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The rules contained within these pages replace those on pages 97 and 98 of Codex:
Chaos Space Marines and are designed to allow Chaos players greater freedom in
constructing Cult-based armies.
Certain units in the Chaos Space Marine army have the option of dedicating their units to a specific Cult.
Where this is the case, the following rules apply:
• Troops units that take this option are never scoring units unless the army has at least one HQ choice
(dead or alive) dedicated to the same Cult or with no Mark of Chaos.
• Unit Special Rules, Character and Transport options are all kept unless otherwise specified. Any
specific rules listed here are in addition to the unit's normal rules.
• Unit Wargear and Options are lost unless otherwise specified.
Wargear: Options:
• All units retain all of their normal wargear. • All units (except those with Terminator Armour or
• All units gain defensive grenades (except models the Relentless special rule) lose access to Heavy
in Terminator Armour). weapons but otherwise retain access to all options.
Special Rules:
• Mark of Nurgle
• Fearless
• Feel No Pain
• Ponderous (-1 Initiative)
Special Rules:
• 4+ Invulnerable save (Mark of Tzeentch bonus
included)
• Fearless
• Slow and Purposeful
• The Sorcerer Commands
• Inferno Bolts