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CROSS-DISCIPLINARY THINKING
VISUAL LITERACY
BASIC LITERACY
K.McCloskey
Plan for the assessment of learning: Assessments will be designed for each
component of the core game design concepts. Students will complete weekly
reflections that will assess their progress and understanding of the concept studied.
The final project will have a rubric for grading that will include a peer
evaluation/rubric.
Scope and Sequence of Topics to be covered:
Class Period 1: Introduction to Game Design and Project using PPT
Class Period 2: Play Life
Class Period 3: Reflection of Game, Review of project, and Choose Groups
Class Period 4: Review project, Introduction of the Game Design Elements-Space,
Components, Mechanics, Goals, and Rules, and Students reflection on the game
design elements
Class Period 5: Pre-Development of Project
Class Period 6: Pre-Development of Project
Class Period 7-9: Project Work
Class Periods 10: Midpoint Critique/Reflection/ Project Work
Class Periods 11-13: Project Work
Class Period 14: Play Game
Estimated Time: Six Weeks/Meets every other day-Block Schedule/90 minute
Periods/14 Total class Periods
Specific Instruction Strategies:
Specific Media to be developed: For this project from I will produce the power point
presentation that will cover game designers (careers in art), game design elements,
and The Game of Life modification project.
Estimated time for the development process: I have planned two class periods for
the development process, than they will start the actual building of the game.
K.McCloskey
Resources:
Internet
Game Board
Their Life
List of team members:
K.McCloskey
K.McCloskey