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Culture
Toddniks are raised believing that they were the first type of
undead, and also the only one created naturally. All others,
from skeletons to vampires, are either unnatural
amalgamations of necrotic magic , or primitive spirits that
'evolved' through sheer chance. The truth of this is highly
debated between Toddniks and other undead races such as
Vampires and Liches. They do not age once they have
reached adulthood, and only reproduce to replace the few
that are destroyed.
Physiology
Naturally Psionic
Toddniks gain 3 bonus power points at 1st level. This benefit
does not grant them the ability to manifest powers unless
they gain that ability through another source, such as levels in
a psionic class. As well as this, all Toddniks are able to
communicate telepathically with any sentient creature they
are aware of.
Deaths Children
Necrotic Magic
Because of their nature, Toddniks are naturally skilled in
necromatic magic. When rolling dice to determine the
outcome of a necromancy spell, add 2 to the each dice. If the
spell requires an opponent to make a saving throw, they roll
with disadvantage. As well as this, Toddniks are able to
modify certain spells. For the spell "Speak with Animals" and
"Animal Friendship", mindless undead count as animals. For
the cantrip "Druidcraft", a plant being dead does not hinder
your attempts.