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10/6/15

warhammer 40k calculator

1195 Pts Space marine:


Name
HQ
Chaplain
Captain

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WS

BS

At

Ld

Sv

Type

Cst All Cst

5
4
4
4
2
2
4
10
3/4+ In(Ch) 100
FgGren, KrGren, Combi-melta, Crozius Arcanum, Rosarius, Power Armour,
6
5
4
4
3
3
5
10
2/4+ In(Ch) 130
FgGren, KrGren, Chainsword, Lightning Claw, Melta Bomb, Iron Halo, Power
Armour, Artificer armour,

100

4
4
4
4
1
1
4
FgGren, KrGren, Bolter, Bolt Pistol, Plasma gun,
4
4
4/8
4
1
1
4/1
FgGren, KrGren, Bolt Pistol, Chainsword,
4
FA:11 SA:11 BA:10 HP:3
Storm bolter, Searchlight, Smoke Launchers,
4
4
4
4
1
1
4
FgGren, KrGren, Bolter, Bolt Pistol,
4
4
4/8
4
1
1
4/1
FgGren, KrGren, Bolt Pistol, Power Fist,
3
3
4
4
1
1
4
FgGren, KrGren, Bolt Pistol, Sniper rifle(4),
4
4
4
4
1
1
4
FgGren, KrGren, Chainsword, Sniper rifle,

85

130

Troops
Tactical squad(4)
Sergeant
Rhino (Company Support)
Tactical squad(4)
Sergeant
Scout Squad(4)
Sergeant

3+

In

71

3+

In(Ch)

14

Tank

3+

In

56

3+

In(Ch)

39

4+

In

48

4+

In(Ch)

12

Tank

65

Tank

65

Fl

110

95

60

Fast Attack
Land Speeder
Land Speeder
Stormtalon Gunship

4
FA:10 SA:10 BA:10 HP:2
Heavy Bolter, Assault Cannon,
4
FA:10 SA:10 BA:10 HP:2
Heavy Bolter, Assault Cannon,
4
FA:11 SA:11 BA:11 HP:3
Twin Assault cannon, Twin-linked Heavy Bolter, Ceramite Plating,

130

110

Elites
Vanguard Veteran Squad(4)
Sergeant
Sternguard Veteran Squad(4)
Sergeant(1)

Dreadnought

4
4
4
4
1
2
4
9
3+ JmpJmpIn96
FgGren, KrGren, Power Armour, Chainsword(3), Bolt Pistol(4), Power Weapon,
Jump Pack(5),
4
4
4
4
1
2
4
9
3+ JmpJmpIn(Ch)
24
FgGren, KrGren, Power Armour, Bolt Pistol, Power Weapon,
4
4
4
4
1
2
4
9
3+
In
128
FgGren, KrGren, Power Armour, Special Issue Ammunition, Bolter(2), Bolt
Pistol(4), Storm bolter, Combi-flamer, Heavy Bolter, Missile launcher,
4
4
4
4
2
2
4
9
3+
In
37
FgGren, KrGren, Power Armour, Special Issue Ammunition, Bolt Pistol, Power
Weapon,
4
FA:12 SA:12 BA:10 HP:3
Tank 120
Assault Cannon, Missile Launcher, Searchlight, Smoke Launchers,

120

4
FA:13 SA:11 BA:10 HP:3
Assault Cannon, Storm bolter, Searchlight, Smoke Launchers,

80

165

120

Heavy Support
Predator
Wargear
Frag Grenades
Krak Grenades
Combi-Melta
Crozius Arcanum
Rosarius
Power Armour
Chainsword
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Tank

80

8" S:3 AP:- Assault:1, Blast


8" S:6 AP:4 Assault:1
24" S:4 AP:5 Rapid Fire or 12" S:8 AP:1 Assault:1, Once
S:+2 AP:4 Melee, Concussive
4+ invulrable save
3+ armour save
S:U AP:- Melee
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10/6/15

Lightning Claw
Melta Bomb
Iron Halo
Artificer Armour
Bolter
Bolt Pistol
Plasma gun
Storm bolter
Searchlight
Smoke launchers
Power Fist
Sniper rifle
Heavy Bolter
Assault Cannon
Twin-linked Assault Cannon
Twin-linked Heavy Bolter
Ceramite Plating
Power Weapon
Jump Pack
Special Issue Ammunition
Combi-flamer
Missile Launcher
Rocket Launcher
Smoke Launcher
Special Rules
Chapter Tactics
Independent Character
Zealot

And They Shall Know No Fear

Combat Squads
Repair
Infiltrate
Move Through Cover
Scouts
Deep Strike
Escort Craft
Strafing Run
Combat Squad
Heroic Intervention
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S:U AP:3 Melee, Specialist Weapon, Shred


6" S:8 AP:1, Assault 1, Melta
4+ invulrable save
2+ save
24" S:4 AP:5 Rapid Fire
12" S:4 AP:5 Pistol
24" S:7 AP:2 Rapid Fire, Gets Hot
24" S:4 AP:5 Assault:2
After firing all weapons vehicle may choose to illuminate its target.if it does so/it will also
illuminate itself.illuminations last until the end of following turns.illuminated units gain no
benefits from night fight special rules
Once per game instead of moving flat out(run) or shoot it weapon vehicle may trigger its
smoke laughter to gain 5+ cover save until the end of enemy turns, can also be used if vehicle
suffers Crew shaken or Crew stunned results
S:x2 AP:2 Melee, Specialist Weapon, Unwieldy
36" S:X AP:6 Heavy:1 Sniper
36" S:5 AP:4, Heavy:3
24" S:6 AP:4 ,heavy 4 ,rending
24" S:6 AP:4 ,heavy 4 ,rending ,twin-linked
36" S:5 AP:4, heavy 3,twin-linked
melta weapon dont roll extra d6 for armour penetrations against this vehicle
S:U AP:3 Melee
Change unit to jump infantry
Allows squad to fire their bolters and combi-bolters with one of the modes from the list (one
mode for all models); Dragonfire bolts: 24", St 4 AP 5, Rapid fire, Ignores Cover; Hellfire
rounds: 24", St 1 AP 5, Rapid fire, Wounds on 2+; Kraken Bolts: 30", St 4 Ap 4, Rapid fire;
Vengeance Rounds: 18", St 4 Ap 3, Rapid fire, Gets Hot
24" S:4 AP:5 Rapid Fire or S:4 AP:5 Assault:1, Template, Once
48" S:8 AP:3 Heavy or S:4 AP:6 Heavy:1, Blast
48" S:8 AP:3 Heavy or S:4 AP:6 Heavy:1, Blast
Once per game instead of moving flat out(run) or shoot it weapon vehicle may trigger its
smoke laughter to gain 5+ cover save until the end of enemy turns, can also be used if vehicle
suffers Crew shaken or Crew stunned results

Independent Character
Give the Fearless and Hatred
A unit that contains at least one model with this special rule automatically pass test to
Regroup.The unit can move, shoot (or Run) and declare charges normally in the turn in which
it Regroups (in addition to the 3 Regroup move). If aunit containing one or more rnodels with
this special rule is caught by ^ Sweeping Advance, they are not destroyed, but remain locked
in combat instead. Additionally, a unit that contains at least one model with this special rule
is immune to Fear.
When it deploys, a ten-man unit can break down into two five-man Combat Squads, which are
treadted as seperate units for all puproses, for entire game.
see master of mechanism
Infiltrate special rule
now ignores Dangerous Terrain
Scouts special rule
model can you Deep Strike special rule
+1 BS to hit non-flyers and skimmers with assault, heavy, rapid fire or salvo weapons. Shots
count as pinning, too.
A ten-man unit with this special rule can break down into two five-man units
If a jump pack equipped Vanguard Veteran Squad arrives from Reserve by Deep Strike, the
player can elect for the squad to perform a Heroic Intervention - declaring this before the
deep strike scatter dice are rolled. If he declares Heroic Intervention, the Vanguard Veteran
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10/6/15

warhammer 40k calculator

Squad cannot shoot (or run) that turn but can assault (providede they are close enough).
Cannot be used if an independent character has joined the Vanguard Veteran Squad

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