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Welcome to Destiny.
This guide is meant to be a companion, so you can dig a little
deeper into the universe of Destiny. We prepared this book
working alongside Bungie. We asked, and asked, and asked,
and they answered (and then some).
The volume you hold provides advice on every facet of the
game, whether PvE or PvP. We go through every mission
on every planet, we cover all of the foes of humanity you will
encounter, and we examine all the weapons, powers,
and abilities that make up the Classes. If you simply want a
broad overview of the game and its systems, read through
this chapter, the Field Manual. This is also the place to look
for information on each of the three Classes and all of
their abilities.
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YOUR CHARACTER
In Destiny, you will forge a legend, the tale of your deeds. You will explore the solar
system, finding lost and forgotten secrets.
You are not alone, because other Guardians fight beside you. In the Tower, at the
edge of the City, the Vanguard seeks to reclaim what was lost, to protect the City,
and to push back the Darkness that remains on the planets.
However, before you go anywhere, you must decide who and what you are. Are you a
mighty Titan, the foremost bastions of humanitys defense? Are you a wise Warlock, the
brightest, sharpest among us? Or are you a nimble Hunter, a roamer, a seeker, a trailblazer?
Your Class defines what you can do in Destiny,, the armor you wear, and the abilities you can use.
Races
Your race (and your gender) have no impact on your performance, so choose who you want to be in the
online world of Destiny.
Human
Exo
Awoken
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THE TOWER
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A Guardian Rises
Level 1 Story / Cosmodrome, Old Russia, Earth
Enemy Race: Fallen
Rewards: XP Bonus
Mission Unlocked: Restoration
Gateway
TO THE BREACH
START
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A Guardian Rises
Objective: Fight through the Wall
The Level-1 Fallen Dregs are relatively easy kills, but its still
important to keep moving and kill them quickly. Follow the
objective markers around the next corners, as Fallen Dregs
drop into your path. Use your new rifle to mow them down.
Press the Melee button to perform a melee attack on enemies
that get too close. One drops nearly on top of you, creating a
great opportunity to use this move.
Melee Attack
You can take down these Dregs relatively easily with a quick
melee attack. Press the Melee button when youre next to an
enemy to perform a class-specific, close combat move.
Keep this in mind throughout your adventures. As you level
up your Guardian, the melee attack remains very effective
against many foes.
Crouch
The Crouch button puts your character into a lower stance,
allowing you to duck under the trip mines in this corridor. This
position is also good for ducking behind low cover. Press the
button while running to perform a slide maneuver.
A chest sits on the right side of the path ahead, just across the
bridge. Collect the loot inside. Chests always give you
Glimmer and, in some cases, include a piece of equipment.
This time, you get your first Special Weapon. The type of
weapon you get can fundamentally change the way you
fight. The Hunters sniper rifle enables you to fight from
far away, while the Warlocks shotgun allows powerful closecombat tactics.
Incoming
Many of your foes have a grenade ability, so be aware of
incoming explosives. A grenade icon appears onscreen
when one is thrown in your vicinity. Quickly move out of the
area to avoid taking damage.
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THE TOWER
Following the hallway through another door leads back to the outdoors in The Divide. As you step outside, drop ships enter
from the left, dropping Fallen from three Fallen Ships.
PE
The Divide
TO ROCKETYARD
TO THE BREACH
B
PE
PE
PE
B
TO DOCK 13
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CODEX
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The Fallen
We have butchers at our gatesfour-armed and eager for slaughter.
The Fallen are ruthless scavengers.
Brutal and uncaring, they arrived on
their massive Ketches in the wake of
the Collapse to loot and pillage the
devastated worlds.
There are hints of ancient nobility to
the Fallenthe scars of lost grandeur.
The Kells of their scattered Houses
still claim to be royalty, but they leave
only grief and wreckage in their wake.
The Fallen Houses: House of Wolves,
House of Winter, House of Devils,
House of Kings, The Shattered House.
The Fallen are a dangerous race, fast and agile, skilled in combat and supported by
robotic allies. They have stolen and raided the ruins of civilization across the solar
system, and you must deal with them in order to reclaim the lost colonies.
Fallen Weapons
Most Fallen weapons deal Arc damage, with a few exceptions.
The Shrapnel Launcher and the Devil Walker tanks cannon deal Solar damage.
The Servitors blast deals Void damage.
Weak Points
Humanoid Fallen all share vulnerability to headshots.
Shanks have no weak points.
Servitors have a critical point in the eye.
Dreg
The lowest class of Fallen, Dregs fight viciously to prove their worth to their superiors.
Loadout: Shock Pistol, Shock Dagger, and
Shock Grenade
Behavior
Tactics
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ARMORY
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WEAPONS
With a few notable exceptions for those weapons known as
Exotic, the weapons in Destiny are somewhat fixed but
somewhat randomly generated. Two weapons of the same
name can have completely different mods. Weapons with
different names have different basic stats.
However, while the stats and the mods change from weapon to
weapon, all weapons in the game belong to basic templates
called archetypes.
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