Professional Documents
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STORY POINTS
Scott Downey
Agenda
Agenda
vs. Precision
Time vs. Progress
Consistency of
Story Points
Consistency = Predictability
Summary
Story Points
Story Points
Delphi Technique
developed by RAND Corp.
at the beginning of the
Cold War in the 1940s.
Wide Band Delphi
Technique, from the 1970s,
increased communication
dramatically over the
Delphi Technique.
Accuracy:
Conclusion:
While Accuracy with Precision is desirable,
Accuracy is the more valuable of the two.
W. Edwards Deming
Attempts to force
non-deterministic systems
to operate at greater than
80% efficiency will cause
short bursts of stabilization
followed by extreme
periods
of destructive and
unpredictable variations
from that goal.
100% 90% -
95% -
70% 60% -
Accuracy of Estimates
Accuracy of Estimates
80% -
10% 0% -
0% -
$
$
$400,000
1% costs $20,000
$
$
Each dollar you pour into estimation does not buy you
the same increment of additional knowledge.
$100,000
1% costs $1,250
Conclusion:
Given the nature of non-deterministic systems,
Story Point estimates are sufficiently Accurate,
and create less waste and misunderstanding.
Time Progress
Conclusion:
Tracking Time tells us nothing about progress
toward a goal or feasibility of expected
completion.
Consistency = Predictability
Keystone:
Consistency = Predictability
Thats the
most
important.
Priority 1
SPO
Delivery
Team
Priority 2
Priority 3
Consistency = Predictability
Thats the
easiest.
Priority 2
SPO
Delivery
Team
Priority 3
Priority 1
Step 2**: Identify (one of the) simplest task(s) from the queue of outstanding work.
**NOTE: Work is always pursued in Priority Order. It is only re-ordered temporarily for this exercise.
Consistency = Predictability
Thats a 3.
Priority 2
SPO
Priority 3
Delivery
Team
SM
Priority 1
Step 3: The FIRST SPRINT ONLY, The Scrum Master interviews the Team, captures the
context for the Easiest card is easier than the others and assigns it a Story Point estimate.
The Scrum Master never again votes on complexity or even enters the debate.
Consistency = Predictability
5
Priority 1
SPO
3
Priority 2
Delivery
Team
8
Priority 3
Consistency = Predictability
1
33%
66%
100%
13
167%
267%
433%
24 +
Velocity
Sprint Length
Project Duration
Today
Next Planning
Estimated Date
Product
Backlog
42
= 15 Points
= 1 Week
= 3 Sprints
= March 22nd
= March 23rd
= Wednesday, April 13
Consistency = Predictability
[Unnamed MySpace Team's] Velocity Chart
35.00
30.00
Story Points
25.00
20.00
15.00
10.00
5.00
0.00
1
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Conclusion
Velocity, based in Story Points, provides not only
better predictability than hours but also
a natural unit of growth for improving Teams.