - B A - A S - B
Saber After-image Aura Barrier
Robots that only appears in SRWFF:
Convertido de w eb en PDF con http://www.htmlapdf.com!

- Dunbine (Todd's version)


Game Comment - This AB has the exact same stats as Shou's Dunbine, the only
difference is the color...
HP - 2800 EN - 80 Armor - 600
Mobility - 6 Agility - 90 Limit - 320
Size - S Item - 3 L - A W - B A - A S - B
Saber After-image Aura Barrier
- Billvine (Painted Version)
Comment - This is the same Billvine, except the color is green. If you use the
trick, the green Billvine won't come with any upgrades. If you don't and still
choose to use this color, all the upgrades are carried over.
HP - 3300 EN - 110 Armor - 800
Mobility - 7 Agility - 115 Limit - 370
Size - S Item - 2 L - A W - B A - A S - B
Saber After-image Aura Barrier
- Wing Carrier (Painted Version)
HP - 3300 EN - 110 Armor - 700
Mobility - 8 Agility - 110 Limit - 370
Size - S Item - 2 L - E W - B A - A S - B
After-image Aura Barrier
- Rainekku
Comment - Come with Todd (don't hold your hopes up, since it's a lot weaker
when Todd is using it against you), and it has been upgraded 5 times already
when you get it. You can use it, since not many people upgrade Dunbine
anyway...
HP - 8000 EN - 110 Armor - 1400
Mobility - 5 Agility - 90 Limit - 350
Size - S Item - 2 L - A W - B A - A S - B
Saber After-image Aura Barrier
Serie:
6f)
- Neon Genesis Evangelion
Pilots:
Comment - All pilots in this series are called Children, a term used to call
all 14 year olds that can pilot an , EVA. Only children born after the
Second Impact (or in one case, on the day of the Second Impact), can pilot an
Convertido de w eb en PDF con http://www.htmlapdf.com!

EVA. In the TV series, there are only five children. In SRWF, only the first
three made an appearance.
- Shinji Ikari - Shinji
Pilot of: EVA unit 1
Anime comment - Probably the most unlikely hero of all anime show is here!
He is neither brave nor very skillful, and the only reason why he seems
to be able to pilot EVA unit 1 so well is because both of his parents are
heavily involved in the EVA project. His father, Gendou Ikari, treat him
coldly, and his mother, Yui Ikari, disappeared when they are testing the S3
engine. Interestingly enough, the same S3 engine is installed in EVA unit 1,
maybe that's why he pilot this EVA so well... He is "interested" in Rei the
first time he met her, because she remind him of his mother (EVA fans should
all know why by now). As for Asuka, maybe she is the only one who seems to be
able to draw any backbone out of him, other than Rei.Treat Misato like a
mother, older sister, and maybe lover (according to End of Evangelion). He is
the Third Children. Just wish he has a backbone...
Game comment - Out of the three Children, his synchronize rate growth is the
highest, even though he started in the middle among the three Children. Since
EVAs are extremely useful in episodes with Guest bosses, since EVAs can be
used as shields, Shinji's advancement in levels should be fine...
Long 126 Dodge 143 Reflex 160
Close 142 Aim 143 Skill 155
Mental: Weak L - A W - B A - A S - B
Flash - 4
Speed Up - 13

Concentrate - 5
Awake - 20

Hot Blood - 7
Spirit - 32

Sword Block1(12), 2(27), 3(38)


- Rei Ayanami - Rei
Pilot of: EVA unit 0
Anime comment - She is perhaps the coolest female character ever appear in an
anime show! She rarely show any emotion at all, even cooler than Hiro. She
does not have a past (we all know why), and the only people who she seems to
care about are Gendou and Shinji. She care about Gendou because he has always
treated her nicely in the past, and he is the one who saved her when EVA unit
0 has an accident during testing. She cares about Shinji in the TV series
because Shinji is one who tried to rescue Rei in the fight against the 5th
Angel. As the series goes on, we can see that Rei treat Shinji differently
than she did in the past. She actually blush when Shinji said that when she is
cleaning the floors, she actually look like a mother. It might seem like
Convertido de w eb en PDF con http://www.htmlapdf.com!

nothing, but we are talking about Rei here, a person with absolutely no
emotion in the past. She is the First Children. Asuka don't like her very much,
maybe it's because of Shinji's interest in Rei...
Game comment - She has the lowest synchronize rate and growth out of the three
Children. Maybe it seems like she is useless, however, she does have a "magic"
that the other two Children don't, Dream...
Long 131 Dodge 137 Reflex 160
Close 135 Aim 140 Skill 159
Mental: Normal L - A W - B A - A S - B
Self Destruct - 1
Flash - 9

Substitute - 1
Spirit - 34

Concentrate - 4
Dream - 48

Sword Block1(14), 2(30)


== - Souryuu Asuka Langray - Asuka
Pilot of: EVA unit 2
Anime comment - She is nothing like the other two Children, as she is very
outspoken and like to show off. As the series progresses, we know why she
wants to show off - because after her mother went crazy testing the EVAs, she
mistake a doll for Asuka and try to kill it, so Asuka wants to show the world
that the world need her, so they won't have to kill her like her mother. Part
of her dislike toward Rei maybe is also due to the fact that Rei reminds her
of a doll. Had a serious crush on Kaji, the ex-lover of Misato, but grow
closer to Shinji after the 6th and 7th Angel. Loves to call Shinji "Baka",
which basically means an idiot. Once Shinji proves that he is "better" at
piloting EVA by having a higher synchronize rate and having to defeat the 14th
Angel when she cannot even hurt it, she lost her ability to pilot an EVA
effectively. In End of Evangelion, however, she recovers and became her old
self again. I don't want to spoil the ending to the fans who hadn't watch End
of Evangelion yet, but let's just say she and Shinji's relationship will
change forever... She is the Second Children.
Game comment - Out of the three Children, her Synchronize rate start the
highest and her synchronize rate growth is just below Shinji. Her skill level
is also the highest. If you want to do some serious damage, you can do no
wrong on advancing her level, since she also has Great Effort...
Long 132 Dodge 143 Reflex 160
Close 139 Aim 147 Skill 162
Mental: Very Strong L - A W - B A - A S - B
HP2 - 1
Convertido de w eb en PDF con http://www.htmlapdf.com!

Great Effort - 1

Hot Blood - 6

Flash - 8

Provoke - 17

Spirit - 34

Sword Block1(2), 2(19), 3(28), 4(36)


Robots:
Comment - All EVAs have AT-Field, a size M, not to mention
, Progressive Knife, , Hand-To-Hand combat, and
, Pallet Rifle. All of them are connected to a power station
or battleship through the umbilical cable. The cable will limit the EVA's
movement, as it has to stay within 10 square of the connected power station or
battleship, unless the pilot cut the cable. If the cable is connected, the
EVA's EN will always recover fully after every turn. Once the cable is cut,
the EVA cannot recover its EN after every turn, and it will disappear from the
map (without earning any bonus after the episode) unless the EVA docks on a
battleship or a power station.
- EVA unit 1
Comment - This is perhaps the most useful EVA because it can equip two items,
and it can also go berserk. However, it is also the most expensive to repair.
A berserked EVA can be quite useful, as it recover 30% HP every turn. It is
especially useful if you have a hard time trying to damage a tough-to-kill
boss, but it cost 40000...
HP - 4100 EN - 150 Armor - 1000
Mobility - 5 Agility - 95 Limit - 340
Size - L Item - 2 L - A W - A A - E S - A
Saber AT Field Berserk S2 Engine(you can only get it
if it went berserk on the 14th Angel)
- EVA unit 0
Comment - This is the most poorly equipped EVA, but it's piloted by Rei...
HP - 3900 EN - 140 Armor - 1000
Mobility - 5 Agility - 85 Limit - 320
Size - L Item - 1 L - A W - B A - E S - B
Saber AT Field
- EVA unit 2
Comment - This is perhaps the most heavily equipped EVA, but most of them are
pretty much useless...
HP - 4200 EN - 140 Armor - 1000
Mobility - 5 Agility - 90 Limit - 320
Size - L Item - 1 L - A W - B A - E S - B
Saber AT Field
Convertido de w eb en PDF con http://www.htmlapdf.com!

Serie:
6g)
Z - Mazinger Z
Brief Background Story:
Professor Juzo Kabuto create Mazinger Z after finding out Dr. Hell's plan in
conquering earth. However Dr. Hell's men kill Professor Kabuto just after
Mazinger Z finished. When Kouji arrived, he only find his dying grandfather,
the remains of his grandfather's house and Mazinger Z on the underground
basement. Later he meet with Sayaka and Dr. Yumi which will assist him on
fighting with the enemy.
The end of Mazinger Z series is the beginning of Great Mazinger. Dr.Hell was
killed by Gorgon of Mikene's Army (monsters that live underground). This Army
is beating Mazinger Z, while Kenzo Kabuto, the Kouji's father, creator of
Great Mazinger, order Tetsuya Tsurugi to help his son. Great Mazinger and
Mazinger Z are the winners of this battle. Kouji leaves Japan (leaving Shiro
and Mazinger Z) flying with Sayaka to USA to develop his project about a
flying saucer, the TFO. (Kouji will be the pilot of TFO and the best friend of
Duke Fleed in UFO Robo Grendizer series), while the long war of Great Mazinger
against Mikene's monsters and the Dai Shogun begins. Kouji will return with
Sayaka at the end of Great Mazinger series to help Tetsuya to defeat enemies.
Pilots:
- Kouji Kabuto - Kouji
Pilot of: Mazinger Z
Background Story - Koji is the grandson of the producer of the Mazinger Z,
Dr.Juzo Kabuto. Given Mazinger Z by his father, Koji fights against Dr.Hell's
project about conquering the world. After finishing Dr.Hell, He leaves the
fight with Mikeene to Great Mazinger. Afterwards, he becomes a scientist in
NASA.(?) In the ending part of Mikeene, he comes back with his Mazinger. His
charasteristic is very Short-tempered, Courageous and careless.
Demo voice:- "Maziiiiin Goooooo!!"
Game comment - He might seems to be useless in this game, since he doesn't
have Flash and Mazinger Z seems to be underpowered, but he will get
Mazinkaiser in SRWF Final...
Long 105 Dodge 128 Reflex 155
Close 167 Aim 135 Skill 170
Mental: Strong L - A W - B A - A S - B
Convertido de w eb en PDF con http://www.htmlapdf.com!

HP2 - 1
100% Hit - 13

Iron Wall - 2
Speed Up - 27

Hot Blood - 6
Awaken - 52

Potential(1)
Sword Block1(30), 2(38)
- Sayaka Yumi - Sayaka
Pilot of: Aphrodite A, Diana A
Game comment - She is pretty much a support character, as she has Rally, but
that's about it. At least her robot can repair...
Long 118 Dodge 130 Reflex 157
Close 128 Aim 137 Skill 164
Mental: Weak

L - A W - B A - B S - B

Lucky - 1
100% Hit - 15

Trust - 6
Hot Blood - 23

Flash - 12
Rally - 34

- Boss
Pilot of: Boss robot
Game comment - Has one of the most useful "magic" against bosses, Exhaust, not
to mention the fact that his robot has Resupply, so you should keep up his
level...
Long 70 Dodge 115 Reflex 150
Close 156 Aim 115 Skill 140
Mental: Strong L - A W - C A - C S - C
HP2 - 1
Friendship - 14

Self Destruct - 1
Hot Blood - 17

Exhaust - 5
Provoke - 20

Robots:
Z - Mazinger Z
Comment - Upgrading EN is a must. It does have some useful attacks, like
, Breast Fire. After it has , Jet
Scrander, it will have more useful weapons, like ,
Strander Cutter, and , Iron Cutter, since it has a higher
critical hit rate. All the upgrades WON'T be carried over to the new
Mazinkaiser. Breast Fire and Rocket Punch will yield another weapon if you
upgrade these weapons 10 times.
Convertido de w eb en PDF con http://www.htmlapdf.com!

HP - 4500 EN - 120 Armor - 1400


Mobility - 4 Agility - 40 Limit - 200
Size - M Item - 2 L - A W - B A - E S - B
Z - Mazinger Z (with )
HP - 4800 EN - 150 Armor - 1500
Mobility - 5 Agility - 50 Limit - 230
Size - M Item - 2 L - A W - B A - A S - B
A - Aphrodite A
Comment - Other than upgrading the limit a couple of times, you should
basically just leave it alone, but the Repair is pretty useful at advancing
her level and helping your chance of survival...
HP - 3500 EN - 100 Armor - 1200
Mobility - 4 Agility - 40 Limit - 190
Size - M Item - 3 L - A W - B A - E S - B
Repair
- Diana A
Comment - The more advance version of Aphrodite A, and the upgrading will be
carried over to this one...
HP - 3900 EN - 120 Armor - 1400
Mobility - 5 Agility - 45 Limit - 210
Size - M Item - 3 L - A W - B A - E S - B
Repair
- Boss Bobot
Comment - If the robot didn't have Resupply, I am not sure I would even use
this robot at all...
HP - 3500 EN - 80 Armor - 800
Mobility - 4 Agility - 35 Limit - 180
Size - M Item - 4 L - A W - C A - E S - E
Resupply
- Boss robot (space use)
HP - 3700 EN - 100 Armor - 900
Mobility - 4 Agility - 45 Limit - 200
Size - M Item - 3 L - A W - C A - E S - C
Resupply
Robots that will only appear in SRWFF:
- Mazinkaiser
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comment - Finally, someone in this series can do some damage! Its


, Fire Blaster, can do heavy damage for a relatively
small EN, and you can also upgrade its , Shouruda Slasher,
since it don't use any EN or ammo. It even have a MAP weapon (or two,
depending on how much money are you willing to spend...)
Saber

HP Recover(Small)

Serie:
6h)
- Getta Robot
G - Getta Robot G
Story Background:
In Getta Robot, Getta robot face Megasaurs kingdom, which located underground
to survive from extinction, leaded by King Gore. His attack robots (I think it
would be more convenient to call it battle beast) always have a dinasaurs
shape. More like organic beast attached with some machinery like armor or
weapons. King Gore goal was to defeat Getta robot and declare himself as the
earth ruler, because his Megasaurs kingdom was already exist on dinosaurs age,
many years before human appear.
At the end of Getta Robot, King Gore launch his final attack to the city. He
uses robos at once. Apparently Getta robot can't handle Gore's main robot, a
brontosaurs with heavy weapons, although its can destroy the other two. Getta
robot nearly destroyed after the battle, and so is the lab. The only way to
destroy Gore's main robot is to shot a big missile right into its mouth.
However the missile is to big to be carried by just one jet, so Getta team
must join the missile on the air and then shot it. But the missile is a
failure. Musashi cannot finish joining the missile. In the attempt to run
Getta robot lose its arm. Musashi feel guilty about it, so secretly he take
Michiru's jet and commit suicide by ramming the jet inside Gore's main robot's
mouth, killing both of them.
In Getta Robot G, Getta robo face Hyakki Empire, leaded by Emperor Burai. This
new enemy have similar intention, to take over the earth, but unlike King Gore,
Emperor Burai interested in Getta energy technology. Over the series he tries
to steal the technology, but always fail. Unlike underground kingdom, Hyakki
Empire's Robot is really a robot, but always have a horn on its head, like the
Hyakkis itself. (just like Voltes don't you think ?) This horn can be
transplanted to a normal human and making him a Hyakki agent. The horn can be
also hidden. In this way the Hyakkis agents can infiltrate Saotome's lab
undetected.
At the end of Getta Robot G, Musashi's place is taken over by Ben Kei. Prof.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Saotome create a new Getta robo and a new lab. Emperor Burai want to have the
Getta energy secret, so he tries many ways to infiltrate the lab, from
deploying his men army to sending spies. If in the first series, Getta face
three final enemy robots, now it must face 7 Hyakki robots at once. This is
when the 'Shine Sparkle' thing fail. When Getta robot fire this energy bolt,
the enemy robots disassamble themself so the Sparkle lose its target. But with
help of the armies, the enemy's power divided, so Getta robot can waste them
one by one. When the lab attacked, Getta robot already fire its Sparkle and
have only minimum energy. Refuelling attempt failed, and Michiru's jet crash
landed, but not damaged. Hayato force Michiru leave her jet, and then fly it
by himself. This action get enemy's attemtion, because they think the jet is
piloted by Michiru, so they capture the jet. Hayato is imprisoned in the
undersea base. (Yes, Hyakki main base is located under the sea) . Now Michiru
replacing Hayato's position on Getta 2. Derived by Hayato's death ( they think
Hayato is dead ) she's able to destroy two robots at once. After all robots
failed, Emperor Burai fly his undersea base directly to the lab. Even Getta
robot cannot stop the lab. Unfortunately for Burai, Hayato break out from
prison. He destroy the base main engine, and the explosion causing a hole at
the outer wall. Then he jump out into the sea, while Ryouma seeing the hole,
firing the Sparkle into it. That's the end of Hyakki Empire. They see Hayato
waving his hand at the surface, and rescue him.
Pilots:
- Ryuuma Nagare - Ryuuma
Series: Getta Robot, Getta Robot G
Pilot of: Getta 1, Getta Dragon, Shin Getta 1
Game comment - Since Getta 1 and Getta Dragon can do some serious damage, you
can do no wrong advancing his level, since he is the one who has 100% Hit, and
also Hot Blood. Great Effort and Love didn't hurt either...
Long 128 Dodge 128 Reflex 155
Close 169 Aim 136 Skill 168
Mental: Strong L - B W - D A - A S - A
HP1 - 1
100% Hit - 10

Great Effort - 4
Friendship - 31

Hot Blood - 7
Love - 39

Potential(1)
- Hayato Jin - Hayato
Series: Getta Robot, Getta Robot G
Pilot of: Getta 2, Getta Rydar, Shin Getta 2
Convertido de w eb en PDF con http://www.htmlapdf.com!

Game comment - Getta 2 and Getta Rydar are basically used to dodging or
running away quickly, so a little level never hurts. He is also the one with
Speed Up, Lucky and Awake...
Long 130 Dodge 156 Reflex 157
Close 152 Aim 142 Skill 168
Mental: Strong L - A W - E A - E S - A
Flash - 1
Invisible - 11

Speed Up - 3
Awake - 23

Lucky - 9
Love - 45

- Benkei Kuruma - Benkei


Series: Getta Robot, Getta Robot G
Pilot of: Getta 3, Getta Poseidon, Shin Getta 3
Game comment - A must, since he's the one with Iron Wall and Motivate
Long 105 Dodge 123 Reflex 154
Close 169 Aim 139 Skill 155
Mental: Strong L - A W - A A - D S - B
HP2 - 1
Iron Wall - 18

Motivate - 2
Friendship - 22

Great Effort - 6
Confuse - 29

Potential(1)
= - Jack King - Jack
Series: Getta Robot
Pilot of: Texas Mack
Game comment - An attack character, since most of his "magic" are offense
related, like Hot Blood, and 100% Hit, as it's necessary to advance the level
of his sister Mary...
Long 140 Dodge 131 Reflex 155
Close 141 Aim 134 Skill 169
Mental: Normal L - A W - A A - A S - B
HP1 - 1
Friendship - 17

Speed Up - 4
Flash - 19

Sword Block1(10), 2(31), 3(38), 4(46)


Shield Defense1(1), 2(29), 3(35), 4(37)
= - Mary King - Mary
Series: Getta Robot
Convertido de w eb en PDF con http://www.htmlapdf.com!

100% Hit - 8
Hot Blood - 22

Pilot of: None, she's the co-pilot of Jack in Texas Mack


Game comment - Lots of support "magic", like Rally, Love and Resupply...
Concentrate - 1
Rally - 29

Detect - 1
Love - 36

Trust - 21
Resupply - 48

Robots:
1 - Getta 1
Comment - It's air based, so you can use it to attack any unit on map except
for underwater. You might consider upgrading , Getta beam, if
you want to do some serious damage in the beginning of the game. Upgrading EN
is a must...
HP - 4000 EN - 100 Armor - 900
Mobility - 5 Agility - 50 Limit - 230
Size - M Item - 2 L - B W - D A - A S - A
Transform
2 - Getta 2
Comment - It has After-image, so it work great at dodging the enemies. It can
also go underground, so it's extremely helpful at escaping the enemy quickly.
I won't spend any money at its weapon since you rarely use it to attack...
HP - 4000 EN - 100 Armor - 900
Mobility - 8 Agility - 60 Limit - 240
Size - M Item - 2 L - A W - D A - E S - A
Transform After-image
3 - Getta 3
Comment - It's underwater based, so use it to attack in the water. Its
, Daisetsusan Oroshi, which is extremely effective for bosses
underwater, so upgrade it a couple of times if you want to kill off the sixth
Angel quickly...
HP - 4000 EN - 100 Armor - 1100
Mobility - 4 Agility - 40 Limit - 220
Size - M Item - 2 L - A W - A A - E S - A
Transform
- Getta Dragon
Comment - The advance version of Getta 1. You must upgrade the
, Shine Sparkle, if you want to kill the bosses...
Convertido de w eb en PDF con http://www.htmlapdf.com!

HP - 5000 EN - 160 Armor - 1100


Mobility - 6 Agility - 60 Limit - 260
Size - M Item - 2 L - B W - D A - A S - A
Transform
- Getta Rydar
Comment - Still the same as Getta 2. I won't spend money on it...
HP - 5000 EN - 160 Armor - 1100
Mobility - 9 Agility - 70 Limit - 280
Size - M Item - 2 L - A W - D A - E S - A
Transform After-image
- Getta Poseidon
Comment - You don't have to spend any additional money on this one, since its
new weapons don't seem to be that useful...
HP - 5000 EN - 160 Armor - 1300
Mobility - 5 Agility - 50 Limit - 250
Size - M Item - 2 L - A W - A A - E S - A
Transform
- Texas Mack
Comment - Don't know what to do with it, since it cannot do really serious
damage against the enemies in the last half of SRWF, but you can always rely
on Mercy...
HP - 4500 EN - 130 Armor - 1000
Mobility - 6 Agility - 60 Limit - 240
Size - M Item - 2 L - A W - A A - A S - A
Saber Shield
Robots that will only appear in SRWFF:
-1 - Shin Getta 1
Comment - since all of its upgrade will be carry over to this one, you don't
really need to do anything...
Transform HP Recover(Small)
-2 - Shin Getta 2
Comment - Same as above...
Transform HP Recover(Small) After-image
-3 - Shin Getta 3
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comment - Same as above...


Transform HP Recover(Small)
Serie:
6i)
V - Chodenchi Robot Combattler V
Brief Background Story:
10000 years ago aliens from planet Kyanbell planning on attacking earth. And
now the plan initiated. However Professor Nanbara discover this plan. The
professor contact 5 youngsters to prevent the alien's takeover. Then he form a
group called the Battle Team. These 5 youngsters become pilots of the Battle
Machine that when combined they become Chodenji Robo Combattler V. Professor
Nanbara in his effort to protect earth from the Kyanbells get help from
Professor Yotsuya, the leader of the Battle Team.
Pilots:
- Hyouma Aoi - Hyouma
Pilot of: Combattler V, Battle Jet
Game comment - His close range attack stat is high enough to cause good damage,
but the rest of his stats are pretty low. Oh well, you can never have the
perfect pilot...
Long 109 Dodge 130 Reflex 154
Close 154 Aim 136 Skill 166
Mental: Strong L - A W - B A - A S - B
HP2 - 1
100% Hit - 14

Provoke - 9
Friendship - 27

Hot Blood - 12
Awake - 30

Potential(1)
Sword Block1(28), 2(34), 3(46)
- Jyuuzou Naniwa - Jyuuzou
Pilot of: Battle Launcher
Game comment - He is mainly use for Flash, 100% Hit and Concentrate...
Long 150 Dodge 133 Reflex 154
Close 109 Aim 149 Skill 169
Mental: Normal L - A W - B A - A S - B
Convertido de w eb en PDF con http://www.htmlapdf.com!

100% Hit - 1
Speed Up - 16

Flash - 7
Provoke - 19

Concentrate - 15
Mercy - 24

- Daisaku Nishikawa - Daisaku


Pilot of: Battle Tank
Game comment - He is mainly use for Motivate and maybe Iron Wall...
Long 100 Dodge 127 Reflex 152
Close 156 Aim 138 Skill 153
Mental: Normal L - A W - C A - A S - B
HP2 - 1
Iron Wall - 15

Great Effort - 6
Hot Blood - 17

Motivate - 9
100% Hit - 19

Potential(1)
- Chizuru Nanbara - Chizuru
Pilot of: Battle Marlin
Game comment - Mainly use for Lucky and Flash. Resupply doesn't hurt either...
Long 138 Dodge 134 Reflex 155
Close 105 Aim 139 Skill 151
Mental: Weak L - A W - A A - A S - B
Flash - 9
Mercy - 23

Trust - 18
Love - 37

Lucky - 19
Resupply - 49

- Kosuke Kita - Kosuke


Pilot of: Battle Craft
Game comment - Only used for Great Effort and Concentrate...
Long 135 Dodge 131 Reflex 155
Close 90 Aim 132 Skill 149
Mental: Weak L - A W - A A - A S - B
Detect - 1
HP1 - 12

Concentrate - 4
Trust - 21

Great Effort - 8
Confuse - 31

Robots:
V - Combattler V
Comment - You must upgrade EN, so you can use , Chodenchi Spin,
Convertido de w eb en PDF con http://www.htmlapdf.com!

more than once. You should also upgrade , Chodenchi YoYo, since
it does good damage for only 5 EN. The weapons you get for being in Super
Robot Side are ok, but since you don't have unlimited money, I suggest you
save the money for something else. However, it's pretty much useless in
SRWFF...
HP - 6800 EN - 180 Armor - 1400
Mobility - 5 Agility - 55 Limit - 250
Size - L Item - 2 L - A W - A A - A S - A
Separate
- Battle Jet
Comment - The head part of Combattler V. You want to avoid using it at all
cost...
HP - 2800 EN - 80 Armor - 700
Mobility - 7 Agility - 60 Limit - 270
Size - S Item - 2 L - E W - E A - A S - A
Combine
- Battle Launcher
Comment - Same as above...
HP - 2900 EN - 80 Armor - 800
Mobility - 5 Agility - 60 Limit - 270
Size - S Item - 2 L - B W - E A - A S - A
Combine
- Battle Tank
Comment - Same as above...
HP - 3000 EN - 100 Armor - 900
Mobility - 5 Agility - 40 Limit - 230
Size - S Item - 2 L - A W - A A - E S - B
Combine
- Battle Marlin
Comment - It does have Repair, but why would you want to separate in
the first place...
HP - 2900 EN - 80 Armor - 800
Mobility - 5 Agility - 60 Limit - 270
Size - S Item - 2 L - B W - A A - A S - A
Repair Combine
Convertido de w eb en PDF con http://www.htmlapdf.com!

- Battle Craft
Comment - It can go underground, but other than that, it's useless.
HP - 2800 EN - 80 Armor - 700
Mobility - 5 Agility - 70 Limit - 270
Size - S Item - 2 L - A W - A A - A S - A
Combine
Serie:
6j)
- Super Bestial Machine God Dancougar
Pilots:
- Shinobu Fujiwara - Shinobu
Pilot of: Eagle Fighter, Dancougar
Anime Comment - Although he is the leader of the team, he is not the "brain"
of the team - instead he mostly serve as the emotional leader of the team. He
is your typical Super Robot Hero - fight first, think later. Used to be just a
normal soldier (follow orders without thinking about it). After meeting Alan,
he started to think more about why he fights. After Shapiro, he is the only
other person that Sara loves...
Game Comment - Although both his long and close range attack are pretty low
comparing to other aces, it is good enough to cause damage to most enemies.
Also the only one on the team that has Flash and Speed Up...
Long 145 Dodge 129 Reflex 156
Close 140 Aim 146 Skill 169
Mental: Very Strong L - A W - B A - A S - A
HP2 - 1
Flash - 18

Hot Blood - 1
Speed Up - 19

Motivate - 1
Provoke - 23

Potential(1)
Sword Block1(9), 2(16), 3(28)
- Sara Yuuki - Sara
Pilot of: Land Cougar
Anime Comment - Although she looks like a pretty woman, she does not usually
act like one, especially after Shapiro went to the enemy side. She was with
him when he left, but Shinobu shot her plane down and Shapiro left without her.
Sara appears to still love him in the beginning, but decide that he love
himself too much. Declare that she hates man, but Shinobu does catch her heart
Convertido de w eb en PDF con http://www.htmlapdf.com!

beautifully. Has a job as a model teacher after the TV series (I wonder how is
she able to do that after being such a tomboy in the TV series...). She's also
the one who managed to convince Shinobu to fight again (in the OVA).
Game Comment - Since she's the only one of the team that has 100% Hit, so you
should keep up her level. Having Rally and Iron Wall doesn't hurt either...
Long 143 Dodge 138 Reflex 156
Close 138 Aim 136 Skill 167
Mental: Very Strong L - A W - B A - A S - A
Hot Blood - 1
Iron Wall - 21

Motivate - 1
Love - 31

100% Hit - 19
Rally - 37

- Masato Shikibu
Pilot of: Land Rygar
Anime Comment - He is the joker of the team. He is acting weird all the time.
He came from a rich family, and he is extremely good with his bike (not that
many people can ride a bike from the top to the bottom of a crowded building!).
Fall in loves with the girl that Shinobu found, and he is always trying to
impress her... He became the president of his family's business after the TV
series.
Game Comment - He is the only one on the team with Lucky, so at least try to
increase his level once in a while...
Long 142 Dodge 145 Reflex 156
Close 129 Aim 138 Skill 163
Mental: Very Strong L - A W - B A - A S - A
Hot Blood - 1
Detect - 12

Love - 1
Lucky - 27

Motivate - 1
Confuse - 35

- Ryou Shima - Ryou


Pilot of: Big Moss
Anime Comment - He is the cool headed one on the team. He also practices
martial arts. Loves to argue with Shinobu. Marries the girl who rescued him
from a hostile village during one of the mission.
Game Comment - He is mainly used for Motivate, Mercy and Awake. Although Iron
Wall doesn't hurt either...
Long 127 Dodge 142 Reflex 157
Close 154 Aim 145 Skill 170
Convertido de w eb en PDF con http://www.htmlapdf.com!

Mental: Very Strong L - A W - B A - A S - A


Hot Blood - 1
Iron Wall - 13

Motivate - 1
Love - 15

Mercy - 7
Awake 26

Robots:
Comment - Other than Dancougar, all the robots in this series can tranform
from N (normal) to H (humanoid) or A (animal) form, although it require a
morale of 110 before you can tranform to A form. When the machine is in A form,
they will have another close range attack that has a critial hit bonus of 20%.
- Dancougar
Comment - EN upgrade is a must. If you want to inflict some serious damage,
, Dankuu Cannon is a must also. If you have some money to spare, ,
Dankuu Sword would be a great choice, since it only uses 10 EN and yet cause
good damage. In SRWFF, if you upgrade Dankuu Sword ten times (after being able
to upgrade 10 times, of course), you will get a new attack, ,
Dankuukougaken (for a small fee, of course). It's more powerful than Dankuu
Cannon, not to mention that it uses less EN.
HP - 7200 EN - 200 Armor - 1300
Mobility - 5 Agility - 55 Limit - 270
Size - L Item - 2 L - A W - A A - C S - A
Saber Separate
- Eagle Fighter(N)
Comment - It has the weakest armor and HP, so unless you can finish an enemy,
try not to use it to attack the enemies. Try only uses it when it's in A form.
HP - 2900 EN - 80 Armor - 800
Mobility - 7 Agility - 65 Limit - 270
Size - S Item - 2 L - E W - E A - A S - A
Transform Combine
- Eagle Fighter(H)
HP - 2900 EN - 80 Armor - 800
Mobility - 5 Agility - 75 Limit - 270
Size - S Item - 2 L - A W - B A - E S - A
Transform Combine
- Eagle Fighter(A)
HP - 2900 EN - 80 Armor - 800
Mobility - 7 Agility - 75 Limit - 290
Size - S Item - 2 L - E W - E A - A S - A
Transform Combine
Convertido de w eb en PDF con http://www.htmlapdf.com!

- Land Cougar(N)
Comment - Only use it in A form, since most of its other weapons is not that
effective...
HP - 3000 EN - 80 Armor - 900
Mobility - 5 Agility - 60 Limit - 270
Size - S Item - 2 L - A W - B A - E S - A
Transform Combine
- Land Cougar(H)
HP - 3000 EN - 80 Armor - 900
Mobility - 5 Agility - 70 Limit - 290
Size - S Item - 2 L - A W - B A - E S - A
Transform Combine
- Land Cougar(A)
HP - 3000 EN - 80 Armor - 900
Mobility - 5 Agility - 70 Limit - 270
Size - S Item - 2 L - A W - B A - E S - A
Transform Combine
- Land Rydar(N)
Comment - Same as above...
HP - 3000 EN - 80 Armor - 900
Mobility - 5 Agility - 60 Limit - 270
Size - S Item - 2 L - A W - B A - E S - A
Transform Combine
- Land Rydar(H)
HP - 3000 EN - 80 Armor - 900
Mobility - 5 Agility - 70 Limit - 290
Size - S Item - 2 L - A W - B A - E S - A
Transform Combine
- Land Rydar(A)
HP - 3000 EN - 80 Armor - 900
Mobility - 5 Agility - 70 Limit - 270
Size - S Item - 2 L - A W - B A - E S - A
Transform Combine
- Big Moss(N)
Comment - Has the highest armor and HP among the four, and it can do the most
damage (at least in A form)...
Convertido de w eb en PDF con http://www.htmlapdf.com!

HP - 4000 EN - 90 Armor - 1000


Mobility - 4 Agility - 50 Limit - 260
Size - M Item - 2 L - A W - A A - E S - A
Transform Combine
- Big Moss(H)
HP - 4000 EN - 90 Armor - 1000
Mobility - 4 Agility - 60 Limit - 280
Size - M Item - 2 L - A W - A A - E S - A
Transform Combine
- Big Moss(A)
HP - 4000 EN - 90 Armor - 1000
Mobility - 4 Agility - 60 Limit - 260
Size - M Item - 2 L - A W - A A - E S - A
Transform Combine
Serie:
6k)
- Senkunimashin Go Shogun
Brief Background Story:
The story begin when a meteor strike earth. Its not an ordinary meteorite,
because it radiate greenish light of energy. Soon a new robo created, using
this new energy source, Beamler. That is Go Shogun. A syndicate leaded by Neo
Neros chase the Go Shogun team to get their hands on the Beamler. Even though
the team fly three jets that can unite into a robot (which is rarely used
because its weakness), unlike most robot movie, Go Shogun it self is a giant
robot, launched from the flying base, Good Thunder. Then these three jets
docks inside it. The three jets also can join together forming a robot, but
very weak and rarely used. The team meet with the syndicate face to face at
last. After a battle Go Shogun win, and in the end Go Shogun taken away by
Kenta into space.
Pilots:
- Shingo Hojo - Shingo
Pilot of: Go Shogun
Game Comment - Like Shinobu, his long range and short range attack stat are
pretty low, but like Shinobu, it is enough to do some damage on most bosses...
He is also used for Great Effort, 100% Hit and Hot Blood...
Long 140

Dodge 131

Reflex 153

Convertido de w eb en PDF con http://www.htmlapdf.com!

Close 154 Aim 146 Skill 175


Mental: Normal L - A W - B A - A S - B
HP1 - 1
Great Effort - 15

100% Hit - 7
Friendship - 19

Hot Blood - 9
Concentrate - 20

Sword Block1(16), 2(28), 3(39)


= - Remy Shimada - Remy
Pilot of: None, she is one of the co-pilot for Go Shogun
Game Comment - Although she does have Flash and Lucky, her most valuable
"magic" is Exhaust. Keep up her level so you can decrease the enemy bosses'
morale by 20.

Iron Wall - 1
Flash - 16

Lucky - 14
Love - 19

Concentrate - 15
Exhaust - 21

= - Killy Gagley - Killy


Pilot of: None, he is one of the co-pilot for Go Shogun
Game Comment - Only used for Motivate and Speed Up...
Speed Up - 4
Trust - 19

Motivate - 10
Invisible - 26

Provoke - 12
Confuse - 31

Robots:
- Go Shogun
Comment - EN is a must, and so is , Go Flasher, if you want to
kill off tough enemies. If you have some extra money, try to upgrade
, Space Bazooka, since it can do some good damage. If you
upgrade Go Flasher 10 times, you will get a MAP version of the weapon (in
SRWFF).
HP - 6500 EN - 280 Armor - 1300
Mobility - 5 Agility - 65 Limit - 280
Size - L Item - 2 L - A W - B A - A S - A
Saber
Serie:
6l)
- Lord of Elemental (This is an original series created by Banpresto)
Convertido de w eb en PDF con http://www.htmlapdf.com!

Pilots:
Comment - All of the pilots of Lord of Elements are chosen by the very machine
they are going to pilot. Each pilot has one or more High Familiar, which are
animals that are made from part of the mind of the pilot that isn't used by
the pilot. These High Familiar can be used to control funnel-like High
Familiar weapons. There are only four real Lord of Elements, one of each for
Fire, Land, Water and Air. There are other robots based on Lord of Elemental,
but they aren't as good as these ones, except for Granzon, piloted by Masaki's
arch enemy.
= - Masaki Ando - Masaki
Pilot of: Cybaster
Anime Comment - Although it's not an anime (not yet), that's already a story
behind Masaki. He was chosen by Cybaster, and was trained to be the pilot. He
has two High Familiar, both in the forms of a cat. After the one who trained
him dies, he look after her daughter as if she is his own sister. He is your
typical hero, hot blooded and cannot act normally around beautiful women. He
has a bad sense of direction (Ryoga from Ranma 1/2 comes to mind). Ryuune,
the daughter of the the leader of the original DC, is madly in love with him,
but he doesn't seems to know how to respond to her...
Game Comment - His stats have undergone a dramatic change comparing it to his
stats in 4SRW. His long range attack stats is lower while his close range
attack stat is higher. His "magic" might seem just ok for a hero, but Cybaster
does have Cyflash...
Long 142 Dodge 162 Reflex 164
Close 158 Aim 150 Skill 178
Mental: Very Strong L - A W - B A - A S - B
Speed Up - 1
Motivate - 14

Flash - 1
Lucky - 19

Hot Blood - 7
Dream - 44

Sword Block1(1), 2(13), 3(24), 4(30), 5(37), 6(45), 7(56)


Pilots that will join you in SRWFF:
= - Ryuune SolDark - Ryuune
Pilot of: Vashione R
Game Comment - With Rally, she can be used as a support character. With Rally
and Great Effort, you should keep up her level. Just wish her long range
attack stats is higher...
Convertido de w eb en PDF con http://www.htmlapdf.com!

Long 162 Dodge 209 Reflex 190


Close 190 Aim 198 Skill 201
Mental: Very Strong L - A W - B A - A S - B
HP1 - 1
Hot Blood - 7

Flash - 1
Motivate - 14

Great Effort - 4
Rally - 29

Sword Block3(27), 4(32), 5(40), 6(49), 7(59)


= - Mio Sasuga - Mio
Pilot of: Zamjeed
Game Comment - Most her stats are pretty low, but she has one of the most
useful Magic for dealing with bosses - Exhaust. You cannot do wrong keeping up
her level, especially if you want to survive in the later episodes.
Long 159 Dodge 203 Reflex 191
Close 154 Aim 191 Skill 187
Mental: Normal L - A W - B A - A S - B
HP1 - 1
Iron Wall - 22

Friendship - 1
Awaken - 35

Concentrate - 14
Exhaust - ????

Sword Block2(17), 3(29), 4(33), 5(42), 6(50), 7(61)


= - Tyuti Norback - Tyuti
Pilot of: Goddess
Game comment - since she has Rally, you might want use her, especially near
the end of the game...
level 50
Long 196 Dodge 247 Reflex 200
Close 171 Aim 242 Skill 204
Mental: Normal L - A W - B A - A S - B
Trust - 1
Concentrate - 17

Rally - 1
Hot Blood - 23

Flash - 8
Love - 31

Sword Block 1(1), 2(15), 3(25), 4(31), 5(38), 6(48), 7(57)


= - Howan Yanron - Yanron
Pilot of: Gran Veil
Game Comment - by the time you get him, you don't really want to use him,
since his robot's weapon is not powerful enough to really do anything...
Convertido de w eb en PDF con http://www.htmlapdf.com!

level 50
Long 184 Dodge 240 Reflex 200
Close 208 Aim 249 Skill 223
Mental: Very Strong L - A W - B A - A S - B
Hot Blood - 1
Concentrate - 18

Motivate - 1
Flash - 25

Mercy - 10
Awaken - 32

Sword Block 1(1), 2(14), 3(26), 4(33), 5(42), 6(50), 7(58)


= - Shu Shirakawa
Pilot of: Granzon
Game Comment - You can use him, since his robot is fully upgraded.
Level 50
Long 159 Dodge 203 Reflex 191
Close 154 Aim 191 Skill 187
Mental: Normal L - A W - B A - A S - A
HP1 - 1
Motivate - 8

Hot Blood - 1
Lucky - 14

Flash - 2
Awaken - 19

Sword Block 1(1), 2(10), 3(22), 4(27), 5(35), 6(42), 7(54)


= - Safine Grace - Safine
Pilot of: Wizard Kai
Game Comment - Pretty useful, since she has Resupply...
level 50
Long 189 Dodge 251 Reflex 205
Close 186 Aim 255 Skill 222
Mental: Strong L - A W - B A - A S - B
Love - 1
Flash - 15

Motivate - 1
Hot Blood - 18

HP1 - 6
Resupply - 24

Sword Block 1(1), 2(14), 3(29), 4(30), 5(42), 6(47), 7(60)


Robots:
- Cybaster
Comment - You should upgrade its limit and agility, not to mention EN. Its
Convertido de w eb en PDF con http://www.htmlapdf.com!

, High Familiar, since it's your main form of attack. You can
upgrade either , Akashiikubasuta, which is weaker but you
can use it more, while , Cosmo Nova, cause more damage. It can
transform to , Cybird. Cybird has higher mobility, but you can only
use High Familiar and missiles in this form. , Cyflash, is a
powerful MAP weapon, since you cannot damage your own team with it (in SRWFF
only.). Not only that, you can use it even after moving!
HP - 4500 EN - 160 Armor - 1000
Mobility - 8 Agility - 130 Limit - 390
Size - M Item - 2 L - A W - B A - A S - A
Saber Transform
- Cybird
HP - 4500 EN - 160 Armor - 950
Mobility - 11 Agility - 120 Limit - 390
Size - M Item - 2 L - E W - E A - A S - A
Transform
Robots that only appears in SRWFF:
R - Vashione R
Game Comment - One of its best weapons is its MAP weapon, ,
Psycho Blaster, because it will not harm your own team members and you can use
it after moving. You might also want to upgrade , Cross Saucer,
so you can attack back when the enemy attacks you.
HP - 4200 EN - 150 Armor - 1050
Mobility - 7 Agility - 120 Limit - 370
Size - M Item - 2 L - A W - B A - A S - A
Saber After-image
- Zamjeed
Game Comment - Not only can it go underground, it can also recover 10% HP
every turn.
HP - 5300 EN - 170 Armor - 1400
Mobility - 5 Agility - 95 Limit - 360
Size - M Item - 2 L - A W - B A - A S - A
Saber HP Recover(Small)
- Goddess
Game Comment - Unless you have extra money, don't bother.
HP - 4500 EN - 180 Armor - 1100
Mobility - 7 Agility - 120 Limit - 380
Convertido de w eb en PDF con http://www.htmlapdf.com!

Size - M Item - 2 L - A W - A A - A S - A
Saber

HP Recover(Small)

- Gran Veil
Game Comment - Same as above...
HP - 4100 EN - 150 Armor - 1000
Mobility - 6 Agility - 100 Limit - 370
Size - M Item - 2 L - A W - C A - A S - A
Saber
- Granzon
Game Comment - It has already been fully upgrade by the time you get it, so
don't worry about it...
(this stats is when the unit is already upgrade 10 times)
HP - 10000 EN - 400 Armor - 3300
Mobility - 6 Agility - 225 Limit - 590
Size - M Item - 2 L - A W - B A - A S - A
Saber
- Wizard Kai
Game Comment - Same as above...
(this stats is when the unit is already upgrade 10 times)
HP - 9000 EN - 360 Armor - 2400
Mobility - 6 Agility - 220 Limit - 550
Size - M Item - 2 L - A W - C A - A S - A
Saber
Serie:
6m)
- Original
Pilots:
= - Giriamu
Pilot of: Geshphenst Mk-II
Game Comment - He has the "magic" of an ace, but his long range and short
Convertido de w eb en PDF con http://www.htmlapdf.com!

range attack stat is way too low to be consider an ace... you would only get
him for only an episode anyway...
Long 148 Dodge 154 Reflex 160
Close 136 Aim 142 Skill 174
Mental: Normal L - A W - B A - A S - A
HP1 - 1
Concentrate - 15

Flash - 2
Friendship - 21

Hot Blood - 4
Spirit - 30

Sword Block1(1), 2(12), 3(26), 4(39)


Your lover (Realistic Robot Side)
Pilot of: None
Game Comment - Your lover has some good support "magic", like Rally and Move
Again. Your lover will also have Spirit too, so keeping your lover's level up
is not too bad...
Long 155 Dodge 145 Reflex 165
Close 140 Aim 140 Skill 160
Mental: Strong L - A W - A A - A S - A
Hot Blood - 7
Rally - 27

Flash - 16
Move Again - 38

Trust - 20
Spirit - 40

Newtype1(9), 2(15), 3(26), 4(34), 5(42), 6(49), 7(59)


Sword Block1(2), 2(17), 3(24), 4(35), 5(47), 6(57)
Shield Defense1(1), 2(13), 3(28), 4(44)
Your Lover (Super Robot Side)
Pilot of: Geshphenst (Your lover will get your old robot after your father
gave you Geshphenst Mk-II)
Game Comment - Comparing to the Realistic Robot counterpart, your lover's
magic is not that useful. But at least your lover has Spirit...
Long 140 Dodge 130 Reflex 160
Close 155 Aim 135 Skill 150
Mental: Strong L - A W - A A - A S - A
Hot Blood - 7
Motivate - 21
Potential(1)
Convertido de w eb en PDF con http://www.htmlapdf.com!

100% Hit - 11
Trust - 25

Flash - 16
Spirit - 40

Sword Block1(6), 2(12), 3(19), 4(26), 5(34), 6(39), 7(52), 8(60)


Robots:
Mk-II - Geshphenst Mk-II {Realistic Robot Side}
Comment - Although you only get this when you're in the last stage, you should
upgrade its agility and limit, and , Slash Ripper, since
you'll need its attack power.
HP - 5200 EN - 160 Armor - 1300
Mobility - 8 Agility - 105 Limit - 340
Size - M Item - 2 L - A W - B A - E S - A
Saber Beam Coating
Mk-II - Geshphenst Mk-II {Super Robot Side}
Comment - You should upgrade EN, since , Mega Buster
Cannon, uses EN and you want to use it as often as you can.
HP - 6500 EN - 180 Armor - 1600
Mobility - 6 Agility - 95 Limit - 310
Size - M Item - 2 L - A W - B A - A S - A
Saber
Robots that will only appear in SRWFF:
- Grungust
Note: You can rename the robot right before you get it.
Game Comment - This is your best robot, and it can do some serious damage with
its -, Keitorakouken Ankensatsu. You might also want to
upgrade , Keitorakouken, since it does good damage for only 10 EN.
Upgrading EN is a must.
HP - 6700 EN - 220 Armor - 1800
Mobility - 6 Agility - 85 Limit - 290
Size - L Item - 2 L - A W - D A - A S - A
Saber Transform
- Gustlander
Note: You can rename the robot right before you get it.
Game Comment - This is the tank version of Grungust. It has grade A in water
and it has more armor. Unless you need more armor, don't bother...
HP - 6700 EN - 220 Armor - 2000
Mobility - 4 Agility - 70 Limit - 280
Convertido de w eb en PDF con http://www.htmlapdf.com!

Size - L Item - 2 L - A W - A A - E S - A
Transform
- Winggust
Note: You can rename the robot right before you get it.
Game Comment - This is the plane version of Grungust. It has higher mobility,
so unless you want to move quicker, don't bother...
HP - 6700 EN - 220 Armor - 1700
Mobility - 8 Agility - 80 Limit - 290
Size - L Item - 2 L - E W - E A - A S - A
Transform
- Higketbine
Note: You can rename the robot right before you get it.
Game Comment - This is your best Realistic Robot, and it is almost as good as
Nu Gundam and other advance MS. Upgrade EN, agility and limit is a must. Its
, Leaf Slasher, is a good long range weapon while its
, Black Hole Cannon, is a boss killer.
HP - 4600 EN - 200 Armor - 1300
Mobility - 8 Agility - 120 Limit - 380
Size - M Item - 2 L - A W - A A - A S - A
Saber I-Field After-image
Pilots and robots that will only appear in SRWFF
Serie:
6n)
- Legendary Giant Ideon
Pilots:
= - Cosmo Yuuki - Cosmo
Anime Comment - He is just one of the children that happens to be near Ideon
machine when the Baffukran(?) attacks. He has to fight since Ideon only wants
to be piloted by young people. He falls in love with a local girl during their
escape from Baffukran, but she was killed in one of Baffukran's attack. He
later starts to develop feeling for Kasha. After all the people die in the
last episode, his first love and Kasha were with him to wake him up. He
control Ideon mecha part A.
Game comment - I guess you cannot complain about him too much, since you
rarely use Ideon's regular weapons anyway...
Convertido de w eb en PDF con http://www.htmlapdf.com!

level 50
Long 187 Dodge 229 Reflex 191
Close 172 Aim 240 Skill 217
Mental: Normal L - A W - B A - A S - A
Speed Up - 1
Motivate - 44

Hot Blood - 21
Flash - 50

HP1 - 35
Lucky - 63

Potential
= - Kasha
Anime Comment - She was friends with Cosmo before she steps on Ideon. Develop
feelings for Cosmo during their escape. Really hates Baffukran, and she treat
Gije really bad when he joined them. She was killed by one of the Baffukran
invaders when she stayed in Surrow Ship to protect the people inside. She also
demonstrate in the show that you cannot kiss when two people had on their
helmets, when she and Cosmo tries to kiss before the last battle... She pilots
Ideon mecha part B, and she is the one controlling the missiles after the
mecha combined into Ideon.
Game comment - Too bad you won't get Great Effort until very late...
HP1 - 1
Concentrate - 43

Trust - 21
Love - 56

Substitute - 39
Great Effort - 64

= - Gije Saral - Gije


Anime Comment - He was originally a Baffukran soldier, but he was fastinated
by Ide, then after he rescued Julie, a doctor on Earth and discuss his
interest in Ide, he joined them. He was constantly rejected by them, except
Julie and maybe Cosmo. He fell in love with Julie, but he too suffer the same
fate as the other people who piloted Ideon mecha part C - he died in one of
the Baffukran attack...
Game comment - with his Spirit, Ideon Gun and Ideon Sword can basically kill
anything with just one attack...
HP1 - 1
Spirit - 43

100% Hit - 21
Flash - 52

= - Jordan Bess - Bess


Convertido de w eb en PDF con http://www.htmlapdf.com!

Invisible - 39
Move Again - 64

Anime Comment - He is the captain of Sorrow Ship, and also the leader of the
group. He fell in love with Karara, a princess of sort of Baffukran. He was
killed in the last battle by a Baffukran invader. He is the only one that had
pilot Ideon mecha part C and survive until the very end.
Game comment - if not for Rally, I wouldn't even use him at all, but with the
Dream trick possible, why bother...
level 50
Long 185 Dodge 224 Reflex 187
Close 161 Aim 236 Skill 215
Mental: Normal L - A W - B A - A S - A
Trust - 1
Mercy - 16

Spirit - 1
Lucky - 29

Rally - 7
Substitute - 34

Potential
Batteship:
- Sorrow Ship
Game Comment - Its weapons are really weak, so don't bother...
HP - 21000 EN - 460 Armor - 1800
Mobility - 5 Agility - 80 Limit - 290
Size - LL Item - 1 L - A W - B A - A S - A
Robots:
- Ideon
Comment - Talk about your ultimate robot! , Ideon Sword, is good
enough when you first get Ideon, but it's not Ideon's best MAP weapon.
, Ideon Gun, is its best MAP weapon since it can hit more targets
than Ideon Sword. However, in order to use Ideon Gun, you would have to get
the Ideon Gauge to level 4. However, if you reaches this stage, sometimes the
Ide force will control the robot, so Ideon will be control by the computer and
it would use Ideon Gun and Ideon Sword (depending on the morale), trying to
hit anything, including your own team! Talk about a double-edged sword!
HP - 19000 EN - 360 Armor - 2500
Mobility - 5 Agility - 110 Limit - 440
Size - LL Item - 1 L - A W - B A - A S - A
Ideon Gauge - Ideon's power can be monitor through this gauge, and you better
keep you eyes on it. There are 7 stages. For the first stage, you will see
nothing in the guage. For the second stage, you would see a dot in the middle.
Convertido de w eb en PDF con http://www.htmlapdf.com!

For the third stage, you would also see a outline inside the guage. The third
stage is where you start the episode with for Ideon. For the fourth stage, you
will also see a vertical line in the middle. As for the fifth stage, you will
see two additional vertical line in the guage, and you can also use Ideon
Sword, assuming your morale is high enough. For the sixth stage, you will see
a line across from the top left vertical line to the bottom of the right
vertical line. In this stage, the EN of Ideon will goes to infinite, and you
can use Ideon Gun. However, in this stage, it is also possible to go berserk,
assuming if you let the guage goes too high (refer to the chart below). Once
Ideon is berserk, you cannot control it, Ideon will be controlled by Ide and
its morale will be 150. The seven stage is when the guage is flashing, and if
you reaches this stage, the game is over since you have reach the Ideon ending
- Ideon ending the world! It is also possible to get the Ideon ending if you
let Ideon get destroyed when it is in berserk mode. Here are information about
Ideon guage:
To increase guage:
Ideon get attack (doesn't matter whether it hits) - +3
To decrease guage:
Ideon destroy an enemy - -5
Ideon returns to Sorrow Ship - -10
Special "bonuses" to Ideon guage:
HP is between guage is greater
than 100
than 100
0% to 25% +10
+10
+10
25% to 50% +5
+10
+10
50% to 75% -2
+0
+3
75% to 100% -3
+0
+0
Guage
Stage
Stage
Stage
Stage
Stage
Stage
Stage

guage is less
than 50

guage is less

number for each stage:


1 - 0 to 40
2 - 0 to 50
3 - 50 to 60 (Ideon guage starts at 50 at the beginning of an episode)
4 - 60 to 90
5 - 90 to 110
6 - 110 to 150
7 - greater than 150

Ideon will go berserk if the guage is higher than 120.


Serie:
6o)
- Gunbuster - Aim for the Top
Convertido de w eb en PDF con http://www.htmlapdf.com!

Brief Background Story:


Earth has no real knowledge that there are life in space, until the aliens
destroy one of Earth's fleet, which Noriko's father work. After the accident,
Noriko promise herself that she will be a pilot and hope she can avenge her
father's death. After training, she and her partner Kazumi must pilot
Gunbuster and hope they can defend Earth from Alien's invasion.
Pilots:
- Takaya Noriko - Noriko
Pilot of: Gunbuster
Anime Comment - She's your typical teenager girl, except that she has the
talent to be a great robot pilot. After finally overcoming her inability to
operate the robot and looking at the monitor at the same time, she and her
"older sisiter" and partner, Kazumi, went to space for training. During their
first trip toward the fight against the aliens, Noriko falls in love with a
fellow pilot Smith, whom she met during a dare with her friends that Noriko
won't be able to go to the hanger during warp (they had stories that during
warp, the ship is filled with ghosts and stuff). After Smith never return from
their first mission, Noriko falls apart. After some time, she finally pull
herself together and made a promise to Smith that she will never cry again.
She save the ribbon used during the dare and piloted the unfinished Gunbuster
and defeat the aliens during their attack. Continue to pilot Gunbuster until
the final invasion, in which they used the black hole bomb to finish off the
aliens. She and Kazumi spent 10000 years drifting in space in their Gunbuster,
and they finally reaches Earth...
Game Comment - Gunbuster can do some serious damage, so you can do no wrong in
keeping up her level. She also has Miracle, which means Gunbuster can kill
almost anything with one attack...
level 50
Long 189 Dodge 230 Reflex 190
Close 200 Aim 238 Skill 219
Mental: Strong L - A W - B A - A S - A
HP2 - 1
Motivate - 16

Great Effort - 1
100% Hit - 13

Hot Blood - 8
Miracle - 58

Potential
Shield Defense 1(21), 2(32), 3(47), 4(59), 5(65), 6(74), 7(83), 8(90)
Guts (Depending on what road you take)
Super Guts (you can use it in one episode if you trigger the event in episode
75(76) in DC road while you will get it if you trigger the event in episode
Convertido de w eb en PDF con http://www.htmlapdf.com!

74(75) in Posaydal road) (refer to episode guide for details)


- Amano Kazumi - Kazumi
Co-Pilot of: Gunbuster
Anime Comment - She's probably the hardest working student in the cadet
training school. Everybody in school called her "oneesama", or big older
sister. She doubt Coach's decision on pairing her up with Noriko, since she
just started to pilot a robot a month ago. She felt Coach made his decision
simply because Noriko's father save him (Coach is one of the member on
Noriko's father's ship). After seeing Noriko piloted Gunbuster for the first
time, she finally felt that Coach made the correct choice. She's in love with
Coach, but Coach denied her because Coach is dying and only has a few months
to live. She cannot fight during the first combat of the completed Gunbuster,
since she knows that when she gets back to Earth, Coach would be dead already.
Finally get herself together after the encouragement of Noriko, and they
manage to defeat the aliens and went back to Earth, with Coach still alive.
Stay on Earth and married Coach while Noriko stay in space. She's reunited
with Noriko during the final attack on Aliens, and they piloted Gunbuster
together one last time...
Game Comment - Since she's the sidekick of Noriko, if you keep up Noriko's
level, you will also keep up her level. However, by the time you get them, do
you really need to increase their level?
Speed Up - 1
Love - 15

Concentrate - 3
Flash - 22

Trust - 5
Hot Blood - 32

= - Jung Freud
Pilot of: Sizzler Black
Anime Comment - She's the "genius" from Russia, and she wants to be the best.
She challenge Kazumi because she thought Kazumi is the only real competition.
Sort-of become friends with Kazumi after the challenge. She also challenge
Noriko after she found out there Coach is training Noriko to become the pilot
of Gunbuster. She become friends with Noriko after Noriko got on Gunbuster and
drove away the aliens. She got a crush on Coach, but gave up. She was the
assigned pilot of Buster Machine Two, but she give it to Kazumi in the last
battle.
Game Comment - She is pretty good, since she require less experience points to
advance to the next level. However, without Hot Blood, it's pretty hard to do
serious damage...
Mercy - ????
HP1 - ????
Convertido de w eb en PDF con http://www.htmlapdf.com!

Concentrate - ????
Flash - ????

Speed Up - ????
Great Effort - ????

Potential
Genius
- Captain Tashiro
Game Comment - Is quite useful since Exelion has tons of HP, so you can let it
stand by itself and not worry about your enemy killing it with just one or two
attacks.
Long 183 Dodge 223 Reflex 187
Close 146 Aim 236 Skill 219
Mental: Normal L - A W - B A - A S - A
HP1 - 1
Lucky - 18

Speed Up - 4
100% Hit - 25

Detect - 9
Rally - 37

Potential
Battleships:
- Exelion
Game Comment - It has tons of HP, which makes it a great attack absorber...
HP - 35000 EN - 360 Armor - 2200
Mobility - 5 Agility - 80 Limit - 290
Size - LL Item - 1 L - E W - E A - E S - A
Robots:
- Gunbuster
Anime Comment - In the anime, Gunbuster can separate and become two plane-like
machine, Buster Machine One and Buster Machine Two.
Game Comment - This is the ultimate attack Super Robot, since two of its
attack, , Super Lightning Kick, and
, Double Buster Collider. The only difference between
the two is that Super Lightning Kick has a higher morale requirement, but it
use less EN while Double Buster Collider do a little more damage. I would
upgrade Super Lightning Kick, since it uses less EN. You might also want to
upgrade , Buster Beam, since it has a good range and it can do
some damage. Upgrading EN is a must.
HP - 5200 EN - 160 Armor - 1300
Mobility - 8 Agility - 105 Limit - 340
Size - M Item - 2 L - A W - B A - E S - A
Convertido de w eb en PDF con http://www.htmlapdf.com!

Shield
= - Sizzler Black
Anime Comment - It's the production model of Gunbuster. There are others, like
Sizzler Silver, but it doesn't seems to be any different from one and another.
Game Comment - It has basically weaker version of Gunbuster's weapons.
, Sizzler Beam, should be upgraded if you decide to use the
robot for long range attack. , Homing Laser, can also be
upgraded since another MAP weapon won't hurt your own team members. Its best
weapon, , Javelin Meteor Attack, can do some damage, but
it has a rather high morale requirement. If you don't mind using a lot of EN
per attack, you can upgrade , Sizzler Collider instead.
HP - 16000 EN - 260 Armor - 2400
Mobility - 5 Agility - 110 Limit - 340
Size - LL Item - 2 L - B W - B A - A S - A
Serie:
6p)
- Great Mazinger
Brief Background History:
Dr Hell, was destroyed by Mazinger, but fight for peace still continue. Leader
of darkness, Mikene kingdom battle beast suddenly attack. Mazinger Z come out
to attack. The battle beast is too good for Mazinger, and soon beat Mazinger.
Lucky for Mazinger, another robot show up. That is Great Mazinger. Great
Mazinger help Mazinger to escape from the tight situation. Professor Kenzo
Kabuto, Kouji's father, has spent 10 years manufacturing new super metal,
called super metal NZ. The Great Mazinger created from this new super metal,
so its tougher compared to Mazinger. Kouji left with Sayaka to study UFO,
leaving Great Mazinger's pilot Tetsuya Tsurugi to guard the peace.
Pilots:
- Tetsuya Tsurugi - Tetsuya
Pilot of: Great Mazinger
Game Comment - Too bad he doesn't have Flash, or else he would be a great
secondary attack pilot. Oh well...
Level 36
Long 141 Dodge 198 Reflex 205
Close 202 Aim 205 Skill 185
Convertido de w eb en PDF con http://www.htmlapdf.com!

Mental: Normal

L - A W - A A - A S - B

HP2 - 1
Hot Blood - 5

Iron Wall - 2
100% Hit - 12

Great Effort - 3
Speed Up - 26

Potential(1)
Sword Block1(23), 2(41), 3(53)
- Jun Honou - Jun
Pilot of: Venus A
Game comment - She's an above average support character, since she has Rally.
Not only that, she also has 100% Hit, Hot Blood, Flash and Great Effort,
which makes it easier to increase her level, not to mention provide some
firepower.
Level 35
Long 153 Dodge 211 Reflex 186
Close 175 Aim 207 Skill 194
Mental: Strong L - A W - B A - A S - B
Great Effort - 1
100% Hit - 14

HP1 - 2
Flash - 19

Hot Blood - 9
Rally - 39

Robots:
- Great Mazinger
Game Comment - I don't like Great Mazinger, since by the time you get him,
most of its weapons are really weak against most enemies, not to mention the
fact that without Flash, the robot won't last very long against most enemies
in the later episodes, even with Iron Wall...
HP - 5800 EN - 220 Armor - 2400
Mobility - 6 Agility - 85 Limit - 280
Size - M Item - 2 L - A W - B A - A S - A
Saber
A - Venus A
Game Comment - Well, it's another robot for you to increase Mazinger series
pilots, since it has repair...
HP - 4500 EN - 150 Armor - 1500
Mobility - 5 Agility - 50 Limit - 240
Size - M Item - 3 L - A W - B A - A S - B
Convertido de w eb en PDF con http://www.htmlapdf.com!

Serie:
6r)
3 - Invincible Robot Daitan3
Background Information:
Prof. Haran, a member of the Mars Colony, builts Don Zauser: a powerful
computer able to 'think'. This ability however soon turned to be fatal for the
men involved in the Mars Colony. Don Zauser takes control of all the robots in
the Colony and then use them to transform some of the crew into Meganoids:
cyborg that he can control with its 'mind'! Soon these new cyborg-soldiers
kill all the rest of the people in the Colony except Haran Banjo (the son of
the professor Haran), who is able to escape with the giant robot Daitarn 3 and
comes back to Earth. Don Zauser now wants to transform all the people on Earth
into Meganoids and Banjo with the Daitarn 3 is the only one able to fight
against Don Zauser's troops!
Pilots:
- Banjou Haran - Banjou
Game Comment - He's one of the best Super Robot pilots, since his stats is one
of the highest among Super Robot pilots. He is also good at any terrain, so
you cannot go wrong increasing his level a bit...
Level 40
Long 177 Dodge 228 Reflex 186
Close 207 Aim 228 Skill 214
Mental: Strong L - A W - A A - A S - A
Motivate - 1
100% Hit - 1

Hot Blood - 1
Speed Up - 1

Flash - 1
Iron Wall - 1

Potential(1)
Sword Block5(32), 6(47), 7(59), 8(70)
Shield Defense6(35), 7(49), 8(55), 9(67)
- Garrison Tokida
Game Comment - You will only use him for a couple of episodes, so don't spend
too much time increasing his level...
Level 35
Long 165 Dodge 200 Reflex 183
Close 166 Aim 205 Skill 194
Mental: Normal L - A W - A A - A S - B
Convertido de w eb en PDF con http://www.htmlapdf.com!

100% Hit - 1
Motivate - 16

Flash - 1
Resupply - 21

Hot Blood - 9
Confuse - 31

Sword Block4(1)
Shield Defense5(1)
Robots:
3 - Daitan3
Game Comment - , Sun Attack is its best weapon, and since the
morale requirement is not that high, it is wise to upgrade it fully. However,
most of its other weapons are not good enough to cause real damage...
HP - 9000 EN - 200 Armor - 2000
Mobility - 5 Agility - 80 Limit - 290
Size - LL Item - 2 L - A W - B A - A S - A
Saber Shield Transform
- Daifighter
Game Comment - Unless you need to get around the MAP in a hurry, you don't
need this one...
HP - 9000 EN - 200 Armor - 1800
Mobility - 8 Agility - 75 Limit - 280
Size - LL Item - 2 L - E W - B A - A S - A
Transform
- Daitank
Game Comment - Unless you want to go underwater or wants heavier armor, you
won't be using this one...
HP - 9000 EN - 200 Armor - 2200
Mobility - 4 Agility - 70 Limit - 260
Size - LL Item - 2 L - A W - A A - E S - A
Transform
7) Complete episode by episode guide - I am going to list the episodes
according to the episode numbers, which should be no problem except for
episodes 14 to 16, which are different depending on which AB battleship you
rescue first and which side are you on, so I will list all possible episode 14
first, and so on. Remember, it is possible to have an additional episode after
episode 16, so I will list the episode number, with the additional episode, in
(). Most of the beginners should avoid that particular episode, since it is
perhaps the toughest stage in the game. I will also list the team members that
has to be on the MAP, and if that pilot has to be in a particular unit, I will
Convertido de w eb en PDF con http://www.htmlapdf.com!

list the robot in () after the name of the pilot. When there's a percentage
next to an item, it's the percent of chance of you getting that particular
item for defeating that enemy.
Note: The English translation of the episode title are either from the guide
book I have or I translate it myself. The titles are a bit cheesy because they
are suppose to be just like your typical anime episode title.
Realistic Robot Side - Episode 1
- Prediction For Upcoming Trouble
Forced to appear: Whole team (Emma and Keith will reappear in turn 3)
Reinforcement: Geta Team on turn 6
Enemy Reinforcement: turn 5, -() and four other enemies
will appear near the bottom right of the screen, near the colony.
Items:
(DC) - Propellant Tank S
-() - Propellant Tank(90%), Propellant Tank S(10%)
II() - repair kit
II() - repair kit
II() - magnetic coating(90%), bio sensor(10%)
Comments - if you want the extra cash, you will have to move close to the
colony near the bottom right of the screen before enemy reinforcement, since
the enemy battleship will retreat if you're not in its attack range.
Super Robot Side - Episode 1
Z VS G - Face-off!? Mazinger Z VS Getta Robot G
Forced to appear: Your character, Boss, Sayaka and Kouji
Reinforcement: Getta Team on turn 3
Items:
G() - booster
() - hybrid armor
Comments - you will want to kill off the ship-like enemy first, since he will
retreat if Getta G is defeated first.
Realistic Robot Side - Episode 2
- - The Stranger
Forced to appear: The three HM pilots
Reinforcement: Bright and 9 more units on turn 3 () will retreat
on turn 8 if she is still alive, as will () and
().
Convertido de w eb en PDF con http://www.htmlapdf.com!

Items:
() - Propellant Tank
() - Propellant Tank
() - bio senser(90%), high performance radar(10%)
Comment - be prepare to use Getta 1 to finish off the HM boss, since she has
good items but hard to kill with other robots.
Super Robot Side - Episode 2
- Raid From The Sky
Forced to Appear: Your character, Sayaka, Boss, Kouji, Getta Team, Jack
Reinforcement: Dancougar team on turn 2.
(Dr) will retreat after suffering 50% or more damage.
Items:
(Dr) - Propellant Tank S
Comment - it's really hard to kill off the ship unless you score a critical
hit, so you might as well leave it alone.
Realistic Robot Side - Episode 3
- - Shangri-La Children
Forced to Appear: Judo, Elle, Mondo and Beecher
Reinforcement: Bright, all 3 HM pilots and 9 other units
Enemy Reinforcement: () will appear after all the HM
enemies retreat.
Hiro will retreat after getting 50% or more damage or after he appears for 5
turns. HM enemies will retreat if either () or
() is killed.
Items:
() - repair kit
() - Propellant Tank
() - Propellant Tank S
() - Propellant Tank(90%), Propellant Tank S(10%)
Comment - After Hiro appears, you should try to kill him, since he does yields
some good money and experience. Getta 1 can finish him with Getta Beam with
Hot Blood if your morale is high enough.
Super Robot Side - Episode 3
Convertido de w eb en PDF con http://www.htmlapdf.com!

- Special Training! Daisetsuzan Oroshi


Forced to Appear: Your character, Sayaka, Boss, Kouji, Getta Team,
Jack
Reinforcement: Domon (you cannot control him but he will join you after the
episode)
Items:
() - repair kit
Comment - if your character's personality is hot blood, your robot will learn
a new move (the move's name will be different, depending on the gender of your
character).
Realistic Robot Side - Episode 4
- Terrorist Without Emotion
Forced to Appear: Bright and 12 additional units
Hiro will retreat after suffering 50% or more damage.
Items:
() - Propellant Tank(90%), Propellant Tank(10%)
() - repair kit
J() - magnetic coating(90%), bio senser(10%)
Comment - kill Hiro with Getta 1.
Super Robot Side - Episode 4
- Poseidan's Attack
Forced to Appear: All current team memebers, 3 HM pilots
Reinforcement: Roux, Henken and Katsu on turn 2
Items:
() - magnetic coating(90%), bio senser(10%)
() - repair kit
Comment - watch out for Gablae and Hassha.
Realistic Robot Side - Episode 5
- Hiro and Relena
Convertido de w eb en PDF con http://www.htmlapdf.com!

Forced to Appear: Bright and 11 additional units


Reinforcement: Kouji, Boss and Sayaka on turn 4
Items:
V() - magnetic coating
Comment - nothing special, just don't get careless.
Super Robot Side - Episode 5
- Unknown Assassin! Enemy is Gundam!?
Forced to Appear: all current team member
Reinforcement: Bright and 6 additional units on turn 2
Enemy Reinforcement: () after HM enemies retreats.
HM enemies will retreat if either Leccee or Gablae is killed.
Items:
() - chobham armor
() - magnetic coating
() - repair kit
() - hybrid armor
Comment - you decide what items you want before deciding who to kill first,
Gablae or Leccee.
Realistic Robot Side - Episode 6
- Angel, Appear
Force to Appear: Bright and 14 additional units
Enemy Reinforcement: The Third Angel after all HM enemies are killed.
Enemies will retreat if either Gablae or Leccee is killed. The Third Angel
will retreat after getting hit.
Items:
() - repair kit
() - Propellant Tank
() - Propellant Tank
Comment - Just make sure to save one pilot with Flash to attack the third
Convertido de w eb en PDF con http://www.htmlapdf.com!

Angel after finishing off the HM enemies.


Super Robot Side - Episode 6
- Angel, Attack
Forced to Appear: Bright and 15 additional units
Enemy Reinforcement: Gablae and 8 other enemies on turn 7. The Third Angel
after enemies retreat.
If () and Gablae are still alive on turn 8, (),
() and () will retreat. The Third Angel will
retreat after getting hit.
Items:
() - high performance radar
() - hybrid armor
() - chobham armor
() - high performance radar
() - Propellant Tank
() - repair kit
Comment - be sure to save up your strengths for the reinforcement on turn 7.
Also save a pilot with Flash to attack the third Angel so it will retreat.
Realistic Robot and Super Robot Side - Episode 7
- Wakeup, Evangelion
Forced to Appear: Shinji (he won't join you yet)
Reinforcement: Bright and 14 additional units
Enemy reinforcement: After the 3rd Angel suffer 30% or more damage, Gablae and
18 HM enemies appears.
HM enemies will retreat when either they have been on the MAP for 8 turns,
Gablae is defeated or there are less than 5 HM enemies remain on the MAP.
Items:
() - booster
() - repair kit
Comment - Normally, in order to get the 3rd Angel to retreat, you have to let
Shinji be killed and let EVA unit 1 to go berserk and defeat it that way, but
it's possible to get it to retreat without going berserk. You would have to
score a critical hit on every attack and dodge one attack. Only the messages
after finishing the episode will change. Be sure to kill off as many enemies
as possible before killing Gablae.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Note: To those of you who are wondering why Daba cannot be used in the two
episodes afterwards, Daba is punished for letting Leccee escape (remember Kou
has a clear shot of her, but Daba prevent Kou from shoting her). Londo Bell
doesn't believe in strict punishment, so they usually just put them in a cell
for a couple of days.
Realistic Robot Side - Episode 8
- Super Bestial Machine Team Deploy
Forced to Appear: Dancougar Team
Note: Daba cannot be used.
Reinforcement: Kouji, Sayaka and Boss on turn 3 and Domon (you cannot control
him) after () appears.
Enemy Reinforcement: () and 6 other enemies on turn 5 or
after all the enemies are killed on MAP
Items:
() - repair kit
() - repair kit(normally) or high performance radar (if
you killed all enemies on the MAP before turn or at turn 5)
Comment - It's nearly impossible to kill the ship without any major firepower
or unless you score a couple of critial hits on it. Just make sure you keep
yourself alive.
Super Robot Side - Episode 8
- Hot Blood!! Meet Up With Super Bestial Machine Team
Forced to Appear: Dancougar Team
Note: Daba cannot be used.
Reinforcement: Sayaka, Boss and Kouji on turn 3 (on the left side of the MAP).
Bright and 10 additional units on turn 7
on the top of the MAP.
Enemy reinforcement: () and 6 other units on the bottom of
the MAP.
Items:
() - mega booster
() - magnetic coating
Comment - it's a pretty easy episode, just to make sure don't try to use Eagle
Fighter too much, since a couple of hits will kill it.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Realistic Robot and Super Robot Side - Episode 9


- Battle In The Southern Sea
Forced to Appear: Asuka, Bright and 12 additional units
Note: Daba cannot be used.
Reinforcement: Zech and Noin on turn 9 or the turn right after the HM enemies
appear.
Enemy Reinforcement: () and 14 other enemies on turn 8 or right
after the 6th Angel is killed. The Guest boss will retreat on turn 14.
Items:
() - hybrid armor
() - repair kit
() - repair kit
Comment - It's possible to kill the 6th Angel, but you have to get Asuka to
board the battleship to reconnect the cable first. Then you must score a
critical hit on every attack. Don't use Flash as you can use Boss robot and
Methuss to repair EVA unit 2. You should also use Getta 3 to finish the Angel,
with Hot Blood and Lucky. Be sure to Motivate first before using Getta 3 to
attack the Angel. You should also use Exhaust to decrease the Angel's morale
before attacking. Be sure to save the rest of your team to attack the HM
enemies. Just ignore the Guest boss, as you have no way of killing the boss
(unless you cheated).
Realistic Robot and Super Robot Side - Episode 10
- The Betrayal
Forced to Appear: Bright(Ahgama) and 15 additional units.
Note: Amuro will be in ReGZ and Judo will be in Jegan.
Note2: Bilgitt (Jegan) will join you right before the episode.
Note3: You can use Daba to convince Leccee to join you.
Enemy Reinforcement: 16 HM enemies will appear after the Guest enemies retreat
on turn 8 (or they will appear right after you kill one of the two Guest Boss)
on the islands.
Items:
=() - high performance radar
=() - high performance radar
() - repair kit
() - psycho frame
Comment - Be sure to kill of all of the Guest enemies (except for the boss,
since you cannot) before enemies turn on turn 8, since the enemies are worth a
lot of money. Keep your team 8 squares away from the boss, or prepare to be
Convertido de w eb en PDF con http://www.htmlapdf.com!

killed. Keep up your strength for the HM reinforcement.


Note: Again, some of you might wonder why Sara cannot be used for a couple of
episodes, but Sara is punished for trying to betray earth (if not for Shinobu,
Sara is already off with Shapiro). Pretty light sentence for treason...
Realistic Robot and Super Robot Side - Episode 11
- Angel, Again
Forced to Appear: Bright and 16 additional units
Note: Sara cannot be used in this episode.
Reinforcement: Shinji and Rei on turn 4 or after all HM enemies are killed
Enemy Reinforcement: The 4th Angel on turn 4 or after all HM enemies are killed
Note: HM enemies will retreat after () is killed. The 4th Angel
will retreat after getting 40% or more damage.
Items:
() - magnetic coating
() - Propellant Tank
() - Propellant Tank
Comment - Try to kill of all HM enemies before killing (), and
make it quick, as they will retreat on turn 5. Just leave the 4th Angel to
Shinji and Rei.
Realistic Robot and Super Robot Side - Episode 12
-V!? - Big Trouble!!
Combine!?

Combattler V Cannot

Forced to Appear: Combattler Team(except Hyouma and Sazuru)


Reinforcement: Bright and 12 additional units on turn 3 on the left of the MAP
Items:
() - chobham

armor

Comment - Try to stay alive so reinforcement can arrive.


Realistic Robot and Super Robot Side - Episode 13
- Surfacing
Forced to Appear: Shou and Cham in Dunbine
Reinforcement: Bright and 16 additional units on turn 3
Enemy Reinforcement: 16 AB enemies appear on bottom-middle left part of MAP on
turn 2, () on turn 5, and 4 more AB enemies on turn 6
if the AB battleship is still alive.
Convertido de w eb en PDF con http://www.htmlapdf.com!

AB Battleship will retreat after getting 30% or more damage.


Note: You can use Shou to convince Todd, but Todd won't join you yet.
Items:
() - magnetic coating
Comment - Be sure to be careful with Shou, since a couple of hits can kill him.
Right before epside 14, you're going to be asked which AB battleship you're
going to rescue first:
- Goraon
- - Gran Garon
Each will result in a different sequence of episodes. If you rescue Gran Garon
first, Domon will leave you sooner if you're in Super Robot Side, but you'll
get Billvine a couple of episodes sooner. But in order to get to an extra
episode, you have to rescue Goraon first. If you pick Goraon, you will go to
"Saving Goraon". If you pick Gran Garan, you will go to "Devil Gundam Appear"
if you're in Realistic Robot side or "Rescue Gran Garon" if you're in Super
Robot Side.
Realistic Robot Side - Episode 14
- Devil Gundam Appear
Forced to Appear: Shou, Bright, Shela(with only 30% HP) and 13 additional
units
Reinforcement: Domon after AB battleship retreat. Domon won't join you yet.
Enemy Reinforcement: 20 enemies appears in middle right and upper left of the
MAP.
Items:
() () ()
() ()

booster
repair kit
- bio senser
Propellant Tank
- Propellant Tank

Comment - pretty easy, just make sure to save some strength for the enemy
reinforcement and to be sure to get the AB battleship to retreat only after
killing the other enemies.
After this episode, you will go to episode 15, "Toward Londo Bell's Assassin"
Realistic Robot and Super Robot Side - Episode 14
- Saving Goraon
Convertido de w eb en PDF con http://www.htmlapdf.com!

Forced to Appear: Elly(with only 30% HP), Bright and 15 additional units
Enemy Reinforcement: =() and four other enemy units appears
on turn 10.
Guest enemies will retreat from turn 11 and on if Amuro, Ryuuma, Judo, Kouji,
Daba, Shinji, Rei, Asuka, or Shou's level is 20 or higher. From turn 11 and on,
Bright will ask you whether:
- Retreat
- don't retreat
Bright will ask you that every turn until you retreat or all enemies are
killed.
Items:
V() - bio senser
() - booster
=() - booster
After this episode, you will go to episode 15, "Target is Londo Bell".
Super Robot Side - Episode 14
- - Rescue Gran-Garon
Forced to Appear: Shou, Bright, Shela(with only 30% HP) and 13 additional
units
Note: Domon will leave you after the episode to chase Devil Gundam.
Enemy Reinforcement: 20 enemies appears in middle right and upper left of the
MAP.
Items:
() () ()
() ()

booster
repair kit
- bio senser
Propellant Tank
- Propellant Tank

Comment - pretty easy, just make sure to save some strength for the enemy
reinforcement and to be sure to get the AB battleship to retreat only after
killing the other enemies.
After this episode, you will go to episode 15, "Toward Londo Bell's Assassin"
Realistic Robot and Super Robot Side - Episode 15
= - Target is Londo Bell
Convertido de w eb en PDF con http://www.htmlapdf.com!

Forced to Appear: Dancougar Team


Reinforcement: Either Battleship, three EVA pilots and 9 additional units on
turn 3. Camille on turn 7.
Enemy reinforcement: The 3th Angel on turn 3, 16 HM enemies on turn 4, and
() and () on turn 6.
Items:
() - apogee motor
() - Propellant Tank S
() - Propellant Tank S
() - hybrid armor
() - repair kit
() - repair kit
() - repair kit
- hiburidoo armor
Comment - This is actually the easier of the two episode 15. Unless you cheat,
it's impossible to kill Shapiro, so just keep 8 square away from him and try
to kill as many Guest enemies as you can. The 3rd Angel should be easy. Almost
all of the HM bosses will be here, so don't try to get too deep on them or you
will be ganged up by them.
If you're in Realistic Robot side, go to episode 16, "Splendid Devil Gundam".
If you're in Super Robot side, go to "Devil Gundam Again".
Realistic Robot and Super Robot Side - Episode 15
= - Toward Londo Bell's Assassin
Forced to Appear: Dancougar Team
Reinforcement: Either Battleship, three EVA pilots and 9 additional units on
turn 3. Camille on turn 7.
Enemy reinforcement: The 3th Angel on turn 3, 16 HM enemies on turn 4, and
() and () on turn 6.
Items:
() - repair kit
() - repair kit
() - repair kit
() - apogee motor
() - Propellant Tank S
() - Propellant Tank S
() - hybrid armor
- hybrid armor
Comment - This is the tougher of the two episodes 15, since the enemies will
be next to you by turn 5, not to mention Hiro and Duo will be attack you by
Convertido de w eb en PDF con http://www.htmlapdf.com!

turn 7. So in order to stay alive, bring the EVAs down there and let ReGZ and
Getta 1 to finish the Angel. Use EVAs to defeat the HM enemies first, but
don't try to attack Hiro unless you can kill him, since his Buster Rifle will
kill you with one attack if he happens to score a critical hit.
After this episode, go to "Goraon In Danger".
Realistic Robot and Super Robot Side - Episode 16
- Goraon In Danger
Forced to Appear: Amuro(ReGZ), Getta team, Camille(Zeta Gundam),
Judo(Methuss), Shou and Cham(Billvine).
Reinforcement: either Battleship and 11 additional units.
Enemy Reinforcement: =() and four other enemy units appears
on turn 7.
Guest enemies will retreat from turn 8 and on if Amuro, Ryuuma, Judo, Kouji,
Daba, Shinji, Rei, Asuka, or Shou's level is 22 or higher. From turn 8 and on,
Bright will ask you whether:
- Retreat
- don't retreat
Bright will ask you that every turn until you retreat or all enemies are
killed.
Items:
=() - booster
V() - bio senser
() - booster
Comments - Shouldn't be too hard, as long as you use Getta 1 and Billvine to
kill the tough HM enemies. Try to kill the Guest enemies besides the boss,
since they yield some money.
After this episode, go to "War In Home Laboratory".
Realistic Robot Side - Episode 16
- Splendid Devil Gundam
Forced to Appear: Shela(with only 30% HP), Shou and Getta Team
Reinforcement: either Battleship and 13 additional units after AB battleship
retreats. Domon (he won't join you yet) right after enemy reinforcement
appears.
Enemy Reinforcement: 23 enemy units after AB battleship retreats.
AB battleship will retreat after getting 33% or more damage.Devil Gundam will
Convertido de w eb en PDF con http://www.htmlapdf.com!

retreat after getting 30% or more damage.


Items:
() () ()
() ()

booster
repair kit
- bio senser
Propellant Tank
- Propellant Tank

Comment - Don't let the Titans defeating any enemies, since you won't get any
experience or money from it. Kill off the enemies quickly, then let the Titans
attack the AB battleship. The reinforcement is pretty weak, so you shouldn't
have too much trouble with them.
Right before episode 17 really begins, Bright will ask you:
- go around
- go straight in
If you choose go around, then go to episode 17 "War In Home Laboratory". If
you pick go straight in, go to episode 17, "Somehow You Must Find The Way".
Super Robot Side - Episode 16
- Devil Gundam Again
Forced To Appear: Shela(with only 30% HP), Shou and Getta Team
Reinforcement: either Battleship and 11 additional units after AB battleship
retreats.
Enemy Reinforcement: 14 enemy units after AB battleship retreats.
AB battleship will retreat after getting 30% or more damage. Devil Gundam will
retreat after getting 20% or more damage.
Items:
() () ()
() ()

booster
repair kit
- bio senser
Propellant Tank
- Propellant Tank

Right before episode 17 really begins, Bright will ask you:


- go around
- go straight in
If you choose go around, then go to episode 17 "War In Home Laboratory". If
you pick go straight in, go to episode 17, "Somehow You Must Find The Way".
Convertido de w eb en PDF con http://www.htmlapdf.com!

Realistic Robot and Super Robot Side - Episode 17


- Somehow You Must Find The Way
Forced to Appear: Any Battleship and 14 additional units
Enemy Reinforcement: 11 HM units on turn 5
Items:
=() - high performance radar
() - mega booster
() - hybrid armor
() - hybrid armor
Comments: This is the toughest episode in SRWF, so only bring out the best
units and all EVA units. Try to use EVAs to decrease enemy HP, then use your
other units to finish them off. It's possible to clear this episode simply by
going to the far right of the screen, but you'll miss a lot of items. At least
kill of the enemy reinforcement before retreating. However, if you don't mind
trading off some money for experience, let your EVA unit 1 go berserk. Just
let the boss kill EVA unit 1 on enemy's turn, then let it attack her three
times (one critical hit, at least). Finally, use Getta 1's Getta Beam (with
Hot Blood, over 120 morale, Lucky and Great Effort) to finish her. If you kill
the boss, then the boss will bring reinforcement on the next episode. Don't be
surprised by the enemy's strength, since in this episode, all the units are
tougher than they're normally, so be very careful. Try to lure the HM
reinforcement out of the forest before attacking them, since their defense
would be much higher in the forest than they are normally.
Realistic Robot and Super Robot Side - Episode 18
- Jet Strander Dead Or Alive!
Forced to Appear: Your character, Sayaka and Kouji
Reinforcement: Go Shogun team on turn 2, any Battleship and 12 additional
units (except the EVAs) on turn 4
Enemy Reinforcement: Hiro and Duo on turn 3 on the top part of the MAP. If you
killed the Guest boss last episode, she and 7 HM units on turn 5.
Guest boss will retreat after getting 50% or more damage.
Items:
() - repair kit
() - repair kit
() - magnetic coating
() - Propellant Tank
=() - high performance radar
() - chobham armor
() - repair kit
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comment: This episode is not too hard, as long as you don't move too quickly.
It's nearly impossible to kill the Guest boss, so don't even bother. Remember
to use Lucky to finish off those HM boss-like units to get some money to
offset the 40000 repair cost of EVA unit 1.
Note: After this episode, the episode numbers this route follows are the ones
in ().
Realistic Robot and Super Robot Side - Episode 17
- War In Home Laboratory
Forced to Appear: Your character, Sayaka and Kouji
Reinforcement: Go Shogun team on turn 3, any Battleship and 10 additional
units (except the EVAs) on turn 5
Enemy Reinforcement: Hiro and Duo on turn 5 on the top part of the MAP.
Items:
() - repair kit
() - repair kit
() - Propellant Tank
() - magnetic coating
Comments: this episode is pretty easy, as long as to be sure to stay out of
the top part of the MAP by turn 5, since Hiro can kill most of your team
pilots with one hit.
Realistic Robot and Super Robot Side - Episode 18(19)
- NERV Scramble
Forced to Appear: Asuka, Rei
Reinforcement: any Battleship and 16 additional units on turn 2 (except Amuro),
then Amuro and Shinji on turn 4.
Enemy Reinforcement: 20 enemy units
Items:
- Propellant Tank S
-() - Propellant Tank S
() - magnetic coating(90%), bio senser(10%)
() - repair kit
() - repair kit
Comments: Just make sure to be careful around the four boss-like units and
you'll be fine. The Angel should not be too much trouble, as long as you
remember that it will recover 10% HP every turn and unless it's an EVA unit,
Convertido de w eb en PDF con http://www.htmlapdf.com!

all your attack's damage must be over 4000 in order to damage an Angel.
Realistic Robot And Super Robot Side - Episode 19(20)
- Doguga's Ambition
Forced to Appear: Go Shogun team, any Battleship and 12 additional units.
Enemy Reinforcement: 3 units on the mountains on the top of the MAP on turn 3.
The enemies will retreat when one of the battleships are killed.
Items:
() - apogee motor
() - booster
() - hybrid armor
() - Propellant Tank S
Comment: This episode is pretty easy, as long as you remember to stay clear of
the mountains by turn 3. Since you can only kill one battleship, kill the one
that yields the item you want. I suggest apogee motor since it's harder to
come by. After this episode, you will get the new Getta robot.
Realistic Robot And Super Robot Side - Episode 20(21)
() - Invade Jaburo Part One
Forced to Appear: any Battleship and 13 additional units
Enemy Reinforcement: 7 HM units after there are less than 10 enemy units after
turn 4 and on, Wufei after all enemies are killed or on turn 15.
() will retreat if she's the only one left.
Items:
() - repair kit
() - Propellant Tank S
() - Minorski craft
() - bio senser
If there are less than 9 enemy units or all enemies are killed on turn 4:
() - chobham armor
() - high performance radar
Otherwise:
() - Propellant Tank S
() - chobham armor
Comment: Since by killing enemies quickly will yield better items, try to get
your faster team members to the bottom left part of the MAP and kill as many
as you can and let your slower units to kill the enemies on the left part of
Convertido de w eb en PDF con http://www.htmlapdf.com!

the MAP. Remember, the reinforcement will appear on the left part of the
screen if you kill more enemies while they will appear in the middle island if
you kill the enemies slower, so be prepare for the reinforcement. Wufei is
easy to kill, since he doesn't have any way of attacking air units from far
away. Also, if you use the same units you used in part one on the next episode,
their morale will be lower. In order to avoid that, either use two different
teams or get your pilots' morale to less than 100, since the formula they used
to calculate the pilot's morale is (200 - ending morale), but the result
cannot be greater than 100. If you want to kill the Guest boss in the next
episode, remember to upgrade your best weapons, like Go Shogun's Go Flash,
Zeta Gundam's Hyper Mega Launcher, and Getta Dragon's Shine Sparkle.
Realistic Robot and Super Robot Side - Episode 21(22)
() - Invade Jaburo Part Two
Forced to Appear: any Battleship and 15 additional units
Reinforcement: Masaki on turn 2
Enemy Reinforcement: 9 HM units on turn 4 and on if there are less than 9
enemy units or after all enemies are killed.
Guest boss will retreat on turn 14.
Items:
=() - Minorski craft
V() - mega booster
() - Propellant Tank
Comment: Besure to kill the boss, since he has one of the rarer items,
Minorski craft. Be sure to stay away from the bottom right of the MAP, since
the reinforcement will be there.
Realistic Robot Side - Episode 22(23)
- Wake Up, Super Bestial Machine God
Before the episode really begins, Masaki will ask you whether you have a
lover:
- yes
- no
If you say yes, your lover and Roux will join you after the episode.
If you say no, you will only get Roux as an additional pilot.
Forced to Appear: Dancougar Team
Reinforcement: any Battleship and 12 additional units on turn 5.
Enemy Reinforcement: 9 units on the bottom left of the MAP on turn 6.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Note: If you manage to clear the episode without getting the transport killed,
each one will yield some items, robots or money:
The one on the left: 50000, ReGZ and mega booster
The one on the right: 30000, Jegan and apogee motor
The one in the middle: 20000, high performance radar, psychoframe and hybrid
armor
Items:
-() - Propellant Tank(90%), Propellant Tank S(10%)
R-() - apogee motor
() - chobham armor
() - magnetic coating
() - hybrid armor
Comments: Protect the transport at all cost. Kill the faster moving enemies
first. When your main team is here, protect the transport by position it in
front of the transport, since they are so dumb they will try to attack the
enemies if they are close enough. Remember to bring out Methuss to repair any
transport.
Super Robot Side - Episode 22(23)
- Combine!! Super Bestial Machine God Dancougar
Before the episode really begins, Masaki will ask you whether you have a
lover:
- yes
- no
If you say yes, your lover and Keyla will join you after you finish the
episode. Your lover will bring a new robot for you, and your lover will be in
your old robot. If you say no, only Keyla will join you after the episode.
Forced to Appear: Dancougar Team
Reinforcement: any Battleship and 12 additional units on turn 5.
Enemy Reinforcement: 9 units on the bottom left of the MAP on turn 6.
Note: If you manage to clear the episode without getting the transport killed,
each one will yield some items, robots or money:
The one on the left: 50000, ReGZ and mega booster
The one on the right: 30000, Jegan and apogee motor
The one in the middle: 20000, high performance radar, psychoframe and hybrid
armor
Items:
Convertido de w eb en PDF con http://www.htmlapdf.com!

-() - Propellant Tank(90%), Propellant Tank S(10%)


R-() - apogee motor
() - chobham armor
() - magnetic coating
() - hybrid armor
Comments: Protect the transport at all cost. Kill the faster moving enemies
first. When your main team is here, protect the transport by position it in
front of the transport, since they are so dumb they will try to attack the
enemies if they are close enough. Remember to bring out Methuss to repair any
transport.
Realistic Robot and Super Robot Side - Episode 23(24)
- Mia's Determination
Forced to Appear: Combattler V Team
Reinforcement: any Battleship and 17 additional units on 3 turns after the
enemy reinforcement appears.
Enemy reinforcement: 22 units after the enemies are killed.
Items:
() - apogee motor
- psycho frame
Comment: You should have no trouble with the enemies in the beginning, as long
as you Motivate first. The reinforcement is weak, so you should have no
trouble with it.
Realistic Robot and Super Robot Side - 24(25)
- General Garuda's Tragedy
Forced to Appear: Combattler V team
Items:
- fatima
() - mega booster
Comment: You are forced to separate in the begining, so stay low until you can
combine again. After you combine, your EN will decrease by 100, so you can
only use Choudenchi Spin once. Wait until Garuda is almost finished with
Oreana before you finish her. Garuda will fully recover his HP after he suffer
50% or more HP, so kill him before his HP decrease pass 50%.
Realistic Robot Side - 25(26)
- His Name Is Touhou Huhai
Convertido de w eb en PDF con http://www.htmlapdf.com!

Forced to Appear: Domon, Master Asia (they won't join you yet) and any
Battleship (cannot move yet)
Reinforcement: 17 additional units after the enemies are killed the first time.
Enemy Reinforcement: 24 units after all enemies are killed.
Items:
() - apogee motor
Comment: This couple of episodes are made for upgrading your weak pilots, so
use it wisely to increase your team's level.
Super Robot Side - 25(26)
=- Master Asia And His Disciple
Forced to Appear: Domon, Master Asia (they won't join you yet) and any
Battleship and Masaki (cannot move yet)
Reinforcement: 16 additional units after 4 enemies are killed.
Enemy Reinforcement: 20 units after 4 enemies are killed.
Items:
() - apogee motor
Comment: Basically the same as the realistic robot side, so it's easy.
Realistic Robot and Super Robot Side - Episode 26(27)
DC - DC's Conspiracy
Forced to Appear: Schwarb and Rain(Shining Gundam)
Reinforcement: any Battleship and 17 units on turn 4.
Items:
() - Propellant Tank S
Comment: Since Rain and Schwarb won't join
increase their level. Wait until your team
enemies. The enemies are easy, so use them
level. Rain have her own speech when she's
want to hear it, you will have to increase

your team yet, so don't bother to


showed up before killing the
to increase your weak team member's
using Shining Finger, so if you
her morale and then use it.

Realistic Robot and Super Robot Side - Episode 27(28)


() - Get Back Aderede Part One
Forced to Appear: Bright and 17 additional units.
Reinforcement: Marvel on turn 3
Enemy Reinforcement: 24 HM units after the AB enemies retreat The AB enemies
Convertido de w eb en PDF con http://www.htmlapdf.com!

will retreat when either () is killed or AB battleship


getting 30% or more damage.
Items:
() - booster
V() - hybrid armor
() - chobham armor
Comments: Since it's nearly impossible to kill the AB battleship, just kill
the other boss when you're ready to face the HM reinforcement. Remember, your
pilots' morale will decrease if their morale is higher than 100 when you clear
the episode and you use them on the next episode. Remember to upgrade your
best weapons if you want to kill the Guest boss in the next episode in one
turn.
Realistic Robot and Super Robot Side - Episode 28(29)
() - Get Back Aderede Part Two
Forced to Appear: any Battleship and 17 additional units.
Reinforcement: Noin and Zech on turn 5. (Katsu too if you're on Realistic
Robot side).
Enemy Reinforcement: Hiro on turn 7 near the entrance.
The Guest boss will retreat the turn right after he has attack or
counterattack when you attack. So if you let him attack you during the enemy's
turn, he will retreat during the next enemy turn. If you attack him and didn't
kill him, he will retreat during the enemy's turn.
Items:
() - repair kit
() - Minorski craft
Comments: The Guest boss has the important Minorski craft, so be prepare to
kill him in one turn. Position your team members so that Dancougar and Go
Shogun can attack him after he moved, and Getta Dragon, Combattler V and
Shining Gundam can attack him too. The rest of the enemies are easy, as long
as you move slowly. Remember to watch out for Hiro.
Realistic Robot and Super Robot Side - Episode 29(30)
- - Operation Reconquester
Forced to Appear: any Battleship and 16 additional units
Enemy Reinforcement: 24 HM units after AB enemies retreat.
6 Guest enemies will appear 3 turns after Gablae is killed.
AB enemies will retreat when either their battleship gets 30% or more damage
Convertido de w eb en PDF con http://www.htmlapdf.com!

or there are less than 10 enemies remain on the MAP.


Comments: Kill as many AB enemies, especially those piloted by enemies with
names. Prepair for the HM reinforcement, since some of them appear in the
bottom-middle of the MAP, including Gablae. The Guest reinforcement can attack
the battleship you're protecting in two turns, so be sure to sent some units
near the upper left of the MAP a couple of turns after you killed Gablae.
Those HM units with MAP weapons will use it when there's two or more of your
team's units in its path, so stay out of its range.
Realistic Robot And Super Robot Side - Episode 30(31)
- Rebellion In Colony
Forced to Appear: any Battleship and 17 additional units.
Enemy Reinforcement: 10 Guest units if is still alive on turn 8.
Both Guest boss will retreat if they're still alive on turn 10.
Comments: Hope you have been upgrading your best weapons, if you want to kill
both bosses. If you want more money and experience, keep alive until
turn 9. Use Exhaust wisely to decrease both of their morale before trying to
kill them. Use EVAs as shield if you have to, and position Dancougar and Go
Shogun wisely so you can attack the bosses when you have a chance. Use
Combattler V, Getta Dragon and Shining Gundam to finish the boss up close. You
can also use Shou or Masaki to damage the boss too, but I think you should
save them for the reinforcements.
Realistic Robot and Super Robot Side - Episode 31(32)
= - Londo Bell, Toward Space
Forced to Appear: any Battleship and 19 additional units.
Enemy Reinforcement: Quatre, Duo, Trowa and Wufei on turn 6 scatter across the
MAP.
Comments: This is not too tough, as long as you remember that the monster on
the bottom of the MAP has over 30000 HP and it can cause some damage. The
Gundam reinforcement will attack your enemies too, so you can use them to
damage your enemies before you finish them.
Realistic Robot and Super Robot Side - Episode 32(33)
- Temporary Peace
Forced to Appear: Your character(your own robot), Shou and Cham(Billvine),
Daba and Lilisu(L-Gaim) and Camille(Zeta Gundam)
Reinforcement: Masaki, Ryo and Domon on turn 2 on the bottom of the MAP. Any
Battleship and 12 additional units on turn 6 on the upper left part of the MAP.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Enemy Reinforcement: Quatre, Hiro and Trowa on turn 6.


Comments: Be careful around the boss-like MS, and you should have no trouble
with this episode. Be sure to get Ryo as far away from the enemies as you can.
Use Shou as a shield, since almost all of the enemies cannot hit you or cannot
damage you (Aura Barrier).
Super Robot Side - Episode 33(34)
- Haman's Shadow
Forced to Appear: any Battleship and 17 additional units
Reinforcement: Char on turn 2
Enemy Reinforcement: 11 MS units if Haman is still alive on turn 10. Haman
will retreat on turn 10.
Char can convince Haman, but she won't join you yet.
Items:
-() - repair kit
Comments: In order to get 100% on your robot option screen, you have to let
the reinforcement show up, so you might as well let Haman live since she
doesn't has any item. She's tough, since she can move twice and her funnels
has a range of 9. The rest of the enemies are not very tough, as long as
you're being careful about it.
Realistic Robot Side - Episode 33(34)
- Reunion In Sang Kingdom
Note: Giriamu will join you right before the episode begins.
Forced to Appear: any Battleship and 17 additional units
Reinforcement: Char on turn 4
Enemy Reinforcement: 11 MS units if Haman is still alive on turn 10.
Haman will retreat on turn 10. Char can convince Haman, but she won't join you
yet.
Items:
() - fatima
-() - repair kit
-() - repair kit
Comments: Be sure to kill Haman, since she has fatima. Use Exhaust to decrease
her morale before attacking her. Measure her movement and position accordingly,
since she can kill your MS units with one or two attack. You can use EVAs as
shields. This is the last episode in SRWF, but it is not that hard, just be
Convertido de w eb en PDF con http://www.htmlapdf.com!

careful.
Episode Guide for SRWFF:
Realistic Robot Side - Episode 34(35)
() - Whirling Malice Part 1
Forced to Appear: Seabrook and Cecily.
Enemy Reinforcement: None
Your team reinforcement: your battleship and 7 units in turn 3.
Note: Your character, and his/her lover will be forced into their own robots.
Comments: You might want to use Trust once on Cecily, so the enemy will attack
Seabrook instead of Cecily.
Items:
-() - mega booster
Super Robot Side - Episode 34(35)
4() - Frontier 4's Danger Part 1
Forced to Appear: Seabrook and Cecily.
Enemy Reinforcement: None
Your team reinforcement: your battleship and 7 units in turn 3.
Note: Your character, and his/her lover will be forced into their own robots.
Comments: You might want to use Trust once on Cecily, so the enemy will attack
Seabrook instead of Cecily.
Items:
-() - mega booster
Realistic Robot Side - Episode 35(36)
() - Whirling Malice Part 2
Forced to Appear: your battleship and 10 units.
Enemy Reinforcement: () and 2 additional
enemies near the bottom of the MAP.
Comments: Since it's the second part, any pilot that appear in the first part
will have a morale of 200 - morale after last episode. Any pilot that appears
in the first part of a two part episode series will be in red color. Try to
stay away from the reinforcement, as they can do some serious damage since
three of them are ace pilots.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Items:
() () ()
()

anti beam coating(30%), chobham armor(70%)


propellant tank S (10%), propellant tank (90%)
- propellant tank S (10%), propellant tank (90%)
- propellant tank S (10%), propellant tank (90%)

Super Robot Side - Episode 35(36)


4() - Frontier 4's Danger Part 2
Forced to Appear: your battleship and 10 units.
Enemy Reinforcement: () and 2 additional
enemies near the bottom of the MAP.
Comments: Since it's the second part, any pilot that appear in the first part
will have a morale of 200 - morale after last episode. Any pilot that appears
in the first part of a two part episode series will be in red color. Try to
stay away from the reinforcement, as they can do some serious damage since
three of them are ace pilots.
Items:
() () ()
()

anti beam coating(30%), chobham armor(70%)


propellant tank S (10%), propellant tank (90%)
- propellant tank S (10%), propellant tank (90%)
- propellant tank S (10%), propellant tank (90%)

Realistic and Super Robot Side - Episode 36(37)


- La Vien Rose
Note: Judo and Kou will be forced to be in ZZ Gundam and GP03D respectively.
Forced to Appear: your battleship and 12 units
Enemy reinforcement: none
Your own reinforcement: Ryuune in turn 12 or after all enemies are killed.
Comments: Watch out for , Gato, since he can use a MAP weapon that can
wipe out most of your team if you killed enough enemies. Stay away from him
until you can finish him off.
Note: After the episode, Slugger will join your team, along with Ryuune. You
will change from Ahgama to Neo Ahgama, and you will also get G cannon.
Cybaster will also be able to use the MAP weapon, Cyflash, from now on.
Items:
() - mega booster(10%), booster(90%)
Realistic and Super Robot Side - Episode 37(38)
Convertido de w eb en PDF con http://www.htmlapdf.com!

- Axis' Battle
Forced to Appear: Your character ( Mk-II), your lover
(), Amuro, Dancougar, Go Shogun, Masaki, Shou and Cham.
Enemy reinforcement: Haman and 17 additional units in turn 4, Quatre in
turn 7.
Your team reinforcement: Your battleship and 10 units.
Enemies you can convince: Haman by Char (you can do it twice, but it has to be
in two seperate turns), and Quatre by either Camille or Amuro.
Comments: Just remember that Haman will leave after suffering 10% damage. The
enemies will keep on reappearing before turn 4, so don't be too quick, or you
will be surrounded by reinforcement. Haman will also retreat in turn 8.
Items:
-() - biosenser
-() - booster
() - Psycho-frame
Note: if you cheated, or else you can never kill Haman.
Realistic and Super Robot Side - Episode 38(39)
- The Zabi Family Ghosts
Forced to Appear: your battleship and 15 units
Enemy reinforcement: Haman on turn 4 or after all enemies are killed, three
additional units will then appear, then Bright will force the team to retreat.
Comments: since the episode will end no matter what in turn 4, be sure to kill
off as many enemies as you can. Try to use pilots that can move twice.
Items:
-() - apogee motor
III() - mega booster
() - chobham armor
() - magnetic coating
() - booster
Realistic and Super Robot Side - Episode 39(40)
- Glass Kingdom
Forced to Appear: your battleship and 13 units
Enemy reinforcement: none
Note: the enemy will retreat if () is killed or
there are less than 5 enemies remain.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comments: Since the enemy will retreat, try to kill off those named enemies
first. Try to use Lucky before killing them, since they yield some money. Noin
and Zechs will leave after this episode. They will give you one Ball (those
weak things that begged to be killed) if you manage to have at least one Ball
remain on the MAP by the end of the episode.
Items:
() - hybrid armor
() - magnetic coating
Realistic and Super Robot Side - Episode 40(41)
- - Amandara Kamandara
Forced to Appear: your battleship and 14 units
Enemy reinforcement: () and 10 additional units on turn 4 or
after all enemies are killed.
Note: if the NPC battleship remain on the MAP after the episode end, you will
be able to put a Buster Launcher, a MAP weapon, on either L-Gaim (the old one)
or Nobel DSSerd, not to mention additional money.
Comments: Since the Buster Launcher option is pretty good, try to protect the
battleship. Remember that Gato can use a MAP weapon, remember to stay away or
be able to finish him in one turn.
Items:
-() - chobham armor(90%), hybrid armor(10%)
-() - propellant tank(90%), propellant tank S (10%)
() - booster (90%), mega booster(10%)
() - repair kit(90%), repair kit S (10%)
Realistic and Super Robot Side - Episode 41(42)
- Titan's Evil Intent
Forced to Appear: Puru and Puru Two, NPC Duo, your battleship and 14 units.
Note: Puru and Puru Two's Quebeley Mk-II will start with no ammo and EN.
Enemy reinforcement: After all enemies are killed or Puru and Puru Two are
killed, Duo will become the enemy.
Enemies you can convince: Duo by Quatre.
Notes: Puru and Puru Two will join you if they survive, but you can only keep
one of the two Quebeley Mk-II.
Comments: Remember to use Concentrate on Puru and Puru Two, so they can
survive by the time your team arrives. If you don't convince Duo, you won't be
able to convince Hiro to join you later.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Items:
(=) - hybrid armor
Duo - bio senser
Realistic and Super Robot Side - Episode 42(43)
() - Separation Part 1
Forced to Appear: Any Battleship and 6 additional units
Enemy reinforcement: None
Comment: The goal is to search for evidence, so you must move a unit on each
of the bases on the MAP in order to find it. If you move Mazinger Z to the
road that lead to the closest base (a little down and to the right from where
you start), you will trigger an event in which Noriko see Mazinger Z(she's a
big fan of super robots). This event is one of the requirements for getting
Jung Freud.
Items: None
Realistic and Super Robot Side - Episode 43(44)
() - Separation Part 2
Forced to Appear: Any Battleship and 11 additional units
Enemy reinforcement: Psycho Gundam Mk-II(Rosamia) and 3 additional units.
Comment: The goal is to escape to the south (or the bottom of the MAP) without
kill ALL enemies on the MAP. If you don't kill any of the enemies, the
reaction of the enemy after the end of the episode will be different. You must
kill Rosamia as quickly as possible, since she can move twice and she can kill
almost all MS with just one attack.
Items:
() - Propellant Tank S (10%), Propellant Tank (90%)
() - Anti Beam Coating
Realistic Robot Side - Episode 44(45)
- Titan's Pursuit
Forced to Appear: Any Battleship and 15 additional units (you cannot use Shela,
Kouji, Sayaka and Bosu).
Enemy reinforcement: (), (
) and 5 additional units after all enemies are destroyed or when there
are less than 8 enemies on the MAP. Trowa will appear in turn 6.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Enemies you can convince: Trowa by Quatre. Trowa will retreat after Quatre try
to convince him.
Comment: You will get Nu Gundam after the episode end, so hang in there!
Be sure to protect or you will lose.
Items:
() - chobham armor
() - propellant tank S (10%), propellant tank (90%)
() - booster
() - repair kit
() - repair kit S (10%), repair kit (90%)
Super Robot Side - Episode 44(45)
- Encumbrance
Forced to Appear: Shela, Kouji(Mazinger Z), Sayaka(Diana A), Boss(Boss Bobot),
Your own character and your lover.
Enemy reinforcement: (Dr) and 6 additional units.
Comment: you get to see Great Mazinger and Venus A's launch cut scene.
Items:
(Dr) - repair kit
() - repair kit
Realistic and Super Robot Side - Episode 45(46)
- Banjou Haran
Forced to Appear: Any Battleship and 15 additional units
Team Reinforcement: Banjou after the enemy reinforcement had appear for 4 turns.
Enemy reinforcement: (), (),
() and 5 additional units after the enemy retreated. The
original enemy will retreat if () (Alexandria, captained
by Gadi) if killed or there are less than 5 units left.
Comment: Those three battleships reinforcement will retreat if one of them is
killed. However, you can use MAP weapon to finish all three of them off at the
same time. Daitan3 will serve as reinforcement. You will also get to see
Daitan3 launch scene.
Items:
Convertido de w eb en PDF con http://www.htmlapdf.com!

() - propellant tank S(10%), propellant tank (90%)


() - propellant tank S(10%), propellant tank (90%)
() - psychoframe
() - hybrid armor
() - mega booster
Realistic and Super Robot Side - Episode 46(47)
- The Sun is in Me
Forced to Appear: Any Battleship and 15 additional units, Daitan3(Garrison)
Team Reinforcement: () on turn 7.
Enemy reinforcement: none.
Enemy that can be convinced: Trowa by Quatre.
Comment - Banjou will leave for a couple of episodes, leaving Garrison to
pilot Daitan3. You can use Quatre to convince Trowa to join you when he
appears. You cannot convince Hiro unless you have convince Trowa. The enemies
will retreat if you kill () first.
Items:
() - propellant tank S(10%), propellant tank (90%)
() - propellant tank S(10%), propellant tank (90%)
() - propellant tank S(10%), propellant tank (90%)
-() - Minorski craft
() - magnetic coating
() - repair kit
Realistic and Super Robot Side - Episode 47(48)
- Evil Aura
Forced to Appear: Any Battleship and 15 additional units
Enemy reinforcement: () and 10
additional enemies after -() is killed or he suffers 50%
or more damage. Hiro will appear two turns after the enemy reinforcement appears.
Enemy that can be convinced: Todd by Marvel, then Shou (the order is
important) {you can only do it if you have use Shou to convince Todd in SRWF}.
Hiro by Duo, then Trowa (the order is important)
Comment - Try to kill the enemy battleship, since he yields a pretty good item,
not to mention experience and money.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Items:
-() - super alloy Z
() - repair kit S (10%), repair kit (90%)
Realistic and Super Robot Side - Episode 48(49)
- Upheaval, Johannesburg
Forced to Appear: Any Battleship and 17 additional units
Note: the first 4 units will start in front of the building you suppose to
protect.
Team reinforcement: Mio will appear in turn 5 or after all enemies are killed.
Enemy reinforcement: () and 5
additional units will appear in turn 2 or after all enemies are killed.
-O () will appear in turn 3 or after all enemies are killed.
Comment - The O will leave after getting 10% or more damage, so unless you can
finish him in one attack, don't bother trying to kill him. In picking the four
units to protect the building, make sure to pick units that can attack long
range, since you don't want to move away from the building (the enemies cannot
enter if you're in the way).
Items:
() - chobham armor
() - propellant tank S(10%), propellant tank(90%)
Realistic and Super Robot Side - Episode 49(50)
- Hyper Julie
Forced to Appear: Any Battleship and 15 additional units
Enemy reinforcement: None.
Pilots that can join you: Sayla. If your total turn number is less than 435,
you can get her by moving Amuro to the square (14, 30) (the upper left hand
corner of the MAP is (0,0)). It's easy to tell, since an enemy is already at
that square.
Comment - The woman in question will go Hyper after you kill her the first
time, so save some weapons and SP to use on her. The goal here is to protect
those yellow Federation units (not getting all of them killed). Of course, you
will see the woman going Hyper. Don't attack back even if the yellow colored
unit attack you. If you want Sayla, remember to get Amuro on the MAP and get
her. The MAP will end if you manage to kill Julie, so if you want more money
and experience, be sure to kill off all enemies first.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Items:
() - propellant tank S(10%), propellant tank(90%)
Realistic and Super Robot Side - Episode 50(51)
- Trieze's rescue
Forced to Appear: Elly, Shou(with Cham in Billvine), Camille(Zeta Gundam),
Fa(Methuss). If Hiro is will you, all four Gundam W pilots will force to
appear. If they are not with you, Daba(L-Gaim Mk-II) and your character will
appear instead.
Enemy reinforcement: Psycho Gundam MA in turn 8 if () if
still alive.
Comments - Your goal is to make sure the enemies don't make it to the big
house. If you wait until turn 8 and () is still alive,
Four will be kidnapped and you won't be able to get her as a pilot later (no
matter what you do later). However, you will get another entry in character
guide when you met Four later (brainwashed Four).
Items:
() - bio senser
Realistic and Super Robot Side - Episode 51(52)
- Trieze, standing up
Forced to Appear: Elle(Jegan), Judo(Zaku 1YW Type)
Team reinforcement: any battleship and 12 additional units in turn 2. Lina
will appear also (in whatever MS that has highest agility that's empty).
Note: Judo will switch MS with Lina if he's next to her. Lina will retreat
with the old Zaku.
Enemy reinforcement: Todd and 11 other units in turn 4.
Enemies that can be convinced: If you have use Marvel and Shou to convince
Todd earlier, you will be able to use Shou to convince Todd again. Todd will
retreat.
Comments - Remember to stay until turn 4 before killing all enemies, since the
reinforcement brings some cash and experience with them. Be sure to stop the
enemy from entering the base.
Items:
-() - psychoframe
Convertido de w eb en PDF con http://www.htmlapdf.com!

-() - apogee motor


-() - hybrid armor
() - repair kit S(10%), repair kit (90%)
Realistic and Super Robot Side - Episode 52(53)
- Domon in danger!! Starting Super Mode!?
Forced to appear: Domon. Rain and Schwarb will appear right after Domon attack
Master Gundam once.
Team reinforcement: Allenby in turn 2.
Enemy reinforcement: () and
() after Master Asia retreat. They will leave if
either one suffer 40% or more damage.
Comments: This is basically a story episode, as it's pretty easy. You get to
pick which unit you want to kill.
Items:
() - biosener(10%), magnetic coating(90%)
() - mega booster(10%), booster(90%)
Realistic and Super Robot Side - Episode 53(54)
- Training in Giana high ground
Forced to appear: Schwarb, Domon and Rain.
Team Reinforcement: any battleship, Mazinger Z, Masaki, and 8 additional units
in turn 4.
Comment - Be sure to kill Master Asia first, since he will retreat if you
killed Devil Gundam first. You can wait until your team shows up before trying
to finish the enemies. Domon will get an additional skill, Clear Mirror, Still
Water after this episode. Domon will also get God Gundam after this episode.
Items:
() - fatima
() - super alloy new Z
You will get this episode if you have convince Todd in episode 51(52)
Realistic and Super Robot Side - Episode 54(55)
- Sunset at Boston
Forced to appear: Any battleship and 17 additiona unit, Todd (NPC)
Convertido de w eb en PDF con http://www.htmlapdf.com!

Note: NPC means non player character, which mean you cannot control him.
Enemy Reinforcement: 10 additional units in turn 4 or after all enemies are
destroyed
Comments - if you manage to get Todd to stay alive after the episode end, he
will join you. Enemy reinforcement will appear in turn 4 or after all enemies
are killed.
Items:
-() - chobham armor(70%), anti-beam coating(30%)
() - propellant tank(90%), propellant tank S(10%)
You will get this episode instead of the above episode if you didn't convince
Todd in episode 51(52)
Realistic and Super Robot Side - Episode 54(55)
-- - Beyond The Todd
Forced to appear: Any battleship and 18 additional units
Enemy Reinforcement: 10 additional units in turn 3 or after all enemies are
destroyed. () will appear after () is
destroyed.

Comments - you will get to see Todd going Hyper, so be sure to save up some.
Items:
-() - chobham armor(70%), anti-beam coating(30%)
() - propellant tank(90%), propellant tank S(10%)
() - super alloy new Z
Realistic Robot Side - Episode 55(56)
- New Power
Forced to appear: Any battleship and 18 additional units (you cannot use your
character)
Team Reinforcement: your character in turn 4 or after all enemies are destroyed
Comments - Your character will appear as reinforcement around turn 4, in your
new robot.
Items:
Convertido de w eb en PDF con http://www.htmlapdf.com!

-() - magnetic coating(90%), bio sensor(10%)


-() - propellant tank(90%), propellant tank S(10%)
Super Robot Side - Episode 55(56)
! - Finished! Super Warrior
Forced to appear: Any battleship and 18 additional units (you cannot use your
character)
Team Reinforcement: your character in turn 4 or after all enemies are destroyed
Comment - This is basically exactly the same as the Realistic robot side's
version of this episode except you got to see your own super robot's
transformation movie.
Items:
-() - magnetic coating(90%), bio sensor(10%)
-() - repair kit(90%), repair kit S(10%)
Realistic and Super Robot Side - Episode 56(57)
() - Time Limit part 1
Forced to appear: any battleship and 17 additional units
Enemy Reinforcement: 5 enemy units near the middle of the MAP in turn 1, 5
additional units around the upper left of the MAP in turn 2, -O()
and 5 additional units around the base in turn 3 (or after all enemies are
killed), 4 additional units around the upper right hand corner of the MAP in
turn 4, and 7 additional units around the base in turn 5. If -O() is
still alive in turn 15, all enemy units will retreat.
Comment - This is the tougher of the two part episodes, so be sure to get
every powerful pilot in this episode instead of the last one. Scirocco is
tough to kill so be prepare to save some SP for him. Keep in mind that you
have 25 turns to finish this episode and the next, so don't spend too much
time.
Items:
-O() - super alloy new Z
Realistic and Super Robot Side - Episode 57(58)
() - Time Limit part 2
Forced to appear: any battleship and 17 additional units
Team Reinforcement: N() in turn 2
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comment - This is pretty easy, since the goal is to get to the switch in the
upper left room. If you put Shou in Billvine, and finish the episode in its
Wing Carrier form, you can get another Billvine (painted version) if Shou's
level is 48 or more and you pick the first choice after Cham asked you whether
to paint Billvine. The other Billvine won't have any upgrades. You will still
get the painted version of Billvine if Shou's level is 48 or higher and you
pick the first choice. All the upgrades will be in that Billvine (since it's
basically Shou's old Billvine with new paint). Remember, however, that this
bug only applies to the Saturn version, as the PS version "fixed" this bug...
Realistic and Super Robot Side - Episode 58(59)
Forced to appear: any battleship and 18 additional units
Enemy Reinforcement: After enemy units' number decrease by half,
- () and 6 additional units will appear around the enemy
base. If -() is still alive by then, he will attack
in he final episode in DC road. -() and 11 additional
units will appear in turn 6 around the top right of the MAP or after all
enemies are destroyed. -() will retreat after getting
25% or more damage.
Convince: Four by Camille, but it will always fail.
Comment - Four will appear in Psycho Gundam if you let her get captured in
episode 50(51). If you use Camille to kill her, she will protect Camille from
if you use Camille to kill him in episode 71(72) in the Posaydal road
(which means Camille would remain as a pilot. Otherwise, Camille and Fa would
be removed as usable pilots).
Items:
-() - booster(90%), mega booster(10%)
() - bio sensor
() - bio sensor(90%), high performance radar(10%)
-() - propellant tank(90%), propellant tank S(10%)
-() - psychoframe
Realistic and Super Robot Side - Episode 59(60)

Forced to appear: any battleship and 16 additional units (excluding Amuro,


Quattro, Daba, Masaki, and Shou cannot be used)
Note: If Quatre is not in your team, Shinji will also appear if you didn't
pick him to appear {grown up event, which will prevent you from going to EVA's
Convertido de w eb en PDF con http://www.htmlapdf.com!

ending}
Team Reinforcement: 3 more units in turn 2, and now you can use Amuro, Quattro,
Daba, Masaki and Shou
Enemy Reinforcement: 7 additional units in turn 3 around the upper right hand
corner and lower left hand corner. 5 additional units in turn 4 around the
middle of the MAP. 6 additional units in turn 6.
Event:
If () and () is alive while ()
is dead, then () will attack -() in turn
5, and both units will be destroyed. If (),
() and () are all alive in turn 7,
() will attack -(), but ()
will prevent it.
Coments: if you convinced Todd to join and he survived until the end of the
episode, you will get Todd's version of Dunbine. Also after this episode, all
units without a pilot will be discarded. However, there's a list of pilots
that are required to be in particular units:
Amuro - Nu Gundam
Camille - Zeta Gundam
Judo - ZZ Gundam
Kou - GP03D
Seabrook - F91
Char - Type 100
Emma - Gundam Mk-II
Katsu - G-Defensor
Fa - Methuss
Elle - ReGZ
Roux - ReGZ
Shou - Billvine (if you have two, he will be forced to the painted version)
Daba - L-Gaim Mk-II
Amu - L-Gaim
If you don't move these pilots back to their own unit, the unit that they were
piloting will disappear.
Realistic and Super Robot Side - Episode 60(61)
- Those who Divide the Sky and Earth
Right before this episode begins, you have to choose to whether to stay on Earth
or go to space:
Convertido de w eb en PDF con http://www.htmlapdf.com!

- space
- Earth
Forced to appear: all three battleships, Kouji, Domon and 10 additional units.
Your character and your lover will also appear, if you choose to stay on Earth.
Enemy Reinforcement: () and 2 additional units in turn 2 or after
all enemies are destroyed. (),
(), and () in turn 4. These three
will retreat if any one of them suffers 30% damage or more. Allenby will
appear in turn 8 or after all enemies are killed. () will
appear after () is destroyed.
Convince: Allenby by Domon or Rain.
Event: If (), (), and
() is still alive in turn 6 and Quatre is not in your team
at all, there will be an event in which Quatre will self-destruct to kill off
the enemies.
Comment: This episode shouldn't be too hard, if you conserve some SP and EN
for reinforcement. Unless you have done serious upgrading, just use God
Gundam's MAP to get the reinforcement battleships to retreat.
Items:
() - super alloy new Z
() - repair kit
() - propellant tank
() - bio sensor
() - apogee motor
() - psychoframe
() - mega booster
Difference between Earth road and Space road:
If you stay on Earth, you get to see Shin Getta robot's transformation, and
you can convince Allenby and Master Asia to join. If you want to, it's also
possible to get S2 Engine for EVA Unit 1 or getting the EVA ending (it's the
bad ending). Your team will consist of AB team, Go Shogun, Combattler V,
Dancougar, Mazinger and Great Mazinger team, Daitan3 and G Gundam team.
If you go to space, you get to see Gunbuster's launch movie, get a chance to
convince Rosamia to join, assuming Four is already in your team (Rosamia will
always join you if Four is already dead). You will also get Full Armor Type
100 Kai. It's also the only way for Noriko to get the skills Guts. If you
follow this road, it's also possible to get Jung Freud later.
Convertido de w eb en PDF con http://www.htmlapdf.com!

The following episodes are different, depending on whether you pick Earth or
Space. I would cover the Earth route first, then I would cover Space. I will
put Earth road for episodes on Earth while I will put Space road for episodes
in space.
Realistic and Super Robot Side - Episode 61(62) Earth road
- Uncovering the seal
Forced to appear: any battleship and 15 additional units (except Getta team
and EVA team)
Team Reinforcement: Shin Getta 1 in turn 3.
Enemy Reinforcement: If (Dr) is still alive in turn 3 and the number
of enemy units is less than half of the original number, 10 additional enemies
will appear.
Event: If () is still alive in turn 3, he will try to
attack the base, being stopped by Shin Getta 1.
Comment: Nothing really special, just use Rally to increase morale and attack.
Remember after the "battle", you will play Domon's event. Just use Flash and
avoid Master Asia, and you would learn Sekihatenkyouken without any problem...
Realistic and Super Robot Side - Episode 62(63) Earth road
,2 - Decisive battle, Neo Tokyo 2
Note: This episode is divided into two parts. HP, EN and SP will full recover
between parts.
Part 1
Before this part begins, you can upgrade HP, armor and limit, respectively,
for the EVAs free of charge. However, you can only upgrade once per EVA and
you cannot upgrade anymore if the EVA you want to upgrade has already upgraded
five times.
Forced to appear: Elly, and all three EVA (Shinji will appear closer to the
enemies if his synchronize rate is highest among the three Children)
Event: If () suffers 80% damage or more (destroyed), the
fifth Angel will appear and kill him.
Comment: Really easy, just heck away and attack the boss last to earn some
money and experience.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Part 2
Before this part begins, you can decide whether to upgrade Mazinger Z or get
Mazinkaiser instead. Mazinkaiser would NOT get any upgrades carry over.
- get Mazinkaiser
Z - just upgrade Mazinger Z
EVA unit 0 and EVA unit 2 will get a new weapon, , positron
rifle.
Forced to appear: Elly, and all three EVA
Note: The Children who has the highest synchronize rate between Shinji and Rei
will be the one who hold the rifle. If you want the EVA ending, you MUST let
Shinji be the one.
Event: If Rei is the sniper, she will kill the Angel in turn 3. If Shinji's
the one and Rei is already dead, he will miss and then he will be shot by the
Angel and the game is over. If Rei is still alive, Rei will block the shot and
Shinji will shoot again and kill the Angel. However, if you have manage to do
the following:
1) EVA unit 1 has gone berserk five times in SRWFF
2) Quatre is not in your team
3) Shinji didn't go against the order in episode 59(60)
Rei will self destruct to kill the Angel and you would go to a different
episode 63 and 64, and you would get the EVA ending. {I will call these
episodes EVA road, so you can tell them apart from the rest of the episodes}
Comment: Just use Flash on all EVAs and you would be fine.
Realistic and Super Robot Side - Episode 63(64)
EVA road
- Why I was born was myself
Forced to appear: Elly and three EVAs
Team Reinforcement: Kouji in turn 2. Shela and 10 additional units in turn 4.
Event:
1) If () or () get 30% or more damage,
the Guest enemies will retreat. They will also retreat if EVA unit 1 gone
berserk on the 14th Angel.
2) If EVA unit 1 go berserk on 14th Angel, it would get the S2 engine after
Convertido de w eb en PDF con http://www.htmlapdf.com!

this episode is finished.


Comment: Since you don't have any real muscles until your team arrives, use
your EVAs to stall the 14th Angel if you want to kill either one of the Guest
bosses. The next episodes is also the last, so be sure to use all your money
on your units!
Realistic and Super Robot Side - Episode 64(65)
EVA road
Forced to appear: three EVAs, any battleship and 15 additional units
Enemy Reinforcement: () in turn 3 or until after all the
enemies are killed.
Event: After () is destroyed and Shinji is still alive, you
would trigger the EVA ending.
Comment: Since two of the Angels cannot attack air units at all, just use air
units attack those two, and use your most powerful attack on the remaining
Angel. () cannot attack air units, so you can just use air
units to take off its HP (Minorski craft is a useful item here)
Realistic and Super Robot Side - Episode 63(64)
Earth road
- The ones who spin destiny
Forced to appear: Elly and three EVAs
Team Reinforcement: Kouji in turn 2. Shela and 10 additional units in turn 4.
Event:
1) If () or () get 30% or more damage,
the Guest enemies will retreat. They will also retreat if EVA unit 1 gone
berserk on the 14th Angel.
2) If EVA unit 1 go berserk on 14th Angel, it would get the S2 engine after
this episode is finished.
Comment: Since you don't have any real muscles until your team arrives, use
your EVAs to stall the 14th Angel if you want to kill either one of the Guest
bosses.
Realistic and Super Robot Side - Episode 64(65)
Convertido de w eb en PDF con http://www.htmlapdf.com!

Earth road
- The Gundam called Devil
Forced to appear: any battleship, Domon and 12 additional units (Domon's
morale will increase by 30 if Rain is used)
Enemy Reinforcement: (Dr) and 13 additional units in turn 2 or
after all enemies are killed. (),
() and () will appear in turn 3. If these three
are attacked, another unit will appear. These four units will retreat if they
are still alive after () is destroyed. If
(Dr) is still alive in turn 3 and the number of enemy unit is less than 7
(excluding those that appear in the beginning of the episode), 4 more enemies
will appear. If (Dr) is still alive in turn 4 and the number of
enemy unit is less than 7 (excluding those that appear in the beginning of the
episode), 3 more enemies will appear. If (Dr) is still alive in turn
5 and the number of enemy unit is less than 7 (excluding those that appear in
the beginning of the episode), 3 more enemies will appear. (
) will appear in turn 5. If you trigger the Schwarb event, Master Asia
will appear in Master Gundam (on a horse) right after ()
is destroyed. Master Gundam will reappear after you destroy it the first time.
Allenby will reappear as B if you use Rain to kill her after
you use Rain to convince Allenby (only if you have use Rain or Domon to
convince her in episode 60(61), otherwise, she will appear in
.
Convince: Allenby by Rain.
Event:
1) When you use Rain to attack B, there will be a "Rising
arrow" event. After this event, if you use Rain to kill Allenby, she will join
your team afterward.
2) If you use Domon to attack () in your turn and
() is still alive on enemy's turn, Schwab will appear
and tells Domon that he is part of his brother that is still conscious (not
controlled by Devil Gundam), and he urge Domon to kill him, Kyouji and Devil
Gundam. Domon will use sekihatenkyouken and destroyed Devil Gundam.
3) If you use Domon to attack Master Asia (when Master Gundam is still on a
horse) twice without killing him and Domon's level is 49 or higher, Master
Asia will retreat then rejoin you near the end of the game. Otherwise, you
will get Master Asia'a death demo after the episode ends.
Comment: There is a lot of reinforcement, although most of the reinforcement
are really weak, as long as you save your team for the tougher units, you
Convertido de w eb en PDF con http://www.htmlapdf.com!

should have no trouble. It is a bit hard to convince Allenby to join since


Rain is pretty low on level and Rising Gundam is pretty weak, but you can help
a little bit by equipping some items on Rising Gundam. As for convincing
Master Asia, you will need to pump up Domon's level before you can even think
of getting Master Asia, although it is the only way of getting Master Asia and
Domon's sekihatenkyouken demo at the end of the game.
Realistic and Super Robot Side - Episode 65(66)
Earth road
- To the Shining Space
Forced to appear: any battleship and 12 additional units
Enemy Reinforcement: if () is alive in turn 3, 4 more
enemies will appear. If the enemy numbers less than 5,
MA() will appear. B() will
appear after MA() is destroyed. After
() is killed, () will appear.
Comment: Just as long as you remember you cannot let the enemy units get to
the base, you should be OK since the enemies are not very tough...
After this episode, the other team will return. Four will be in your team (or
Rosamia if Four is dead), Bright will get a new battleship, Ideon and Sorrow
ship will also join, and the rest of the space team members' experience will
increase by 2000.
Realistic and Super Robot Side - Episode 61(62)
Space road
- Fleeing Sorrow Ship
Forced to appear: Ideon and Sorrow Ship
Enemy will retreat if -() or -() is destroyed
by the end of a turn.
Comment: The goal is to either escape through the left of the screen (turn 1),
or get Ideon inside Sorrow Ship (turn 2 and on), but you can kill all of the
enemies. You can try to lure the two enemies will higher HP inside your Ideon
Sword's range, and let the enemies attack you to increase your Ideon guage so
you can use it.
Realistic and Super Robot Side - Episode 62(63)
Space road
- Betray of Lunanian City
Convertido de w eb en PDF con http://www.htmlapdf.com!

Forced to appear: Ideon, Surrow Ship, Bright and 10 additional units.


Note: Quattro will be forced to be in Full Armor Type 100 Kai if you use him
in this episode.
Note2: The Gundam W team will leave your team right before this episode begins.
Enemy Reinforcement: -() and 8 additional units in turn 4.
These enemies will retreat if -() suffers 50% or more damage.
The other enemies will retreat if -() suffers 70% or more
damage or destroyed.
Comment: Piece of cake, since you can always get the enemies to retreat. This
is a great episode for increasing the levels of your team.
Realistic and Super Robot Side - Episode 63(64)
Space road
- The legend of infinite power Ide
Before the episode really begins, you would be asked to whether to upgrade
Mazinger Z or get Mazinkaiser instead. Mazinkaiser would NOT get any upgrades
carry over.
- get Mazinkaiser
Z - just upgrade Mazinger Z
You will also see Rosamy when Camille goes out with Fa if Four is already dead.
After this episode, Rosamy will join you after this episode ends.
Forced to appear: Ideon, Surrow Ship, Bright and 15 additional units.
Team Reinforcement: Four(Gabthley) in turn 6 next to Bright if
1) Camille is still alive at that point
2) You didn't let Four get captured in episode 50(51)
Enemy Reinforcement: 7 additional enemies in turn 5 or after the previous
enemies retreat. Mk-II() will also if you didn't let
Four get captured in episode 50(51).
The original enemies will retreat if -() suffers 40% damage or
more.
Convince: Rosamy by Camille (only after Camille has fought Rosamy before the
convince attemp). Camille will succeed if -() is destroyed
before the convince attempt.
Event:
Convertido de w eb en PDF con http://www.htmlapdf.com!

1) If Four is killed in this episode, she will die. However, she would be able
to protect Camille against 's attack that would've disable Camille for
the rest of the game in Posaydal road episode 71(72) if you use Camille to
kill .
2) If Four and Rosamy are both killed in this episode, you cannot use Camille
until episode 67(68).
3) If you put Bernie in the square (10, 47) {keep in mind that the upper left
hand corner is (0,0)} when you clear the episode, you would get Char's Zaku
after the episode is over.
Comment: This episode is probably the only tough episode in the Space road, so
you better prepair yourself. The original enemies are not pushovers, so if you
are in trouble, attacking their battleship to get them to retreat. Getting
Char's Zaku is really optional, since you would have to get Bernie to that far
down the MAP takes a LONG time...
Realistic and Super Robot Side - Episode 64(65)
Space Road
- As the Flame Begins to Burn
Forced to appear: Judo (ZZ Gundam), Kou(GP03D), Keith(Zaku Kai), Roux(ReGZ),
Elle (Gundam Mk-II), Beecha (G Denfensor), Mondo(Zaku Kai) and Eno(Old Zaku)
Team Reinforcement: Ideon in turn 3, Bright and 9 additional units in turn 6.
Enemy Reinforcement: 13 additional units in turn 4 if Ideon is still alive.
These enemies will attack Ideon first.
The enemies will try to retreat if -() suffers 20% or
more damage (trying to get to the side of the MAP) after a turn. The enemies
will retreat if () is already destroyed when
-() suffers 20% or more damage.
Comment: try to stay on the colony before your team or Ideon arrives, and use
Judo and Kou to draw fire, since they can decrease some damages using beam
coating and I-Field.
Realistic and Super Robot Side - Episode 65(66)
Space road
, - Launch, Gunbuster
Forced to appear: Exelion (with only 60% of its HP)
Team Reinforcement: Gunbuster (morale will be 130) when Exelion's HP is less
Convertido de w eb en PDF con http://www.htmlapdf.com!

than 30%, Sorrow Ship and 15 additional units in 11 turns after Gunbuster
appears.
Note: Gunbuster and Exelion will retreat after the enemy reinforcement appears
if they appear after the original enemies retreat.
Enemy Reinforcement: 10 additional units in turn 8 or after all enemies are
destroyed. These enemies will retreat after -() is
destroyed.
The original enemies will retreat if -() suffers 70% or
more damage.
Note: If you kill -() within 10 turns of Gunbuster's
launch (before your team's reinforcement), it is possible to get Jung Freud,
assuming you trigger the Noriko event by Kouji in episode 42(43).
Comment: try to get Exelion's HP down as quickly as possible (although you
still want it alive before your team arrives), so Gunbuster can launch quicker.
If you have already trigger the Noriko event, be sure to kill
-() within ten turns, so you can get Jung Freud.
After this episode, you will be reunited with your Earth team. EVA unit 0 and
EVA unit 2 will get a new weapon, you would also get Shin Getta robot and new
Mazinger (either powered up Mazinger Z or Mazinkaiser), and your Earth road
members' experience will increase by 2000.
Realistic and Super Robot Side - Episode 66(67)

Forced to appear: any battleship and 16 additional units


Enemy reinforcement: 7 additional units in turn 4.
The original enemies will retreat if () suffers 30% or more
damage or the number of enemies is less than 16. They will also retreat on the
turn after Daba attack Posaydal.
Event: If you use Amu to attack (), it would be possible to
make Full Flat a NPC later.
Comment: Just
you need more
reinforcement
for storyline

another "filler" episode, since there isn't much to do here. If


experience, just keep the enemies number more than 16 until the
arrives. Making Full Flat a NPC is really not very useful except
purposes.

Note: Rain will leave your team after this episode.


Convertido de w eb en PDF con http://www.htmlapdf.com!

Realistic and Super Robot Side - Episode 67(68)


- The sad Quatre
Forced to appear: any battleship and 16 additional units.
Enemy Reinforcement: 14 additional units in turn 3 or after all enemies are
destroyed. If () suffers 20% damage or ()
suffers 30% damage, both units, along with the original enemies, will retreat
after a turn is over. () will retreat after suffers 30%. If
-() suffers 60% damage, the reinforcement will retreat.
Quatre will appear in Wing Gundam Zero in turn 5 or after all enemies are
killed.
Event: when -() is attacked, Gablae will use 100% Hit,
Motivate, Hot Blood and Speed Up once.
Comment: You can pretty much leave the Guest bosses alone, since it's pretty
hard to get 80% damage on them. Do try to kill off as many enemies as you can
before you let them retreat, since after this episode, you can upgrade 10 times.
After this episode, you would be able to upgrade 10 times. You would also get
the Production Type Nu Gundam, and you get to pick whether to install Incom or
funnel. Also, if you're in realistic robot side, you will also get Keyla and
additional weapons of Combattler V. Right after you clear the episode, Bright
will ask whether to chase DC or Guest:
= - - Guest=Posaydal
DC - DC
This choice will determine what the last boss will be. If you pick
Guest=Posadal, it's possible to get Hiro, Trowa, Quatre, and Gablae to join
you (you cannot get them if you pick DC). If you manage to get Hiro, it's also
possible to get Wing Zero Custom.The last boss would be Shapiro.
If you pick DC, it's possible to get Jung, Haman and Gato to join. You can get
either GP02A or Neue Ziel. The last boss would be Scirocco.
For the episodes afterward, I will cover DC road first, then Posaydal.
Realistic and Super Robot Side - Episode 68(69)
DC road

Forced to appear: any battleship and 16 additional unit (Ideon cannot be used)
Convertido de w eb en PDF con http://www.htmlapdf.com!

Team Reinforcement: Ideon after all the enemies are destroyed (not really,
since Ideon appears to only use Ideon Gun twice and then the episode is over)
Enemy Reinforcement: 14 additional enemies will appear after all the enemies
are killed. More reinforcement will appear after -()
is destroyed (but the episode will be over once Ideon uses Ideon Gun)
Comment: Since the goal is to kill all enemy units on the colony within 6
turns, better uses units that can move twice or equip mega boosters on your
units.
Realistic and Super Robot Side - Episode 69(70)
DC road
- Ideal and reality
Forced to appear: five units from this list( Masaki, Zeta Gundam, GP03D,
Methuss, Billvine, ZZ Gundam, ReGZ, L-Gaim Mk-II)
Note: It doesn't matter who is on that unit.
Team Reinforcement: the rest of the above list and Daitan 3 in turn 3.
() NPC in turn 4 or after all the enemies are
destroyed. Any battleship and 6 additional units in turn 6.
The enemies will retreat after () suffers 60% or more damage.
Realistic and Super Robot Side - Episode 70(71)
DC road
,
This episode can be divided into three parts, or you can finish this episode
quickly, assuming you know which colony is the colony laser (point C). Before
you start, you can choose to:
- split up your forces
- Search each point as a team
If you decided to split up, most of your aces (well known pilots) will be
divided into three teams, so it is a little harder to kill all enemies.
Personally speaking, I would rather go as a team. After each part, all your
pilots will recover their SP, their morale will reset, but HP won't be
recovered. You have 15 turns total to get to the right colony.
Part A
Convertido de w eb en PDF con http://www.htmlapdf.com!

Forced to appear:
Split up: Bright, Amuro(Nu Gundam), Quattro(Type 100 or Full Armor Type 100
Kai) and 8 additional units.
Team: any battleship and 10 additional units.
Comment: You only have to get to the colony to beat this episode. I would kill
some enemies before finishing this part.
Part B
Forced to appear:
Split up: Elly, Camille(Zeta Gundam), Daitan 3 and 8 additional units.
Team: any battleship and 10 additional units.
Comment: You only have to get to the colony to beat this episode. I would kill
some enemies before finishing this part.
Part C
Forced to appear:
Split up: Surrow Ship, Masaki, Kouji and 8 additional units
Team: any battleship and 10 additional units.
Comment: You can get some serious experience and money in this part, so if you
still have time, kill the enemies first. () might be hard to
swallow...
Realistic and Super Robot Side - Episode 71(72)
DC road

Forced to appear: Shinji, Rei, any battleship and 15 additional units.


Team Reinforcement: Yanlon and Tyuti after all the dummies are destroyed.
Enemy Reinforcement: -() will appear after all the dummies are
destroyed. 3 additional units will appear if the number of enemy units is less
than 7.They will reappear as long as -() didn't appear. When
-() appears, -() and the units around him
will retreat.
Event:
1) If Rei is attacked (whether she started it or not), and Shinji and Rei are
alive afterward, Rei will retreat, Shinji will use Concentrate, Motivate and
Iron Wall (without using SP).
Convertido de w eb en PDF con http://www.htmlapdf.com!

2) If Slugger is on the MAP along with -(), and if


-()'s surround 4 squares are empty, Suregga will self-destruct,
and -()'s HP be decreased by half.
Comment: Not too hard, as long as you remember that the reinforcement will
keep reappearing.
Realistic and Super Robot Side - Episode 72(73)
DC road
- Fictitious idol
Forced to appear: any battleship and 17 additional units
Team Reinforcement: Gunbuster and Exelion in turn 8 or after all enemies are
destroyed.
If () or () suffer 70% or more damage,
they and two Guest units will retreat. They will also retreat if you trigger
the event
Event:
1) If III() suffer 50% more damage, he will use Hot Blood and
Motivate.
2) If III() was destroyed, () will use Spirit,
Iron Wall, 100% Hit in every turn.
3) If () suffers 90% or more damage without getting destroyed,
() will kill him. In the process, Gato will become yellow units.
If you kill Gato then, then Gato will become usable in episode 73(74).
4) If you have used Quattro to convince Haman in this episode before she
retreat, she will join you as pilot in episode 74(75), assuming you have
convinced her twice before and you don't let Haman attacks Char or Char
attacks Haman.
Convince: Haman by Quattro
Comment: You better use everything you got, since the enemies here have high
HPs and most of them can use their shields. You don't need to get Gato unless
you really want too, since he won't come with any unit. Same is true for Haman,
but at least she is a Newtype and she can move twice.
After the battle, Judo and company will ask for permission to enter Axis to
search for goodies:
- let them.
- don't let them.
Convertido de w eb en PDF con http://www.htmlapdf.com!

If you let them, you will find GP02A that you can use after the next episode.
If you don't, it is possible to get Neue Ziel if you let Judo to go to Axis
without Bright's permission.
Realistic and Super Robot Side - Episode 73(74)
DC road
- Sword of revenge
Before the episode begins, if you didn't let Judo and company go back to Axis,
Mondo and company will ask Judo whether he wants to come with them:
- Go
- don't go
If you go, after the episode end, you will get Neue Ziel.
Forced to appear: Daba(L-Gaim Mk-II, along with Lilis), any battleship and 16
additional units
Team Reinforcement: Wufei will appear in turn 3 as a NPC(you cannot control
him)
Enemy Reinforcement: 17 additional enemies will appear after the Posaydal
enemies retreat. These enemies will retreat after -() suffers
60% or mroe damage.
The original enemies will retreat after () and ()
are destroyed.
Convince: Asphy by Daba (only works if Asphy still has 100% of her hit points)
After you convince her, the Batshu surrounding her unit will disappear
Note: If you convince her to join, the crew will ask Karl or Asphy to help for
repair. Whoever you pick to help will disappear from the list of pilots.
Comment: This episode is not too hard, since you can get the enemies to
retreat fairly quickly. So use this chance wisely to increase the levels of
your team.
Realistic and Super Robot Side - Episode 74(75)
DC road

Forced to appear: Daba(L-Gaim Mk-II), any battleship and 15 additional units)


Convertido de w eb en PDF con http://www.htmlapdf.com!

Enemy Reinforcement: 12 additional units in turn 7 or after the Posaydal


enemies retreat.
The original enemies will retreat after () suffers 30% or more
damage.
Convince: Full Flat (()) by Daba or Amu (only if you have used
Amu to attack her in episode 66(67).) She won't join you, but she will become
a NPC in part 2 of episode 75(76) in turn 3 if () and her are
still alive at that point. She will become an enemy once again after (
) is destroyed.
Event:
1) If you use Daba to attack (() twice, he would know
Olibee is in there. You would rescue Olibee after the episode ends.
2) If (() is destroyed, () will use 100% Hit
and Spirit every turn afterwards.
3) If () is destroyed, ()
will use Hot Blood and 100% Hit every turn afterwards.
4) If () is destroyed, ()
will
use Concentrate and Spirit every turn afterwards.
Comment: You can let the NPC and enemies hack away at each
are afraid of getting hurt. Otherwise, move quickly so you
of killing the enemies. Since there are quite a few pilots
I strongly encourage you to use MAP to kill them together,
some headache...

other first, if you


can have a chance
that will use Magic,
since it does save

Realistic and Super Robot Side - Episode 75(76)


DC road
- - Double fake
Note: This episode is divided into three parts. You will recover HP, EN and SP
after each part, and morale will be reset.
Part 1
Forced to appear: 6 units from Gunbuster, Ideon, Daitan 3, Dancougar,
Combattler V, Go Shogun, Shin Getta 1, all three EVAs, your character if you
are in Super Robot Side, Gato (Neue Ziel) {if you get him} , Bright and
Exelion
Enemy Reinforcment: 3 additional units will appear if Bright enter the squares
surrounding the enemy's base.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comment: The goal here is to get Bright into the enemy base in tact, so
basically play bodyguard to Bright, since you would have a hard time trying to
kill the enemies with Super Robots with limited SP...
Items:
() - chobham armor
() - chobham armor
() - propellant tank
Part 2
Forced to appear: Bright and 16 additional units (units that are not listed in
part 1)
Event:
1)If -()'s HP is less than 30%, ()
will use Substitute on him. If () is alive after your attack
on -(), both will use 100% Hit and Motivate and they
would recover all their HP. If () is destroyed,
-() will use 100% Hit, Motivate, Spirit, and all of his
HP will recover.
2) If -() is destroyed, () will use
100% Hit and Spirit.
3) If () is destroyed, -() will use
100% Hit and Spirit.
4) If () and her are still alive in turn 3, Full Flat will
become a NPC and attack (). She will become an enemy once
again after () is destroyed. This only happens if you convince
her using Daba or Amu in episode 71(72) and you have used Amu to attack her in
episode 66(67).
Comment: Use your Exhaust carefully, since the bosses' armor is pretty tough.
Since there are two enemies that will use Magic if you kill just one of them,
use MAP to finish two of them at the same time. The Full Flat event is pretty
useless unless you want to watch the storyline.
Part 3
Forced to appear: Exelion and 10 additional units (the list of units in part
1)
Team Reinforcement: Shu and Safine in turn 3. Bright and 7 units from part 2
in turn 5.
Event: If Gunbuster's HP is less than 20% when your team reinforcement arrives
Convertido de w eb en PDF con http://www.htmlapdf.com!

in turn 5, Noriko will learn Super Guts (only in this episode) and recover all
her HP and SP. Anytime her HP is less than 20% and the enemy numbers are
greater than your own team, she will recover all her SP.
Comment: It is pretty interesting to see Noriko learning Super Guts, but too
bad you don't get to keep it. Since the enemies will disappear after the boss
is killed, try to kill as many units as you can before trying to kill the boss.
After the episode ends, the Ideon team will ask for permission to stay on
Earth while your team goes to Mars to fight Guest:
- ask for their help in the fight on Mars
- let them stay on earth
If you don't let them stay, only Surrow ship will be there in episode 78(79)
in turn 1. If you let them stay, you won't be able to use Ideon until episode
78(79).
Realistic and Super Robot Side - Episode 76(77)
DC road

Forced to appear: Exelion and 18 additional units.


Enemy Reinforcement(?): II() will appear in turn 7 if
all three Guest bosses are still alive at their point.
II() will ask you to stop for a moment, you will need to
fight him and the three Guest bosses will retreat.
Event: II() will ask you to stop for a moment when he
appears:
- wait a moment
- destroy him and attack the Guest
If you choose to wait, the three Guest bosses will help you in the next
episode, along with II(). Otherwise, you will have to
fight them all.
Note: II() will still appear if you kill all Guest
enemies before he appears, but you won't be able to get the three Guest bosses
to help you (they will appear as enemies) in the next episode.
Comment: If you don't need experience or money badly, you should let the three
Guest bosses live so you don't have to fight them all in the next episode.
Trust me, fighting them all in the next episode is not easy...
Convertido de w eb en PDF con http://www.htmlapdf.com!

Realistic and Super Robot Side - Episode 77(78)


DC road

Forced to appear: Exelion, Dancougar, 17 additional units and Shu, only if you
didn't kill II() in the last episode.
Team Reinforcement: Three Guest bosses if you have let them live and befriend
them in the last episode in turn 7. They will ask whether to help you:
- let them help
- we will finish the fight
If you don't let them help, they will retreat. They will also appear if you
manage to clear the enemies within 6 turns.
Enemy Reinforcement: 4 additional enemies in turn 3.
The enemies will retreat, except for =(), after you
destroyed =().
Event:
If you befriend the Guest:
1) II() will ask whether you need help in turn 3 if your
team's number is less than half:
- let them help
- we will finish the fight
If you let him help, he will start to attack the enemies. Otherwise, he will
just stay there. If you didn't befriend the three Guest bosses in the last
episode:
1)If () is destroyed, () will use 100% Hit,
Spirit and Flash while () will use Motivate.
2) If () is destroyed, () will use Spirit,
100% Hit, and Flash while () will use Concentrate and Hot
Blood.
3) If () is destroyed, () will use Spirit
while () will use Motivate.
Comment: Since it is near the end the game, you don't really need to kill all
of the enemies. The boss is pretty tough and its attack range is pretty long,
so be careful.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Realistic and Super Robot Side - Episode 78(79)


DC road
- Final Operation
Forced to appear: Surrow Ship, II() (NPC), ()
(NPC), and Ideon (if you let them stay on Earth)
Team Reinforcement: Exelion, Domon and 16 additional units in turn 2. Sorrow
Ship and the NPCs will retreat at this point. Duo and Wufei in turn 3.
Enemy Reinforcement: 8 additional enemies when your units move on the Axis.
(DC) and () when your team
reinforcement arrives.
Note: To stop the colony, you need to move your units onto Axis. You can stop
it in one turn if you move 20 units on it, 10 in 2 turns, etc.
Comment: It's almost over! Those Psycho Gundams on Axis is pretty tough, so
use your MAP (not beam based ones, since they have I-Field) to decrease their
HP before hacking at them. Since the next episode is also the last, just use
all the money to upgrade weapons or whatever you need.
Realistic and Super Robot Side - Episode 79(80)
DC road
- - Final Operation - The End
Forced to appear: any battleship, Domon, 16 additional units, II
() (NPC),() (NPC) and -()
(NPC)
Team Reinforcement: () in turn 3 or after the last
boss appears.
Enemy Reinforcement: () and 3 more units will appear in
turn 4 or after all enemies are destroyed. These units that appear with the
last boss will disappear after you kill the last boss.
(DC) will appear after (DC) is destroyed.
Event:
1) When () first appears on Axis,
() and II () will move next to the boss and selfdestruct. Any units within 7 sqaures will be destroyed. The last boss's HP
will decrease by half.
2) When (DC)'s HP is less than half, Domon is
still alive and Master Asia is on your team (don't need to be on the MAP), you
Convertido de w eb en PDF con http://www.htmlapdf.com!

will see Domon and Master Asia's movie demo.


3) When (DC)'s HP is less than half, Domon is
still alive, you will see Domon and Rain's movie demo.
Comment: Since one of your goal is to protect the NPC battleship, try to use
Masaki's MAP to decrease the enemy's HP so your team can wipe them out quickly.
It is possible to trap the last boss into the self-destruct blast, but you
will need to line your units carefully. Also remember that you will lose if
Devil Gundam reaches Earth.
Realistic and Super Robot Side - Episode 68(69)
Posaydal road

Forced to appear: any battleship and 16 additional units (you cannot use
Ideon)
Team Reinforcement: Ideon (not really, since they just appear to use Ideon Gun
twice)
Enemy Reinforcement: 3 additional units in turn 3 if the original enemies are
still alive at that point. 10 additional enemies in turn 4 or after all
enemies are killed.
If ()'s HP is less than 30%, she and -
() will retreat.
Event: After -() is destroyed, more reinforcement will
arrive, only to meet Ideon's Ideon Gun
Comment: Before trying to kill -(), remember to stay
away from there since Ideon will use Ideon Gun even if you are in its attack
range.The Psycho Gundam reinforcement is pretty tough, so be prepared.
Realistic and Super Robot Side - Episode 69(70)
Psaydal road

Forced to appear: any battleship and 16 additional units.


Enemy Reinforcment: 6 additional enemies will appear in turn 3 or after all
enemies are killed. If any of these units are destroyed and
(=) is still alive, 4 more enemies will appear. These
enemies will retreat if (=) is destroyed by turn 5.
Quatre in Wing Gundam Zero in turn 6 or after all enemies are destroyed.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Event: If you managed to convince Hiro to join you earlier, there will an
event with Quatre, Trowa and Hiro are still alive in turn 8. After this event,
Hiro and Quatre will join you in second part of episode 71(72). Trowa will
join you in episode 72(73).
Comment: If might be a bit hard to keep Hiro, Trowa and Quatre alive by turn 8,
so if I were you, I would "lure" Hiro and Trowa as close as to the right side
as possible. Then pick your best "dodging" unit to where Quatre is and let him
attack you, so Quatre don't have a chance of attacking Hiro and Trowa and vice
versa. Those DC reinforcement are pretty tough, so I would kill
(=) as quickly as possible.
Realistic and Super Robot Side - Episode 69(70)
Posaydal road
- The Enforcement under the name of Love
Forced to appear: Daba(L-Gaim Mk-II, with Lilis) and Amu(L-Gaim)
Team Reinforcement: any battleship and 15 additional units in turn 3
Enemy Reinforcment: If () is still alive in turn 3, there
will be 8 additional units. 14 additional enemies in turn 6 or after all
enemies are destroyed.
The original enemies will retreat after -() is destroyed.
Event:
1) If you use Daba to attack -(), there will be a DVE
event. (it would happen twice)
2) If -() and -() are still alive after
turn 7, they will both use Concentrate for every turn.
Convince: () (Full Flat) by Daba or Amu (only if you have used
Amu to attack her in episode 66(67).) She won't join you, but she will become
a NPC in part 1 of episode 71(72) in turn 3 if () and her are
still alive at that point. She will become an enemy once again after
() is destroyed.
Comment: It is pretty tough in the beginning, so be prepare to equip Daba with
some items before the episode begins. You can wait until your own team arrives
before trying to kill the boss.
Realistic and Super Robot Side - Episode 70(71)
Posaydal road

Convertido de w eb en PDF con http://www.htmlapdf.com!

Forced to appear: Daba(L-Gaim Mk-II), Kouji, Shinji, any battleship and


15 additional units.
If () is alive in turn 3, the Guest enemies will retreat.
If ()'s HP is less than 30%, the enemies around the middle
of the MAP will retreat.
Event:
1) If ()'s HP is between 70% and 31%,
-() and the unit around him will turn yellow and starts
to attack other Posaydal enemies.
Note:
1) If you use Daba to attack -() during the "conversion",
the attempt to rescue Olibee will fail.
2) If you use Daba to attack -(), Daba will disappear
for a turn and tries to rescue Quwasan Olibee. If -() is
still alive afterward, Daba will rescue Olibee successfully. If you rescue
Olibee, it's possible to get Gablae to join you in episode 71(72).
3) After -() is destroyed, () will use
100% Hit, Spirit and Iron Wall right after. Then each turn, she will use
Spirit, 100% Hit, Flash and Motivate.
4) After
will use
5) After
will use

() is destroyed, ()
100% Hit, Hot Blood and Motivate every turn afterward.
() is destroyed, ()
Concentrate and Spirit each turn afterward.

Convince: Asphy by Daba. It would be successful if Asphy's HP is at 100%. The


four Batshu units will disappear after the successful convince attempt.
Note: If you convince her to join, the crew will ask Karl or Asphy to help for
repair. Whoever you pick to help will disappear from the list of pilots.
Comment: If you really need money, move your units to the bottom of the MAP
and kill the Guests before they retreat. If you don't really need money, take
off Posaydal's HP so the units will fight each other. The Titans around the
lower left of the MAP will always attack you however. You might want to try to
rescue Olibee since Daba is not very useful in this episode anyway...
Realistic and Super Robot Side - Episode 71(72)
Posaydal road

Convertido de w eb en PDF con http://www.htmlapdf.com!

This episode is divided into two parts


Part 1
Forced to appear: 16 units except the follow unit: Ideon, Daitan 3, Dancougar,
Combattler V, Go Shogun, Shin Getta 1, GP03D(Kou), EVAs and Super Robot side
of your character (if you're in Super Robot side)
Event:
1) If you use Camille to destroy -O(), he will use his Newtype power
to attack Camille that makes him useless as a pilot. After this event, Fa and
Camille will disappear from your list of pilots, and you cannot use their
units anymore. However, if you have used Camille to kill Four in episode
58(59) or you have let Four die in space road episode 63(64), Four will
protect Camille from the attack.
2) If -()'s HP is below 30%, () will
use Substitute on him. If they are alive after your attack, both will use HP2,
Motivate and 100% Hit.
3) After -() is destroyed, () will use
100% Hit, Spirit and Motivate.
4) After () is destroyed, -() will use
100% Hit, Spirit and Motivate.
5) If () and () (Full Flat) are still alive in
turn 3, Full Flat will become a NPC. She will become an enemy once again after
() is destroyed. This will only happens if you have used Amu
to attack her in episode 66(67) and convince her using Daba or Amu in episode
69(70).
Comment: Posaydal is pretty tough, so be sure to get some pilots with Exhaust
in this MAP so her morale won't be too high when you fight her. The rest of
the enemies should be approach will care, since most of them are not
pushovers...
Part 2
Forced to appear: Bright, Ideon, Daitan 3, Dancougar, Combattler V, Go Shogun,
Shin Getta 1, GP03D(Kou), EVAs and Super Robot side of your character (if
you're in Super Robot side)
Team Reinforcement: Hiro and Quatre in turn 3 or after all enemies are killed,
if you have trigger their event in episode 69(70). Daba and 6 of the units you
used in part 1 in turn 5. Gunbuster and Exelion in turn 6 or after all enemies
are destroyed.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Event: If you have rescued Olibee in episode 70(71), after turn 5, if


()'s HP is less than 10%, Gablae will appear and destroyed the
boss. He will join you afterwards.
Comment: Pretty easy, especially if you wait for your team's reinforcement
first before attacking. Gablae is not very useful, but his Batshu has already
been upgraded 10 times, so there is some use...
Realistic and Super Robot Side - Episode 72(73)
Posaydal road

Forced to appear: Dancougar, Domon, Masaki, Amuro(Nu Gundam), Kouji, Judo(ZZ


Gundam), Seabrook(F91) and Daba(L-Gaim Mk-II)
Team Reinforcement: Ryuune, Gunbuster, any battleship and 7 additional units
in turn 4 or after the original DC enemies are destroyed. Quess in turn 6
(Trowa will also appear if you have triggered the event in episode 69(70))
Enemy Reinforcement: Three Guest bosses and 3 additional units in turn 4.
The original enemies will retreat in turn 7.
Comment: You would get Sazabi after the episode end, and it is possible to
upgrade to Wing Gundam Zero Custom. Just pick the first choice after Trowa
asked Hiro. You cannot use Wing Gundam Zero until episode 75(76). Be sure to
keep the original enemies from entering the colony.
Realistic and Super Robot Side - Episode 73(74)
Posaydal road

Forced to appear: any battleship and 15 additional units (just pick the first
option when asked whether to attack in turn 1 and turn 2)
Team Reinforcement: Yanlon and Tyuti in turn 2 or after all enemies are killed.
II(), () and a bunch of units (all NPC) will
appear in turn 4. These units will retreat after II() and
() are destroyed.
Enemy Reinforcement: If () is still alive in turn 6, 3 more
units will appear.
Comment: This episode is pretty easy, since the middle units have weak attacks
Convertido de w eb en PDF con http://www.htmlapdf.com!

and low hit rate. Beware of the funnel equipped units around Haman.
Realistic and Super Robot Side - Episode 74(75)
Posaydal road

Forced to appear: any battleship, 16 additional units and


II()(NPC)
Team Reinforcment: Shu and Safine in turn 3 or after all enemies are killed
(NPC)
Enemy Reinforcement: 18 additional units in turn 6 or after all enemies are
killed.
Event:
1) -() and -() are still alive in turn 7,
both will use Concentrate.
2) If Gunbuster's HP is less than 20% in turn 7, Noriko will learn Super Guts
and recover all her HP and SP.
Comment: Be sure to remember to keep the enemies from reaching the base, or it
will be gameover! Be sure to spend some times upgrading weapons, since in the
next episode, you will fight 4 Guest bosses and a bunch of tough Guest enemies,
and they won't retreat!
Realistic and Super Robot Side - Episode 75(76)
Posaydal road

Forced to appear: Shu, any battleship, 16 additional units and


II() (NPC)
Team Reinforcement: Wufei (NPC) in turn 4 or after all enemies are killed.
Event:
1) If () is destroyed, () will use 100%
Hit, Spirit and Flash while () will use Motivate after any
turn.
2) If () is destroyed, () will use Spirit
while () will use Motivate.
3) If () is destroyed, () will use 100%
Hit, Spirit and Flash while () will use Motivate.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Comment: Hope you


pretty tough. Try
their morale will
middle
won't. Wufei will

have somebody with Exhaust, since the bosses' armor is


to kill the Guest bosses around the lower right first, since
increase their morale with every kill while the boss in the
join your team afterward.

Realistic and Super Robot Side - Episode 75(76)


Posaydal road

Forced to appear: Quattro(Sazabi), any battleship and 16 additional units


Team Reinforcement: II(), () and a bunch of
NPC will appear in turn 3 or after all enemies are killed. ()
will retreat after II() is destroyed.
Event:
1) If III() and II() are still alive
after all the colonies have been stopped, II() will attack
III().
2) If II() is destroyed, all the II on the MAP will
disappear.
3) If III()'s HP is below 50% after any turn, he will use HP1,
Flash and Spirit.
Comment: In order to stop the colony from moving toward earth, you must move
one of your units on every colony in a group to stop them from moving. It's
easy to tell if a colony is in a group - just look at the direction it's
pointing and are they close to each other. The enemies are not too tough, but
you do want to be sure Haman's morale won't be too high when you fight her by
using Exhaust on her, since her attack can kill weaker units with one hit. The
next episode is the last, so use all your money to upgrade!
Realistic and Super Robot Side - Episode 75(76)
Posaydal road

This episode is divided into two parts. You will recover HP, morale, EN and SP
after the first part.
Part 1
Forced to appear: Dancougar, Domon, any battleship, II() and
() (both NPC). () will retreat after II
() is destroyed.
Convertido de w eb en PDF con http://www.htmlapdf.com!

To know which =() (Shapiro) is real, take a look at your


total turn number and divide that by 4. If the remainer is 0, then the Shapiro
on the upper left hand side is the real one. If the remainer is 1, then the
one on the upper right is the real one. If the remainer is 2, then the real
one is on the lower right. If the remainer is 3, then the real one is on the
lower left.
Note: The Shapiro on the far left side is ALWAYS fake!
Comment: Since it's the last episode, you don't really need to kill the
enemies unless you need them to increase your morale. If you have been using
the Dream Trick, you don't really need to increase morale this way, so just
kill the real Shapiro and destroy Devil Gundam (you lose if Devil Gundam
reaches Earth).
Part 2
Forced to appear: Dancougar, Domon, any battleship, 15 additional units,
-(), II() and () (both NPC).
() will retreat after II() is destroyed.
Enemy Reinforcement: -O() after the self-destruct event took place.
Note: He will self destruct if II() is already destroyed.
Event:
1) () will use Spirit, HP1 and Iron Wall at every turn
until either II() or -O() self-destruct to destroy
the device that makes Shapiro invincible. Shapiro will always reappear, even
after you destroy him, until after II() or -O()
self-destruct. When either of them self-destruct, any units on the three
surrounding squares will be destroyed.
2) To trigger the self-destruct event, you must use any of your unit (NPC is
fine) to attack Shapiro. Then two turns after the attack, the self destruct
event will take place. After that turn, the colonies will start to move. You
must try to stop at least one of the group of colonies like you did in last
part.
3) If (DC)'s HP is below 50% and Domon is still alive, you
will then see the Domon and Rain's movie demo. If Master Asia is in your team
(don't have to be used in this episode), you will see Domon and Master Asia's
move demo instead.
Comment: Be sure to keep the NPC battleship alive, or it would be game over.
Shapiro is not too tough, and the rest of them are really pushovers. Just
remember that you have to kill every enemy unit on the MAP in order to clear
the episode. I always like to use Dancougar to attack Shapiro because the DVE
with Shinobu is just so cute (man, I sound like a love-stricken girl...)
Convertido de w eb en PDF con http://www.htmlapdf.com!

8) Upgrades (for weapons and robots) in SRWFF


At about episode 68 or so, you will be able to upgrade your robots and weapons
10 times instead of 5. What makes it special is that there are some bonuses if
you upgrade weapons 10 times or do a complete upgrade of a robot.
If you upgrade very stats - HP, EN, agility, armor and limit, 10 times, you
would get to pick a bonus, at no extra charge:
1) That robot would be grade A at one terrain terrain.
Note: This will not let the unit fly, if the unit cannot fly by itself. This
will only helps if your unit's grade at a particular terrain is not an A.
2) Increase mobility by 1.
3) Additional 2000 HP.
4) Additional 150 EN.
5) Additional 20 agility.
6) Additional 500 armor.
The last option of the list is just let you take a peak at the robot's ability
screen (you cannot go to the weapon screen from there, though).
If you upgrade a certain weapon ten times, you would get a new weapon, at
extra cost, of course. Here's a list of weapons that yield a new weapon, at
the best of my knowledge:
1) Dancougar - - Dankuu Sword
This attack will lead to Dankuukougaken, , an attack that is even
more powerful than Dankuu Cannon while uses less EN.
2) MS - - - - Funnels (include Fin Funnels)
This will create another funnel weapon, except this is a MAP weapon. It
require a Newtype level 4 pilot, but it won't hit any of your own team member.
Too bad you have to aim for an enemy target...
3) Go Shogun - - Go Flasher
This will create another Go Flasher, except this is a MAP weapon. It has a
pretty wide range, but the morale requirement is 140...
4) Mazinkaiser - - Fire Blaster
This will create another Fire Blaster, except this is a MAP weapon.
5) Great Mazinger - - Breast Burn
This will create another Breast Burn, except this is a MAP weapon.
6) Mazinger Z - - Rocket Punch
This will create another attack, , Big Wheel Rocket Punch.
Convertido de w eb en PDF con http://www.htmlapdf.com!

It has a range of 6 while only uses 10 EN. It is the most powerful attack of
Mazinger Z.
7) Mazinger Z - - Breast Fire
This will create another Breast Fire, except this is a MAP weapon. Personally,
I think it wastes too much EN, not to mention that it uses the long range
attack of the pilot.
8) Texas Mack - - Mack Revolver
This will create another Mack Revolver, except this is a MAP weapon.
9) Gundam Mk-II - - Spread Bazooka
This will create another Spread Bazooka, except this is a MAP weapon. The
range sucks, as it's 3 - 5...
10) Gundam Heavy Arms Kai - All weapons
After you upgrade all weapons, you will get a MAP weapon, , Fire All
Shots. It will use up all your ammo, but it does pretty good damage...
11) Wing Gundam Zero and Wing Zero Custom - Twin Buster Beam Rifle
This will create another Twin Buster Beam Rifle, it's another MAP weapon (a
number 2 will come after the name). Its range is 4 squares around itself. Not
too useful, if you ask me, since it uses ammo and EN...
9) Hard to get robots, pilots (include a list of pilots that can be convinced
to join your team), and other goodies.
This is basically the section to read if you have trouble to get a 100% in
character guide and robot encyclopedia. I still didn't get 100% yet, but it
would sure be closer to 100%.
Note: I will list the episode numbers if I have included it in my episode
guide. Otherwise, I would just list the episode title in Japanese.
Sayla Maas - Move Amuro in the square (14, 30) {keep in mind that the upper
left hand corner is (0,0)} in episode 49(50) if the total turn number is less
than 435 (counting the turns in this episode).
Todd - Convinced him in SRWF. Use Marvel, then Shou to convince him in episode
47(48). Convinced him again in episode 51(52) using Shou. Finally, in episode
54(55), "Sunset at Boston", have Todd survive when you clear the episode.
Dunbine(Todd Version) - Have Todd in the MAP in the episode 59(60). If he
survives when you clear the episode, you will get the Dunbine.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Billvine (Painted Version) - Clear episode 57(58) with Shou's level being 48
or higher. This one will replace your own Billvine (with very upgrade). If you
clear episode 57(58) with Billvine in its "bug" form (Wing Carrier), you will
get the painted version while keeping your old Billvine. This new Billvine
won't have any upgrades while your old Billvine will still keep all the
upgrades. (The two Billvine can only happens in the Saturn version)
Quatre - Convinced him using Amuro or Camille in episode 37(38). Must also
convince Trowa and Hiro to join you (refer to their own section). After they
left, pick Guest-Posadal road (refer to episode guide). In episode 69(70),
keep Hiro, Trowa and Quatre alive until turn 8, then they will retreat. Hiro
and Quatre will then appear as reinforcement in the second part of the episode
71(72).
Hiro - Convinced him using Duo first, then Trowa in episode 47(48). After they
left, pick Guest-Posadal road (refer to episode guide). In episode 69(70),
keep Hiro, Trowa and Quatre alive until turn 8, then they will retreat. Hiro
and Quatre will then appear as reinforcement in the second part of the episode
71(72).
Trowa - Convinced him using Quatre in episode 46(47). After they left, pick
Guest-Posadal road (refer to episode guide). In episode 69(70), keep Hiro,
Trowa and Quatre alive until turn 8, then they will retreat. Trowa will appear
as reinforcement, along with Quess (she will join no matter what you do) in
episode 72(73). He will join you in his Gundam Heavy Arms Kai.
Duo - Convinced him using Quatre in episode 41(42). He will join you later
again if you pick Guest-Posadal road (refer to episode guide). He will also
join you in DC road episode 77(78).
Wing Zero Custom - You must get Hiro, Trowa and Quatre the second time. Then
after you clear episode 72(73), pick the first option when he asked you
whether to upgrade Wing Gundam Zero. You will get to use it in episode 75(76).
Asufi - Use Daba to convince her in DC road in episode 73(74) or in Posaydal
road in episode 70(71), with her HP at 100%.
Gablae - Pick DC road (refer to episode guide). In episode 69, use Daba to
attack -() 2 times. Then in episode 70(71), use Daba to
-() again (the unit must stay in one color during the
rescue). The units around that battleship will turn yellow if
()'s HP is between 70 and 31%. Daba will disappear until the
next turn. This act is basically for rescuing Olibee. Then in the second part
of the episode 71(72), after turn 5 and with ()'s HP less than
10%, Gablae will appear and kill him. He will join you then.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Rosamia
episode
episode
Camille
succeed

- If you let Four get kidnapped in episode 50(51) by finishing the


in more than 8 turns, then Rosamia will join you after space road
63(64) . Otherwise, you will see her in that episode an enemy. After
has fought Rosamy before using Camille to convince her. Camille will
if -() is destroyed before the convince attempt.

= - Full Flat - you cannot get her to join you, but you can make
her a NPC instead. First, you must use Amu to attack her in episode 66(67).
Then for Posaydal road, convince her using Daba or Amu in episode 71(72). Then
if () and her are still alive in turn 3, Full Flat will become
a NPC and attack () in episode 75(76). She will become an
enemy once again after (). As for DC road, convince her using
Daba or Amu in episode 69(70). Then if () and her are still
alive in turn 3, Full Flat will become a NPC and attack () in
episode 71(72). She will become an enemy once again after ()
is destroyed.
Haman - Use Char to convince her in episode 37(38) without attacking her. If
you didn't convince her in SRWF, you can then use Char to convince her again
in the next turn (without attacking her, of course). Pick DC road. Then in the
episode 72(73), use Char to convince her again, without attacking her (meaning
Char and Haman cannot be in any attack scenes, e.g., Haman cannot attack Char
either). Then kill () and (). Haman will retreat,
and Char will then chase her and then finally capture her. She will become
available as a pilot in episode 76(77). You don't have to kill ()
personally (the event that makes Gato joins you) in order for Haman to retreat.
You would know if you do it right by looking at whether Char returns or not
after the episode ends - if it work, Char would be back with Haman.
Gato - In the episode 72(73) in DC road, make sure:
1) Gato is alive
2) (), or Giren, must be alive
3) The guest bosses on the right side must be alive
4) (), Kishiria, must be aliveuntil you attack Giren and let
about 10000 HP remain. Then Giren will try to retreat and Kishiria will kill
him. Gato's unit's color will turn yellow. Kill him, and then he will join you
the episode 74(75).
GP02A - Pick DC road (refer to episode guide.) After you clear episode 72(73),
Judo will ask permission from Bright to go searching in Axis. Just pick the
first option and you would get GP02A.
Neue Ziel - Pick DC road (refer to episode guide.) After you clear episode
72(73), Judo will ask permission from Bright to go searching in Axis. Just
pick the second option and then pick the first one in the beginning of episode
73(74), then you would get Neue Ziel after you clear that episode.
Convertido de w eb en PDF con http://www.htmlapdf.com!

Jung Freud - Put Mazinger Z(Kouji) on the road that lead to the closest base
(it's located a little down and to the right of your starting point) to
trigger an event in episode 42(43) (you would see Noriko talking to her friend
about seeing Mazinger Z. Pick space road. You will then see her during
Camille's date with Four or Fa. Then finish -() within
10 turns after Gunbuster appear in epiosde 65(66) in space road. She'll join
you around the middle of DC and Posaydal road.
Allenby - Pick earth road. Use Rain and Domon (the order doesn't matter) to
convince her in episode 60(61). Then in episode 64(65), use Rain to convince
her. Use Rain to kill her so Allenby would appear in B (it
doesn't seems necessary, but it's better safe than sorry. Use Rain to attack
her to trigger Rising arrow event. Then use Rain to destroy Allenby (you can
use other pilots to take off its HP). She will join you when you get back to
space.
Master Asia - Pick earth road. Then in episode 64(65), use Domon to attack
Devil Gundam first to trigger the Schwarb event. When Master Gundam appears,
use Domon to attack him twice, without killing him. Then he will join you
later if Domon's level is 49 or higher, around the time you fight the Guest
boss (you will get him in both DC road and Guest-Posadal road).
Char's Zaku - Pick space road. Then in the episode 63(64), leave Bernie in the
square (10, 47) {keep in mind that the upper left hand corner is (0,0)} when
you clear the episode.
I know there's more. Anybody? (I don't bother including the Guest bosses's NPC
stuff since it's relatively easy to do and they don't matter much. Besides,
you don't even need to use the command convince ^_^)
How to get S2 engine for EVA Unit 1:
1) Pick earth in the episode 60(61).
2) Let the 14th Angel kill EVA Unit 1 in episode 63(64) (either path - Earth
or EVA ending).
In order to get Domon and Master Asia's Sekihatenkyouken movie, you must get
Master Asia on your team. Then you must let Domon be alive in the last episode,
either 78(79) for DC road, or the second part of episode 77(78) in Posaydal
road. Then take off about half of Devil Gundam's HP (final form for DC road),
then you will see the movie.
In order to get Domon and Rain's Sekihatenkyouken movie, just let Domon stay
alive in the last episode, either, episode 78(79) for DC road, or the second
part of episode 77(78) in Posaydal road. Then take off about half of Devil
Gundam's HP, then you will see the movie.
Convertido de w eb en PDF con http://www.htmlapdf.com!

In order to get Kaoru and Shinji's movie (the EVA ending or bad ending):
1) You must NOT convince Quatre to join.
2) Have EVA gone berserk more than 5 times by the time you reaches episode 62
or so (only those in SRWFF counts)
3) Pick Earth on the episode 60(61).
4) Shinji's synchronize rate must be higher than Rei in episode 62 5) Rei must
be still alive when Shinji fire its MAP weapon during the fight with the 5th
Angel in episode 62(63)
Also, in order to avoid the Shinji's growing up event, which will prevent you
from getting the EVA ending, you MUST NOT do one of the following:
1) Let Four get kidnapped.
2) Do not use Shinji in episode 59(60)
If you do the two above steps, you will trigger the event (it happen right
before episode 59(60) starts).
It is possible for your team member's attack power to increase, if your
attacking team member to close (next to?) his/her lover.
Here are some examples:
Judo - Roux
Rain - Domon
Shou - Marvel
Bernie - Chris
There are at least one events that is taken straight from various anime series.
If you use Camille to kill Scirocco (-O()) in the first part of the
episode 71(72) with Fa on the MAP, he would "lose his mind", just like the
anime series. You will lose him, Fa, his MS and Fa's MS. You can prevent it if
you have used Camille to kill her in episode 58(59) (assuming you let her get
captured by taking more than 8 turns in destroying -() in
episode 50(51)) or let her die in episode 63(64) in space road. Four will
protect Camille against the attack.
9a) Dream Trick
This has to be one of the best trick in the game. In order to do it, first you
must:
1) Have at least one pilot with Dream
2) Have at least one unit that has more than one pilot (Dancougar, Super
Gundam, L-Gaim with Lilis, etc.)
To do it:
1) Use Dream.
2) Right after you choose Dream, then pick on the unit that has more than one
pilot.
3) Press Cancel twice.
Convertido de w eb en PDF con http://www.htmlapdf.com!

4) Press L or R.
Now, the Magic list would be a randomly picked pilot. If that pilot is not in
the MAP (You didn't pick him/her in the beginning of the MAP), you can use
his/her magic without using any SP! However, some warning:
1( The magic used must be Magic that effect other pilots or units, like Rally,
Confuse, Exhaust, etc., not Magic that effect the caster, like Spirit, Miracle,
etc.
2) The combination (Dream user and the unit with more than one pilot) will
also effect what pilot will be picked. It means that if you use Masaki's Dream
on Dancougar, it will yield a different pilot if you have used Masaki's Dream
on Combattler V instead.
3) The pilot they most likely to be pick is usually from the list of pilots
that appear first in SRWF (basically the ones that appear earliest in SRWF has
the better chance of being picked). Which means that it would usually pick
Amuro, Emma, Bright, Chris, etc. if you're in Realistic Robot side or Kouji,
Boss, Getta team, etc. if you're in Super Robot side.
Once you figure out the proper combination, just keep on doing it. I used
Rally all the time and it works like a charm. My team always starts with 150
morale. It's even better if I am in Super Robot side, since I can also use
Exhaust!
10) Acknowledgement (in the order I have thanked them in my previous version
of my SRWF FAQ. If a name appears in the bottom of the list doesn't mean he
helped me any less - it's just that he had helped me much later in my FAQ
writing cycle)
First of all, people or sites that helped me write the FAQ or provide
information to help me write the FAQ:
1) The Gundam Project (http://gundam.anime.net/), since I got most of the
translation of Gundam related material from there.
2) Phillip L Yee(philyee@value.net), who helped me translate some material for
my 4SRW FAQ (I reuse a lot of stuff from my old FAQ).
3) Marcos Wahjudy for translation of some of the names (I use the translation
from my NSRW FAQ).
4) I also use several issues of Denki Saturn magazine for most of my
information, not to mention the guide from Sega magazine.
5) AnImE HuNtEr ArGa, http://www.geocities.com/Tokyo/Flats/2731/, for
providing the background story for some of the Super Robots that appear in
SRWF.
6) Dommy E. Hamid <d-e-x@mail.utexas.edu> for helping me find some of my
errors (like translating High Familiar into Hyper Media).
7) Walid Neaz <wneaz@rocketmail.com> for providing me with background
information on some Super Robot pilots.
8) David Smith <smitd@ils.unc.edu> for providing the correct romanji for some
Convertido de w eb en PDF con http://www.htmlapdf.com!

of the items.
9) Guyver and his site The Anime Depot (http://www.geocities.com/Tokyo/8384/)
for providing background information for Daitan3.
10) WooJin Lee for proofreading this version of my FAQ so I can finally
release the completely done FAQ in a relatively clean state.
Second of all, copyright information:
All of the pilot names, series and robots belong to their respective owner,
like Gainax and Bandai (Not just these two). Lastly, if you want to put this
FAQ on your archive or site, just tell me first (so I had an idea who has it
and I can judge how well received my FAQ is), as I don't mind sharing it with
other people. If you want to use some of my stuff on my FAQ, please tell me
first before doing it, because I put a lot of work into it and I don't want
people just use my work without telling me about it first.
-Edmund Chiu
6/10/2000
edf91@worldnet.att.net
http://www.geocities.com/TimesSquare/Battlefield/3605/
or an easier to remember address:
http://go.to/edf91/

FAQ Display Options: Printable Version

f082 facebook.com/GFAQs

gamespot.com

f099 twitter.com/GameFAQs

giantbomb.com

2015 CBS Interactive Inc. All rights reserved. Sitemap

Convertido de w eb en PDF con http://www.htmlapdf.com!

metacritic.com
Advertise

Help / Contact Us

Change Colors f0d8

gamerankings.com

Privacy Policy

Ad Choice

Terms of Use

You might also like