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I was born in 1977the same year the Atari 2600 was released and a year
before Space Invaders. I was lucky enough to be born into the golden age of
arcade gaming, and played through each subsequent generation as I grew
up.
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My son Eliot was born in 2004the year of Half-Life 2, Doom 3, and the
launch of the Nintendo DS. By the time he was born, video games were a
$26B industry.
I love games, and I genuinely wanted Eliot to love and appreciate them too.
So, here was my experiment:
What happens when a 21st-century kid plays through video game history in
chronological order?
Start with the arcade classics and Atari 2600, from Asteroids to Zaxxon.
After a year, move on to the 8-bit era with the NES and Sega classics. The
next year, the SNES, Game Boy, and classic PC adventure games. Then the
PlayStation and N64, Xbox and GBA, and so on until were caught up with
the modern era of gaming.
Would that child better appreciate modern independent games that dont
have the budgets of AAA monstrosities like Destiny and Call of Duty?
Would they appreciate the retro aesthetic, or just think it looks crappy?
Or would they just grow up thinking that video game technology moved at
a breakneck speed when they were kids, and slammed to a halt as soon as
they hit adolescence?
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Crisis averted.
Andy Baio
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@waxpancake
He got better quickly. Six weeks later, he was beating my high scores in Dig
Dug and regularly getting to higher stages of Pac-Man and its sequels.
Andy Baio
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@waxpancake
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Four months into the experiment, with Eliot not even 4 1/2 years old, wed
jumped to the 8-bit era.
I loaded up an emulator and we started working our way through the NES
canon.
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Andy Baio
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At rst, he sat on my lap and we took turns playing. Usually, hed take the
controls, but Id step in for the tricky parts.
Andy Baio
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Andy Baio
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By age 6, he was beating entire games on his own. He nished The Legend
of Zelda on his own, and then nished the very dicult second quest with
some mapping assistance.
Andy Baio
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Wed nished Super Mario Bros. 1-3, Mega Man 16, Castlevania 13, Rygar,
Contra, and Duck Tales.
It was time to level up again.
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Andy Baio
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By the beginning of 2011, wed moved on to the N64. The beginning of the
3D era on consoles didnt age well in my eyes, but Eliot didnt seem to
mind. We beat the brilliant Ocarina of Time and Majoras Mask, and fell in
love with the criminally underrated Rocket: Robot on Wheels.
By the time he turned seven, Eliot had collected every star in Super Mario
64.
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Andy Baio
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Eliot just got the last of Mario 64's 120 stars. If you
ever doubt the power of the collecting game
mechanic, hang out with a 6-year-old.
5:08 PM - 26 Jan 2011
5 RETWEETS 13 FAVORITES
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Andy Baio
@waxpancake
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Eliot just beat Spelunky all by himself! Thanks for making such
a great game, @mossmouth!
12:43 AM - 27 Jul 2012
15 RETWEETS 36 FAVORITES
But Spelunky isnt like other games. Eliot may have beaten the game, but
theres a second, much harder endingby going to Hell.
Tom Francis explains:
To complete Spelunky, you just have to survive 15 randomly generated levels and
then trick the nal boss into killing itself. To get to hell, though, you have to
perform a series of specic rituals in a specic order, using unique objects that
crop up in dierent places each time, and then defeat the boss in a particularly
audacious way to use his death as a stepping stone to the underworld.
Its one of the most dicult feats in gaming. I only know a couple people
who have done it. For Tom Francis, it was the hardest thing Ive ever
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Derek Yu
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@mossmouth
After beating Spelunky, Eliot was ready for a new challenge. He asked me to
buy him a new game he found through YouTubeNuclear Throne,
Vlambeers action roguelike-like known for its relentless diculty. A week
later:
Andy Baio
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Derek Yu
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@mossmouth
Nuclear Throne, like many indie games developed by a tiny team, has a very
old-school aesthetic:
And this, for me, is the most interesting impact of the experiment.
Eliots early exposure to games with limited graphics inoculated him from
the ashy, hyper-realistic graphics found in todays AAA games. He can
appreciate retro graphics on its own terms, and focus on the gameplay.
The lo- graphics in games like VVVVVV, FTL, or Cave Story might turn o
other kids his age, but like me, hes drawn to them.
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PUB LI SHE D I N
The Message
A Pandaemonium Revolver Collection by
@anildash @craigmod @fimoculous @ftrain
@jessamyn @jomc @page88 @pomeranian99
@quinnnorton @tcarmody @tressiemcphd
@waxpancake @zephoria @zeynep
Andy Baio
I make web stuff. @waxy, @xoxo, @playfic,
@supercutorg, Kind of Bloop, Upcoming.org.
Helped build @kickstarter. P.S. I love you.
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