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Sandstorm
Rain
Snow
Lightning
Player
Sandstorm
Rain
Snow
Lightning
Walls
B
B
B
B
B
Doors
B
B
B
B
B
Barbed Wire
A/B
N
Wind Zone
D
D
D
Shockwave
A
Lava Pit
A
J
Eye Sentry
F
K
Candle
A
A
I
A
M
Baby Flames
A
I
Statue Golem
A/B
A/N
A
A
Scrap Man
V
A
A
U
Ooze Trap
O
L
Zeppelin
A
A
A
U
Clockwork Man
C
A
A/N
A
A
Steam Knight
A/B
A
A/N
A
Iron Dragon
A/B
A
A
A
A/N
Rotary Slugger
A
A
A/N
A
A
Hell on Wheels
A/B
A
A
N
A
Safe Zone
A- This is the basic form of damage. Damage is dealt to either player or enemy depend
B- This is a solid interaction. Objects will collide into each other and can not move past
C- Damage dealt is triple the normal amount.
D- Based on a force an object will be pushed via a zone or an ability
E- This interaction disables the sandstorm and causes it to disappear.
F- The eye sentry summons foes when it's line of sight spots the player
G- When the lightning spike is on it causes damage to the player via a shockwave of lig
H- When the lightning spike is hit by a lightning storm a shockwave is created
I-The rain storm extinguishes flames and fires.
J- The rain storm creates a temporary safe zone over lava pits. The area is a solidified p
K- The eye sentry vision is blocked. This causes the sentry to be unable to detect the p
L- The rain shrinks and cleans oozes. The shrinking of the ooze continues as long as it w
M-The lightning storm lights flames. This is used to illuminate certain areas.
N-The enemy is put in the Disabled State. In a disabled state, enemies follow their uniq
O-The player is slowed. In a slowed state, the player's movement speed is reduced by
P-The safe zone is removed twice as fast when in contact with at least 1 baby flame.
U- Lightning damage kills these enemys instantly. The enemies effected by this would be enemies
V- The Scrap Man perodically activates to damage the player from a distance. When it is inactive, t
Walls
Doors
B
B
B
K
B
B
B
K
Barbed Wire
M
B
B
B
B
B
B
B
B
B
B
B
B
D
D
D
Lava pit
Eye Sentry
Candle
Ooze Trap
Zeppelin
Rotary Sligger