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chemicals are not only flammable but slightly toxic (inhaled MEK fumes will attack the central nervous system) so good
ventilation is required and a Organic Vapor/R95 Particulate respirator is recommended. Clean-up is achieved with the same
chemistry as is used to thin the paint. Enamel paints are more durable than acrylics, more resistant to scratching, more tolerant of
surface contaminants but not very resistant to solvents. They tend to take longer to dry or cure before they can be safely handled.
Lacquer paints consist of a very high degree of lacquer with a very
small amount of pigment or coloration. When you allow these paints to settle
out, and they will do so very quickly, you will find that over 90% of the
container is clear carrier and there is very, very little pigment in the mix
this will become very important later on. Thinning of lacquer based paints is
generally not needed since they contain so little actual paint to begin with. As
with enamel paints we have volatile materials here that are potentially toxic
to the human physiology so once again, good ventilation is required and you
will want to use that Organic Vapor/R95 Particulate respirator. Clean-up is
achieved with more lacquer thinner. Lacquer thinner (its called Cellulose
thinner in the U.K.) has an extremely high evaporation rate which results in
very fast dry times. This does not mean the paint is fully cured though but
given a couple hours it becomes pretty much bullet proof. Lacquer paints are very durable as far as scratch
resistance and lifting goes.
So in a nutshell thats what the paints are. Next lets discuss how they actually bond to the model surface. Imagine if you
will, that the paint is like a bunch of bricks floating in a liquid, bricks arraigned without any order whatsoever. Now this mixture
of bricks and liquid is spread across a surface and the liquid begins to evaporate, as this happens the bricks begin to stack
themselves much like you would see in a brick wall. Consider in the picture below that the light tan area is the plastic. The bricks
are your paint pigment and the liquid is your carrier. The mortar is an electromagnetic bond between the molecules of paint and
plastic. The surface tension (electromagnetic bond) between the flat side of the brick and the plastic surface is what holds things
in place. When talking about acrylic paint the gaps between the bricks are fairly large resulting in reduced surface tension. This
means the amount of force needed to pull the brick away is not very great and there is plenty of room for any kind of junk
(surface contaminant) to get between the bricks.
Are you with me so far? Now with enamel paint
the bricks stack closer together forcing contaminants
away and resulting in greater surface tension. Now
you need to apply much more force to pull those dry
bricks away from the surface. Think of the force to
pull the bricks away as masking tape when you are
creating a camouflage pattern is this starting to make sense now? When we deal with lacquer paints something unusual happens
with these bricks. Lacquer (and MEK) are very powerful solvents and will actually start to melt plastic (MEK is often used as
liquid plastic cement). As it melts the plastic the little bricks that form the plastic are allowed to move into the solution and mix
with the little bricks that are paint. As the lacquer aspect of the paint evaporates away and the bricks lay themselves back down
you suddenly have a blend of plastic bricks and paint bricks together. See the third image above of a brick wall with red and
brown bricks interspersed. Now it is virtually impossible to lift one of those paint bricks off the plastic because it has actually
become part of the plastic and vice versa.
Now we have a basic groundwork of what paint does and why it sticks to the model. Lets throw one more detail into this
mix, a general rule of thumb order that paints should be applied to your model. Note that I say general; there are exceptions
to any rule. When you are applying paint to your model you should always apply any lacquer based paints first followed by any
enamel based paints then any acrylics last. This will provide the least amount of trouble with paint interactions and greatly reduce
the risk of pulling paint off when masking subsequent layers.
Working with Alclad II
I think we can start talking about the specifics of using Alclad paints now. As with any paint, having a clean surface free of
contaminant or debris and applying a good primer is key to a good finish. When working with lacquers this is even more
important and this is why: Consider the amounts of pigment that we have already identified in the various types of paints vs. the
amount of carrier liquid. In the paint industry we talk about thickness of coating in mils thats millionths of an inch for the
layman. The cellophane that wraps a pack of cigarettes is about 1 mil. When you apply acrylic or enamel paints to a model you
are ending up with a coating that is about 2 or 3 mils in thickness. When you apply lacquer paint you end up with a coating that is
slightly greater than of a mil very, very thin. What this boils down to is that you have very little material to fill any kind of
surface variations like scratches or incompletely filled seams. These things will telegraph right through your paint.
Alclad Rule #1:
Fill all seams then sand surface with fine sand paper. Once you think you have done a good enough job, then do it again
with metal based lacquer paints and are critical when going for any chrome finish.
The last primer option is automotive lacquer primers. For our purposes we will
consider only those that come in a rattle can and are commonly found at any
automotive paint supply store. These primers commonly are available in both gray
and rust red. They are decanted in the same manner as Krylon paints are and applied
in the same manner. These primers are flat in nature which is a result of having a
slightly rough finish which makes a final polishing with sandpaper before applying
Alclad a must. This may seem like a lot of work compared to the other primers but there are certain situations where you may
want to use these primers and I will discuss these later on in the contrasting panel section of this article.
Alclad Rule #2:
Lay down a smooth, consistent primer layer using a lacquer based primer. Use gloss black for Chrome or Shiny Metal
finishes.
So lets review quickly, we have filled our seams, sanded and polished our surface, applied our primer and checked the
surface for any imperfections we may have missed earlier. If any repairs were needed they have been completed and the surface
has had another coat of primer applied. Now we are ready to put on some color. Were also going to throw in some pictures of
different models primed then painted for your entertainment beginning with this 1/48 P-51 Mustang primed with Krylon Gloss
black and Alclad aluminum #101.
Some older bottles of Alclad will contain small BBs or ball bearings to help mix the paint. Later packagings did not include
these ball bearings. Shake your bottle of Alclad and check the bottom of the bottle repeated until all the paint is mixed into the
solution. Set you airbrush for about 18 psi and load your paint cup. Start with a light coat to allow the paint to bite into the primer
then come back within just a minute or two and apply a second slightly heavier coat. This stuff has a lot of thinner in it so it is
easy to create runs. Should you get a run; stop, let the paint dry then lightly sand the offending area before recoating. Apply a
smooth, even coat just slightly wet across the entire surface of the model keeping the tip of your airbrush about two or three
inches from the surface. If you hold back too far with the airbrush the paint will start drying before it hits the model surface
creating a dusty look. If this happens light sand and recoat. Place you model in a dust free environment (basically I mean turn a
box upside down over the model) to let it dry should not take long. The surface of the model should be dry to the touch very
quickly however if you did not allow sufficient time for your primer to cure the overall dry time could extend to a couple days. I
like to allow for about eight to twelve hours of dry time (overnight) between color coats.
Once your base coat of Alclad is cured and you have nothing that needs repair you can mask off areas for contrasting panels
or other paints such as enamels or acrylics. Keep your general rule of paint order application in mind and put on any enamels
before you start working with acrylics. It is highly unlikely that you will experience any problems with paint lifting with your
masks after shooting a second color over Alclad. Depending on what your desires for the model is you may stop right here or you
may continue with some additional effects. In this next set of images you can see some distortion in the black primer on this P-47
Thunderbolt. That is due to variations within the plastic when the molds were shot. Sometimes this can present a problem and
others it will not. I got lucky with this one and the paint covered it just fine.
You can create contrasting panels by masking panels during the primer phase and using different primers. If you primed the
model with Krylon gloss black then masked a couple panels and shot them with Mr. Surfacer 1200 then masked a few more
panels and shot them with some automotive rust red primer then shot the entire model with a single shade of Alclad you would
end up with various contrasting panels neat, huh? This method also provides for a very subtle level of contrast.
Yet another option would be sanding panels. Prime your model with your primer of choice then mask off some panels. Now
take different levels of fine sandpaper and sand those masked panels lightly. Sand some rubbing front to back but sand others
rubbing left to right. Remove your masks and paint with a single shade of Alclad. Now you will have a very mild panel contrast
that will appear different from both of the previous methods. Want to go really nuts? Combine all three methods and see what
happens.
I could go on all day about different ways to achieve different levels of panel contrast from surface texturing to various
primers or even laying down gold or brass Alclads before applying the final top color. This is the point where you as the modeler
must step into the unknown and start experimenting. Sometimes you will fail but sometimes you will amaze yourself.
setting agent in this instance as it will leave a very noticeable mark on the finish. However, like most rules there is an exception
to this one. If you want a finish that really glows then you can use Future but you will have to add a good amount of elbow
grease along with it. Here is the idea, after all decals have been applied seal the model with Future and let cure overnight. Now
buff the entire model with very fine sandpaper, 1800 to 2000 grit. Recoat with Future and let cure overnight. Buff out the model
yet again and seal yet again with future. Youll want to do this about FIVE times but in the end you will have a glass surface like
finish that simply glows, lots of work if youre into that kind of thing.
Fun with Alclad
Alclad makes a fairly wide variety of colors in
not only metals but in prismatic colors also like
scarab and sapphire blue, ruby red, emerald green
and others. You can also take any Alclad paint and
add a few drops of just about any enamel color to
tint in. Keep in mid that Alclad paints tend to be
somewhat translucent so underlying colors will
contribute to the tone of the final surface. This Jedi
Star Fighter has the entire exterior finish done with
variations in Alclad and that includes the base as
well.
You are more than just a modeler, you are an
artist, experiment, push the boundaries of
convention. Try different things and see what
happens. Sometimes these experiments will fail but
sometimes you will get extraordinary results then
you are a bloody genius!
Alclad Rule #5:
Think outside the box. Okay, thats not really
an Alclad rule but it is a good idea.