Professional Documents
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EXAM OBJECTIVES
20160404R4
Module
Topic
Sub-topic
Certification Objectives
Animation
Animator System
States
Transitions
Audio Clips
Default GameObjects
Models
Prefabs
Define a Prefab
Create a Prefab
Scene File
Load a scene
Save a scene
Sprites
Sprite Editor
Modify sprites
Audio Mixer
Audio Effects
Presets
Audio Source
Audio Properties
Editor Customization
Layouts
Views
Asset Store
Console
Hierarchy
Inspector
Project
Scene
Toolbar
Modify Gizmos
Collaboration Skills
Providing Critique
Employment Responsibilities
Company Confidentiality
Asset
Management
Audio
Editor
Interface
Employment
Preparedness
Assets
Module
Topic
Sub-topic
Certification Objectives
Game Art
Principles
Character Design
Non-Player Characters
Concept Design
Color palette
Look-and-feel imagery
Environment Design
Color palette
Game Mechanics
Casual Games
Third Person
Genre
Realtime Strategy
Platform
Controller
Employment Trends
Industry Trends
Hardware Products
Production Trends
Production Cycles
Baked GI
Baking
Shadows
Type
Effects
Image Effects
Materials
Standard Shaders
Particle System
Emitters
Navigation Agents
Obstacle Avoidance
Navigation Baking
Bake Settings
Navigation
Colliders
3D Capsule
Raycast
Rigidbodies
Components
Explain Rigidbodies
Locate Rigidbodies
Differentiate Rigidbody properties
Assess the impact of forces on Rigidbodies
Game Design
Principles
Industry
Awareness
Lighting
Light Component
Materials
and Effects
Navigation and
Pathfinding
Physics
Module
Topic
Sub-topic
Certification Objectives
Programming
Camera API
ScreenPointToRay
GameObject
Components
Methods/Functions
MonoBehavior API
Awake
Fixed update
Objects
Quaternion
Use of
Explain Quaternions
Time
DeltaTime
Explain DeltaTime
Unity Interface
File Management
Variables
Floating Point
Integer
Vector3
Define variables
Layers
Tags
Transform
Components
Ad Types
Function
Function
Project ID
Cloud Build
Platforms
Collaborate
Function
Button
Function
Interaction
Transition
Canvas
Coordinates
Image
Sprites
Differentiate UI components
Rect Tool
Anchor
Rect Transform
Differentiate UI components
Assess Rect Transform features
Utilize text properties
Slider
Project
Management
Services
Game Objects
Ads
Analytics
User Interface
Slider