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Complete Feats is a free tool offered in promotion of the Modern Players Companion, Volume Two. It summarizes all feats from d20 Modern Roleplaying
Game (Wizards of the Coast), Urban Arcana Campaign Setting (Wizards of the Coast), Ultramodern Firearms (Green Ronin Publishing), Modern Players
Companion (The Game Mechanics).
Character building never ends. Every time you level up, your dice and decisions help you add detail and definition
your character. The more options you have, the closer you get to making the hero on your character sheet to
match the one in your imagination.
Modern Players Companion, Volume Two provides even more tools for creating, developing, and equipping
characters, allowing players and Gamemasters to further personalize and customize the heroes of any modernworld roleplaying game.
Modern Players Companion, Volume Two includes:
Sixteen new basic class talents that expand existing talent trees and form new ones, including Heightened
Reflexes, Stay in the Game, and Implacable
Variant rules for the Wealth System and for creating multilingual characters
Six new advanced classes, such as the Arcane Scholar and the Transporter
Seven new prestige classes, including the Psionic Assassin and the Silent Intruder
Eleven feats, such as Cohort, Follow That Car, and Signature Skills
Eight new equipment packages that enable heroes to quickly gear up for action
New magic spells and magic items, including send as attachment and the laser pointer grappling hook
Modern Players Companion, Volume Two is the second in an innovative series of sourcebooks providing new options and ideas for adventuring in the
modern world.
This product requires the use of the d20 Modern Roleplaying Game core rulebook and the Urban Arcana Campaign Setting, published by Wizards of
the Coast, Inc. For players and Gamemasters, this product is compatible with other d20 System roleplaying games.
d20 System and the d20 System logo are trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used according to the terms of the d20
System License version 4.0. A copy of this License can be found at www.wizards.com/d20.
d20 Modern and Urban Arcana are a trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used with permission. Wizards of the Coast is
a registered trademark of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and is used with permission.
Complete Feats 2003 The Game Mechanics, Inc. All rights reserved.
For information on the designation of Open Game Content and Product Identity in this publication, refer to the Appendix.
THE GAME MECHANICS and The Game Mechanics logo are trademarks of The Game Mechanics, Inc. All rights reserved.
This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is
prohibited without the express written permission of The Game Mechanics, Inc.
This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental.
Made in the U.S.A.
Complete Feats
When I sit down to create a modern d20 System character, I
usually have a pretty detailed idea of what starting occupation
Ill pick, and I generally also know what classes Ill choose
for the characters first few levels. Ill probably even have a
good idea what advanced classes I want to steer the character
toward. Those are really broad scale decisionsthe basis
on which a roleplaying character is builtand that part of
character creation goes quickly.
Where I sometimes bog down is the point at which I have to
select feats.
Not only that, I repeat this bogging down process whenever
the character reaches a level at which I can assign a new feat.
For a while, I was really frustrated by this. After all, Im a
pretty savvy gamer, and I know the rules as well as anyone (of
course, having been on the design team for the d20 Modern
Roleplaying Game certainly helps in that regard). So, I couldnt
understand why was it taking me so long to pick a feat.
Finally, it struck me: Feats are the most customizable
part of a d20 System character. The game is built so that
characters with the same class are more or less comparable,
not interchangeable, but certainly similar. The real difference
between characters becomes clear after feats are selected.
Feats are where the real style and panache of the game is,
so of course selecting them is a painstaking task. Everyone
wants to look good, right?
Feat Proliferation
Prerequisites
Benefits
Source
Acrobatic
d20M
Aircraft Operations
Pilot 4 ranks
d20M
Alertness
d20M
Animal Affinity
d20M
Arcane Skills
UA
Archaic Weapons
Proficiency
d20M
d20M
d20M
d20M
Athletic
d20M
Attentive
d20M
Blind-Fight
d20M
Armor Proficiency
(medium)
Armor Proficiency
(heavy)
1 You can take this feat multiple times; each time it applies to a different skill, type of equipment, or weapon.
Complete Feats
Table CF1: Expanded Feat List (Continued)
Brain Burn
Psionic abilities
MPC2
Brawl
d20M
Improved Brawl
d20M
Improved Grapple
Brawl, Dex 13
UA
Knockout Punch
d20M
d20M
d20M
Improved Knockout
Punch
Streetfighting
d20M
Builder
Improved Feint
d20M
Cautious
d20M
Code of Honor
Any allegiance
+4 on certain checks when dealing with same allegiance, 4 when dealing with opposite
MPC1
Cohort
6th-level character
MPC2
Collector
MPC1
Combat Expertise
Int 13
d20M
Improved Disarm
d20M
Improved Trip
d20M
Whirlwind Attack
d20M
d20M
d20M
Advanced Combat
Martial Arts
d20M
MPC1
Combat Reflexes
d20M
Confident
d20M
Creative
d20M
Cross-Training
MPC1
Deceptive
d20M
Deceptive or Trustworthy
MPC1
d20M
d20M
d20M
Elusive Target
d20M
Unbalance Opponent
d20M
Haggle
Defensive Martial Arts
Combat Throw
Improved Combat
Throw
1 You can take this feat multiple times; each time it applies to a different skill, type of equipment, or weapon.
Complete Feats
Table CF1: Expanded Feat List (Continued)
Dodge
Dex 13
d20M
Agile Riposte
d20M
Improved Dodge
MPC1
MPC1
MPC1
Mobility
d20M
Sidestep
MPC1
MPC1
Greater Dodge
Supreme Dodge
Back Off
Spring Attack
Dex 13, Dodge, Mobility, base Move before and after melee attack
attack bonus +4
d20M
Drive-By Attack
d20M
Educated
d20M
Empowered Turning
UA
Endurance
d20M
d20M
Expert Advice
MPC1
Extra Turning
Ability to turn/rebuke
UA
Far Shot
d20M
d20M
UMF,
MPC1
Profession 4 ranks
MPC1
MPC1
Focused
d20M
MPC2
Frightful Presence
d20M
Gearhead
d20M
Good Impression
Cha 13
MPC1
Great Fortitude
+2 on Fortitude saves
d20M
Guide
d20M
Hard-Eyed
UMF,
MPC1
Heroic Surge
d20M
Improved Damage
Threshold
d20M
Improved Initiative
+4 on initiative checks
d20M
UA
Improved Turning
Ability to turn/rebuke
UA
Iron Will
+2 on Will saves
d20M
Character level 8
UA
Lightning Reflexes
+2 on Reflex saves
d20M
Low Profile
d20M
Dead Aim
Improved Dead Aim
Financial Wizard
Deep Pockets
1 You can take this feat multiple times; each time it applies to a different skill, type of equipment, or weapon.
2 You can take this feat multiple times; its effects stack.
Complete Feats
Table CF1: Expanded Feat List (Continued)
Lucky
MPC1
Magical Affinity
UA
Magic Defense
Spellcasting
SR = 5 + caster level
MPC2
SR = 10 + caster level
MPC2
SR = 15 + caster level
MPC2
Medical Expert
d20M
Meticulous
d20M
Nimble
d20M
d20M
d20M
Burst Fire
d20M
Exotic Firearms
Proficiency
d20M
Improved Autofire
UMF
Strafe
d20M
d20M
d20M
UMF,
MPC1
d20M
Bulls Eye
UMF,
MPC1
Skip Shot
d20M
d20M
UMF,
MPC1
Poker Face
Wis 12
MPC1
Power Attack
Str 13
d20M
d20M
d20M
d20M
Improved Overrun
UA
Sunder
d20M
Power Crit
UA
Precise Strike
UA
Psionic Resistance
No psionic abilities
MPC2
Psionic Skills
UA
Cleave
Great Cleave
1 You can take this feat multiple times; each time it applies to a different skill, type of equipment, or weapon.
Complete Feats
Table CF1: Expanded Feat List (Continued)
Quick Draw
d20M
Quick Reload
d20M
Reactive Shooter
Dex 13
UMF
UMF
Renown
+3 Reputation bonus
d20M
Run
d20M
Run
UA
Self Improvement
MPC1
Signature Skills
MPC2
Signature Spell
Spell Mastery
UA
d20M
Spell Focus
UA
UA
High Ready
Fleet of Foot
UA
Stage Presence
Cha 13
MPC1
Star Employee
Reputation bonus +1
MPC1
Stealthy
d20M
Studious
d20M
Supernatural Strike
UA
Drive 4 ranks
d20M
Surgery
d20M
Toughness
+3 hit points
d20M
Track
d20M
Trustworthy
d20M
Two-Weapon Fighting
Dex 13
d20M
UMF
Improved Two-Weapon
Fighting
d20M
d20M
Advanced Two-Weapon
Fighting
Vehicle Expert
d20M
Force Stop
d20M
Vehicle Dodge
d20M
Weapon Finesse
d20M
Weapon Focus
d20M
Wild Talent
UA
Windfall
d20M
1 You can take this feat multiple times; each time it applies to a different skill, type of equipment, or weapon.
2 You can take this feat multiple times; its effects stack.
Complete Feats
Table CF1: Expanded Feat List (Continued)
Initial Feats
Divine Heritage
Wis 10
UA
Magical Heritage
Int 10
UA
Moonlighting
MPC1
Multilingual
GM approval
MPC2
Multilingual
MPC2
UA
Empower Spell
UA
Enlarge Spell
UA
Eschew Materials
UA
Extend Spell
UA
Heighten Spell
UA
Nonlethal Spell
UA
Reach Spell
UA
Sacred Spell
UA
Shadowbane Spell
UA
Silent Spell
UA
Still Spell
UA
Delay Power
UA
Enlarge Power
UA
Extend Power
UA
Extend Power
UA
Focus Power
Psionic abilities
MPC2
Heighten Power
UA
Hide Power
UA
Quicken Power
UA
Twin Power
UA
Linguist
Shadow Heritage
Metamagic Feats
Metapsionic Feats
Persistent Power