Professional Documents
Culture Documents
Level
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th
16th
17th
18th
19th
20th
Profciency
Bonus
+2
+2
+2
+2
+3
+3
+3
+3
+4
+4
+4
+4
+5
+5
+5
+5
+6
+6
+6
+6
Features
Favored Enemy, Natural Explorer, Natural Healing,
Fighting Style, Spellcasting
Ranger Archetype, Primal Instincts
Ability Score Improvement
Extra Attack
Favored Enemy, Natural Explorer, Skirmisher's Stealth
Archetype Feature
Ability Score Improvement, Land's Stride
Natural Explorer, Primal Instincts, Hide in Plain Sight
Archetype Feature
Ability Score Improvement
Favored Enemy
Archetype Feature
Ability Score Improvement
Primal Instincts
Ability Score Improvement
Foe Slayer
CLASS FEATURES
HIT POINTS
Spells
Known
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
2
3
3
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
4
2
2
3
3
3
3
3
3
3
3
3
3
3
3
3
3
2
2
3
3
3
3
3
3
3
3
3
3
1
1
2
2
3
3
3
3
1
1
2
2
PROFICIENCIES
EQUIPTMENT
FAVORED ENEMY
NATURAL EXPLORER
NATURAL HEALING
FIGHTING STYLE
ARCHERY
DUELING
MARINER
TWO-WEAPON FIGHTING
SPELLCASTING
RANGER ARCHTYPE
PRIMAL INSTINCTS
EXTRA ATTACK
SKIRMISHER'S STEALTH
LAND'S STRIDE
FOE SLAYER
RANGER ARCHETYPE
HUNTER
HUNTER'S PREY
DEFENSIVE TACTICS
MULTIATTACK
BEAST MASTER
You can choose to let your beast spend Hit Dice from
your pool during a short rest to regain hit points. The
beast makes death saving throws following the normal
rules. If the beast dies, you can obtain another one by
spending 8 hours magically bonding with another beast
that isnt hostile to you.
EXCEPTIONAL TRAINING
RANGER'S COMPANION
SHARED SPELL
BEASTIAL FURY
BEASTLY COORDINATION