DAMAGE AND DEATH
Recovering the body: If the body of a dead ally can be re-
covered, thereisa chance theally may not be truly killed. He
may have been knocked unconscious or simply stunned. If
a character reaches a dead ally’s body within one hous, the
dead character may make a Luck check when his body is
rolled over. On a successful check, the dead character was
badly injured but is not permanently killed, and the ally is
able to keep him alive. The “dead” character was simply
‘knocked out, stunned, or otherwise incapacitated. Once an
ally shakes the downed character awake, he recovers to 1
hit point. The character is groggy for thenext hour (4 pen-
alty to all solis) and sustains a permanent injury of some
‘kind, reflected as a permanent -1 penalty to Strength, Agil-
ity, or Stamina (determine rendomly).