Professional Documents
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ARO / MMX
3 ARO / MMX
IX Survey
13
2016 08 30
I
X
ARO / MMX
2016 08 30
comScore
2016 08 30
A
R
O
2016 6 PC
63.2%
PC
812.3
295.8
142.2
6
7
10.9
10
2016 08 30
DesktopcomScore MMXARO2016 06
A
R
O
PC /
59.4%
PC
40.6%
PC
34
15-24
6-14
45-54
40.6%
119
6-14
123
15-24
101
25-34
107
15-24
25-34
35-44
45-54
45-54
55+
55+
100
141
6-14
35-44
0
2016 08 30
A
R
O
117
100
DesktopcomScore MMXARO2016 06
2016 / 2015 6
PC
2015
10.7%
26.8%
25.1%
2016
- 7.8%
- 6.6%
- 6.9%
9.9%
11.5%
25.0%
23.4%
2016
2015
25.8%
55+
- 45.3%
- 1.9%
6.3%
25.3%
16.9%
+ 49.8%
25.3%
25.3%
- 25.1%
19.0%
17.8%
6.4%
45-54
19.1%
+ 5.8%
20.3%
35-44
25-34
12.3%
+ 15.8%
14.2%
15-24
16.5%
+ 7.7%
5.9%
+ 21.9%
7.2%
6-14
4.0%
+ 58.9%
2016 08 30
PC
35
55
25-34 45
25-34
25-34
DesktopcomScore MMXARO2016 06
A
R
O
Top 5 PC
Garena
2,972
23.1%
2,617
20.4%
LoL
1,931
()
Game168
1,577
12.3%
twitch
1,278
10.0%
2016 08 30
16.6, 136.4
160.0
1,587
400
840
15.0%
* ()
180.0
148
()
140.0
13.1, 109.6
120.0
twitch
League of Legends
100.0
80.0
60.0
4.6, 34.0
16.0, 8.2
40.0
2.8, 1.4
20.0
0.0
709
-20.0
A
R
O
0.0
5.0
10.0
15.0
20.0
DesktopcomScore MMXARO2016 06
PC twitch
PC GarenaLeague of Legendstwitch 6-24
League of Legends
Game168 25-44 Game168 25
Top 5 PC /
Garena
League of Legends
Game168
twitch
69.8%
68.6%
75.0%
63.9%
81.7%
50.4%
39.9%
26.7%
53.0%
56.3%
6-24
25-44
45
51.0%
34.9%
14.7%
2016 08 30
46.2%
13.8%
29.7%
13.9%
36.8%
22.3%
10.3%
DesktopcomScore MMXARO2016 06
A
R
O
PC twitch
twitch 153.1
Game168 45
League of Legends 45 90.3
Top 5 PC ()
Garena
41.1
9.7
25-44
7.0
45
6.8
0
2016 08 30
140.6
111.4
1.5
59.7
1.7
90.3
0
61.7
0.8
109.1
19.8
153.1
1.3
114.6
40.1
1.5
82.5
31.9
9.4
twitch
Game168
118.7
18.7
4.6
6-24
League of Legends
A
R
O
2016 6 812.3 PC
PC 63.2%
142.2
10.9
PC (59.4%)
15-24
34 6-14
45-54
2016 08 30
35
55 (21.9%)
25-34 45
25-34
A
R
O
2016 6 PC
Garena
League of LegendsGame168
twitch
twitchLeague of Legends PC
PC
twitch
GarenaLeague of Legends
twitch 6-24
Game168 25
2016 08 30
Game168 45
PC
A
R
O
IX
2016 08 30
2016 8 5
8 1,371
I
X
2016 08 30
Key Findings
94.4%
(50.2%)
Candy Crush Saga
30.7%
31 Angry
Birds
2016 08 30
(23.8%)(22.6%)
///
(28.3%)
103
I
X
94.4%
92.1%
91.1%
I
X
30.7%
27.4%
+3.3%
2016
32.0%
2015
2014
0%
25%
50%
75%
100%
Base2016 N=1,371
2015 N=1,660
2014 N=1,768
Aug. 2016
94.4%
20-24
(30.7%) 3.3%
2016 08 30
4.78
5.03
5.07
4.41
4.66
4.51
9.8%
7.7%
9.1%
11.5%
6.1%
10.3%
24.1% 23.9%
30.7%
44.3%
2014
31.8%
2016
22.8% 24.0%
I
X
1
1-3
48.1% 47.9%
2015
(/)
2014
40.9%
37.1%
4-6
2015
2016
Aug. 2016
5.07 4.51
2016 08 30
29.95
30.27
34.79
37.29
38.17
11.3%
10.9%
11.8%
13.5%
18.1%
14.4%
18.4%
19.7%
32.6%
25.4%
16.5%
2014
37.7%
26.5%
19.0%
34.24
(/)
10.6%
23.8%
I
X
61
45.7%
32.0%
33.6%
46.5%
31-60
11-30
20.6%
17.6%
15.5%
19.5%
12.5%
5.2%
12.6%
9.8%
2015
2016
2014
2015
9.3%
9.8%
6-10
5
2016
Aug. 2016
31
30
2016 08 30
40%
30%
2014
20%
I
X
2015
2016
10%
2014
2015
2016
0%
6
10 11
12 13 14 15 16 17 18 19 20 21 22 23 24
Aug. 2016
6 8 9
20-24 12 30-34
2016 08 30
2016
2015
2014
0%
43.2%
44.0%
43.6%
29.2%
28.7%
33.7%
27.3%
43.4%
30.9%
25.6%
32.2%
45.5%
19.4%
17.5%
29.7%
15.7%
13.0%
13.0%
10%
20%
30%
40%
50%
Base2016 N=1,294
2015 N=1,529
2014 N=1,611
Aug. 2016
23.6%
2016
2015
2014
13.3%
33.5%
28.7%
24.6%
12.8%
15.0%
16.9%
11.7%
17.9%
14.4%
11.5%
43.2%
45.8%
44.3%
43.4%
32.2%
29.4%
0%
10%
20%
30%
40%
50%
Base2016 N=420
2015 N=455
2014 N=566
Aug. 2016
2016 08 30
I
X
TOP 5
TOP5
TOP5
23.1%
28.2%
6.3%
Angry Birds
4.1%
31
3.7%
4.0%
Angry Birds
3.6%
31
3.6%
3.3%
2.9%
Base 2016
N=1,294
Aug. 2016
2016 08 30
I
X
9.12
9.75
8.93
7.6%
13.7%
17.5%
17.0%
13.2%
16.8%
14.5%
15.1%
13.8%
21.5%
18.7%
12.6%
17.1%
22.6%
2014
14.2%
23.2%
2015
15.1%
25.9%
2016
9.53
7.5%
24.2%
16.8%
12.4%
17.2%
10.99
9.47
16.6%
21.2%
18.5%
18.3%
14.3%
14.5%
22.0%
17.8%
2014
2015
(/)
I
X
10.8%
14.1%
16.5%
14.6%
22.7%
2
1-2
6-1
3-6
1-3
1
2016
Aug. 2016
8.93 9.47
2016 08 30
2.76
4.0%
16.1%
2.60
2.50
2.4%
14.0%
2.0%
12.0%
3.36
9.9%
18.9%
79.9%
83.6%
85.9%
71.3%
2.90
2.82
4.6%
4.3%
18.7%
17.2%
()
I
X
76.7%
78.4%
7
4-6
3
2014
2015
2016
2014
2015
2016
Aug. 2016
2016 08 30
50.2%
23.8%
16.2%
60.0%
22.6%
14.4%
40.9%
28.3%
27.3%
13.3%
20.6%
12.9%
19.4%
0%
20%
40%
60%
(50.2%)
40(23.8%)(22.6%)
(60%)(40.9%)
40
2016 08 30
I
X
/
//
27.0%
30
18.2%
31-60
28.3%
301
I
X
24.7%
91-200
201-300
58.9%
13.7%
61-90
71.7%
103(/)
9.8%
41.1%
6.7%
BaseN=388
Aug. 2016
///
103 90
(58.9%)
2016 08 30
46.8%
44.3%
38.1%
33.1%
I
X
26.6%
16.8%
12.4%
0%
20%
40%
60%
BaseN=388
Aug. 2016
(46.8%) 19
(44.3%) 40
(38.1%)(33.1%)
2016 08 30
VR()
AR()
6.4% 2.5%
20.9%
33.5%
36.7%
1.9%
6.4%
19.7%
36.2%
35.8%
Base2016 N=1,371
Aug. 2016
Base2016 N=1,371
Aug. 2016
AR()(Pokmon Go)
VR()3D(Temple Run VR)
AR() VR()
24
2016 08 30
I
X
2014
2015
2016
91.1%
92.1%
()
4.78
5.03
()
29.95
30.27
()
9.12
()
2.76
2014
2015
2016
94.4%
32.0%
27.4%
30.7%
5.07
4.41
4.66
4.51
37.29
38.17
34.24
9.75
8.93
9.53
10.99
9.47
2.60
2.50
3.36
2.90
2016 08 30
34.79
I
X
2.82
(IX Survey)
CyberPanel
2016/08/052016/08/08
N=1,371
95%,2.65%
201607
2016 08 30
685
50.3%
686
49.7%
19
193
15.3%
20-24
125
9.8%
25-29
122
9.4%
30-34
144
11.4%
35-39
156
11.7%
40
631
42.4%
646
48.3%
353
25.3%
372
26.5%
I
X
marcom@insightxplorer.com