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Player

Sandstorm

Rain

Snow

Lightning

Player
Sandstorm
Rain
Snow
Lightning
Walls
B
B
B
B
B
Doors
B
B
B
B
B
Barbed Wire
A/B
N
Wind Zone
D
D
D
Shockwave
A
Lava Pit
A
J
Eye Sentry
F
K
Candle
A
A
I
A
M
Baby Flames
A
I
Statue Golem
A/B
A/N
A
A
Scrap Man
V
A
A
U
Ooze Trap
O
L
Zeppelin
A
A
A
U
Clockwork Man
C
A
A/N
A
A
Steam Knight
A/B
A
A/N
A
Iron Dragon
A/B
A
A
A
A/N
Rotary Slugger
A
A
A/N
A
A
Hell on Wheels
A/B
A
A
N
A
Safe Zone
A- This is the basic form of damage. Damage is dealt to either player or enemy depend
B- This is a solid interaction. Objects will collide into each other and can not move past
C- Damage dealt is triple the normal amount.
D- Based on a force an object will be pushed via a zone or an ability
E- This interaction disables the sandstorm and causes it to disappear.
F- The eye sentry summons foes when it's line of sight spots the player
G- When the lightning spike is on it causes damage to the player via a shockwave of lig
H- When the lightning spike is hit by a lightning storm a shockwave is created
I-The rain storm extinguishes flames and fires.
J- The rain storm creates a temporary safe zone over lava pits. The area is a solidified p
K- The eye sentry vision is blocked. This causes the sentry to be unable to detect the p
L- The rain shrinks and cleans oozes. The shrinking of the ooze continues as long as it w
M-The lightning storm lights flames. This is used to illuminate certain areas.
N-The enemy is put in the Disabled State. In a disabled state, enemies follow their uniq
O-The player is slowed. In a slowed state, the player's movement speed is reduced by
P-The safe zone is removed twice as fast when in contact with at least 1 baby flame.

U- Lightning damage kills these enemys instantly. The enemies effected by this would be enemies
V- The Scrap Man perodically activates to damage the player from a distance. When it is inactive, t

Walls

Doors

B
B
B
K

B
B
B
K

Barbed Wire

WindZone Lightning Spike Shockwave

M
B
B
B
B
B
B

B
B
B
B
B
B

D
D
D

player or enemy depending on the collision.


and can not move past each other. Projectiles will be destroyed.

er via a shockwave of lightning.


wave is created

The area is a solidified platform on the lava that lasts 8 seconds.


e unable to detect the player
continues as long as it within the rain area. The ooze shrinks until it is gone
ertain areas.
nemies follow their unique disabled AI scripts.
nt speed is reduced by half.
1 baby flame.

by this would be enemies weak to lightning.


tance. When it is inactive, the player can walk pass it with no problems and they are unable to damage it in that state.

Lava pit

Eye Sentry

Candle

Baby Flames Statue Golem Scrap Man

age it in that state.

Ooze Trap

Zeppelin

Clockwork ManSteam Knight Iron Dragon

Rotary Sligger

Hell on Wheels Safe Zone


Player
Sandstorm
Rain
Snow
Lightning
Walls
Doors
Barbed Wire
Wind Zone
Shockwave
Lava Pit
Eye Sentry
Candle
Baby Flames
Statue Golem
Scrap Man
Ooze Trap
Zeppelin
Clockwork Man
Steam Knight
Iron Dragon
Rotary Slugger
Hell on Wheels
Safe Zone

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