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Arte
Arte
Arte
Arte
Arte
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3 (blue) _____| |
2 (blue) _______|
Arcane Artes can be performed anytime, but performing them after a series of
Base Artes (for example 3 Base Artes) will deal more damage. Performing an
Arcane Arte directly sometimes help to interrupt an enemy's Base Arte.
Spells can only be used by Seraphs and humans during Armitization. Spells
CANNOT be interrupted by Arcane Artes. Casting time is faster after you chain
combos. Chaining more combos results into more casting time reduction. The
basic combo when you want to use spells is attack using Base Artes, and step
backward once, then cast a spell.
Casting Time Reduction
------------------------------------------------------------------------------1. 2 chains: 20% casting time reduction
2. 3 chains: 40% casting time reduction
3. 4 chains: 60% casting time reduction
Effects of Chain
------------------------------------------------------------------------------Increasing number of Arcane Arte usage during chain will increase damage.
Increasing number of Spell usage during chain will increase knock-back time.
------------------------------------------------------------------------------4.4 High Rank Artes and Spells
------------------------------------------------------------------------------This is basically the same as Altered Artes in Graces. One thing is, you need
to equip two Battle Act for this, Upper Prize and Charge Cast. Battle Act will
be explained more in details in another section.
For Arcane Artes, HOLDING X button when performing an Arcane Arte will let the
character perform the higher rank of used Arcane Arte, if the used Arcane Arte
has the High-Rank Arte learned.
Examples:
1. Sorey's Dankuuken is the High-Rank Arte of Sekkushou,
so holding X button while doing Sekkushou will trigger Dankuuken next.
2. Rose's Hououtenku is the High-Rank Arte of Musouka,
so holding X button while doing Musouka will trigger Hououtenku next.