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10/21/2016

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Position-Velocity-Acceleration
s-v-a
or
x-v-a

Slide 1: Projector and Student View

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BOTTOM LINE FOR CALCULUS...


Position-Velocity-Acceleration are related as RATES OF CHANGE of each other
VELOCITY = rate of change of position, with direction
ACCELERATION = rate of change of velocity, with direction
SPEED: | Velocity |, always positive

Slide 2: Projector and Student View

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10/21/2016

PearDeck

AVERAGE ROC
vs. INSTANTANEOUS ROC

Slide 3: Projector and Student View

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Instantaneous ROC = a Derivative!


Easy as 1, 2, 3!
1) Position
2) Velocity = ROC of Position
3) Acceleration = ROC of Velocity

Slide 4: Projector and Student View

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PearDeck

AVERAGE RATE OF CHANGE was something we did in the olden days...


This man's position is determined by s(t) = 1 + 3t - 2t^2 for t in [1, 3], s in
feet, t in seconds. Determine his average velocity on this time interval.

Slide 5: Projector View

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10/21/2016

PearDeck

AVERAGE RATE OF CHANGE was something we did in the olden days...


This man's position is determined by s(t) = 1 + 3t - 2t^2 for t in [1, 3], s in
feet, t in seconds. Determine his average velocity on this time interval.

Slide 5: Student View

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s(t) = 1 + 3t - 2t^2 for t in [1, 3]


Determine the man's average speed.

Slide 6: Projector View

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s(t) = 1 + 3t - 2t^2 for t in [1, 3]


Determine the man's average speed.

Slide 6: Student View

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s(t) = 1 + 3t - 2t^2 for t in [1, 3]


Determine the man's velocity at exactly 1, 2 and 3 seconds.

Slide 7: Projector View

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10/21/2016

PearDeck

s(t) = 1 + 3t - 2t^2 for t in [1, 3]


Determine the man's velocity at exactly 1, 2 and 3 seconds.

Slide 7: Student View

Students will see this on their devices and draw on it

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10/21/2016

PearDeck

s(t) = 1 + 3t - 2t^2 for t in [1, 3]


Determine the man's acceleration at exactly 1, 2, and 3 seconds.

Slide 8: Projector View

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PearDeck

s(t) = 1 + 3t - 2t^2 for t in [1, 3]


Determine the man's acceleration at exactly 1, 2, and 3 seconds.

Slide 8: Student View

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TAKE AWAYS:

Slide 9: Projector and Student View

Students will see this on the projector and use their devices to draw on it

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PearDeck

"I'm sick of this Calculus business!!!!"


<<Throws Calculator off Building>>

Slide 10: Projector and Student View

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Calculus has it's highs and lows. You're on a low day and decide to drop
your calculator from the top of a building 64 ft high.
For FREE FALLING OBJECTS,
a = acceleration due to gravity
a = -32 ft/s or a = -9.8 m/s

Slide 11: Projector and Student View

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Write position, velocity and acceleration equations as a function of time


for your falling calculator.

Slide 12: Projector View

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PearDeck

Write position, velocity and acceleration equations as a function of time


for your falling calculator.

Slide 12: Student View

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PearDeck

Poor Calculator...
1. When does your calculator hit the ground?
2. With what velocity does it hit the ground?
3. With what acceleration does it hit the ground?

Slide 13: Projector View

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Poor Calculator...

Slide 13: Student View

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Was the calculator speeding up or slowing down as it fell? Use


information about your velocity and acceleration to justify your answer.

Slide 14: Projector View

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Was the calculator speeding up or slowing down as it fell? Use


information about your velocity and acceleration to justify your answer.

Slide 14: Student View

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What was the calculator's average velocity and average acceleration


during it's fall?

Slide 15: Projector View

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What was the calculator's average velocity and average acceleration


during it's fall?

Slide 15: Student View

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Was it smart to drop such an expensive calculator from up so high?

Slide 16: Projector View

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Was it smart to drop such an expensive calculator from up so high?

Slide 16: Student View

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CHECK YOUR WORK:


s(t) = -16t^2 + 64
v(t) = -32t
a(t) = -32
______________________________________
The calc hits the ground when s(t) = 0. That is, after t = 2s. v(2) = -64 ft/s, a(2) = -32 ft/s^2.
______________________________________
From 0 to 2, velocity was NEGATIVE and acceleration was NEGATIVE. Since they're both in
the same direction, the calc was SPEEDING UP!
______________________________________

Slide 17: Projector and Student View

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PearDeck

CHECK YOUR WORK:


Find avg velocity and acceleration by doing old slope!
vavg = (s(2) - s(0)) / (2 - 0) = -32 ft/s
aavg = (v(2) - v(0)) / (2 - 0) = -32 ft/s^2
______________________________________
OF COURSE IT WAS DUMB TO DROP YOUR CALCULATOR OFF A BUILDING!
______________________________________

Slide 18: Projector and Student View

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PearDeck

PRACTICE!
Position, Velocity Acceleration Worksheet #1-3
and
p. 127 #83, 87, 88

Slide 19: Projector and Student View

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