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Initialize engine version: 4.7.

0f1 (9c73fd3cda99)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1254]
Renderer: AMD Radeon(TM) R4 Graphics
Vendor: ATI
VRAM:
553 MB (via DXGI)
Caps:
Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAW
Z=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harm
less)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is
harmless)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmles
s)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is
harmless)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading D:\Software\Game\YandereSimApril15th\YandereSimApril15th\YandereSimApril
15th_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Completed reload, in 0.134 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand


ereSimApril15th_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\Software\Game\YandereSimApril15th\YandereSimApril15th\Yand
ereSimApril15th_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 5.518101 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 967.
Total: 6.365023 ms (FindLiveObjects: 0.127665 ms CreateObjectMapping: 0.263309 m
s MarkObjects: 1.052668 ms DeleteObjects: 0.417761 ms)
UnloadTime: 0.924433 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 5065.
Total: 3.949642 ms (FindLiveObjects: 0.747183 ms CreateObjectMapping: 0.255330 m
s MarkObjects: 1.492087 ms DeleteObjects: 0.225693 ms)
UnloadTime: 17.964890 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 625 unused Assets to reduce memory usage. Loaded Objects now: 1824.
Total: 15.693704 ms (FindLiveObjects: 0.360198 ms CreateObjectMapping: 0.513510
ms MarkObjects: 4.722473 ms DeleteObjects: 8.652168 ms)
UnloadTime: 4.627864 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 10370.
Total: 26.023190 ms (FindLiveObjects: 3.051426 ms CreateObjectMapping: 2.029535
ms MarkObjects: 17.215427 ms DeleteObjects: 0.490713 ms)
UnloadTime: 149.389404 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1716 unused Assets to reduce memory usage. Loaded Objects now: 74431.
Total: 141.742599 ms (FindLiveObjects: 14.100738 ms CreateObjectMapping: 2.47921
3 ms MarkObjects: 96.414604 ms DeleteObjects: 15.753547 ms)
HighlightingSystem : Framebuffer depth data is not available and can't be used t
o occlude highlighting. Highlighting occluders enabled.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEn
gineDebug.cpp Line: 56)
Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEn
gineDebug.cpp Line: 56)
UnloadTime: 859.002869 ms

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7145 unused Assets to reduce memory usage. Loaded Objects now: 6283.
Total: 2547.741455 ms (FindLiveObjects: 21.674021 ms CreateObjectMapping: 1.5895
46 ms MarkObjects: 112.716423 ms DeleteObjects: 2401.952148 ms)

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