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ACKNOWLEDGEMENT
In performing our assignment, we had to take a help and
guideline of some respected persons, who deserve our greatest
gratitude. The completion of this assignment gives us much
pleasure. We would like to show our gratitude Mr. Azmi Ibrahim,
lecture of this subject for giving us a good guideline for
assignment throughout numerous consultations. We would also
like to expand our deepest gratitude to all those who have directly
and indirectly guided us in this assignment.
INTRODUCTION
STIMULATION AND MODELLING
Simulation modeling is the process of creating and analyzing a digital
prototype of a physical model to predict its performance in the real world.
Simulation modeling is used to help designers and engineers understand
whether, under what conditions, and in which ways a part could fail and what
loads it can withstand. Simulation modeling can also help predict fluid flow
and heat transfer patterns.
WHAT IS MODELING? Modeling is the process of producing a model; a
model is a representation of the construction and working of some system of
interest. A model is similar to but simpler than the system it represents. One
purpose of a model is to enable the analyst to predict the effect of changes
to the system. On the one hand, a model should be a close approximation to
the real system and incorporate most of its salient features. On the other
hand, it should not be so complex that it is impossible to understand and
experiment with it. A good model is a judicious tradeoff between realism and
simplicity. Simulation practitioners recommend increasing the complexity of
a model iteratively. An important issue in modeling is model validity. Model
validation techniques include simulating the model under known input
conditions and comparing model output with system output. Generally, a
model intended for a simulation study is a mathematical model developed
with the help of simulation software. Mathematical model classifications
include deterministic (input and output variables are fixed values) or
stochastic (at least one of the input or output variables is probabilistic); static
(time is not taken into account) or dynamic (time-varying interactions among
variables are taken into account). Typically, simulation models are stochastic
and dynamic.
WHAT IS SIMULATION? A simulation of a system is the operation of a
model of the system. The model can be reconfigured and experimented with;
usually, this is impossible, too expensive or impractical to do in the system it
represents. The operation of the model can be studied, and hence, properties
concerning the behavior of the actual system or its subsystem can be
inferred. In its broadest sense, simulation is a tool to evaluate the
performance of a system, existing or proposed, under different
configurations of interest and over long periods of real time. Simulation is
used before an existing system is altered or a new system built, to reduce
the chances of failure to meet specifications, to eliminate unforeseen
bottlenecks, to prevent under or over-utilization of resources, and to optimize
system performance. For instance, simulation can be used to answer
questions like: What is the best design for a new telecommunications
network? What are the associated resource requirements? How will a
telecommunication network perform when the traffic load increases by 50%?
How will a new routing algorithm affect its performance? Which network
protocol optimizes network performance? What will be the impact of a link fa
ilure? The subject of this tutorial is discrete event simulation in which the
central assumption is that the system changes instantaneously in response
to certain discrete events. For instance, in an M/M/1 queue - a single server
queuing process in which time between arrivals and service time are
exponential - an arrival causes the system to change instantaneously. On the
other hand, continuous simulators, like flight simulators and weather
simulators, attempt to quantify the changes in a system continuously over
time in response to controls. Discrete event simulation is less detailed
(coarser in its smallest time unit) than continuous simulation but it is much
simpler to implement, and hence, is used in a wide variety of situations.
Figure 1 is a schematic of a simulation study. The iterative nature of the
process is indicated by the system under study becoming the altered system
which then becomes the system under study and the cycle repeats. In a
simulation study, human decision making is required at all stages, namely,
model development, experiment design, output analysis, conclusion
formulation, and making decisions to alter the system under study. The only
stage where human intervention is not required is the running of the
simulations, which most simulation software packages perform efficiently.
The important point is that powerful simulation software is merely a hygiene
factor - its absence can hurt a simulation study but its presence will not
ensure success. Experienced problem formulators and simulation modelers
and analysts are indispensable for a successful simulation study
WHAT IS STELLA
STELLA stands for System Thinking for Education and Research. STELLA
offers a practical way to dynamically visualize and communicate how
complex the system and ideas really work. STELLA is used to stimulate a
system over the time, jump the gap between theory and real world and also
it enable students to creatively change the system. STELLA teach students to
look for a relationship and also it create a clear communication system input
and outputs to demonstrate the outcomes.
STELLA is one of computer stimulation-based model-building and stimulation
tools. STELLA is a software that can be used to stimulate a system over time.
It enable students to creatively change system and teach the students to
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The formula and functions that are used may not provide an accurate
description of the system resulting in inaccurate output from the
simulation.
Complex simulations can require the use of a computer system with a fast
processor and large amounts of memory.
SAMPLE MODEL
Predator prey relationship
A predator is an organism that eats another organism. The prey is the
organism which the predator eats. Some examples of predator and prey are
lion and zebra, bear and fish, and fox and rabbit. The words "predator" and
"prey" are almost always used to mean only animals that eat animals, but
the same concept also applies to plants: Bear and berry, rabbit and lettuce,
grasshopper and leaf. Predator and prey evolve together. The prey is part of
the predator's environment, and the predator dies if it does not get food, so
it evolves whatever is necessary in order to eat the prey: speed, stealth,
camouflage (to hide while approaching the prey), a good sense of smell,
sight, or hearing (to find the prey), immunity to the prey's poison, poison (to
kill the prey) the right kind of mouth parts or digestive system, etc. Likewise,
the predator is part of the prey's environment, and the prey dies if it is eaten
by the predator, so it evolves whatever is necessary to avoid being eaten:
speed, camouflage (to hide from the predator), a good sense of smell, sight,
or hearing (to detect the predator), thorns, poison (to spray when
approached or bitten), etc.
This experiment will investigate about the population of hare and lynx after a
one time harvests.
DISCUSSION
You are the manager of a small but thriving natural wilderness area. Key species in
the wilderness include showshoe hare and lynx. Over the past several years, the
two populations have coexisted in peace, harmony and equilibrium. Life's been
good. Now, however, there's a proposal on the table from the Baffin's Bay company
to humanely harvest some portion of the lynx population. This is intended to be a
one-time event. You've been assured that nature will compensate for this action to
once again balance the populations.
As the conclusion, we can conclude that if the population of predator increase, the
population of prey decrease. Therefore, student able to predict the size of prey
predator using STELLA.
CONCLUSION