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ABSTRACT
A control scheme for achieving object power grasping by
a prosthetic hand is proposed. The control scheme is
based on defining virtual spring-damper between finger
tip and desired point, and a semi circular path for finger
tip. It is shown that the suggested control scheme provides
satisfactory performance in power grasping of prosthetic
hand, without the need for additional complexity
regarding equations for inverse kinematics, or inverse
dynamics, and the information on tactile or force sensing
or even object shape.
KEY WORDS
Medical Robotics, Control, Power Grasping, Prosthetic
Hand Control.
1. Introduction
Human hand is one of the most important and complex
parts of the body, which has the ability to handle different
tasks. The ultimate goal of robotic hand is to achieve the
functionality of a human hand. In the past three decades,
there have been numerous investigations to achieve
dexterity and ability of human hand, especially in the
fields of humanoid robotics and prosthetic hand [1-6]. In
spite of all these advances in this field, the current state of
research on prosthetic hands is far from that objective of
achieving the functionality of human hand.
Commercially available prosthetic hands have very
limited functionality and they are just simple grippers.
The present research on prosthetic hands involves
complex control schemes to achieve the most important
functions of the hand [7-8].
Grasping can be categorized into two main groups:
precision and power grasping. In precision grasping the
object is held by tips of the fingers, while in power
grasping, the whole the finger is active and in contact
with the object [9]. Many research works addressed the
precision grasping problem [12-15] mainly because of the
well-established techniques for control of end effector;
however the problem of power grasping is not studied in
depth.
Many control methods require the knowledge of the shape
of the object. For humans this information is available by
characteristics that 1) endpoint trajectory become a quasistraight line and less variable, 2)velocity profiles of the
endpoint has a bell-shape, and 3) joint trajectories are
rather variable from trial to trial [19].
In this paper, a new control scheme is proposed that can
efficiently address the problem of power grasping without
complete knowledge of the shape of the object which may
be called blind power grasping for prosthetic hand. The
proposed method is based on the works by Arimoto et al.
[19] using virtual spring-damper (VSD) hypothesis used
for control of robotic arm-hand systems. In our paper, we
use the above mentioned hypothesis, in particular for the
power grasping of a prosthetic hand. In this method, we
define a virtual spring-damper between finger tip and
desired point for control of movement of fingers. Further,
in this method there is no need to introduce any
performance indices to solve inverse kinematics uniquely
and Jacobian pseudo-inverse or inverse dynamics which
are common methods to define trajectories of redundant
DOFs robots. Besides, in the present method, there is no
need for any information on tactile or force sensing.
The paper is organized as follows. In Section 2 modeling
of prosthetic hand is discussed, Section 3 covers virtual
spring damper method. Section 4 describes control
strategy. Section 5 analyzes the efficiency of the proposed
control scheme using numerical simulation. Finally,
conclusion and discussion are presented in section 6.
(1)
(2)
where, l1, l2, and l3 are lengths of each finger and q1, q2,
and q3 are angles of each corresponding joint.
Based on above equation the Jacobian matrix is as:
(3)
(4)
,
,
,
,
,
(5)
(6)
(7)
(8)
(9)
(10)
(11)
,
and
(13)
(14)
Object
4. Control Strategy
Virtual spring-damper hypothesis is suitable for point to
point control. Defining the desired trajectory as a
semicircle (in order to have a full grasp of the object)
given by,
(17)
(18)
EMG
Signal
Control
Prosthetic
Hand
5. Numerical Simulation
In order to show the effectiveness of the proposed control
strategy, numerical simulations were conducted to grasp
three different objects, based on the physical parameters
of a hand system and objects summarized in Table 1.
In order to simulate dynamics of the hand and interaction
with object, Adams software is used. This software is a
multi-body analysis simulation program that solves the
rigid body dynamic equilibrium equations and directly
interfaces with Matlab/Simulink software in order to
implement controller. The contact between object and
hand is modeled and three sets of simulations with
different objects are performed. In all three simulations
(e)
(a)
(f)
(b)
(g)
(c)
(h)
(d)
Fig. 7 (a-h) : Grasping of a Glass (1 sec. Intervals)
(d)
(e)
(f)
(a)
(g)
(b)
(h)
Fig. 9 (a-h) : Grasping of Star Shape Object (1 sec.
Intervals)
(c)
References
6. Conclusion
In this paper a control scheme for achieving object power
grasping by a prosthetic hand was proposed. The control
scheme was based on defining virtual spring-damper
between finger tip and desired point, as well as, damping
at finger joints, and a semi circular path for finger tip. It
was shown through three sets of numerical simulations for
different objects that the proposed control scheme can
effectively be used for power grasping of prosthetic hand.
It is shown that regardless of object shape proposed
control method is successful for wide variety of
situations. The proposed method did not rely on complex
equations of inverse kinematics, or inverse dynamic and
hence this method is better suitable for real-time
applications. The immediate future investigation is the
application of the proposed method to precision grasping
of prosthetic hand.
Acknowledgements
The research was sponsored by the US Department of the
Army, under the award number W81XWH-10-1-0128
awarded and administered by the U.S. Army Medical
Research Acquisition Activity, 820 Chandler Street, Fort
Detrick MD 21702-5014. The information does not
necessarily reflect the position or the policy of the