Professional Documents
Culture Documents
[00:02:44] -- dir='C:/rpcs3/3rdparty/OpenAL/include'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../3rdparty/pugixml/src'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../3rdparty/ffmpeg/Windows/x86_64/include'
[00:02:44] -- dir='C:/rpcs3/rpcs3'
[00:02:44] -- dir='C:/rpcs3/rpcs3/Loader'
[00:02:44] -- dir='C:/rpcs3/rpcs3/Crypto'
[00:02:44] -- dir='C:/rpcs3/rpcs3/..'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../Utilities/yaml-cpp/include'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../asmjit/src/asmjit'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../3rdparty/libpng'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../3rdparty/GSL/include'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../rsx_program_decompiler/rsx_decompiler'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../rsx_program_decompiler/shader_code'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../Vulkan/Vulkan-LoaderAndValidationLayers/inc
lude'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../Vulkan/glslang/glslang/Public'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../3rdparty/GL'
[00:02:44] -- dir='C:/rpcs3/rpcs3/../3rdparty/stblib'
[00:02:45] -- CXX target rpcs3 cotired.
[00:02:46] -- Configuring done
[00:02:46] CMake Warning (dev) in rpcs3/CMakeLists.txt:
[00:02:46] Policy CMP0043 is not set: Ignore COMPILE_DEFINITIONS_<Config> prop
erties.
[00:02:46] Run "cmake --help-policy CMP0043" for policy details. Use the cmak
e_policy
[00:02:46] command to set the policy and suppress this warning.
[00:02:46] This warning is for project developers. Use -Wno-dev to suppress it.
[00:02:46]
[00:02:46] CMake Warning (dev) in rpcs3/CMakeLists.txt:
[00:02:46] Policy CMP0043 is not set: Ignore COMPILE_DEFINITIONS_<Config> prop
erties.
[00:02:46] Run "cmake --help-policy CMP0043" for policy details. Use the cmak
e_policy
[00:02:46] command to set the policy and suppress this warning.
[00:02:46] This warning is for project developers. Use -Wno-dev to suppress it.
[00:02:46]
[00:02:46] -- Generating done
[00:02:46] CMake Warning:
[00:02:46] Manually-specified variables were not used by the project:
[00:02:46]
[00:02:46]
LLVM_DIR
[00:02:46]
[00:02:46]
[00:02:46] -- Build files have been written to: C:/rpcs3
[00:02:46] cmake --build . --config Release -- /logger:"C:\Program Files\AppVeyo
r\BuildAgent\Appveyor.MSBuildLogger.dll"
[00:02:46] Microsoft (R) Build Engine version 14.0.25123.0
[00:02:46] Copyright (C) Microsoft Corporation. All rights reserved.
[00:02:46]
[00:02:47] Build started 5/22/2016 10:52:20 AM.
[00:02:47] The target "_ConvertPdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,37)" does not exist in the project, and will be ignored.
[00:02:47] The target "_CollectPdbFiles" listed in an AfterTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,70)" does not exist in the project, and will be ignored.
[00:02:47] The target "_CollectMdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (40,38)" does not exist in the project, and will be ignored.
[00:02:47] The target "_CopyMdbFiles" listed in an AfterTargets attribute at "C:
4\CL.exe /c /nologo /W3 /WX- /O2 /Ob2 /D WIN32 /D _WINDOWS /D NDEBUG /D CMAKE_BU
ILD /D GLSLANG_OSINCLUDE_WIN32 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc
/MD /GS /fp:precise /Zc:wc
[00:02:48] har_t /Zc:forScope /Zc:inline /GR /Fo"OGLCompiler.dir\Release\\" /Fd"
OGLCompiler.dir\Release\OGLCompiler.pdb" /Gd /TP /errorReport:queue C:\rpcs3\Vul
kan\glslang\OGLCompilersDLL\InitializeDll.cpp
[00:02:49] InitializeDll.cpp
[00:02:49] Lib:
[00:02:49] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\Lib.exe /OUT:"C:\rpcs3\Vulkan\glslang\OGLCompilersDLL\Release\OGLCompiler.lib"
/NOLOGO /MACHINE:X64 /machine:x64 OGLCompiler.dir\Release\InitializeDll.obj
[00:02:49] OGLCompiler.vcxproj -> C:\rpcs3\Vulkan\glslang\OGLCompilersDLL\Rele
ase\OGLCompiler.lib
[00:02:49] FinalizeBuildStatus:
[00:02:49] Deleting file "OGLCompiler.dir\Release\OGLCompiler.tlog\unsuccessfu
lbuild".
[00:02:49] Touching "OGLCompiler.dir\Release\OGLCompiler.tlog\OGLCompiler.last
buildstate".
[00:02:49] Done Building Project "C:\rpcs3\Vulkan\glslang\OGLCompilersDLL\OGLCom
piler.vcxproj" (default targets).
[00:02:49] The target "_ConvertPdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,37)" does not exist in the project, and will be ignored.
[00:02:49] The target "_CollectPdbFiles" listed in an AfterTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,70)" does not exist in the project, and will be ignored.
[00:02:49] The target "_CollectMdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (40,38)" does not exist in the project, and will be ignored.
[00:02:49] The target "_CopyMdbFiles" listed in an AfterTargets attribute at "C:
\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.C
ommon.targets (40,71)" does not exist in the project, and will be ignored.
[00:02:49] Project "C:\rpcs3\ALL_BUILD.vcxproj" (1) is building "C:\rpcs3\Vulkan
\glslang\glslang\OSDependent\Windows\OSDependent.vcxproj" (5) on node 1 (default
targets).
[00:02:49] PrepareForBuild:
[00:02:49] Creating directory "OSDependent.dir\Release\".
[00:02:49] Creating directory "C:\rpcs3\Vulkan\glslang\glslang\OSDependent\Win
dows\Release\".
[00:02:49] Creating directory "OSDependent.dir\Release\OSDependent.tlog\".
[00:02:49] InitializeBuildStatus:
[00:02:49] Creating "OSDependent.dir\Release\OSDependent.tlog\unsuccessfulbuil
d" because "AlwaysCreate" was specified.
[00:02:49] CustomBuild:
[00:02:49] Building Custom Rule C:/rpcs3/Vulkan/glslang/glslang/OSDependent/Wi
ndows/CMakeLists.txt
[00:02:49] CMake does not need to re-run because C:\rpcs3\Vulkan\glslang\glsla
ng\OSDependent\Windows\CMakeFiles\generate.stamp is up-to-date.
[00:02:49] ClCompile:
[00:02:49] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\CL.exe /c /nologo /W3 /WX- /O2 /Ob2 /D WIN32 /D _WINDOWS /D NDEBUG /D CMAKE_BU
ILD /D GLSLANG_OSINCLUDE_WIN32 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc
/MD /GS /fp:precise /Zc:wc
[00:02:49] har_t /Zc:forScope /Zc:inline /GR /Fo"OSDependent.dir\Release\\" /Fd"
OSDependent.dir\Release\OSDependent.pdb" /Gd /TP /errorReport:queue C:\rpcs3\Vul
kan\glslang\glslang\OSDependent\Windows\ossource.cpp
[00:02:49] ossource.cpp
[00:02:50] Lib:
[00:02:50] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\Lib.exe /OUT:"C:\rpcs3\Vulkan\glslang\glslang\OSDependent\Windows\Release\OSDe
[00:03:13] SPIRV.dir\Release\SPVRemapper.obj
[00:03:13] SPIRV.dir\Release\doc.obj
[00:03:13] SPIRV.dir\Release\disassemble.obj
[00:03:14] SPIRV.vcxproj -> C:\rpcs3\Vulkan\glslang\SPIRV\Release\SPIRV.lib
[00:03:14] FinalizeBuildStatus:
[00:03:14] Deleting file "SPIRV.dir\Release\SPIRV.tlog\unsuccessfulbuild".
[00:03:14] Touching "SPIRV.dir\Release\SPIRV.tlog\SPIRV.lastbuildstate".
[00:03:14] Done Building Project "C:\rpcs3\Vulkan\glslang\SPIRV\SPIRV.vcxproj" (
default targets).
[00:03:14] The target "_ConvertPdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,37)" does not exist in the project, and will be ignored.
[00:03:14] The target "_CollectPdbFiles" listed in an AfterTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,70)" does not exist in the project, and will be ignored.
[00:03:14] The target "_CollectMdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (40,38)" does not exist in the project, and will be ignored.
[00:03:14] The target "_CopyMdbFiles" listed in an AfterTargets attribute at "C:
\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.C
ommon.targets (40,71)" does not exist in the project, and will be ignored.
[00:03:14] Project "C:\rpcs3\ALL_BUILD.vcxproj" (1) is building "C:\rpcs3\Vulkan
\Vulkan-LoaderAndValidationLayers\loader\VKstatic.1.vcxproj" (7) on node 1 (defa
ult targets).
[00:03:14] PrepareForBuild:
[00:03:14] Creating directory "VKstatic.1.dir\Release\".
[00:03:14] Creating directory "C:\rpcs3\Vulkan\Vulkan-LoaderAndValidationLayer
s\loader\Release\".
[00:03:14] Creating directory "VKstatic.1.dir\Release\VKstatic.1.tlog\".
[00:03:14] InitializeBuildStatus:
[00:03:14] Creating "VKstatic.1.dir\Release\VKstatic.1.tlog\unsuccessfulbuild"
because "AlwaysCreate" was specified.
[00:03:14] CustomBuild:
[00:03:14] Building Custom Rule C:/rpcs3/Vulkan/Vulkan-LoaderAndValidationLaye
rs/loader/CMakeLists.txt
[00:03:14] CMake does not need to re-run because C:\rpcs3\Vulkan\Vulkan-Loader
AndValidationLayers\loader\CMakeFiles\generate.stamp is up-to-date.
[00:03:14] ClCompile:
[00:03:14] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\CL.exe /c /I"C:\rpcs3\Vulkan\Vulkan-LoaderAndValidationLayers\include" /I"C:\r
pcs3\Vulkan\Vulkan-LoaderAndValidationLayers\loader" /nologo /W3 /WX- /O2 /Ob2 /
D WIN32 /D _WINDOWS /D _CRT
[00:03:14] _SECURE_NO_WARNINGS /D NDEBUG /D CMAKE_BUILD /D VK_USE_PLATFORM_WIN32
_KHR /D WIN32_LEAN_AND_MEAN /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /MD /GS
/fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"VKstatic.1.dir\Release\\" /F
d"VKstatic.1.dir\Release\VK
[00:03:14] static.1.pdb" /Gd /TC /errorReport:queue "C:\rpcs3\Vulkan\Vulkan-Load
erAndValidationLayers\loader\loader.c" "C:\rpcs3\Vulkan\Vulkan-LoaderAndValidati
onLayers\loader\trampoline.c" "C:\rpcs3\Vulkan\Vulkan-LoaderAndValidationLayers\
loader\wsi.c" "C:\rpcs3\Vul
[00:03:14] kan\Vulkan-LoaderAndValidationLayers\loader\debug_report.c" "C:\rpcs3
\Vulkan\Vulkan-LoaderAndValidationLayers\loader\cJSON.c" "C:\rpcs3\Vulkan\Vulkan
-LoaderAndValidationLayers\loader\dev_ext_trampoline.c" "C:\rpcs3\Vulkan\VulkanLoaderAndValidationLayers\l
[00:03:14] oader\murmurhash.c" "C:\rpcs3\Vulkan\Vulkan-LoaderAndValidationLayers
\loader\dirent_on_windows.c"
[00:03:14] loader.c
[00:03:14] trampoline.c
[00:03:14] wsi.c
[00:03:15] debug_report.c
[00:03:15] cJSON.c
[00:03:15] dev_ext_trampoline.c
[00:03:15] murmurhash.c
[00:03:15] dirent_on_windows.c
[00:03:15] Generating Code...
[00:03:17] Lib:
[00:03:17] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\Lib.exe /OUT:"C:\rpcs3\Vulkan\Vulkan-LoaderAndValidationLayers\loader\Release\
VKstatic.1.lib" /NOLOGO /MACHINE:X64 /machine:x64 VKstatic.1.dir\Release\loader
.obj
[00:03:17] VKstatic.1.dir\Release\trampoline.obj
[00:03:17] VKstatic.1.dir\Release\wsi.obj
[00:03:17] VKstatic.1.dir\Release\debug_report.obj
[00:03:17] VKstatic.1.dir\Release\cJSON.obj
[00:03:17] VKstatic.1.dir\Release\dev_ext_trampoline.obj
[00:03:17] VKstatic.1.dir\Release\murmurhash.obj
[00:03:17] VKstatic.1.dir\Release\dirent_on_windows.obj
[00:03:17] VKstatic.1.vcxproj -> C:\rpcs3\Vulkan\Vulkan-LoaderAndValidationLay
ers\loader\Release\VKstatic.1.lib
[00:03:17] FinalizeBuildStatus:
[00:03:17] Deleting file "VKstatic.1.dir\Release\VKstatic.1.tlog\unsuccessfulb
uild".
[00:03:17] Touching "VKstatic.1.dir\Release\VKstatic.1.tlog\VKstatic.1.lastbui
ldstate".
[00:03:17] Done Building Project "C:\rpcs3\Vulkan\Vulkan-LoaderAndValidationLaye
rs\loader\VKstatic.1.vcxproj" (default targets).
[00:03:17] The target "_ConvertPdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,37)" does not exist in the project, and will be ignored.
[00:03:17] The target "_CollectPdbFiles" listed in an AfterTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,70)" does not exist in the project, and will be ignored.
[00:03:17] The target "_CollectMdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (40,38)" does not exist in the project, and will be ignored.
[00:03:17] The target "_CopyMdbFiles" listed in an AfterTargets attribute at "C:
\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.C
ommon.targets (40,71)" does not exist in the project, and will be ignored.
[00:03:17] Project "C:\rpcs3\ALL_BUILD.vcxproj" (1) is building "C:\rpcs3\Vulkan
\glslang\glslang\glslang.vcxproj" (8) on node 1 (default targets).
[00:03:17] PrepareForBuild:
[00:03:17] Creating directory "glslang.dir\Release\".
[00:03:17] Creating directory "C:\rpcs3\Vulkan\glslang\glslang\Release\".
[00:03:17] Creating directory "glslang.dir\Release\glslang.tlog\".
[00:03:17] InitializeBuildStatus:
[00:03:17] Creating "glslang.dir\Release\glslang.tlog\unsuccessfulbuild" becau
se "AlwaysCreate" was specified.
[00:03:17] CustomBuild:
[00:03:17] Building Custom Rule C:/rpcs3/Vulkan/glslang/glslang/CMakeLists.txt
[00:03:17] CMake does not need to re-run because C:\rpcs3\Vulkan\glslang\glsla
ng\CMakeFiles\generate.stamp is up-to-date.
[00:03:17] ClCompile:
[00:03:17] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\CL.exe /c /nologo /W3 /WX- /O2 /Ob2 /D WIN32 /D _WINDOWS /D NDEBUG /D CMAKE_BU
ILD /D GLSLANG_OSINCLUDE_WIN32 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc
/MD /GS /fp:precise /Zc:wc
[00:03:17] har_t /Zc:forScope /Zc:inline /GR /Fo"glslang.dir\Release\\" /Fd"glsl
ang.dir\Release\glslang.pdb" /Gd /TP /errorReport:queue C:\rpcs3\Vulkan\glslang\
glslang\MachineIndependent\glslang_tab.cpp C:\rpcs3\Vulkan\glslang\glslang\Machi
neIndependent\Constant.cpp
[00:04:15] ClCompile:
[00:04:15] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\CL.exe /c /nologo /W3 /WX- /O2 /Ob2 /D WIN32 /D _WINDOWS /D NDEBUG /D CMAKE_BU
ILD /D GLSLANG_OSINCLUDE_WIN32 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc
/MD /GS /fp:precise /Zc:wc
[00:04:15] har_t /Zc:forScope /Zc:inline /GR /Fo"glslangValidator.dir\Release\\"
/Fd"glslangValidator.dir\Release\vc140.pdb" /Gd /TP /errorReport:queue C:\rpcs3
\Vulkan\glslang\StandAlone\StandAlone.cpp
[00:04:15] StandAlone.cpp
[00:04:16] MakeDirsForLink:
[00:04:16] Creating directory "C:\rpcs3\Vulkan\glslang\StandAlone\Release\".
[00:04:16] Link:
[00:04:16] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\link.exe /ERRORREPORT:QUEUE /OUT:"C:\rpcs3\bin\glslangValidator.exe" /INCREMEN
TAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.
lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\glslang\Release\glslang.l
ib ..\OGLCompilersDLL\Release\OGLCompiler.lib ..\glslang\OSDependent\Windows\Rel
ease\OSDependent.lib ..\SPIRV\Release\SPIRV.lib psapi.lib /MANIFEST /MANIFESTUAC
:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:"C:/rpcs3/bin/glslang
Validator.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/rp
cs3/Vulkan/glslang/StandAlone/Release/glslangValidator.lib" /MACHINE:X64 /machi
ne:x64 glslangValidator.dir\Release\StandAlone.obj
[00:04:17] glslangValidator.vcxproj -> C:\rpcs3\bin\glslangValidator.exe
[00:04:17] FinalizeBuildStatus:
[00:04:17] Deleting file "glslangValidator.dir\Release\glslangValidator.tlog\u
nsuccessfulbuild".
[00:04:17] Touching "glslangValidator.dir\Release\glslangValidator.tlog\glslan
gValidator.lastbuildstate".
[00:04:17] Done Building Project "C:\rpcs3\Vulkan\glslang\StandAlone\glslangVali
dator.vcxproj" (default targets).
[00:04:17] The target "_ConvertPdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,37)" does not exist in the project, and will be ignored.
[00:04:17] The target "_CollectPdbFiles" listed in an AfterTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,70)" does not exist in the project, and will be ignored.
[00:04:17] The target "_CollectMdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (40,38)" does not exist in the project, and will be ignored.
[00:04:17] The target "_CopyMdbFiles" listed in an AfterTargets attribute at "C:
\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.C
ommon.targets (40,71)" does not exist in the project, and will be ignored.
[00:04:17] Project "C:\rpcs3\ALL_BUILD.vcxproj" (1) is building "C:\rpcs3\3rdpar
ty\libpng\png16_static.vcxproj" (10) on node 1 (default targets).
[00:04:17] PrepareForBuild:
[00:04:17] Creating directory "png16_static.dir\Release\".
[00:04:17] Creating directory "C:\rpcs3\3rdparty\libpng\Release\".
[00:04:17] Creating directory "png16_static.dir\Release\png16_static.tlog\".
[00:04:17] InitializeBuildStatus:
[00:04:17] Creating "png16_static.dir\Release\png16_static.tlog\unsuccessfulbu
ild" because "AlwaysCreate" was specified.
[00:04:17] CustomBuild:
[00:04:17] Building Custom Rule C:/rpcs3/3rdparty/libpng/CMakeLists.txt
[00:04:17] CMake does not need to re-run because C:\rpcs3\3rdparty\libpng\CMak
eFiles\generate.stamp is up-to-date.
[00:04:17] ClCompile:
[00:04:17] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\CL.exe /c /IC:\rpcs3\zlib\include /IC:\rpcs3\3rdparty\libpng /nologo /W3 /WX/O2 /Ob2 /D WIN32 /D _WINDOWS /D NDEBUG /D CMAKE_BUILD /D _CRT_SECURE_NO_DEPRECA
TE /D "CMAKE_INTDIR=\"Relea
[00:04:17] se\"" /D _MBCS /Gm- /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:
inline /Fo"png16_static.dir\Release\\" /Fd"png16_static.dir\Release\png16_static
.pdb" /Gd /TC /errorReport:queue C:\rpcs3\3rdparty\libpng\png.c C:\rpcs3\3rdpart
y\libpng\pngerror.c C:\rpcs
[00:04:17] 3\3rdparty\libpng\pngget.c C:\rpcs3\3rdparty\libpng\pngmem.c C:\rpcs3
\3rdparty\libpng\pngpread.c C:\rpcs3\3rdparty\libpng\pngread.c C:\rpcs3\3rdparty
\libpng\pngrio.c C:\rpcs3\3rdparty\libpng\pngrtran.c C:\rpcs3\3rdparty\libpng\pn
grutil.c C:\rpcs3\3rdparty\
[00:04:17] libpng\pngset.c C:\rpcs3\3rdparty\libpng\pngtrans.c C:\rpcs3\3rdparty
\libpng\pngwio.c C:\rpcs3\3rdparty\libpng\pngwrite.c C:\rpcs3\3rdparty\libpng\pn
gwtran.c C:\rpcs3\3rdparty\libpng\pngwutil.c
[00:04:17] png.c
[00:04:17] pngerror.c
[00:04:17] pngget.c
[00:04:18] pngmem.c
[00:04:18] pngpread.c
[00:04:18] pngread.c
[00:04:19] pngrio.c
[00:04:19] pngrtran.c
[00:04:19] pngrutil.c
[00:04:20] pngset.c
[00:04:20] pngtrans.c
[00:04:20] pngwio.c
[00:04:21] pngwrite.c
[00:04:21] pngwtran.c
[00:04:21] pngwutil.c
[00:04:22] Generating Code...
[00:04:24] Lib:
[00:04:24] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\Lib.exe /OUT:"C:\rpcs3\3rdparty\libpng\Release\libpng16_static.lib" /NOLOGO /M
ACHINE:X64 /machine:x64 png16_static.dir\Release\png.obj
[00:04:24] png16_static.dir\Release\pngerror.obj
[00:04:24] png16_static.dir\Release\pngget.obj
[00:04:24] png16_static.dir\Release\pngmem.obj
[00:04:24] png16_static.dir\Release\pngpread.obj
[00:04:24] png16_static.dir\Release\pngread.obj
[00:04:24] png16_static.dir\Release\pngrio.obj
[00:04:24] png16_static.dir\Release\pngrtran.obj
[00:04:24] png16_static.dir\Release\pngrutil.obj
[00:04:24] png16_static.dir\Release\pngset.obj
[00:04:24] png16_static.dir\Release\pngtrans.obj
[00:04:24] png16_static.dir\Release\pngwio.obj
[00:04:24] png16_static.dir\Release\pngwrite.obj
[00:04:24] png16_static.dir\Release\pngwtran.obj
[00:04:24] png16_static.dir\Release\pngwutil.obj
[00:04:24] png16_static.vcxproj -> C:\rpcs3\3rdparty\libpng\Release\libpng16_s
tatic.lib
[00:04:24] FinalizeBuildStatus:
[00:04:24] Deleting file "png16_static.dir\Release\png16_static.tlog\unsuccess
fulbuild".
[00:04:24] Touching "png16_static.dir\Release\png16_static.tlog\png16_static.l
astbuildstate".
[00:04:24] Done Building Project "C:\rpcs3\3rdparty\libpng\png16_static.vcxproj"
(default targets).
[00:04:24] The target "_ConvertPdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,37)" does not exist in the project, and will be ignored.
[00:04:24] The target "_CollectPdbFiles" listed in an AfterTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,70)" does not exist in the project, and will be ignored.
xWidgets\wxWidgets\include
[00:04:30] /IC:\rpcs3\zlib\include /IC:\rpcs3\3rdparty\OpenAL\include /IC:\rpcs3
\rpcs3\..\3rdparty\pugixml\src /IC:\rpcs3\rpcs3\..\3rdparty\ffmpeg\Windows\x86_6
4\include /IC:\rpcs3\rpcs3 /IC:\rpcs3\rpcs3\Loader /IC:\rpcs3\rpcs3\Crypto /IC:\
rpcs3\rpcs3\.. /I"C:\rpcs3\
[00:04:30] rpcs3\..\Utilities\yaml-cpp\include" /IC:\rpcs3\rpcs3\..\asmjit\src\a
smjit /IC:\rpcs3\rpcs3\..\3rdparty\libpng /IC:\rpcs3\rpcs3\..\3rdparty\GSL\inclu
de /IC:\rpcs3\rpcs3\..\rsx_program_decompiler\rsx_decompiler /IC:\rpcs3\rpcs3\..
\rsx_program_decompiler\sha
[00:04:30] der_code /I"C:\rpcs3\rpcs3\..\Vulkan\Vulkan-LoaderAndValidationLayers
\include" /IC:\rpcs3\rpcs3\..\Vulkan\glslang\glslang\Public /IC:\rpcs3\rpcs3\..\
3rdparty\GL /IC:\rpcs3\rpcs3\..\3rdparty\stblib /nologo /W3 /WX- /O2 /Ob2 /D WIN
32 /D _WINDOWS /D _CRT_SECU
[00:04:30] RE_NO_DEPRECATE=1 /D _CRT_NON_CONFORMING_SWPRINTFS=1 /D _SCL_SECURE_N
O_WARNINGS=1 /D NDEBUG /D CMAKE_BUILD /D UNICODE /D _WIN32_WINNT=0x0601 /D _UNIC
ODE /D "CMAKE_INTDIR=\"Release\"" /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /fp:
precise /Zc:wchar_t /Zc:for
[00:04:30] Scope /Zc:inline /GR /Yu"C:\rpcs3\rpcs3\Release\cotire\rpcs3_CXX_pref
ix.hxx" /Fp"C:\rpcs3\rpcs3\Release\cotire\rpcs3_CXX_prefix.pch" /Fo"rpcs3.dir\Re
lease\\" /Fd"rpcs3.dir\Release\vc140.pdb" /Gd /TP /FIC:\rpcs3\rpcs3\Release\coti
re\rpcs3_CXX_prefix.hxx /er
[00:04:30] rorReport:queue /Zm140 /Zc:throwingNew C:\rpcs3\rpcs3\BasicMouseHan
dler.cpp C:\rpcs3\rpcs3\Crypto\aes.cpp C:\rpcs3\rpcs3\Crypto\ec.cpp C:\rpcs3\rpc
s3\Crypto\key_vault.cpp C:\rpcs3\rpcs3\Crypto\lz.cpp C:\rpcs3\rpcs3\Crypto\sha1.
cpp C:\rpcs3\rpcs3\Crypto\u
[00:04:30] nedat.cpp C:\rpcs3\rpcs3\Crypto\unpkg.cpp C:\rpcs3\rpcs3\Crypto\unsel
f.cpp C:\rpcs3\rpcs3\Crypto\utils.cpp C:\rpcs3\rpcs3\Emu\ARMv7\ARMv7DisAsm.cpp C
:\rpcs3\rpcs3\Emu\ARMv7\ARMv7Function.cpp C:\rpcs3\rpcs3\Emu\ARMv7\ARMv7Interpre
ter.cpp C:\rpcs3\rpcs3\Emu\
[00:04:30] ARMv7\ARMv7Module.cpp C:\rpcs3\rpcs3\Emu\ARMv7\ARMv7Thread.cpp C:\rpc
s3\rpcs3\Emu\ARMv7\Modules\sceAppMgr.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceApp
Util.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceAudio.cpp C:\rpcs3\rpcs3\Emu\ARMv7\
Modules\sceAudiodec.cpp C:\
[00:04:30] rpcs3\rpcs3\Emu\ARMv7\Modules\sceAudioenc.cpp C:\rpcs3\rpcs3\Emu\ARMv
7\Modules\sceAudioIn.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceCamera.cpp C:\rpcs3
\rpcs3\Emu\ARMv7\Modules\sceCodecEngine.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sce
CommonDialog.cpp C:\rpcs3\r
[00:04:30] pcs3\Emu\ARMv7\Modules\sceCtrl.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\s
ceDbg.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceDeci4p.cpp C:\rpcs3\rpcs3\Emu\ARMv
7\Modules\sceDeflt.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceDisplay.cpp C:\rpcs3\
rpcs3\Emu\ARMv7\Modules\sce
[00:04:30] Fiber.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceFios.cpp C:\rpcs3\rpcs3
\Emu\ARMv7\Modules\sceFpu.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceGxm.cpp C:\rpc
s3\rpcs3\Emu\ARMv7\Modules\sceHttp.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceIme.c
pp C:\rpcs3\rpcs3\Emu\ARMv7
[00:04:30] \Modules\sceJpeg.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceJpegEnc.cpp
C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceLibc.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sc
eLibKernel.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceLibm.cpp C:\rpcs3\rpcs3\Emu\A
RMv7\Modules\sceLibstdcxx.c
[00:04:30] pp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceLibXml.cpp C:\rpcs3\rpcs3\Emu\
ARMv7\Modules\sceLiveArea.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceLocation.cpp C
:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceMd5.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceM
otion.cpp C:\rpcs3\rpcs3\Em
[00:04:30] u\ARMv7\Modules\sceMt19937.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceNe
t.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceNetCtl.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Mo
dules\sceNgs.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceNpBasic.cpp C:\rpcs3\rpcs3\
Emu\ARMv7\Modules\sceNpComm
[00:04:30] on.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceNpManager.cpp C:\rpcs3\rpc
s3\Emu\ARMv7\Modules\sceNpMatching.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceNpSco
re.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceNpUtility.cpp C:\rpcs3\rpcs3\Emu\ARMv
7\Modules\scePerf.cpp C:\rp
[00:04:30] cs3\rpcs3\Emu\ARMv7\Modules\scePgf.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modul
es\scePhotoExport.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceRazorCapture.cpp C:\rp
cs3\rpcs3\Emu\ARMv7\Modules\sceRtc.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceSas.c
pp C:\rpcs3\rpcs3\Emu\ARMv7
[00:04:30] \Modules\sceScreenShot.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceSfmt.c
pp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceSha.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\
sceSqlite.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceSsl.cpp C:\rpcs3\rpcs3\Emu\ARM
v7\Modules\sceSulpha.cpp C:
[00:04:30] \rpcs3\rpcs3\Emu\ARMv7\Modules\sceSysmodule.cpp C:\rpcs3\rpcs3\Emu\AR
Mv7\Modules\sceSystemGesture.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceTouch.cpp C
:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceUlt.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceV
ideodec.cpp C:\rpcs3\rpcs3\
[00:04:30] Emu\ARMv7\Modules\sceVoice.cpp C:\rpcs3\rpcs3\Emu\ARMv7\Modules\sceVo
iceQoS.cpp C:\rpcs3\rpcs3\Emu\Audio\AL\OpenALThread.cpp C:\rpcs3\rpcs3\Emu\Audio
\AudioDumper.cpp C:\rpcs3\rpcs3\Emu\Audio\XAudio2\XAudio2Thread.cpp C:\rpcs3\rpc
s3\Emu\Cell\lv2\lv2.cpp C:\
[00:04:30] rpcs3\rpcs3\Emu\Cell\lv2\sys_cond.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys
_dbg.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_event.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\s
ys_event_flag.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_fs.cpp C:\rpcs3\rpcs3\Emu\Cell
\lv2\sys_interrupt.cpp C:\r
[00:04:30] pcs3\rpcs3\Emu\Cell\lv2\sys_lwcond.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sy
s_lwmutex.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_memory.cpp C:\rpcs3\rpcs3\Emu\Cell
\lv2\sys_mmapper.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_mutex.cpp C:\rpcs3\rpcs3\Em
u\Cell\lv2\sys_ppu_thread.c
[00:04:30] pp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_process.cpp C:\rpcs3\rpcs3\Emu\Cel
l\lv2\sys_prx.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_rsx.cpp C:\rpcs3\rpcs3\Emu\Cel
l\lv2\sys_rwlock.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_semaphore.cpp C:\rpcs3\rpcs
3\Emu\Cell\lv2\sys_spu.cpp
[00:04:30] C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_time.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\
sys_timer.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_trace.cpp C:\rpcs3\rpcs3\Emu\Cell\
lv2\sys_tty.cpp C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_vm.cpp C:\rpcs3\rpcs3\Emu\Cell\M
FC.cpp C:\rpcs3\rpcs3\Emu\C
[00:04:30] ell\Modules\cellAdec.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellAtrac.cp
p C:\rpcs3\rpcs3\Emu\Cell\Modules\cellAtracMulti.cpp C:\rpcs3\rpcs3\Emu\Cell\Mod
ules\cellAudio.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellAudioOut.cpp C:\rpcs3\rpc
s3\Emu\Cell\Modules\cellAvc
[00:04:30] onfExt.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellBgdl.cpp C:\rpcs3\rpcs
3\Emu\Cell\Modules\cellCamera.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellCelp8Enc.c
pp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellCelpEnc.cpp C:\rpcs3\rpcs3\Emu\Cell\Modul
es\cellDaisy.cpp C:\rpcs3\r
[00:04:30] pcs3\Emu\Cell\Modules\cellDmux.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\ce
llFiber.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellFont.cpp C:\rpcs3\rpcs3\Emu\Cell
\Modules\cellFontFT.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellFs.cpp C:\rpcs3\rpcs
3\Emu\Cell\Modules\cellGame
[00:04:30] .cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGameExec.cpp C:\rpcs3\rpcs3\
Emu\Cell\Modules\cellGcmSys.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGem.cpp C:\r
pcs3\rpcs3\Emu\Cell\Modules\cellGifDec.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellH
ttp.cpp C:\rpcs3\rpcs3\Emu\
[00:04:30] Cell\Modules\cellHttpUtil.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellIme
jp.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellJpgDec.cpp C:\rpcs3\rpcs3\Emu\Cell\Mo
dules\cellJpgEnc.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellKb.cpp C:\rpcs3\rpcs3\E
mu\Cell\Modules\cellKey2cha
[00:04:30] r.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellL10n.cpp C:\rpcs3\rpcs3\Emu
\Cell\Modules\cellMic.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellMouse.cpp C:\rpcs3
\rpcs3\Emu\Cell\Modules\cellMsgDialog.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellMu
sic.cpp C:\rpcs3\rpcs3\Emu\
[00:04:30] Cell\Modules\cellMusicDecode.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cell
MusicExport.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellNetCtl.cpp C:\rpcs3\rpcs3\Em
u\Cell\Modules\cellOskDialog.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellOvis.cpp C:
\rpcs3\rpcs3\Emu\Cell\Modul
[00:04:30] es\cellPad.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellPamf.cpp C:\rpcs3\
rpcs3\Emu\Cell\Modules\cellPhotoDecode.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellP
hotoExport.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellPhotoImport.cpp C:\rpcs3\rpcs
3\Emu\Cell\Modules\cellPngD
[00:04:30] ec.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellPngEnc.cpp C:\rpcs3\rpcs3\
Emu\Cell\Modules\cellPrint.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellRec.cpp C:\rp
cs3\rpcs3\Emu\Cell\Modules\cellRemotePlay.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\ce
llResc.cpp C:\rpcs3\rpcs3\E
[00:04:30] mu\Cell\Modules\cellRtc.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellRudp.
cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSail.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules
\cellSailRec.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSaveData.cpp C:\rpcs3\rpcs3
\Emu\Cell\Modules\cellScree
[00:04:30] nshot.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSearch.cpp C:\rpcs3\rpc
s3\Emu\Cell\Modules\cellSheap.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSpudll.cpp
C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSpurs.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\c
ellSpursJq.cpp C:\rpcs3\rpc
[00:04:30] s3\Emu\Cell\Modules\cellSpursSpu.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\
cellSsl.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellStorage.cpp C:\rpcs3\rpcs3\Emu\C
ell\Modules\cellSubdisplay.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSync.cpp C:\r
pcs3\rpcs3\Emu\Cell\Modules
[00:04:30] \cellSync2.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysconf.cpp C:\rpc
s3\rpcs3\Emu\Cell\Modules\cellSysmodule.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cell
Sysutil.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysutilAp.cpp C:\rpcs3\rpcs3\Emu
\Cell\Modules\cellSysutilAv
[00:04:30] c.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysutilAvc2.cpp C:\rpcs3\rp
cs3\Emu\Cell\Modules\cellSysutilMisc.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellUsb
d.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellUsbpspcm.cpp C:\rpcs3\rpcs3\Emu\Cell\M
odules\cellUserInfo.cpp C:\
[00:04:30] rpcs3\rpcs3\Emu\Cell\Modules\cellVdec.cpp C:\rpcs3\rpcs3\Emu\Cell\Mod
ules\cellVideoExport.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellVideoOut.cpp C:\rpc
s3\rpcs3\Emu\Cell\Modules\cellVideoUpload.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\ce
llVoice.cpp C:\rpcs3\rpcs3\
[00:04:30] Emu\Cell\Modules\cellVpost.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\cellWe
bBrowser.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\libmixer.cpp C:\rpcs3\rpcs3\Emu\Cel
l\Modules\libsnd3.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\libsynth2.cpp C:\rpcs3\rpc
s3\Emu\Cell\Modules\sceNp.c
[00:04:30] pp C:\rpcs3\rpcs3\Emu\Cell\Modules\sceNp2.cpp C:\rpcs3\rpcs3\Emu\Cell
\Modules\sceNpClans.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sceNpCommerce2.cpp C:\rp
cs3\rpcs3\Emu\Cell\Modules\sceNpSns.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sceNpTro
phy.cpp C:\rpcs3\rpcs3\Emu\
[00:04:30] Cell\Modules\sceNpTus.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sceNpUtil.c
pp C:\rpcs3\rpcs3\Emu\Cell\Modules\sysPrxForUser.cpp C:\rpcs3\rpcs3\Emu\Cell\Mod
ules\sys_game.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_heap.cpp C:\rpcs3\rpcs3\Em
u\Cell\Modules\sys_io.cpp C
[00:04:30] :\rpcs3\rpcs3\Emu\Cell\Modules\sys_libc.cpp C:\rpcs3\rpcs3\Emu\Cell\M
odules\sys_libc_.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_lv2dbg.cpp C:\rpcs3\rpc
s3\Emu\Cell\Modules\sys_lwcond_.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_lwmutex_
.cpp C:\rpcs3\rpcs3\Emu\Cel
[00:04:30] l\Modules\sys_mempool.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_mmapper
_.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp C:\rpcs3\rpcs3\Emu\Cell\Module
s\sys_ppu_thread_.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_prx_.cpp C:\rpcs3\rpcs
3\Emu\Cell\Modules\sys_spin
[00:04:30] lock.cpp C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_spu_.cpp C:\rpcs3\rpcs3\
Emu\Cell\PPUCallback.cpp C:\rpcs3\rpcs3\Emu\Cell\PPUDisAsm.cpp C:\rpcs3\rpcs3\Em
u\Cell\PPUFunction.cpp C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp C:\rpcs3\rpcs3
\Emu\Cell\PPUModule.cpp C:\
[00:04:30] rpcs3\rpcs3\Emu\Cell\PPUThread.cpp C:\rpcs3\rpcs3\Emu\Cell\RawSPUThre
ad.cpp C:\rpcs3\rpcs3\Emu\Cell\SPUAnalyser.cpp C:\rpcs3\rpcs3\Emu\Cell\SPUASMJIT
Recompiler.cpp C:\rpcs3\rpcs3\Emu\Cell\SPUDisAsm.cpp C:\rpcs3\rpcs3\Emu\Cell\SPU
Interpreter.cpp C:\rpcs3\rp
[00:04:30] cs3\Emu\Cell\SPURecompiler.cpp C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp
C:\rpcs3\rpcs3\Emu\CPU\CPUThread.cpp C:\rpcs3\rpcs3\Emu\IdManager.cpp C:\rpcs3\r
pcs3\Emu\Memory\vm.cpp C:\rpcs3\rpcs3\Emu\Memory\wait_engine.cpp C:\rpcs3\rpcs3\
Emu\RSX\CgBinaryFragmentPro
[00:04:30] gram.cpp C:\rpcs3\rpcs3\Emu\RSX\CgBinaryVertexProgram.cpp C:\rpcs3\rp
cs3\Emu\RSX\Common\BufferUtils.cpp C:\rpcs3\rpcs3\Emu\RSX\Common\FragmentProgram
Decompiler.cpp C:\rpcs3\rpcs3\Emu\RSX\Common\ProgramStateCache.cpp C:\rpcs3\rpcs
3\Emu\RSX\Common\ShaderPara
[00:04:30] m.cpp C:\rpcs3\rpcs3\Emu\RSX\Common\surface_store.cpp C:\rpcs3\rpcs3\
Emu\RSX\Common\TextureUtils.cpp C:\rpcs3\rpcs3\Emu\RSX\Common\VertexProgramDecom
piler.cpp C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12Buffer.cpp C:\rpcs3\rpcs3\Emu\RSX\D3
D12\D3D12CommonDecompiler.c
[00:04:30] pp C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12Formats.cpp C:\rpcs3\rpcs3\Emu\R
SX\D3D12\D3D12FragmentProgramDecompiler.cpp C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12GS
Render.cpp C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12MemoryHelpers.cpp C:\rpcs3\rpcs3\Em
u\RSX\D3D12\D3D12Overlay.cp
[00:04:30] p C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12PipelineState.cpp C:\rpcs3\rpcs3\
Emu\RSX\D3D12\D3D12RenderTargetSets.cpp C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12Textur
e.cpp C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12Utils.cpp C:\rpcs3\rpcs3\Emu\RSX\D3D12\D
3D12VertexProgramDecompiler
[00:04:30] .cpp C:\rpcs3\rpcs3\Emu\RSX\GCM.cpp C:\rpcs3\rpcs3\Emu\RSX\GL\GLCommo
nDecompiler.cpp C:\rpcs3\rpcs3\Emu\RSX\GL\GLFragmentProgram.cpp C:\rpcs3\rpcs3\E
mu\RSX\GL\GLGSRender.cpp C:\rpcs3\rpcs3\Emu\RSX\GL\GLVertexProgram.cpp C:\rpcs3\
rpcs3\Emu\RSX\GL\gl_helpers
[00:04:30] .cpp C:\rpcs3\rpcs3\Emu\RSX\GL\gl_render_targets.cpp C:\rpcs3\rpcs3\E
mu\RSX\GL\OpenGL.cpp C:\rpcs3\rpcs3\Emu\RSX\GL\rsx_gl_texture.cpp C:\rpcs3\rpcs3
\Emu\RSX\GL\vertex_buffer.cpp C:\rpcs3\rpcs3\Emu\RSX\GSRender.cpp C:\rpcs3\rpcs3
\Emu\RSX\Null\NullGSRender.
[00:04:30] cpp C:\rpcs3\rpcs3\Emu\RSX\RSXTexture.cpp C:\rpcs3\rpcs3\Emu\RSX\RSXT
hread.cpp C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp C:\rpcs3\rpcs3\Emu\RSX\rsx_util
s.cpp C:\rpcs3\rpcs3\Emu\RSX\VK\VKCommonDecompiler.cpp C:\rpcs3\rpcs3\Emu\RSX\VK
\VKFormats.cpp C:\rpcs3\rpc
[00:04:30] s3\Emu\RSX\VK\VKFragmentProgram.cpp C:\rpcs3\rpcs3\Emu\RSX\VK\VKGSRen
der.cpp C:\rpcs3\rpcs3\Emu\RSX\VK\VKHelpers.cpp C:\rpcs3\rpcs3\Emu\RSX\VK\VKProg
ramPipeline.cpp C:\rpcs3\rpcs3\Emu\RSX\VK\VKTexture.cpp C:\rpcs3\rpcs3\Emu\RSX\V
K\VKVertexBuffers.cpp C:\rp
[00:04:30] cs3\rpcs3\Emu\RSX\VK\VKVertexProgram.cpp C:\rpcs3\rpcs3\Emu\RSX\VK\Vu
lkanAPI.cpp C:\rpcs3\rpcs3\Emu\System.cpp C:\rpcs3\rpcs3\Emu\VFS.cpp C:\rpcs3\rp
cs3\Gui\AutoPauseManager.cpp C:\rpcs3\rpcs3\Gui\CgDisasm.cpp C:\rpcs3\rpcs3\Gui\
ConLogFrame.cpp C:\rpcs3\rp
[00:04:30] cs3\Gui\Debugger.cpp C:\rpcs3\rpcs3\Gui\FrameBase.cpp C:\rpcs3\rpcs3\
Gui\GameViewer.cpp C:\rpcs3\rpcs3\Gui\GLGSFrame.cpp C:\rpcs3\rpcs3\Gui\GSFrame.c
pp C:\rpcs3\rpcs3\Gui\InstructionEditor.cpp C:\rpcs3\rpcs3\Gui\InterpreterDisAsm
.cpp C:\rpcs3\rpcs3\Gui\Ker
[00:04:30] nelExplorer.cpp C:\rpcs3\rpcs3\Gui\MainFrame.cpp C:\rpcs3\rpcs3\Gui\M
emoryStringSearcher.cpp C:\rpcs3\rpcs3\Gui\MemoryViewer.cpp C:\rpcs3\rpcs3\Gui\M
sgDialog.cpp C:\rpcs3\rpcs3\Gui\PADManager.cpp C:\rpcs3\rpcs3\Gui\RegisterEditor
.cpp C:\rpcs3\rpcs3\Gui\RSX
[00:04:30] Debugger.cpp C:\rpcs3\rpcs3\Gui\SaveDataDialog.cpp C:\rpcs3\rpcs3\Gui
\SaveDataUtility.cpp C:\rpcs3\rpcs3\Gui\SettingsDialog.cpp C:\rpcs3\rpcs3\Gui\Si
gnInDialog.cpp C:\rpcs3\rpcs3\Gui\TextInputDialog.cpp C:\rpcs3\rpcs3\KeyboardPad
Handler.cpp C:\rpcs3\rpcs3\
[00:04:30] Loader\PSF.cpp C:\rpcs3\rpcs3\Loader\TROPUSR.cpp C:\rpcs3\rpcs3\Loade
r\TRP.cpp C:\rpcs3\rpcs3\rpcs3.cpp C:\rpcs3\rpcs3\rpcs3qt\glviewer.cpp C:\rpcs3\
rpcs3\rpcs3qt\main.cpp C:\rpcs3\rpcs3\stb_image.cpp C:\rpcs3\rpcs3\stdafx.cpp C:
\rpcs3\rpcs3\XInputPadHandl
[00:04:30] er.cpp C:\rpcs3\Utilities\AutoPause.cpp C:\rpcs3\Utilities\Config.cpp
C:\rpcs3\Utilities\File.cpp C:\rpcs3\Utilities\Log.cpp C:\rpcs3\Utilities\Platf
orm.cpp C:\rpcs3\Utilities\rXml.cpp C:\rpcs3\Utilities\Semaphore.cpp C:\rpcs3\Ut
ilities\SharedMutex.cpp C:\
[00:04:30] rpcs3\Utilities\StrFmt.cpp C:\rpcs3\Utilities\Thread.cpp C:\rpcs3\Uti
lities\VirtualMemory.cpp "C:\rpcs3\Utilities\yaml-cpp\src\binary.cpp" "C:\rpcs3\
Utilities\yaml-cpp\src\contrib\graphbuilder.cpp" "C:\rpcs3\Utilities\yaml-cpp\sr
c\contrib\graphbuilderadapt
[00:04:30] er.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\convert.cpp" "C:\rpcs3\Utili
ties\yaml-cpp\src\directives.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\emit.cpp" "C:
\rpcs3\Utilities\yaml-cpp\src\emitfromevents.cpp" "C:\rpcs3\Utilities\yaml-cpp\s
rc\emitter.cpp" "C:\rpcs3\U
[00:04:30] tilities\yaml-cpp\src\emitterstate.cpp" "C:\rpcs3\Utilities\yaml-cpp\
src\emitterutils.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\exp.cpp" "C:\rpcs3\Utilit
ies\yaml-cpp\src\node.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\nodebuilder.cpp" "C:
\rpcs3\Utilities\yaml-cpp\s
[00:04:30] rc\nodeevents.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\node_data.cpp" "C
:\rpcs3\Utilities\yaml-cpp\src\null.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\ostrea
m_wrapper.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\parse.cpp" "C:\rpcs3\Utilities\y
aml-cpp\src\parser.cpp" "C:
[00:04:30] \rpcs3\Utilities\yaml-cpp\src\regex_yaml.cpp" "C:\rpcs3\Utilities\yam
l-cpp\src\scanner.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\scanscalar.cpp" "C:\rpcs
3\Utilities\yaml-cpp\src\scantag.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\scantoken
.cpp" "C:\rpcs3\Utilities\y
[00:04:30] aml-cpp\src\simplekey.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\singledoc
parser.cpp" "C:\rpcs3\Utilities\yaml-cpp\src\stream.cpp" "C:\rpcs3\Utilities\yam
l-cpp\src\tag.cpp" C:\rpcs3\asmjit\src\asmjit\base\assembler.cpp C:\rpcs3\asmjit
\src\asmjit\base\codegen.cp
[00:04:30] p C:\rpcs3\asmjit\src\asmjit\base\compiler.cpp C:\rpcs3\asmjit\src\as
mjit\base\constpool.cpp C:\rpcs3\asmjit\src\asmjit\base\containers.cpp C:\rpcs3\
asmjit\src\asmjit\base\context.cpp C:\rpcs3\asmjit\src\asmjit\base\cpuinfo.cpp C
:\rpcs3\asmjit\src\asmjit\b
[00:04:30] ase\cputicks.cpp C:\rpcs3\asmjit\src\asmjit\base\error.cpp C:\rpcs3\a
smjit\src\asmjit\base\globals.cpp C:\rpcs3\asmjit\src\asmjit\base\intutil.cpp C:
\rpcs3\asmjit\src\asmjit\base\logger.cpp C:\rpcs3\asmjit\src\asmjit\base\operand
.cpp C:\rpcs3\asmjit\src\as
[00:04:30] mjit\base\runtime.cpp C:\rpcs3\asmjit\src\asmjit\base\string.cpp C:\r
pcs3\asmjit\src\asmjit\base\vmem.cpp C:\rpcs3\asmjit\src\asmjit\base\zone.cpp C:
\rpcs3\asmjit\src\asmjit\x86\x86assembler.cpp C:\rpcs3\asmjit\src\asmjit\x86\x86
compiler.cpp C:\rpcs3\asmji
[00:04:30] t\src\asmjit\x86\x86context.cpp C:\rpcs3\asmjit\src\asmjit\x86\x86cpu
info.cpp C:\rpcs3\asmjit\src\asmjit\x86\x86inst.cpp C:\rpcs3\asmjit\src\asmjit\x
86\x86operand.cpp C:\rpcs3\asmjit\src\asmjit\x86\x86operand_regs.cpp C:\rpcs3\as
mjit\src\asmjit\x86\x86sche
[00:04:30] duler.cpp
[00:04:30] BasicMouseHandler.cpp
[00:04:32] C:\rpcs3\rpcs3\BasicMouseHandler.cpp(11): warning C4267: '=': convers
ion from 'size_t' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:32] aes.cpp
[00:04:32] ec.cpp
[00:04:32] key_vault.cpp
[00:04:32] lz.cpp
[00:04:32] C:\rpcs3\rpcs3\Crypto\lz.cpp(151): warning C4244: '=': conversion fro
m '__int64' to 'int', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:33] C:\rpcs3\rpcs3\Crypto\lz.cpp(166): warning C4244: 'return': conversio
n from '__int64' to 'int', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:33] C:\rpcs3\rpcs3\Crypto\lz.cpp(207): warning C4244: 'return': conversio
n from '__int64' to 'int', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:33] C:\rpcs3\rpcs3\Crypto\lz.cpp(280): warning C4244: '=': conversion fro
m '__int64' to 'int', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:33] sha1.cpp
[00:04:33] unedat.cpp
[00:04:33] unpkg.cpp
[00:04:33] unself.cpp
[00:04:33] C:\rpcs3\rpcs3\Crypto\unself.cpp(908): warning C4244: 'initializing':
conversion from 'u64' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcx
proj]
[00:04:34] C:\rpcs3\rpcs3\Crypto\unself.cpp(987): warning C4244: '+=': conversio
n from 'u64' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:34] C:\rpcs3\rpcs3\Crypto\unself.cpp(1033): warning C4244: '+=': conversi
on from 'u64' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:34] C:\rpcs3\rpcs3\Crypto\unself.cpp(1078): warning C4244: '+=': conversi
on from 'u64' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:34] C:\rpcs3\rpcs3\Crypto\unself.cpp(1152): warning C4244: '+=': conversi
on from 'u64' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:04:34] utils.cpp
[00:04:34] ARMv7DisAsm.cpp
[00:04:34] ARMv7Function.cpp
[00:04:34] ARMv7Interpreter.cpp
[00:04:34] ARMv7Module.cpp
[00:04:35] ARMv7Thread.cpp
[00:04:35] sceAppMgr.cpp
[00:04:36] sceAppUtil.cpp
[00:04:36] sceAudio.cpp
[00:04:37] sceAudiodec.cpp
[00:04:37] sceAudioenc.cpp
[00:04:38] Generating Code...
[00:05:05] Compiling...
[00:05:05] sceAudioIn.cpp
[00:05:05] sceCamera.cpp
[00:05:06] sceCodecEngine.cpp
[00:05:06] sceCommonDialog.cpp
[00:05:07] sceCtrl.cpp
[00:05:07] sceDbg.cpp
[00:05:08] sceDeci4p.cpp
[00:05:08] sceDeflt.cpp
[00:05:08] sceDisplay.cpp
[00:05:09] sceFiber.cpp
[00:05:09] sceFios.cpp
[00:05:10] sceFpu.cpp
[00:05:10] sceGxm.cpp
[00:05:12] sceHttp.cpp
[00:05:12] sceIme.cpp
[00:05:13] sceJpeg.cpp
[00:05:13] sceJpegEnc.cpp
[00:05:13] sceLibc.cpp
[00:05:14] sceLibKernel.cpp
[00:05:15] sceLibm.cpp
[00:05:16] Generating Code...
[00:05:36] Compiling...
[00:05:36] sceLibstdcxx.cpp
[00:05:36] sceLibXml.cpp
[00:05:37] sceLiveArea.cpp
[00:05:37] sceLocation.cpp
[00:05:38] sceMd5.cpp
[00:05:38] sceMotion.cpp
[00:05:38] sceMt19937.cpp
[00:05:39] sceNet.cpp
[00:05:40] sceNetCtl.cpp
[00:05:41] sceNgs.cpp
[00:05:41] sceNpBasic.cpp
[00:05:41] sceNpCommon.cpp
[00:05:42] sceNpManager.cpp
[00:05:42] sceNpMatching.cpp
[00:05:43] sceNpScore.cpp
[00:05:43] sceNpUtility.cpp
[00:05:44] scePerf.cpp
[00:05:44] scePgf.cpp
[00:05:45] scePhotoExport.cpp
[00:05:45] sceRazorCapture.cpp
[00:05:46] Generating Code...
[00:05:59] Compiling...
[00:05:59] sceRtc.cpp
[00:05:59] sceSas.cpp
[00:06:00] sceScreenShot.cpp
[00:06:00] sceSfmt.cpp
[00:06:01] sceSha.cpp
[00:06:01] sceSqlite.cpp
[00:06:01] sceSsl.cpp
[00:06:02] sceSulpha.cpp
[00:06:02] sceSysmodule.cpp
[00:06:02] sceSystemGesture.cpp
[00:06:03] sceTouch.cpp
[00:06:03] sceUlt.cpp
[00:06:04] sceVideodec.cpp
[00:06:05] sceVoice.cpp
[00:06:05] sceVoiceQoS.cpp
[00:06:05] OpenALThread.cpp
[00:06:06] AudioDumper.cpp
[00:06:06] XAudio2Thread.cpp
[00:06:06] lv2.cpp
[00:06:07] sys_cond.cpp
[00:06:08] Generating Code...
[00:06:21] Compiling...
[00:06:21] sys_dbg.cpp
[00:06:21] sys_event.cpp
[00:06:22] sys_event_flag.cpp
[00:06:22] sys_fs.cpp
[00:06:23] sys_interrupt.cpp
[00:06:23] C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_interrupt.cpp(97): warning C4244: 'in
itializing': conversion from 'u64' to 'u32', possible loss of data [C:\rpcs3\rpc
s3\rpcs3.vcxproj]
[00:06:24] C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_interrupt.cpp(97): warning C4244: 'in
itializing': conversion from 'u64' to 'const u32', possible loss of data [C:\rpc
s3\rpcs3\rpcs3.vcxproj]
[00:06:24] sys_lwcond.cpp
[00:06:24] sys_lwmutex.cpp
[00:06:24] sys_memory.cpp
[00:06:25] sys_mmapper.cpp
[00:06:25] C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_mmapper.cpp(47): warning C4244: 'argu
ment': conversion from 'u64' to 'unsigned int', possible loss of data [C:\rpcs3\
rpcs3\rpcs3.vcxproj]
[00:06:25] sys_mutex.cpp
[00:06:26] sys_ppu_thread.cpp
[00:06:26] sys_process.cpp
[00:06:27] sys_prx.cpp
[00:06:27] sys_rsx.cpp
[00:06:28] sys_rwlock.cpp
[00:06:28] sys_semaphore.cpp
[00:06:29] sys_spu.cpp
[00:06:30] sys_time.cpp
[00:06:31] sys_timer.cpp
[00:06:31] sys_trace.cpp
[00:07:49] cellPamf.cpp
[00:07:49] cellPhotoDecode.cpp
[00:07:50] cellPhotoExport.cpp
[00:07:50] cellPhotoImport.cpp
[00:07:51] cellPngDec.cpp
[00:07:54] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellPngDec.cpp(568): warning C4244: '
initializing': conversion from 'unsigned __int64' to 'u32', possible loss of dat
a [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:07:55] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellPngDec.cpp(568): warning C4244: '
initializing': conversion from 'unsigned __int64' to 'const u32', possible loss
of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:07:55] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellPngDec.cpp(625): warning C4244: '
initializing': conversion from 'unsigned __int64' to 'u32', possible loss of dat
a [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:07:55] C:\rpcs3\rpcs3\..\Utilities/BEType.h(665): warning C4267: '+=': conve
rsion from 'size_t' to 'unsigned int', possible loss of data [C:\rpcs3\rpcs3\rpc
s3.vcxproj]
[00:07:55] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellPngDec.cpp(399): note: see refe
rence to function template instantiation 'se_t<u32,true> &operator +=<u32,true,s
ize_t>(se_t<u32,true> &,const T1 &)' being compiled
[00:07:55]
with
[00:07:55]
[
[00:07:55]
T1=size_t
[00:07:55]
]
[00:07:55] C:\rpcs3\rpcs3\Emu/System.h(58): note: see reference to class templ
ate instantiation 'atomic_t<u32>' being compiled
[00:07:55] cellPngEnc.cpp
[00:07:55] cellPrint.cpp
[00:07:55] cellRec.cpp
[00:07:55] cellRemotePlay.cpp
[00:07:55] cellResc.cpp
[00:07:55] cellRtc.cpp
[00:07:55] cellRudp.cpp
[00:07:55] cellSail.cpp
[00:07:55] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSail.cpp(729): warning C4244: 'ar
gument': conversion from 'u64' to 'int', possible loss of data [C:\rpcs3\rpcs3\r
pcs3.vcxproj]
[00:07:56] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSail.cpp(730): warning C4244: 'ar
gument': conversion from 'u64' to 'int', possible loss of data [C:\rpcs3\rpcs3\r
pcs3.vcxproj]
[00:07:56] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSail.cpp(731): warning C4800: 'u6
4': forcing value to bool 'true' or 'false' (performance warning) [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:07:56] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSail.cpp(745): warning C4065: swi
tch statement contains 'default' but no 'case' labels [C:\rpcs3\rpcs3\rpcs3.vcxp
roj]
[00:07:57] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSail.cpp(818): warning C4244: 'ar
gument': conversion from 'u64' to 'u32', possible loss of data [C:\rpcs3\rpcs3\r
pcs3.vcxproj]
[00:07:57] cellSailRec.cpp
[00:07:57] cellSaveData.cpp
[00:07:57] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSaveData.cpp(226): warning C4267:
'=': conversion from 'size_t' to 's32', possible loss of data [C:\rpcs3\rpcs3\r
pcs3.vcxproj]
[00:07:57] C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSaveData.cpp(366): warning C4244:
'argument': conversion from 'u64' to 'int', possible loss of data [C:\rpcs3\rpc
s3\rpcs3.vcxproj]
[00:07:57] cellScreenshot.cpp
[00:07:57] cellSearch.cpp
[00:07:58] cellSheap.cpp
s3.vcxproj]
[00:09:19] sys_lv2dbg.cpp
[00:09:19] sys_lwcond_.cpp
[00:09:19] sys_lwmutex_.cpp
[00:09:19] sys_mempool.cpp
[00:09:20] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_mempool.cpp(68): warning C4244: '
argument': conversion from 'u64' to 'unsigned int', possible loss of data [C:\rp
cs3\rpcs3\rpcs3.vcxproj]
[00:09:20] sys_mmapper_.cpp
[00:09:20] sys_net.cpp
[00:09:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(47): warning C4244: 'init
ializing': conversion from '__int64' to 'unsigned int', possible loss of data [C
:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:09:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(218): warning C4244: '=':
conversion from 'SOCKET' to 's32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.
vcxproj]
[00:09:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(231): warning C4244: '=':
conversion from 'SOCKET' to 's32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.
vcxproj]
[00:09:23] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(241): warning C4244: '=':
conversion from 'ADDRESS_FAMILY' to 'u8', possible loss of data [C:\rpcs3\rpcs3
\rpcs3.vcxproj]
[00:09:23] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(256): warning C4996: 'ine
t_ntoa': Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_NO_
WARNINGS to disable deprecated API warnings [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:09:23] C:\Program Files (x86)\Windows Kits\8.1\Include\um\winsock2.h(1868)
: note: see declaration of 'inet_ntoa'
[00:09:24] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(278): warning C4996: 'ine
t_ntoa': Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_NO_
WARNINGS to disable deprecated API warnings [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:09:24] C:\Program Files (x86)\Windows Kits\8.1\Include\um\winsock2.h(1868)
: note: see declaration of 'inet_ntoa'
[00:09:24] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(327): warning C4996: 'ine
t_addr': Use inet_pton() or InetPton() instead or define _WINSOCK_DEPRECATED_NO_
WARNINGS to disable deprecated API warnings [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:09:24] C:\Program Files (x86)\Windows Kits\8.1\Include\um\winsock2.h(1850)
: note: see declaration of 'inet_addr'
[00:09:24] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(368): warning C4996: 'ine
t_ntoa': Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_NO_
WARNINGS to disable deprecated API warnings [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:09:24] C:\Program Files (x86)\Windows Kits\8.1\Include\um\winsock2.h(1868)
: note: see declaration of 'inet_ntoa'
[00:09:25] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(690): warning C4244: '=':
conversion from '__int64' to 'long', possible loss of data [C:\rpcs3\rpcs3\rpcs
3.vcxproj]
[00:09:25] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(691): warning C4244: '=':
conversion from '__int64' to 'long', possible loss of data [C:\rpcs3\rpcs3\rpcs
3.vcxproj]
[00:09:25] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\memory
(901): warning C4244: 'argument': conversion from 'sys_net::socket_t' to 's32',
possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:09:25] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\memo
ry(971): note: see reference to function template instantiation 'std::_Ref_count
_obj<_Ty>::_Ref_count_obj<sys_net::socket_t&>(sys_net::socket_t &)' being compil
ed
[00:09:25]
with
[00:09:25]
[
[00:09:25]
_Ty=sys_net_socket
[00:09:25]
]
[00:09:25] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\memo
': conversion from 'size_t' to 'unsigned int', possible loss of data [C:\rpcs3\r
pcs3\rpcs3.vcxproj]
[00:11:58] C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp(199): note: while compiling
class template member function 'void rsx::nv4097::set_transform_constant<0>::imp
l(rsx::thread *,u32)'
[00:11:58] C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp(741): note: see reference to
class template instantiation 'rsx::nv4097::set_transform_constant<0>' being com
piled
[00:11:58] C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp(739): note: while compiling
class template member function 'void rsx::__rsx_methods_t::bind_range_impl_t<198
4,1,32,T,0>::impl(void)'
[00:11:58]
with
[00:11:58]
[
[00:11:58]
T=rsx::nv4097::set_transform_constant
[00:11:58]
]
[00:11:58] C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp(756): note: see reference to
function template instantiation 'void rsx::__rsx_methods_t::bind_range_impl_t<1
984,1,32,T,0>::impl(void)' being compiled
[00:11:58]
with
[00:11:58]
[
[00:11:58]
T=rsx::nv4097::set_transform_constant
[00:11:58]
]
[00:11:58] C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp(756): note: see reference to
class template instantiation 'rsx::__rsx_methods_t::bind_range_impl_t<1984,1,32
,T,0>' being compiled
[00:11:58]
with
[00:11:58]
[
[00:11:58]
T=rsx::nv4097::set_transform_constant
[00:11:58]
]
[00:11:58] C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp(827): note: see reference to
function template instantiation 'void rsx::__rsx_methods_t::bind_range<NV4097_S
ET_TRANSFORM_CONSTANT,1,32,rsx::nv4097::set_transform_constant,0>(void)' being c
ompiled
[00:11:58] C:\rpcs3\rpcs3\Emu/Memory/vm.h(114): note: see reference to class t
emplate instantiation 'atomic_t<u32>' being compiled
[00:11:59] rsx_utils.cpp
[00:11:59] VKCommonDecompiler.cpp
[00:12:01] VKFormats.cpp
[00:12:02] VKFragmentProgram.cpp
[00:12:03] VKGSRender.cpp
[00:12:05] VKHelpers.cpp
[00:12:06] VKProgramPipeline.cpp
[00:12:07] VKTexture.cpp
[00:12:08] VKVertexBuffers.cpp
[00:12:10] VKVertexProgram.cpp
[00:12:12] VulkanAPI.cpp
[00:12:12] System.cpp
[00:12:13] VFS.cpp
[00:12:13] AutoPauseManager.cpp
[00:12:15] C:\rpcs3\rpcs3\Gui\AutoPauseManager.cpp(105): warning C4267: 'argumen
t': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3\rpc
s3.vcxproj]
[00:12:16] C:\rpcs3\rpcs3\Gui\AutoPauseManager.cpp(105): warning C4267: 'argumen
t': conversion from 'size_t' to 'long', possible loss of data [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:12:18] C:\rpcs3\rpcs3\Gui\AutoPauseManager.cpp(108): warning C4267: 'argumen
t': conversion from 'size_t' to 'long', possible loss of data [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:12:20] C:\rpcs3\rpcs3\Gui\AutoPauseManager.cpp(112): warning C4267: 'argumen
t': conversion from 'size_t' to 'long', possible loss of data [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:12:20] C:\rpcs3\rpcs3\Gui\AutoPauseManager.cpp(117): warning C4267: 'argumen
t': conversion from 'size_t' to 'long', possible loss of data [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:12:22] C:\rpcs3\rpcs3\Gui\AutoPauseManager.cpp(121): warning C4267: 'argumen
t': conversion from 'size_t' to 'long', possible loss of data [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:12:22] C:\rpcs3\rpcs3\Gui\AutoPauseManager.cpp(157): warning C4267: 'initial
izing': conversion from 'size_t' to 'u32', possible loss of data [C:\rpcs3\rpcs3
\rpcs3.vcxproj]
[00:12:23] C:\rpcs3\rpcs3\Gui\AutoPauseManager.cpp(242): warning C4244: '=': con
version from 'ullong' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxp
roj]
[00:12:23] Generating Code...
[00:13:17] c:\rpcs3\rpcs3\emu\rsx\rsxthread.cpp(619): warning C4715: 'rsx::`anon
ymous namespace'::is_int_type': not all control paths return a value [C:\rpcs3\r
pcs3\rpcs3.vcxproj]
[00:13:19] c:\rpcs3\rpcs3\emu\rsx\rsxtexture.cpp(76): warning C4715: 'rsx::textu
re::get_extended_texture_dimension': not all control paths return a value [C:\rp
cs3\rpcs3\rpcs3.vcxproj]
[00:13:23] Compiling...
[00:13:23] CgDisasm.cpp
[00:13:25] C:\rpcs3\rpcs3\Emu/RSX/CgBinaryProgram.h(328): warning C4267: 'argume
nt': conversion from 'size_t' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:13:26] ConLogFrame.cpp
[00:13:28] Debugger.cpp
[00:13:31] FrameBase.cpp
[00:13:33] GameViewer.cpp
[00:13:36] GLGSFrame.cpp
[00:13:38] GSFrame.cpp
[00:13:41] InstructionEditor.cpp
[00:13:44] InterpreterDisAsm.cpp
[00:13:47] KernelExplorer.cpp
[00:13:50] MainFrame.cpp
[00:13:53] MemoryStringSearcher.cpp
[00:13:56] C:\rpcs3\rpcs3\Gui\MemoryStringSearcher.cpp(33): warning C4267: 'init
ializing': conversion from 'size_t' to 'u32', possible loss of data [C:\rpcs3\rp
cs3\rpcs3.vcxproj]
[00:13:56] C:\rpcs3\rpcs3\Gui\MemoryStringSearcher.cpp(33): warning C4267: 'init
ializing': conversion from 'size_t' to 'const u32', possible loss of data [C:\rp
cs3\rpcs3\rpcs3.vcxproj]
[00:13:56] MemoryViewer.cpp
[00:13:58] MsgDialog.cpp
[00:14:00] PADManager.cpp
[00:14:03] RegisterEditor.cpp
[00:14:06] RSXDebugger.cpp
[00:14:08] C:\rpcs3\rpcs3\Gui\RSXDebugger.cpp(332): warning C4267: 'argument': c
onversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vc
xproj]
[00:14:09] C:\rpcs3\rpcs3\Gui\RSXDebugger.cpp(401): warning C4244: 'initializing
': conversion from 'f32' to 'u8', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vc
xproj]
[00:14:09] C:\rpcs3\rpcs3\Gui\RSXDebugger.cpp(428): warning C4244: 'initializing
': conversion from 'double' to 'u8', possible loss of data [C:\rpcs3\rpcs3\rpcs3
.vcxproj]
[00:14:09] C:\rpcs3\rpcs3\Gui\RSXDebugger.cpp(429): warning C4244: 'initializing
': conversion from 'double' to 'u8', possible loss of data [C:\rpcs3\rpcs3\rpcs3
.vcxproj]
[00:14:10] C:\rpcs3\rpcs3\Gui\RSXDebugger.cpp(430): warning C4244: 'initializing
\rpcs3.vcxproj]
[00:15:35] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(98): warning C4267: 'r
eturn': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3
\rpcs3.vcxproj]
[00:15:36] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(101): warning C4267: '
return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:15:36] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(103): warning C4267: '
return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:15:36] C:\rpcs3\Utilities\yaml-cpp\src\emitter.cpp(82): warning C4267: 'argu
ment': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3\
rpcs3.vcxproj]
[00:15:37] C:\rpcs3\Utilities\yaml-cpp\src\emitter.cpp(86): warning C4267: 'argu
ment': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3\
rpcs3.vcxproj]
[00:15:37] emitterstate.cpp
[00:15:37] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(66): warning C4267: 'r
eturn': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3
\rpcs3.vcxproj]
[00:15:38] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(98): warning C4267: 'r
eturn': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3
\rpcs3.vcxproj]
[00:15:39] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(101): warning C4267: '
return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:15:40] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(103): warning C4267: '
return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:15:40] C:\rpcs3\Utilities\yaml-cpp\src\emitterstate.cpp(204): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rp
cs3\rpcs3.vcxproj]
[00:15:40] emitterutils.cpp
[00:15:41] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(66): warning C4267: 'r
eturn': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3
\rpcs3.vcxproj]
[00:15:41] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(98): warning C4267: 'r
eturn': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3
\rpcs3.vcxproj]
[00:15:42] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(101): warning C4267: '
return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:15:42] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(103): warning C4267: '
return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:15:42] exp.cpp
[00:15:44] node.cpp
[00:15:44] nodebuilder.cpp
[00:15:44] nodeevents.cpp
[00:15:44] node_data.cpp
[00:15:44] null.cpp
[00:15:44] ostream_wrapper.cpp
[00:15:44] Generating Code...
[00:15:44] Compiling...
[00:15:44] parse.cpp
[00:15:44] parser.cpp
[00:15:44] regex_yaml.cpp
[00:15:44] scanner.cpp
[00:15:44] scanscalar.cpp
[00:15:44] scantag.cpp
[00:15:44] scantoken.cpp
[00:15:45] simplekey.cpp
[00:15:45] singledocparser.cpp
[00:15:45] stream.cpp
[00:15:45] tag.cpp
[00:15:45] assembler.cpp
[00:15:45] codegen.cpp
[00:15:46] compiler.cpp
[00:15:46] constpool.cpp
[00:15:46] containers.cpp
[00:15:46] context.cpp
[00:15:47] cpuinfo.cpp
[00:15:47] cputicks.cpp
[00:15:47] error.cpp
[00:15:47] Generating Code...
[00:15:56] Compiling...
[00:15:56] globals.cpp
[00:15:56] intutil.cpp
[00:15:56] logger.cpp
[00:15:56] operand.cpp
[00:15:56] runtime.cpp
[00:15:57] string.cpp
[00:15:57] vmem.cpp
[00:15:57] zone.cpp
[00:15:57] x86assembler.cpp
[00:15:58] x86compiler.cpp
[00:15:59] x86context.cpp
[00:16:00] x86cpuinfo.cpp
[00:16:00] x86inst.cpp
[00:16:00] x86operand.cpp
[00:16:01] x86operand_regs.cpp
[00:16:01] x86scheduler.cpp
[00:16:02] Generating Code...
[00:16:10] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\CL.exe /c /IC:\rpcs3\rpcs3\..\3rdparty\minidx12\Include /IC:\rpcs3\rpcs3\..\3r
dparty\XAudio2_7 /IC:\rpcs3\wxWidgets\wxWidgets\lib\vc_x64_lib\mswu /IC:\rpcs3\w
xWidgets\wxWidgets\include
[00:16:10] /IC:\rpcs3\zlib\include /IC:\rpcs3\3rdparty\OpenAL\include /IC:\rpcs3
\rpcs3\..\3rdparty\pugixml\src /IC:\rpcs3\rpcs3\..\3rdparty\ffmpeg\Windows\x86_6
4\include /IC:\rpcs3\rpcs3 /IC:\rpcs3\rpcs3\Loader /IC:\rpcs3\rpcs3\Crypto /IC:\
rpcs3\rpcs3\.. /I"C:\rpcs3\
[00:16:10] rpcs3\..\Utilities\yaml-cpp\include" /IC:\rpcs3\rpcs3\..\asmjit\src\a
smjit /IC:\rpcs3\rpcs3\..\3rdparty\libpng /IC:\rpcs3\rpcs3\..\3rdparty\GSL\inclu
de /IC:\rpcs3\rpcs3\..\rsx_program_decompiler\rsx_decompiler /IC:\rpcs3\rpcs3\..
\rsx_program_decompiler\sha
[00:16:10] der_code /I"C:\rpcs3\rpcs3\..\Vulkan\Vulkan-LoaderAndValidationLayers
\include" /IC:\rpcs3\rpcs3\..\Vulkan\glslang\glslang\Public /IC:\rpcs3\rpcs3\..\
3rdparty\GL /IC:\rpcs3\rpcs3\..\3rdparty\stblib /nologo /W3 /WX- /O2 /Ob2 /D WIN
32 /D _WINDOWS /D _CRT_SECU
[00:16:10] RE_NO_DEPRECATE=1 /D _CRT_NON_CONFORMING_SWPRINTFS=1 /D _SCL_SECURE_N
O_WARNINGS=1 /D NDEBUG /D CMAKE_BUILD /D UNICODE /D _WIN32_WINNT=0x0601 /D _UNIC
ODE /D "CMAKE_INTDIR=\"Release\"" /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /fp:
precise /Zc:wchar_t /Zc:for
[00:16:10] Scope /Zc:inline /GR /Yu"C:\rpcs3\rpcs3\Release\cotire\rpcs3_CXX_pref
ix.hxx" /Fp"C:\rpcs3\rpcs3\Release\cotire\rpcs3_CXX_prefix.pch" /Fo"rpcs3.dir\Re
lease\/Emu/Memory/Memory.cpp.obj" /Fd"rpcs3.dir\Release\vc140.pdb" /Gd /TP /FIC:
\rpcs3\rpcs3\Release\cotire
[00:16:10] \rpcs3_CXX_prefix.hxx /errorReport:queue /Zm140 /Zc:throwingNew C:\
rpcs3\rpcs3\Emu\Memory\Memory.cpp
[00:16:10] Memory.cpp
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
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[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
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[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
[00:16:12]
rpcs3.dir\Release\sceRazorCapture.obj
rpcs3.dir\Release\sceRtc.obj
rpcs3.dir\Release\sceSas.obj
rpcs3.dir\Release\sceScreenShot.obj
rpcs3.dir\Release\sceSfmt.obj
rpcs3.dir\Release\sceSha.obj
rpcs3.dir\Release\sceSqlite.obj
rpcs3.dir\Release\sceSsl.obj
rpcs3.dir\Release\sceSulpha.obj
rpcs3.dir\Release\sceSysmodule.obj
rpcs3.dir\Release\sceSystemGesture.obj
rpcs3.dir\Release\sceTouch.obj
rpcs3.dir\Release\sceUlt.obj
rpcs3.dir\Release\sceVideodec.obj
rpcs3.dir\Release\sceVoice.obj
rpcs3.dir\Release\sceVoiceQoS.obj
rpcs3.dir\Release\OpenALThread.obj
rpcs3.dir\Release\AudioDumper.obj
rpcs3.dir\Release\XAudio2Thread.obj
rpcs3.dir\Release\lv2.obj
rpcs3.dir\Release\sys_cond.obj
rpcs3.dir\Release\sys_dbg.obj
rpcs3.dir\Release\sys_event.obj
rpcs3.dir\Release\sys_event_flag.obj
rpcs3.dir\Release\sys_fs.obj
rpcs3.dir\Release\sys_interrupt.obj
rpcs3.dir\Release\sys_lwcond.obj
rpcs3.dir\Release\sys_lwmutex.obj
rpcs3.dir\Release\sys_memory.obj
rpcs3.dir\Release\sys_mmapper.obj
rpcs3.dir\Release\sys_mutex.obj
rpcs3.dir\Release\sys_ppu_thread.obj
rpcs3.dir\Release\sys_process.obj
rpcs3.dir\Release\sys_prx.obj
rpcs3.dir\Release\sys_rsx.obj
rpcs3.dir\Release\sys_rwlock.obj
rpcs3.dir\Release\sys_semaphore.obj
rpcs3.dir\Release\sys_spu.obj
rpcs3.dir\Release\sys_time.obj
rpcs3.dir\Release\sys_timer.obj
rpcs3.dir\Release\sys_trace.obj
rpcs3.dir\Release\sys_tty.obj
rpcs3.dir\Release\sys_vm.obj
rpcs3.dir\Release\MFC.obj
rpcs3.dir\Release\cellAdec.obj
rpcs3.dir\Release\cellAtrac.obj
rpcs3.dir\Release\cellAtracMulti.obj
rpcs3.dir\Release\cellAudio.obj
rpcs3.dir\Release\cellAudioOut.obj
rpcs3.dir\Release\cellAvconfExt.obj
rpcs3.dir\Release\cellBgdl.obj
rpcs3.dir\Release\cellCamera.obj
rpcs3.dir\Release\cellCelp8Enc.obj
rpcs3.dir\Release\cellCelpEnc.obj
rpcs3.dir\Release\cellDaisy.obj
rpcs3.dir\Release\cellDmux.obj
rpcs3.dir\Release\cellFiber.obj
rpcs3.dir\Release\cellFont.obj
rpcs3.dir\Release\cellFontFT.obj
rpcs3.dir\Release\cellFs.obj
[00:16:12]
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rpcs3.dir\Release\cellGame.obj
rpcs3.dir\Release\cellGameExec.obj
rpcs3.dir\Release\cellGcmSys.obj
rpcs3.dir\Release\cellGem.obj
rpcs3.dir\Release\cellGifDec.obj
rpcs3.dir\Release\cellHttp.obj
rpcs3.dir\Release\cellHttpUtil.obj
rpcs3.dir\Release\cellImejp.obj
rpcs3.dir\Release\cellJpgDec.obj
rpcs3.dir\Release\cellJpgEnc.obj
rpcs3.dir\Release\cellKb.obj
rpcs3.dir\Release\cellKey2char.obj
rpcs3.dir\Release\cellL10n.obj
rpcs3.dir\Release\cellMic.obj
rpcs3.dir\Release\cellMouse.obj
rpcs3.dir\Release\cellMsgDialog.obj
rpcs3.dir\Release\cellMusic.obj
rpcs3.dir\Release\cellMusicDecode.obj
rpcs3.dir\Release\cellMusicExport.obj
rpcs3.dir\Release\cellNetCtl.obj
rpcs3.dir\Release\cellOskDialog.obj
rpcs3.dir\Release\cellOvis.obj
rpcs3.dir\Release\cellPad.obj
rpcs3.dir\Release\cellPamf.obj
rpcs3.dir\Release\cellPhotoDecode.obj
rpcs3.dir\Release\cellPhotoExport.obj
rpcs3.dir\Release\cellPhotoImport.obj
rpcs3.dir\Release\cellPngDec.obj
rpcs3.dir\Release\cellPngEnc.obj
rpcs3.dir\Release\cellPrint.obj
rpcs3.dir\Release\cellRec.obj
rpcs3.dir\Release\cellRemotePlay.obj
rpcs3.dir\Release\cellResc.obj
rpcs3.dir\Release\cellRtc.obj
rpcs3.dir\Release\cellRudp.obj
rpcs3.dir\Release\cellSail.obj
rpcs3.dir\Release\cellSailRec.obj
rpcs3.dir\Release\cellSaveData.obj
rpcs3.dir\Release\cellScreenshot.obj
rpcs3.dir\Release\cellSearch.obj
rpcs3.dir\Release\cellSheap.obj
rpcs3.dir\Release\cellSpudll.obj
rpcs3.dir\Release\cellSpurs.obj
rpcs3.dir\Release\cellSpursJq.obj
rpcs3.dir\Release\cellSpursSpu.obj
rpcs3.dir\Release\cellSsl.obj
rpcs3.dir\Release\cellStorage.obj
rpcs3.dir\Release\cellSubdisplay.obj
rpcs3.dir\Release\cellSync.obj
rpcs3.dir\Release\cellSync2.obj
rpcs3.dir\Release\cellSysconf.obj
rpcs3.dir\Release\cellSysmodule.obj
rpcs3.dir\Release\cellSysutil.obj
rpcs3.dir\Release\cellSysutilAp.obj
rpcs3.dir\Release\cellSysutilAvc.obj
rpcs3.dir\Release\cellSysutilAvc2.obj
rpcs3.dir\Release\cellSysutilMisc.obj
rpcs3.dir\Release\cellUsbd.obj
rpcs3.dir\Release\cellUsbpspcm.obj
rpcs3.dir\Release\cellUserInfo.obj
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rpcs3.dir\Release\cellVdec.obj
rpcs3.dir\Release\cellVideoExport.obj
rpcs3.dir\Release\cellVideoOut.obj
rpcs3.dir\Release\cellVideoUpload.obj
rpcs3.dir\Release\cellVoice.obj
rpcs3.dir\Release\cellVpost.obj
rpcs3.dir\Release\cellWebBrowser.obj
rpcs3.dir\Release\libmixer.obj
rpcs3.dir\Release\libsnd3.obj
rpcs3.dir\Release\libsynth2.obj
rpcs3.dir\Release\sceNp.obj
rpcs3.dir\Release\sceNp2.obj
rpcs3.dir\Release\sceNpClans.obj
rpcs3.dir\Release\sceNpCommerce2.obj
rpcs3.dir\Release\sceNpSns.obj
rpcs3.dir\Release\sceNpTrophy.obj
rpcs3.dir\Release\sceNpTus.obj
rpcs3.dir\Release\sceNpUtil.obj
rpcs3.dir\Release\sysPrxForUser.obj
rpcs3.dir\Release\sys_game.obj
rpcs3.dir\Release\sys_heap.obj
rpcs3.dir\Release\sys_io.obj
rpcs3.dir\Release\sys_libc.obj
rpcs3.dir\Release\sys_libc_.obj
rpcs3.dir\Release\sys_lv2dbg.obj
rpcs3.dir\Release\sys_lwcond_.obj
rpcs3.dir\Release\sys_lwmutex_.obj
rpcs3.dir\Release\sys_mempool.obj
rpcs3.dir\Release\sys_mmapper_.obj
rpcs3.dir\Release\sys_net.obj
rpcs3.dir\Release\sys_ppu_thread_.obj
rpcs3.dir\Release\sys_prx_.obj
rpcs3.dir\Release\sys_spinlock.obj
rpcs3.dir\Release\sys_spu_.obj
rpcs3.dir\Release\PPUCallback.obj
rpcs3.dir\Release\PPUDisAsm.obj
rpcs3.dir\Release\PPUFunction.obj
rpcs3.dir\Release\PPUInterpreter.obj
rpcs3.dir\Release\PPUModule.obj
rpcs3.dir\Release\PPUThread.obj
rpcs3.dir\Release\RawSPUThread.obj
rpcs3.dir\Release\SPUAnalyser.obj
rpcs3.dir\Release\SPUASMJITRecompiler.obj
rpcs3.dir\Release\SPUDisAsm.obj
rpcs3.dir\Release\SPUInterpreter.obj
rpcs3.dir\Release\SPURecompiler.obj
rpcs3.dir\Release\SPUThread.obj
rpcs3.dir\Release\CPUThread.obj
rpcs3.dir\Release\IdManager.obj
rpcs3.dir\Release\vm.obj
rpcs3.dir\Release\wait_engine.obj
rpcs3.dir\Release\CgBinaryFragmentProgram.obj
rpcs3.dir\Release\CgBinaryVertexProgram.obj
rpcs3.dir\Release\BufferUtils.obj
rpcs3.dir\Release\FragmentProgramDecompiler.obj
rpcs3.dir\Release\ProgramStateCache.obj
rpcs3.dir\Release\ShaderParam.obj
rpcs3.dir\Release\surface_store.obj
rpcs3.dir\Release\TextureUtils.obj
rpcs3.dir\Release\VertexProgramDecompiler.obj
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rpcs3.dir\Release\D3D12Buffer.obj
rpcs3.dir\Release\D3D12CommonDecompiler.obj
rpcs3.dir\Release\D3D12Formats.obj
rpcs3.dir\Release\D3D12FragmentProgramDecompiler.obj
rpcs3.dir\Release\D3D12GSRender.obj
rpcs3.dir\Release\D3D12MemoryHelpers.obj
rpcs3.dir\Release\D3D12Overlay.obj
rpcs3.dir\Release\D3D12PipelineState.obj
rpcs3.dir\Release\D3D12RenderTargetSets.obj
rpcs3.dir\Release\D3D12Texture.obj
rpcs3.dir\Release\D3D12Utils.obj
rpcs3.dir\Release\D3D12VertexProgramDecompiler.obj
rpcs3.dir\Release\GCM.obj
rpcs3.dir\Release\GLCommonDecompiler.obj
rpcs3.dir\Release\GLFragmentProgram.obj
rpcs3.dir\Release\GLGSRender.obj
rpcs3.dir\Release\GLVertexProgram.obj
rpcs3.dir\Release\gl_helpers.obj
rpcs3.dir\Release\gl_render_targets.obj
rpcs3.dir\Release\OpenGL.obj
rpcs3.dir\Release\rsx_gl_texture.obj
rpcs3.dir\Release\vertex_buffer.obj
rpcs3.dir\Release\GSRender.obj
rpcs3.dir\Release\NullGSRender.obj
rpcs3.dir\Release\RSXTexture.obj
rpcs3.dir\Release\RSXThread.obj
rpcs3.dir\Release\rsx_methods.obj
rpcs3.dir\Release\rsx_utils.obj
rpcs3.dir\Release\VKCommonDecompiler.obj
rpcs3.dir\Release\VKFormats.obj
rpcs3.dir\Release\VKFragmentProgram.obj
rpcs3.dir\Release\VKGSRender.obj
rpcs3.dir\Release\VKHelpers.obj
rpcs3.dir\Release\VKProgramPipeline.obj
rpcs3.dir\Release\VKTexture.obj
rpcs3.dir\Release\VKVertexBuffers.obj
rpcs3.dir\Release\VKVertexProgram.obj
rpcs3.dir\Release\VulkanAPI.obj
rpcs3.dir\Release\System.obj
rpcs3.dir\Release\VFS.obj
rpcs3.dir\Release\AutoPauseManager.obj
rpcs3.dir\Release\CgDisasm.obj
rpcs3.dir\Release\ConLogFrame.obj
rpcs3.dir\Release\Debugger.obj
rpcs3.dir\Release\FrameBase.obj
rpcs3.dir\Release\GameViewer.obj
rpcs3.dir\Release\GLGSFrame.obj
rpcs3.dir\Release\GSFrame.obj
rpcs3.dir\Release\InstructionEditor.obj
rpcs3.dir\Release\InterpreterDisAsm.obj
rpcs3.dir\Release\KernelExplorer.obj
rpcs3.dir\Release\MainFrame.obj
rpcs3.dir\Release\MemoryStringSearcher.obj
rpcs3.dir\Release\MemoryViewer.obj
rpcs3.dir\Release\MsgDialog.obj
rpcs3.dir\Release\PADManager.obj
rpcs3.dir\Release\RegisterEditor.obj
rpcs3.dir\Release\RSXDebugger.obj
rpcs3.dir\Release\SaveDataDialog.obj
rpcs3.dir\Release\SaveDataUtility.obj
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rpcs3.dir\Release\SettingsDialog.obj
rpcs3.dir\Release\SignInDialog.obj
rpcs3.dir\Release\TextInputDialog.obj
rpcs3.dir\Release\KeyboardPadHandler.obj
rpcs3.dir\Release\PSF.obj
rpcs3.dir\Release\TROPUSR.obj
rpcs3.dir\Release\TRP.obj
rpcs3.dir\Release\rpcs3.obj
rpcs3.dir\Release\glviewer.obj
rpcs3.dir\Release\main.obj
rpcs3.dir\Release\stb_image.obj
rpcs3.dir\Release\stdafx.obj
rpcs3.dir\Release\XInputPadHandler.obj
rpcs3.dir\Release\AutoPause.obj
rpcs3.dir\Release\Config.obj
rpcs3.dir\Release\File.obj
rpcs3.dir\Release\Log.obj
rpcs3.dir\Release\Platform.obj
rpcs3.dir\Release\rXml.obj
rpcs3.dir\Release\Semaphore.obj
rpcs3.dir\Release\SharedMutex.obj
rpcs3.dir\Release\StrFmt.obj
rpcs3.dir\Release\Thread.obj
rpcs3.dir\Release\VirtualMemory.obj
rpcs3.dir\Release\binary.obj
rpcs3.dir\Release\graphbuilder.obj
rpcs3.dir\Release\graphbuilderadapter.obj
rpcs3.dir\Release\convert.obj
rpcs3.dir\Release\directives.obj
rpcs3.dir\Release\emit.obj
rpcs3.dir\Release\emitfromevents.obj
rpcs3.dir\Release\emitter.obj
rpcs3.dir\Release\emitterstate.obj
rpcs3.dir\Release\emitterutils.obj
rpcs3.dir\Release\exp.obj
rpcs3.dir\Release\node.obj
rpcs3.dir\Release\nodebuilder.obj
rpcs3.dir\Release\nodeevents.obj
rpcs3.dir\Release\node_data.obj
rpcs3.dir\Release\null.obj
rpcs3.dir\Release\ostream_wrapper.obj
rpcs3.dir\Release\parse.obj
rpcs3.dir\Release\parser.obj
rpcs3.dir\Release\regex_yaml.obj
rpcs3.dir\Release\scanner.obj
rpcs3.dir\Release\scanscalar.obj
rpcs3.dir\Release\scantag.obj
rpcs3.dir\Release\scantoken.obj
rpcs3.dir\Release\simplekey.obj
rpcs3.dir\Release\singledocparser.obj
rpcs3.dir\Release\stream.obj
rpcs3.dir\Release\tag.obj
rpcs3.dir\Release\assembler.obj
rpcs3.dir\Release\codegen.obj
rpcs3.dir\Release\compiler.obj
rpcs3.dir\Release\constpool.obj
rpcs3.dir\Release\containers.obj
rpcs3.dir\Release\context.obj
rpcs3.dir\Release\cpuinfo.obj
rpcs3.dir\Release\cputicks.obj
[00:16:12] rpcs3.dir\Release\error.obj
[00:16:12] rpcs3.dir\Release\globals.obj
[00:16:12] rpcs3.dir\Release\intutil.obj
[00:16:12] rpcs3.dir\Release\logger.obj
[00:16:12] rpcs3.dir\Release\operand.obj
[00:16:12] rpcs3.dir\Release\runtime.obj
[00:16:12] rpcs3.dir\Release\string.obj
[00:16:12] rpcs3.dir\Release\vmem.obj
[00:16:12] rpcs3.dir\Release\zone.obj
[00:16:12] rpcs3.dir\Release\x86assembler.obj
[00:16:12] rpcs3.dir\Release\x86compiler.obj
[00:16:12] rpcs3.dir\Release\x86context.obj
[00:16:12] rpcs3.dir\Release\x86cpuinfo.obj
[00:16:12] rpcs3.dir\Release\x86inst.obj
[00:16:12] rpcs3.dir\Release\x86operand.obj
[00:16:12] rpcs3.dir\Release\x86operand_regs.obj
[00:16:12] rpcs3.dir\Release\x86scheduler.obj
[00:16:12] rpcs3.dir\Release\/Emu/Memory/Memory.cpp.obj
[00:16:12] "rpcs3.dir\Release\/__/Utilities/yaml-cpp/src/memory.cpp.obj"
[00:16:13]
Creating library C:/rpcs3/rpcs3/Release/rpcs3.lib and object C:/
rpcs3/rpcs3/Release/rpcs3.exp
[00:16:15] rpcs3.vcxproj -> C:\rpcs3\bin\rpcs3.exe
[00:16:15] FinalizeBuildStatus:
[00:16:15] Deleting file "rpcs3.dir\Release\rpcs3.tlog\unsuccessfulbuild".
[00:16:15] Touching "rpcs3.dir\Release\rpcs3.tlog\rpcs3.lastbuildstate".
[00:16:15] Done Building Project "C:\rpcs3\rpcs3\rpcs3.vcxproj" (default targets
).
[00:16:15] The target "_ConvertPdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,37)" does not exist in the project, and will be ignored.
[00:16:15] The target "_CollectPdbFiles" listed in an AfterTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,70)" does not exist in the project, and will be ignored.
[00:16:15] The target "_CollectMdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (40,38)" does not exist in the project, and will be ignored.
[00:16:15] The target "_CopyMdbFiles" listed in an AfterTargets attribute at "C:
\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.C
ommon.targets (40,71)" does not exist in the project, and will be ignored.
[00:16:15] Project "C:\rpcs3\ALL_BUILD.vcxproj" (1) is building "C:\rpcs3\Vulkan
\glslang\StandAlone\spirv-remap.vcxproj" (12) on node 1 (default targets).
[00:16:15] PrepareForBuild:
[00:16:15] Creating directory "spirv-remap.dir\Release\".
[00:16:15] Creating directory "spirv-remap.dir\Release\spirv-remap.tlog\".
[00:16:15] InitializeBuildStatus:
[00:16:15] Creating "spirv-remap.dir\Release\spirv-remap.tlog\unsuccessfulbuil
d" because "AlwaysCreate" was specified.
[00:16:15] CustomBuild:
[00:16:15] Building Custom Rule C:/rpcs3/Vulkan/glslang/StandAlone/CMakeLists.
txt
[00:16:15] CMake does not need to re-run because C:\rpcs3\Vulkan\glslang\Stand
Alone\CMakeFiles\generate.stamp is up-to-date.
[00:16:15] ClCompile:
[00:16:15] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\CL.exe /c /nologo /W3 /WX- /O2 /Ob2 /D WIN32 /D _WINDOWS /D NDEBUG /D CMAKE_BU
ILD /D GLSLANG_OSINCLUDE_WIN32 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc
/MD /GS /fp:precise /Zc:wc
[00:16:15] har_t /Zc:forScope /Zc:inline /GR /Fo"spirv-remap.dir\Release\\" /Fd"
spirv-remap.dir\Release\vc140.pdb" /Gd /TP /errorReport:queue "C:\rpcs3\Vulkan\g
lslang\StandAlone\spirv-remap.cpp"
[00:16:16] spirv-remap.cpp
[00:16:18] Link:
[00:16:18] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\link.exe /ERRORREPORT:QUEUE /OUT:"C:\rpcs3\bin\spirv-remap.exe" /INCREMENTAL:N
O /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib o
leaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\glslang\Release\glslang.lib ..
\OGLCompilersDLL\Release\OGLCompiler.lib ..\glslang\OSDependent\Windows\Release\
OSDependent.lib ..\SPIRV\Release\SPIRV.lib psapi.lib /MANIFEST /MANIFESTUAC:"lev
el='asInvoker' uiAccess='false'" /manifest:embed /PDB:"C:/rpcs3/bin/spirv-remap.
pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:/rpcs3/Vulkan
/glslang/StandAlone/Release/spirv-remap.lib" /MACHINE:X64 /machine:x64 "spirv-r
emap.dir\Release\spirv-remap.obj"
[00:16:18] spirv-remap.vcxproj -> C:\rpcs3\bin\spirv-remap.exe
[00:16:18] FinalizeBuildStatus:
[00:16:18] Deleting file "spirv-remap.dir\Release\spirv-remap.tlog\unsuccessfu
lbuild".
[00:16:18] Touching "spirv-remap.dir\Release\spirv-remap.tlog\spirv-remap.last
buildstate".
[00:16:18] Done Building Project "C:\rpcs3\Vulkan\glslang\StandAlone\spirv-remap
.vcxproj" (default targets).
[00:16:18] The target "_ConvertPdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,37)" does not exist in the project, and will be ignored.
[00:16:18] The target "_CollectPdbFiles" listed in an AfterTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (34,70)" does not exist in the project, and will be ignored.
[00:16:18] The target "_CollectMdbFiles" listed in a BeforeTargets attribute at
"C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamari
n.Common.targets (40,38)" does not exist in the project, and will be ignored.
[00:16:18] The target "_CopyMdbFiles" listed in an AfterTargets attribute at "C:
\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.C
ommon.targets (40,71)" does not exist in the project, and will be ignored.
[00:16:18] Project "C:\rpcs3\ALL_BUILD.vcxproj" (1) is building "C:\rpcs3\Vulkan
\Vulkan-LoaderAndValidationLayers\loader\vulkan-1.vcxproj" (13) on node 1 (defau
lt targets).
[00:16:18] PrepareForBuild:
[00:16:18] Creating directory "vulkan-1.dir\Release\".
[00:16:18] Creating directory "vulkan-1.dir\Release\vulkan-1.tlog\".
[00:16:18] InitializeBuildStatus:
[00:16:18] Creating "vulkan-1.dir\Release\vulkan-1.tlog\unsuccessfulbuild" bec
ause "AlwaysCreate" was specified.
[00:16:18] CustomBuild:
[00:16:18] Building Custom Rule C:/rpcs3/Vulkan/Vulkan-LoaderAndValidationLaye
rs/loader/CMakeLists.txt
[00:16:18] CMake does not need to re-run because C:\rpcs3\Vulkan\Vulkan-Loader
AndValidationLayers\loader\CMakeFiles\generate.stamp is up-to-date.
[00:16:18] Generating vulkan-1.def
[00:16:19] ClCompile:
[00:16:19] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd6
4\CL.exe /c /I"C:\rpcs3\Vulkan\Vulkan-LoaderAndValidationLayers\include" /I"C:\r
pcs3\Vulkan\Vulkan-LoaderAndValidationLayers\loader" /nologo /W3 /WX- /O2 /Ob2 /
D WIN32 /D _WINDOWS /D _CRT
[00:16:19] _SECURE_NO_WARNINGS /D NDEBUG /D CMAKE_BUILD /D VK_USE_PLATFORM_WIN32
_KHR /D WIN32_LEAN_AND_MEAN /D "CMAKE_INTDIR=\"Release\"" /D vulkan_1_EXPORTS /D
_WINDLL /D _MBCS /Gm- /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /
Fo"vulkan-1.dir\Release\\"
[00:16:19] /Fd"vulkan-1.dir\Release\vc140.pdb" /Gd /TC /errorReport:queue "C:\rp
cs3\Vulkan\Vulkan-LoaderAndValidationLayers\loader\loader.c" "C:\rpcs3\Vulkan\Vu
lkan-LoaderAndValidationLayers\loader\trampoline.c" "C:\rpcs3\Vulkan\Vulkan-Load
erAndValidationLayers\loade
s3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(256): warning C4996: 'i
net_ntoa': Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_N
O_WARNINGS to disable deprecated API warnings [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(278): warning C4996: 'i
net_ntoa': Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_N
O_WARNINGS to disable deprecated API warnings [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(327): warning C4996: 'i
net_addr': Use inet_pton() or InetPton() instead or define _WINSOCK_DEPRECATED_N
O_WARNINGS to disable deprecated API warnings [C:\r
[00:16:22] pcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(368): warning C4996: 'i
net_ntoa': Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_N
O_WARNINGS to disable deprecated API warnings [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(690): warning C4244: '=
': conversion from '__int64' to 'long', possible loss of data [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_net.cpp(691): warning C4244: '=
': conversion from '__int64' to 'long', possible loss of data [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:16:22] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\memo
ry(901): warning C4244: 'argument': conversion from 'sys_net::socket_t' to 's32'
, possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp(1981): warning C4244: 'i
nitializing': conversion from 'u64' to 'u32', possible loss of data [C:\rpcs3\rp
cs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp(1981): warning C4244: 'i
n
[00:16:22] itializing': conversion from 'u64' to 'const u32', possible loss of d
ata [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp(2638): warning C4244: 'i
nitializing': conversion from 'u64' to 'u32', possible loss of data [C:\rpcs3\rp
cs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp(2638): warning C4244: 'i
nitializing': conversion from 'u64' to 'const u32', possible loss of data [C:\rp
cs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Memory\vm.cpp(881): warning C4319: '~': zero ext
ending 'u32' to 'u64' of greater size [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\Memory\vm.cpp(958): warning C4244: 'argument': c
onversion from 'u64' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxpr
oj]
[00:16:22] c:\rpcs3\rpcs3\emu\rsx\CgBinaryProgram.h(328): warning C4267: 'argu
ment': conversion from 'size_t' to 'u32', possible loss of data [C:\rpcs3\rpcs3\
rpcs3.vcxproj]
[00:16:22] c:\rpcs3\rpcs3\emu\rsx\CgBinaryProgram.h(328): warning C4267: 'argu
ment': conversion from 'size_t' to 'u32', possib
[00:16:22] le loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\RSX\GCM.cpp(1284): warning C4244: 'argument': co
nversion from 'u16' to 'u8', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj
]
[00:16:22] c:\rpcs3\rpcs3\emu\rsx\gcm.cpp(1268): warning C4715: '`anonymous na
mespace'::get_vertex_attribute_format': not all control paths return a value [C:
\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp(197): warning C4018: '<': sign
ed/unsigned mismatch [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp(250): warning C4018: '<': sign
ed/unsigned mismatch [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp(208): warning C4267: 'argume
nt': conversion from 'size_t' to 'unsigned int', possible loss of data [C:\rpcs3
\rpcs3\rpcs3.vcxproj]
[00:16:22] C:
[00:16:22] \rpcs3\rpcs3\Gui\RSXDebugger.cpp(551): warning C4267: 'argument': con
version from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxp
roj]
[00:16:22] c:\rpcs3\rpcs3\gui\rsxdebugger.cpp(440): warning C4715: '`anonymous
namespace'::get_value': not all control paths return a value [C:\rpcs3\rpcs3\rp
cs3.vcxproj]
[00:16:22] C:\rpcs3\rpcs3\KeyboardPadHandler.cpp(14): warning C4267: '=': conv
ersion from 'size_t' to 'u32', possible loss of data [C:\rpcs3\rpcs3\rpcs3.vcxpr
oj]
[00:16:22] C:\rpcs3\rpcs3\XInputPadHandler.cpp(151): warning C4800: 'int': for
cing value to bool 'true' or 'false' (performance warning) [C:\rpcs3\rpcs3\rpcs3
.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(66): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpc
s3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(98): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpc
s3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(101): w
[00:16:22] arning C4267: 'return': conversion from 'size_t' to 'int', possible l
oss of data [C:\rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(103): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rp
cs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\Utilities\yaml-cpp\src\emitter.cpp(82): warning C4267: 'ar
gument': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\Utilities\yaml-cpp\src\emitter.cpp(86): warning C4267: 'ar
gument': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(66): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpc
s3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(98): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpc
s3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(101): warning C4267:
'r
[00:16:22] eturn': conversion from 'size_t' to 'int', possible loss of data [C:\
rpcs3\rpcs3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(103): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rp
cs3\rpcs3.vcxproj]
[00:16:22] C:\rpcs3\Utilities\yaml-cpp\src\emitterstate.cpp(204): warning C426
7: 'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\
rpcs3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(66): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpc
s3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(98): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpc
s3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(101): warning C4267:
'return': conversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rp
cs3\rpcs3.vcxproj]
[00:16:22] c:\rpcs3\utilities\yaml-cpp\src\emitterstate.h(103): warning C4267:
'return': co
[00:16:22] nversion from 'size_t' to 'int', possible loss of data [C:\rpcs3\rpcs
3\rpcs3.vcxproj]
[00:16:22]
[00:16:22]
[00:16:22]
[00:16:22]
[00:16:22]
[00:16:22]
[00:16:22]
[00:16:24]
[00:16:24]
[00:16:24]
98 Warning(s)
0 Error(s)
Time Elapsed 00:13:35.26
Packaging artifacts...
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Uploading artifact rpcs3-ReleaseLLVM-28303494.zip (6.9 MB)...
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