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3D INTERNET

A seminar submitted to

Jawaharlal Nehru Technological University Anantapur, Anantapuramu


In partial fulfillment of the requirements for
the award of the degree of

BACHELOR OF TECHNOLOGY
IN
ELECTRONICS AND COMMUNICATION ENGINEERING

Submitted by
P.GIRI PRASAD REDDY

12JE1A0415

Under the esteemed guidance of

Mr. D.POORNACHANDRA REDDY, M.Tech


Assistant Professor,
Department of ECE.

DEPARTMENT OF ELECTRONICS AND COMMUNICATIONS ENGINEERING

SHREE RAMA EDUCATIONAL SOCIETYGROUP OF


INSTITUTIONS::TIRUPATI
(Affiliated to JNTUA, Anantapuramu and approved by AICTE, New Delhi)
Rami Reddy Nagar, Karakambadi Road, Tirupathi 517 507, A.P
2012 -2016

3D INTERNET
A seminar submitted to

Jawaharlal Nehru Technological University Anantapur, Anantapuramu


In partial fulfillment of the requirements for
The award of the degree of

BACHELOR OF TECHNOLOGY
IN
ELECTRONICS AND COMMUNICATION ENGINEERING

Submitted by
P.GIRI PRASAD REDDY

12JE1A0415

Under the esteemed guidance of

Mr. D.POORNACHANDRA REDDY, M.Tech


Assistant Professor,
Department of ECE.

DEPARTMENT OF ELECTRONICS AND COMMUNICATIONS ENGINEERING

SHREE RAMA EDUCATIONAL SOCIETYGROUP OF


INSTITUTIONS::TIRUPATI
(Affiliated to JNTUA, Anantapuramu and approved by AICTE, New Delhi)
Rami Reddy Nagar, Karakambadi Road, Tirupathi 517 507, A.P
2012 -2016

Certificate
This is to certify that A seminar entitled

3D INTERNET
Is the bonafide work done by
P GIRI PRASAD REDDY

12JE1A0415

In the Department of Electronics and Communication Engineering, SHREE RAMA


EDUCATIONAL SOCIETY GROUP OF INSTITUTIONS, Tirupati and is submitted to Jawaharlal
Nehru
technological University Anantapur, Anantapur in partial fulfillment of the requirements for the award of
the degree of Electronics and Communication Engineering

This work has been carried out under the guidance of

Head of the Department

Guide

Mr. P.GIRI BABU, M.Tech,

Mr. D.POORNACHANDRA REDDY, M.Tech,

Associate Professor& HOD,

Assistant professor,

Department of ECE,

Department of ECE,

SRES GROUP OF INSTITUTIONS, Tirupati.

SRES GROUP OF INSTITUTIONS, Tirupati.

ACKNOWLEDGEMENT

I consider it is my privilege to express my gratitude and respect to all those who guided,
inspired and helped me in the completion of a seminar.
I am thankful to our chairman Mr.MANNEM RAMI REDDY GARU, and principal
Mr.B.THRIVIKRAM for permitting me to use facilities available in this college to accomplish
the seminar.
I express my deep sense of gratitude to Mr. P.GIRI BABU, Head of the department of
ECE for their kind help that extended at every stage of my work for all provisions made me to
complete this endeavor successfully.
I am thankful to my guide Mr. D.POORNACHANDRA REDDY, M.Tech, all of his
guidance and co-operation of seminar.
I am also thankful to all our staff members of Electronics and Communication
Engineering for their co-operation.
Last but not least, i wish to thank to all my friends, and who helped directly or indirectly
in completion of my seminar.

ABSTRACT
The topic 3D Internet in Web 3.0 is one of the most important technologies
world is looking forward to. Generally, we do our things manually in the daily life, which
can be said to be in the form of 3D. But when it comes to internet we are actually using it
in the form of 2D rather than 3D, hence this concept i.e. 3D Internet helps in achieving

that 3D Internet, also known as virtual worlds, is a powerful new way for you to reach
consumers, business customers, co-workers, partners, and students. It combines the
immediacy of television, the versatile content of the Web, and the relationship-building
strengths of social networking sites like Face book. Yet unlike the passive experience of
television, the 3D Internet is inherently interactive and engaging. Virtual worlds provide
immersive 3D experiences that replicate (and in some cases exceed) real life.
Second Life is one such resource which is implementing the concept of the 3D Internet in
its applications. And off late this application has been a great success in the United States
and is expected to affect the internet usage in a drastic way.

LIST OF CONTENTS
S.NO

CHAPTER

NAME OF THE TITLE

PAGE NO.

INTRODUCTION

1.1

WEB 1.0

1.2

WEB 2.0

1.3

WEB 3.0

ABOUT 3D INTERNET

2.1

3D INTERNET: WHY?

2.2

3D INTERNET: WHAT?

2.2.1

WORLD SERVERS

2.2.2

AVATAR/ID SERVERS

10

2.2.3

UNIVERSE LOCATION SERVERS

11

2.2.4

CLIENTS

12

2.3

3D INTERNET. HOW ?

13

2.3.1

NETWORKING AND DISTRIBUTED COMPUTING

14

2.3.2

LATENCY MINIMIZATION

15

2.3.3

SECURITY AND TRUST

16

INTELLIGENT ENVIRONMENTS

10

17

3.1

INTELLIGENT SERVICES

10

18

3.2

INTELLIGENT AGENTS AND RENDERING

11

19

TECHNICAL IMPLICATIONS

12

20

4.1

SPEEED

12

21

4.2

HARDWARE

12

22

SOLUTIONS

13

23

5.1

SPEED

13

24

5.2

HARDWARE

13

25

OBSTACLES TO COMMERCIAL SUCCESS IN 3D


INTERNET

15

26

ADVANTAGES

16

27

APPLICATIONS

17

28

CONCLUSION

18

29

10

REFERFENCES

19

LIST OF FIGURES

FIG NO.
1

NAME OF THE FIGURE

PAGE NO.

THE NATURE OF WEB 1.0 AND WEB 2.0

2.1

ATTENDING THE SEMINAR IN 3D INTERNET

2.2

SECURITY AND TRUST

4.1

AVERAGE BROADBAND SPEED IN VARIOUS COUNTRIES

12

5.1

A USER INTERACTION WITH A PC USING THE 3D GOGGLES

14

5.2

A USER USING A VISION STATION TO INTERACT WITH THE 3D


WORLD

14

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